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Searched refs:fTextureInfo (Results 1 – 10 of 10) sorted by relevance

/external/skia/src/gpu/graphite/
DRenderPassTask.cpp84 if (fRenderPassDesc.fColorResolveAttachment.fTextureInfo.isValid()) { in addCommands()
86 fRenderPassDesc.fColorAttachment.fTextureInfo.numSamples() > 1); in addCommands()
88 fTarget->dimensions(), fRenderPassDesc.fColorAttachment.fTextureInfo); in addCommands()
99 if (fRenderPassDesc.fDepthStencilAttachment.fTextureInfo.isValid()) { in addCommands()
102 fTarget->dimensions(), fRenderPassDesc.fDepthStencilAttachment.fTextureInfo); in addCommands()
DDrawContext.cpp170 desc.fColorAttachment.fTextureInfo = caps->getDefaultMSAATextureInfo(targetInfo, in Make()
179 desc.fColorResolveAttachment.fTextureInfo = targetInfo; in Make()
187 desc.fColorAttachment.fTextureInfo = targetInfo; in Make()
194 desc.fDepthStencilAttachment.fTextureInfo = caps->getDefaultDepthStencilTextureInfo( in Make()
196 desc.fColorAttachment.fTextureInfo.numSamples(), in Make()
DAttachmentTypes.h45 TextureInfo fTextureInfo; member
/external/skia/src/gpu/graphite/dawn/
DDawnResourceProvider.cpp124 renderPassDesc.fColorAttachment.fTextureInfo.dawnTextureSpec().fFormat, in findOrCreateBlitWithDrawPipeline()
126 renderPassDesc.fDepthStencilAttachment.fTextureInfo.isValid() in findOrCreateBlitWithDrawPipeline()
127 ? renderPassDesc.fDepthStencilAttachment.fTextureInfo.dawnTextureSpec() in findOrCreateBlitWithDrawPipeline()
130 /*numSamples=*/renderPassDesc.fColorAttachment.fTextureInfo.numSamples()); in findOrCreateBlitWithDrawPipeline()
DDawnGraphicsPipeline.cpp311 colorTarget.format = renderPassDesc.fColorAttachment.fTextureInfo.dawnTextureSpec().fFormat; in Make()
330 if (renderPassDesc.fDepthStencilAttachment.fTextureInfo.isValid()) { in Make()
332 renderPassDesc.fDepthStencilAttachment.fTextureInfo.dawnTextureSpec().fFormat; in Make()
500 descriptor.multisample.count = renderPassDesc.fColorAttachment.fTextureInfo.numSamples(); in Make()
DDawnCaps.cpp407 renderPassDesc.fColorAttachment.fTextureInfo.getDawnTextureInfo(&colorInfo); in getRenderPassDescKey()
408 renderPassDesc.fDepthStencilAttachment.fTextureInfo.getDawnTextureInfo(&depthStencilInfo); in getRenderPassDescKey()
DDawnCommandBuffer.cpp217 SkASSERT(!depthStencilInfo.fTextureInfo.isValid()); in beginRenderPass()
260 intermediateRenderPassDesc.fColorAttachment.fTextureInfo = in loadMSAAFromResolveAndBeginRenderPassEncoder()
261 frontendRenderPassDesc.fColorResolveAttachment.fTextureInfo; in loadMSAAFromResolveAndBeginRenderPassEncoder()
/external/skia/src/gpu/graphite/mtl/
DMtlGraphicsPipeline.mm285 renderPassDesc.fColorAttachment.fTextureInfo.mtlTextureSpec();
290 (*psoDescriptor).sampleCount = renderPassDesc.fColorAttachment.fTextureInfo.numSamples();
293 renderPassDesc.fDepthStencilAttachment.fTextureInfo.mtlTextureSpec();
DMtlCaps.mm690 renderPassDesc.fColorAttachment.fTextureInfo.getMtlTextureInfo(&colorInfo);
691 renderPassDesc.fDepthStencilAttachment.fTextureInfo.getMtlTextureInfo(&depthStencilInfo);
DMtlCommandBuffer.mm231 SkASSERT(!depthStencilInfo.fTextureInfo.isValid());