Searched refs:fHasPerspective (Results 1 – 3 of 3) sorted by relevance
36 SampleUsage(Kind kind, bool hasPerspective) : fKind(kind), fHasPerspective(hasPerspective) { in SampleUsage()38 SkASSERT(!fHasPerspective); in SampleUsage()58 return fKind == that.fKind && fHasPerspective == that.fHasPerspective;70 bool hasPerspective() const { return fHasPerspective; } in hasPerspective()80 bool fHasPerspective = false; // Only valid if fKind is kUniformMatrix variable
83 , fHasPerspective(needsTransform && geo->fDrawMatrix.hasPerspective())112 , fHasPerspective(needsTransform && geo->fDrawMatrix.hasPerspective())269 maskFormat, localMatrix, fHasPerspective); in onPrepareDraws()425 fHasPerspective != that->fHasPerspective || in onCombineIfPossible()
252 uint32_t fHasPerspective : 1; // True if perspective affects draw variable