Searched refs:curMainAttribute (Results 1 – 1 of 1) sorted by relevance
4083 const ShaderInterfaceVariableInfo *curMainAttribute = in preprocessAliasingAttributes() local4085 ASSERT(curMainAttribute != nullptr && curMainAttribute->attributeComponentCount > 0); in preprocessAliasingAttributes()4088 if (info->attributeComponentCount > curMainAttribute->attributeComponentCount) in preprocessAliasingAttributes()