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Searched refs:colorIn (Results 1 – 10 of 10) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dshader.h20 GLint colorIn; member
40 GLint colorIn; member
Dshader.c118 GET_ATTRIBUTE_LOC(Lit, colorIn); in getLocations()
132 GET_ATTRIBUTE_LOC(Flat, colorIn); in getLocations()
Ddemo.c259 loc_colorIn = sShaderLit.colorIn; in drawGLObject()
265 loc_colorIn = sShaderFlat.colorIn; in drawGLObject()
/external/angle/src/tests/egl_tests/
DEGLLockSurface3Test.cpp59 GLColor ChannelOrder(GLColor colorIn) in ChannelOrder() argument
61 GLColor color = colorIn; in ChannelOrder()
64 color.R = colorIn.B; in ChannelOrder()
65 color.B = colorIn.R; in ChannelOrder()
70 void fillBitMapRGBA32(GLColor colorIn, uint32_t *bitMapPtr, EGLint stride) in fillBitMapRGBA32() argument
77 pixelPtr[x] = ChannelOrder(colorIn).asUint(); in fillBitMapRGBA32()
82 bool checkBitMapRGBA32(GLColor colorIn, uint32_t *bitMapPtr, EGLint stride) in checkBitMapRGBA32() argument
85 std::fill_n(checkmap.begin(), (kWidth * kHeight), ChannelOrder(colorIn).asUint()); in checkBitMapRGBA32()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.h79 st_translate_color(const union gl_color_union *colorIn,
Dst_format.c1478 st_translate_color(const union gl_color_union *colorIn, in st_translate_color() argument
1483 const int *in = colorIn->i; in st_translate_color()
1525 const float *in = colorIn->f; in st_translate_color()
/external/skia/src/gpu/ganesh/glsl/
DGrGLSLProgramBuilder.cpp371 bool GrGLSLProgramBuilder::emitAndInstallXferProc(const SkString& colorIn, in emitAndInstallXferProc() argument
389 SkString finalInColor = colorIn.size() ? colorIn : SkString("float4(1)"); in emitAndInstallXferProc()
DGrGLSLProgramBuilder.h152 bool emitAndInstallXferProc(const SkString& colorIn, const SkString& coverageIn);
/external/skia/src/sksl/generated/
Dsksl_graphite_frag.unoptimized.sksl178 ");}$pure half4 sk_matrix_colorfilter(half4 colorIn,float4x4 m,float4 v,int inHSLA"
179 "){if(bool(inHSLA)){colorIn=$rgb_to_hsl(colorIn.xyz,colorIn.w);}else{colorIn"
180 "=unpremul(colorIn);}half4 colorOut=half4(m*float4(colorIn)+v);if(bool(inHSLA"
/external/skia/src/sksl/
Dsksl_graphite_frag.sksl665 $pure half4 sk_matrix_colorfilter(half4 colorIn, float4x4 m, float4 v, int inHSLA) {
667 colorIn = $rgb_to_hsl(colorIn.rgb, colorIn.a); // includes unpremul
669 colorIn = unpremul(colorIn);
672 half4 colorOut = half4((m * colorIn) + v);