Searched refs:coord_size (Results 1 – 3 of 3) sorted by relevance
/external/rust/crates/plotters/src/coord/ranged3d/ |
D | cartesian3d.rs | 14 coord_size: (i32, i32, i32), field 25 coord_size: (i32, i32, i32), in create_projection() 28 let center_3d = (coord_size.0 / 2, coord_size.1 / 2, coord_size.2 / 2); in create_projection() 51 let coord_size = (default_size, default_size, default_size); in with_projection() localVariable 56 coord_size, in with_projection() 60 coord_size, in with_projection() 71 coord_size: (i32, i32, i32), in set_coord_pixel_range() 73 self.coord_size = coord_size; in set_coord_pixel_range() 75 Self::create_projection(actual_x, actual_y, coord_size, |pb| pb.into_matrix()); in set_coord_pixel_range() 86 self.projection = Self::create_projection(actual_x, actual_y, self.coord_size, f); in set_projection() [all …]
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/external/tensorflow/tensorflow/lite/kernels/internal/reference/ |
D | gather.h | 67 int coord_size = 1; in Gather() local 69 coord_size *= coords_shape.Dims(i); in Gather() 74 for (int i = 0; i < coord_size; ++i) { in Gather() 80 (((batch * outer_size) + outer) * coord_size + i) * inner_size, in Gather() 82 coords_data[batch * coord_size + i]) * in Gather()
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/external/mesa3d/src/compiler/glsl/ |
D | builtin_functions.cpp | 6473 const int coord_size = sampler_type->coordinate_components(); in _texture() local 6475 if (coord_size == coord_type->vector_elements) { in _texture() 6481 tex->coordinate = swizzle_for_size(P, coord_size); in _texture() 6500 tex->shadow_comparator = swizzle(P, MAX2(coord_size, SWIZZLE_Z), 1); in _texture() 6509 int grad_size = coord_size - (sampler_type->sampler_array ? 1 : 0); in _texture() 6519 int offset_size = coord_size - (sampler_type->sampler_array ? 1 : 0); in _texture()
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