/external/angle/src/tests/gl_tests/ |
D | ClearTest.cpp | 353 glClearColor(0.25f, 0.5f, 0.5f, 0.5f); in TEST_P() 366 glClearColor(0.25f, 0.5f, 0.5f, 1.0f); in TEST_P() 370 glClearColor(0.5f, 0.25f, 0.75f, 0.5f); in TEST_P() 390 glClearColor(0.25f, 0.5f, 0.5f, 0.5f); in TEST_P() 410 glClearColor(0.0f, 0.0f, 0.0f, 0.0f); in TEST_P() 443 glClearColor(0.0f, 0.0f, 0.0f, 0.0f); in TEST_P() 470 glClearColor(0.5f, 0.5f, 0.5f, 0.5f); in TEST_P() 510 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 515 glClearColor(0.5f, 0.5f, 0.5f, 0.75f); in TEST_P() 549 glClearColor(0.2f, 0.4f, 0.6f, 0.8f); in TEST_P() [all …]
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D | ReadPixelsTest.cpp | 42 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 133 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 138 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 166 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 203 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 233 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 238 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 266 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 271 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 332 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() [all …]
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D | DebugMarkerTest.cpp | 44 glClearColor(1.0f, 1.0f, 1.0f, 1.0f); in TEST_P() 49 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 53 glClearColor(0.0f, 1.0f, 0.0f, 0.0f); in TEST_P() 57 glClearColor(0.0f, 0.0f, 1.0f, 0.0f); in TEST_P()
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D | FramebufferMultiviewTest.cpp | 286 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 298 glClearColor(0.0f, 1.0f, 1.0f, 1.0f); in TEST_P() 316 glClearColor(1.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 332 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 346 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 374 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 474 glClearColor(0, 1, 0, 1); in TEST_P() 548 glClearColor(1, 0, 0, 1); in TEST_P() 587 glClearColor(0, 1, 0, 1); in TEST_P() 602 glClearColor(1, 1, 0, 1); in TEST_P() [all …]
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D | PBOExtensionTest.cpp | 80 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 109 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 118 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
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D | ShaderInterpTest.cpp | 84 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 129 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 166 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
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D | ClipDistanceTest.cpp | 235 glClearColor(0, 0, 1, 1); in TEST_P() 259 glClearColor(0, 1, 0, 1); in TEST_P() 325 glClearColor(0, 0, 1, 1); in TEST_P() 349 glClearColor(0, 1, 0, 1); in TEST_P() 423 glClearColor(0, 0, 1, 1); in TEST_P() 495 glClearColor(0, 0, 1, 1); in TEST_P() 551 glClearColor(0, 1, 0, 1); in TEST_P() 642 glClearColor(0, 0, 1, 1); in TEST_P() 1358 glClearColor(0, 0, 1, 1); in TEST_P() 1382 glClearColor(0, 1, 0, 1); in TEST_P() [all …]
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D | PbufferTest.cpp | 158 glClearColor(0.0f, 0.0f, 1.0f, 1.0f); in TEST_P() 168 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P() 194 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P() 249 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P() 318 glClearColor(kLinearColor[0] / 255.0f, kLinearColor[1] / 255.0f, kLinearColor[2] / 255.0f, in TEST_P() 391 glClearColor(kLinearColor[0] / 255.0f, kLinearColor[1] / 255.0f, kLinearColor[2] / 255.0f, in TEST_P() 480 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 505 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
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D | IndexBufferOffsetTest.cpp | 123 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in runTest() 366 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 399 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 441 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 477 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 511 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 548 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
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D | ClipControlTest.cpp | 131 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P() 153 glClearColor(0.0, 1.0, 0.0, 1.0); in TEST_P() 243 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P() 249 glClearColor(0.0, 1.0, 0.0, 1.0); in TEST_P() 297 glClearColor(1.0, 1.0, 1.0, 1.0); in TEST_P() 311 glClearColor(1.0, 0.0, 1.0, 1.0); in TEST_P() 338 glClearColor(1.0, 0.0, 1.0, 1.0); in TEST_P() 399 glClearColor(1.0, 0.0, 1.0, 1.0); in TEST_P()
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D | PixmapTest.cpp | 124 glClearColor(0.0f, 0.0f, 1.0f, 1.0f); in TEST_P() 134 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P() 165 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P() 220 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
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D | TextureRectangleTest.cpp | 315 glClearColor(0.0, 0.0, 0.0, 0.0); in TEST_P() 350 glClearColor(0.0, 0.0, 0.0, 0.0); in TEST_P() 375 glClearColor(0.0, 1.0, 0.0, 1.0); in TEST_P() 410 glClearColor(0, 1, 0, 1); in TEST_P() 441 glClearColor(0, 1, 0, 1); in TEST_P()
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D | BlitFramebufferANGLETest.cpp | 324 glClearColor(0.0, 1.0, 0.0, 1.0); in multisampleTestHelper() 363 glClearColor(0.0, 1.0, 0.0, 1.0); in BlitStencilTestHelper() 384 glClearColor(1.0, 1.0, 1.0, 1.0); in BlitStencilTestHelper() 592 glClearColor(0.0f, 0.0f, 0.0f, 0.0f); in TEST_P() 633 glClearColor(1.0f, 1.0f, 1.0f, 1.0f); in TEST_P() 704 glClearColor(1.0f, 1.0f, 1.0f, 1.0f); in TEST_P() 776 glClearColor(0.0f, 1.0f, 1.0f, 1.0f); in TEST_P() 802 glClearColor(0.0f, 0.0f, 0.0f, 0.0f); in TEST_P() 874 glClearColor(1.0, 1.0, 1.0, 1.0); in TEST_P() 911 glClearColor(1.0, 1.0, 1.0, 1.0); in TEST_P() [all …]
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D | DrawBuffersTest.cpp | 309 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P() 345 glClearColor(1.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 384 glClearColor(1.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 429 glClearColor(1.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 474 glClearColor(1.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 525 glClearColor(1.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 644 glClearColor(0.5, 0.5, 0.5, 1.0); in TEST_P() 699 glClearColor(0.5, 0.5, 0.5, 1.0); in TEST_P() 760 glClearColor(0.5, 0.5, 0.5, 1.0); in TEST_P() 874 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() [all …]
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D | D3DTextureTest.cpp | 274 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in testTextureSamplesAs50PercentGreen() 421 glClearColor(0.0f, 0.5f, 0.0f, 1.0f); in TEST_P() 521 glClearColor(0.0f, 0.5f, 0.0f, 1.0f); in TEST_P() 610 glClearColor(0.0f, 0.0f, 0.5f, 1.0f); in TEST_P() 752 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P() 788 glClearColor(0.0f, 1.0f, 1.0f, 1.0f); in TEST_P() 839 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P() 927 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 941 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 984 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P() [all …]
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D | DepthStencilTest.cpp | 169 glClearColor(color1[0], color1[1], color1[2], color1[3]); in prepareSingleEmulatedWithPacked() 181 glClearColor(color2[0], color2[1], color2[2], color2[3]); in prepareSingleEmulatedWithPacked() 204 glClearColor(color3[0], color3[1], color3[2], color3[3]); in prepareSingleEmulatedWithPacked() 367 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 507 glClearColor(0.f, 0.f, 0.f, 0.f); in TEST_P() 557 glClearColor(0.f, 0.f, 0.f, 0.f); in TEST_P() 601 glClearColor(0.f, 0.f, 0.f, 0.f); in TEST_P()
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D | MultisampleCompatibilityTest.cpp | 101 glClearColor(0.0f, 0.0f, 0.0f, 0.0f); in prepareForDraw() 110 glClearColor(1.0f, 0.0f, 0.0f, 0.0f); in prepareForVerify() 325 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in prepareForDraw() 335 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in prepareForVerify()
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D | ViewportTest.cpp | 33 glClearColor(0, 0, 0, 1); in runNonScissoredTest() 41 glClearColor(0, 0, 0, 1); in runScissoredTest() 59 glClearColor(0, 1, 0, 1); in runTest() 135 glClearColor(0, 0, 0, 1); in testSetUp()
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D | StateChangeTest.cpp | 95 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 103 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 126 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 134 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 536 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 544 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 567 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 575 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 607 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 613 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() [all …]
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/external/angle/src/tests/egl_tests/ |
D | EGLSurfaceTest.cpp | 261 glClearColor(0, 0, 0, 1); in drawWithProgram() 492 glClearColor(clearColor.R, clearColor.G, clearColor.B, clearColor.A); in TEST_P() 699 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 723 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 747 glClearColor(0.0f, 0.0f, 1.0f, 1.0f); in TEST_P() 1089 glClearColor(kFloatRed.R, kFloatRed.G, kFloatRed.B, kFloatRed.A); in TEST_P() 1096 glClearColor(kFloatBlue.R, kFloatBlue.G, kFloatBlue.B, kFloatBlue.A); in TEST_P() 1187 glClearColor(0, 0, 1, 1); // Blue in testTextureOffset() 1228 glClearColor(0, 1, 0, 1); // Green in testTextureOffset() 1324 glClearColor(0, 0, 0, 1); in setupFragCoordOffset() [all …]
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D | EGLSyncTest.cpp | 211 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P() 243 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 261 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 279 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 335 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 373 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 395 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 457 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 486 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 542 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
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D | EGLSurfacelessContextTest.cpp | 219 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 252 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P() 263 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 68 FNDEF(void, glClearColor, (GLclampf red, GLclampf green, GLclampf blue, 117 #define glClearColor FNPTR(glClearColor) macro
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/external/angle/samples/post_sub_buffer/ |
D | PostSubBuffer.cpp | 69 glClearColor(0.0f, 0.0f, 1.0f, 0.0f); in initialize() 73 glClearColor(0.0f, 0.0f, 0.0f, 0.0f); in initialize()
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/external/deqp/doc/testspecs/GLES2/ |
D | functional.color_clear.txt | 25 + Full-screen color buffer clears: glClear(), glClearColor() 32 + Out-of-rande inputs for glClearColor()
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