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Searched refs:fPositionVar (Results 1 – 16 of 16) sorted by relevance

/external/skia/src/gpu/ganesh/
DGrGeometryProcessor.cpp87 gpArgs.fPositionVar, in emitCode()
92 SkASSERT(SkSLType::kFloat2 == gpArgs.fPositionVar.getType() || in emitCode()
93 SkSLType::kFloat3 == gpArgs.fPositionVar.getType()); in emitCode()
94 vBuilder->emitNormalizedSkPosition(gpArgs.fPositionVar.c_str(), in emitCode()
95 gpArgs.fPositionVar.getType()); in emitCode()
96 if (SkSLType::kFloat2 == gpArgs.fPositionVar.getType()) { in emitCode()
455 write_passthrough_vertex_position(vertBuilder, inPos, &gpArgs->fPositionVar); in WriteOutputPosition()
472 &gpArgs->fPositionVar, in WriteOutputPosition()
DGrGeometryProcessor.h398 GrShaderVar fPositionVar; member
/external/skia/src/gpu/ganesh/effects/
DGrDistanceFieldGeoProc.cpp87 gpArgs->fPositionVar = dfTexEffect.fInPosition.asShaderVar(); in onEmitCode()
92 gpArgs->fPositionVar, in onEmitCode()
376 gpArgs->fPositionVar = dfPathEffect.fInPosition.asShaderVar(); in onEmitCode()
381 gpArgs->fPositionVar, in onEmitCode()
622 gpArgs->fPositionVar = dfTexEffect.fInPosition.asShaderVar(); in onEmitCode()
DGrBitmapTextGeoProc.cpp87 gpArgs->fPositionVar = btgp.fInPosition.asShaderVar(); in onEmitCode()
/external/skia/src/gpu/ganesh/ops/
DDrawAtlasPathOp.cpp98 gpArgs->fPositionVar.set(SkSLType::kFloat2, "devCoord"); in onEmitCode()
108 shader.fAtlasHelper->injectShaderCode(args, gpArgs->fPositionVar, &fAtlasAdjustUniform); in onEmitCode()
DPathStencilCoverOp.cpp89 gpArgs->fPositionVar.set(SkSLType::kFloat2, "vertexpos"); in makeProgramImpl()
DPathInnerTriangulateOp.cpp168 gpArgs->fPositionVar.set(SkSLType::kFloat2, "vertexpos"); in makeProgramImpl()
DQuadPerEdgeAA.cpp690 gpArgs->fPositionVar = {"position", in makeProgramImpl()
696 gpArgs->fPositionVar = gp.fPosition.asShaderVar(); in makeProgramImpl()
DFillRRectOp.cpp736 gpArgs->fPositionVar.set(SkSLType::kFloat2, "devcoord"); in onEmitCode()
/external/skia/src/gpu/ganesh/tessellate/
DGrPathTessellationShader.cpp56 gpArgs->fPositionVar.set(SkSLType::kFloat2, "vertexpos"); in makeProgramImpl()
238 gpArgs->fPositionVar.set(SkSLType::kFloat2, "vertexpos"); in makeProgramImpl()
DGrStrokeTessellationShader.cpp629 gpArgs->fPositionVar.set(SkSLType::kFloat2, "devCoord"); in emitTessellationCode()
636 gpArgs->fPositionVar.set(SkSLType::kFloat2, "devCoord"); in emitTessellationCode()
/external/skia/gm/
Dfwidth_squircle.cpp122 gpArgs->fPositionVar.set(SkSLType::kFloat3, "vertexpos"); in makeProgramImpl()
Dclockwise.cpp108 gpArgs->fPositionVar.set(SkSLType::kFloat2, "position"); in makeProgramImpl()
Dattributes.cpp116 gpArgs->fPositionVar.set(SkSLType::kFloat2, "pos"); in makeProgramImpl()
/external/skia/tests/
DGrPipelineDynamicStateTest.cpp146 gpArgs->fPositionVar.set(SkSLType::kFloat2, "vertex"); in makeProgramImpl()
DGrMeshTest.cpp568 gpArgs->fPositionVar.set(SkSLType::kFloat2, "vertex");