Searched refs:fVS (Results 1 – 11 of 11) sorted by relevance
/external/skia/src/gpu/ganesh/glsl/ |
D | GrGLSLProgramBuilder.cpp | 30 : fVS(this) in GrGLSLProgramBuilder() 42 fVS.addFeature(featureBit, extensionName); in addFeature() 66 fGPImpl->emitTransformCode(&fVS, this->uniformHandler()); in emitAndInstallProcs() 84 fVS.codeAppendf("// Primitive Processor %s\n", geomProc.name()); in emitAndInstallPrimProc() 103 GrGeometryProcessor::ProgramImpl::EmitArgs args(&fVS, in emitAndInstallPrimProc() 505 fVS.finalize(kVertex_GrShaderFlag); in finalizeShaders()
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D | GrGLSLVarying.cpp | 18 fProgramBuilder->fVS.codeAppendf("%s = %s;", v.vsOut(), vsVar.c_str()); in addPassThroughAttribute() 86 fProgramBuilder->fVS.addFeature(bit, extension); in setNoPerspective()
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D | GrGLSLProgramBuilder.h | 97 GrGLSLVertexBuilder fVS; variable
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/external/skia/src/gpu/ganesh/vk/ |
D | GrVkPipelineStateBuilder.cpp | 117 fVS, in loadShadersFromCache() 227 &fVS.fCompilerString, in finalize()
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/external/skia/src/core/ |
D | SkMesh.cpp | 589 , fVS(std::move(vs)) in SkMeshSpecification() 597 fHash = SkOpts::hash_fn(fVS->fSource->c_str(), fVS->fSource->size(), 0); in SkMeshSpecification()
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D | SkMeshPriv.h | 36 static const SkSL::Program* VS(const SkMeshSpecification& spec) { return spec.fVS.get(); } in VS()
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/external/skia/include/core/ |
D | SkMesh.h | 217 const std::unique_ptr<const SkSL::Program> fVS; variable
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/external/skia/src/gpu/ganesh/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 603 fVS.fCompilerString, 628 sksl[kVertex_GrShaderType] = SkShaderUtils::PrettyPrint(fVS.fCompilerString);
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/external/skia/src/gpu/ganesh/gl/builders/ |
D | GrGLProgramBuilder.cpp | 243 &fVS.fCompilerString, in finalize()
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/external/skia/src/gpu/ganesh/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 588 &fVS.fCompilerString, in finalize()
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/external/skia/src/gpu/ganesh/dawn/ |
D | GrDawnProgramBuilder.cpp | 269 auto vsModule = builder.createShaderModule(builder.fVS, SkSL::ProgramKind::kVertex, flipY, in Build()
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