Searched refs:fStride (Results 1 – 9 of 9) sorted by relevance
47 , fStride(stride) in GrVertexChunkBuilder()54 size_t stride() const { return fStride; } in stride()68 fCurrChunkVertexWriter.makeOffset(fStride * count)); in appendVertices()78 fCurrChunkVertexWriter = fCurrChunkVertexWriter.makeOffset(fStride * -count); in popVertices()87 const size_t fStride; variable
14 fTarget->putBackVertices(fCurrChunkVertexCapacity - fCurrChunkVertexCount, fStride); in ~GrVertexChunkBuilder()27 fCurrChunkVertexWriter = fTarget->makeVertexWriterAtLeast(fStride, minAllocCount, in allocChunk()
528 fStride = 0; in initImplicit()532 fStride += Attribute::AlignOffset(attrs[i].size()); in initImplicit()541 fStride = stride; in initExplicit()542 SkASSERT(Attribute::AlignOffset(fStride) == fStride); in initExplicit()547 SkASSERT(*attrs[i].offset() + attrs[i].size() <= fStride); in initExplicit()
162 size_t stride() const { return fStride; } in stride()176 size_t fStride = 0; variable
241 , fStride(target == Target::kVertices ? w.fVertexStride : w.fInstanceStride) in Appender()244 SkASSERT(fStride > 0); in Appender()251 fDrawer.fManager->returnVertexBytes(fReservedCount * fStride); in ~Appender()260 size_t fStride; variable273 fDrawer.fManager->returnVertexBytes(fReservedCount * fStride); in reserve()279 auto [writer, reservedChunk] = fDrawer.fManager->getVertexWriter(count * fStride); in reserve()282 (fTarget.fOffset + (fDrawer.fPendingBase + fDrawer.fPendingCount) * fStride)) { in reserve()301 return std::exchange(fNextWriter, fNextWriter.makeOffset(count * fStride)); in append()
109 array->fStride != stride || in set()134 array->fStride = stride; in set()
85 GrGLsizei fStride; member
177 size_t stride() const { return fStride; } in stride()219 const size_t fStride; variable
591 , fStride(stride) in SkMeshSpecification()