Searched refs:kArray_Flag (Results 1 – 5 of 5) sorted by relevance
/external/skia/include/effects/ |
D | SkRuntimeEffect.h | 80 kArray_Flag = 0x1, enumerator 106 bool isArray() const { return SkToBool(this->flags & kArray_Flag); } in isArray()
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/external/skia/tests/ |
D | MeshTest.cpp | 304 return Uniform{name, offset, type, count, flags | Uniform::kArray_Flag}; in test_good_uniforms() 306 SkASSERT(!(flags & Uniform::kArray_Flag)); in test_good_uniforms()
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D | SkRuntimeEffectTest.cpp | 179 REPORTER_ASSERT(r, uniforms[1].flags == SkRuntimeEffect::Uniform::kArray_Flag); in DEF_TEST() 180 REPORTER_ASSERT(r, uniforms[2].flags == SkRuntimeEffect::Uniform::kArray_Flag); in DEF_TEST() 183 REPORTER_ASSERT(r, uniforms[5].flags == (SkRuntimeEffect::Uniform::kArray_Flag | in DEF_TEST()
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/external/skia/src/gpu/graphite/ |
D | ShaderCodeDictionary.cpp | 1068 return (u->flags & rteUniform::kArray_Flag) ? Uniform(name, type, u->count) in convertUniforms()
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/external/skia/src/core/ |
D | SkRuntimeEffect.cpp | 126 uni.flags |= Uniform::kArray_Flag; in VarAsUniform()
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