Searched refs:checkedPosition (Results 1 – 1 of 1) sorted by relevance
184 angle::CheckedNumeric<unsigned int> checkedPosition(mWritePosition); in storeDynamicAttribute() local185 checkedPosition += spaceRequired; in storeDynamicAttribute()186 ANGLE_CHECK_GL_ALLOC(GetImplAs<ContextD3D>(context), checkedPosition.IsValid()); in storeDynamicAttribute()