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Searched refs:cubeFace (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_copytex.c51 GLuint cubeFace, GLenum texFormat) in st_copy_framebuffer_to_texture() argument
55 assert(cubeFace < 6); in st_copy_framebuffer_to_texture()
110 GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubeFace; in st_copy_framebuffer_to_texture()
Dst_copytex.h33 GLuint cubeFace, GLenum texFormat);
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.h37 D3DCUBEMAP_FACES ConvertCubeFace(gl::TextureTarget cubeFace);
Drenderer9_utils.cpp242 D3DCUBEMAP_FACES ConvertCubeFace(gl::TextureTarget cubeFace) in ConvertCubeFace() argument
246 switch (cubeFace) in ConvertCubeFace()
/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp1927 const tcu::CubeFace cubeFace = (tcu::CubeFace)cubeFaceI; in generateIterations() local
1936 m_iterations.back().face = cubeFace; in generateIterations()
1948 m_iterations.back().face = cubeFace; in generateIterations()
1977 const tcu::CubeFace cubeFace = (tcu::CubeFace)cubeFaceI; in createAndUploadTexture() local
1978 refTexture.allocLevel(cubeFace, levelNdx); in createAndUploadTexture()
1979 const PixelBufferAccess& levelFace = refTexture.getLevelFace(levelNdx, cubeFace); in createAndUploadTexture()
1982 …TestLog::Image("InputTextureLevel" + de::toString(levelNdx) + "Face" + de::toString((int)cubeFace), in createAndUploadTexture()
1983 de::toString(cubeFace), in createAndUploadTexture()
/external/angle/src/tests/gl_tests/
DSimpleOperationTest.cpp919 for (GLenum cubeFace : kCubeFaces) in TEST_P() local
921 glTexImage2D(cubeFace, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
933 for (GLenum cubeFace : kCubeFaces) in TEST_P() local
935 glTexImage2D(cubeFace, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, colors.data()); in TEST_P()
/external/deqp/modules/gles2/functional/
Des2fTextureMipmapTests.cpp640 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local
644 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
697 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local
700 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp677 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local
681 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
733 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local
736 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
1845 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local
1848 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
1890 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local
1892 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp2294 const tcu::CubeFace cubeFace = (tcu::CubeFace)cubeFaceI; in generateCubeCaseIterations() local
2303 iterations.back().face = cubeFace; in generateCubeCaseIterations()
2315 iterations.back().face = cubeFace; in generateCubeCaseIterations()
2397 const tcu::CubeFace cubeFace = (tcu::CubeFace)cubeFaceI; in createTexture() local
2398 texture->allocLevel(cubeFace, levelNdx); in createTexture()
2399 const PixelBufferAccess& levelFace = texture->getLevelFace(levelNdx, cubeFace); in createTexture()
2402 …evel" + de::toString(levelNdx) + "Face" + de::toString((int)cubeFace), de::toString(cubeFace), lev… in createTexture()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp593 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local
599 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp581 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local
587 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
/external/swiftshader/src/Pipeline/
DSamplerCore.hpp85 Int4 cubeFace(Float4 &U, Float4 &V, Float4 &x, Float4 &y, Float4 &z, Float4 &M);
DSamplerCore.cpp83 Int4 face = cubeFace(u, v, uvwa[0], uvwa[1], uvwa[2], M); in sampleTexture128()
1262 Int4 SamplerCore::cubeFace(Float4 &U, Float4 &V, Float4 &x, Float4 &y, Float4 &z, Float4 &M) in cubeFace() function in sw::SamplerCore
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureMipmapTests.cpp559 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local
562 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
610 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local
613 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
1328 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local
1330 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
1371 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local
1373 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
/external/angle/src/libANGLE/renderer/metal/
DTextureMtl.mm72 auto cubeFace = static_cast<gl::TextureTarget>(
74 return gl::ImageIndex::MakeCubeMapFace(cubeFace, level);
99 auto cubeFace = static_cast<gl::TextureTarget>(
101 return gl::ImageIndex::MakeCubeMapFace(cubeFace, level);