Searched refs:getSampleDescQuality (Results 1 – 3 of 3) sorted by relevance
324 UINT getSampleDescQuality(GLuint supportedSamples) const;
2961 desc.SampleDesc.Quality = getSampleDescQuality(supportedSamples); in createRenderTarget()4406 UINT Renderer11::getSampleDescQuality(GLuint supportedSamples) const in getSampleDescQuality() function in rx::Renderer11
3828 desc.SampleDesc.Quality = mRenderer->getSampleDescQuality(supportedSamples); in ensureTextureExists()4049 desc.SampleDesc.Quality = mRenderer->getSampleDescQuality(supportedSamples); in ensureTextureExists()