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/external/mesa3d/src/panfrost/midgard/
Dmidgard_compile.c2875 int current_bundle = 0; in midgard_compile_shader_nir() local
2886 if (!bundle->last_writeout && (current_bundle + 1 < bundle_count)) in midgard_compile_shader_nir()
2887 lookahead = source_order_bundles[current_bundle + 1]->tag; in midgard_compile_shader_nir()
2890 ++current_bundle; in midgard_compile_shader_nir()