Searched refs:client_socket_handle_ (Results 1 – 2 of 2) sorted by relevance
1056 DCHECK(!client_socket_handle_); in InitializeWithSocketHandle()1064 client_socket_handle_ = std::move(client_socket_handle); in InitializeWithSocketHandle()1065 socket_ = client_socket_handle_->socket(); in InitializeWithSocketHandle()1066 client_socket_handle_->AddHigherLayeredPool(this); in InitializeWithSocketHandle()1075 DCHECK(!client_socket_handle_); in InitializeWithSocket()1620 client_socket_handle_->reuse_type() == ClientSocketHandle::UNUSED_IDLE; in IsReused()1625 if (client_socket_handle_) { in GetLoadTimingInfo()1627 return client_socket_handle_->GetLoadTimingInfo(stream_id != kFirstStreamId, in GetLoadTimingInfo()2215 if (client_socket_handle_ && active_streams_.empty() && in CloseActiveStreamIterator()2216 created_streams_.empty() && client_socket_handle_->IsPoolStalled()) { in CloseActiveStreamIterator()
1101 std::unique_ptr<ClientSocketHandle> client_socket_handle_; variable