Searched refs:getSamplerMapping (Results 1 – 5 of 5) sorted by relevance
51 * Program::getSamplerMapping
196 GLint getSamplerMapping(gl::ShaderType type,
768 GLint ProgramD3D::getSamplerMapping(gl::ShaderType type, in getSamplerMapping() function in rx::ProgramD3D
2826 GLint textureUnit = mProgramD3D->getSamplerMapping(shaderType, samplerIndex, caps); in applyTexturesForSRVs()3393 GLint textureUnit = mProgramD3D->getSamplerMapping(type, i, context->getCaps()); in generateSwizzlesForShader()
3277 GLint textureUnit = programD3D->getSamplerMapping(shaderType, samplerIndex, caps); in applyTextures()