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Searched refs:kArray_Flag (Results 1 – 5 of 5) sorted by relevance

/external/skia/include/effects/
DSkRuntimeEffect.h80 kArray_Flag = 0x1, enumerator
106 bool isArray() const { return SkToBool(this->flags & kArray_Flag); } in isArray()
/external/skia/tests/
DMeshTest.cpp304 return Uniform{name, offset, type, count, flags | Uniform::kArray_Flag}; in test_good_uniforms()
306 SkASSERT(!(flags & Uniform::kArray_Flag)); in test_good_uniforms()
DSkRuntimeEffectTest.cpp179 REPORTER_ASSERT(r, uniforms[1].flags == SkRuntimeEffect::Uniform::kArray_Flag); in DEF_TEST()
180 REPORTER_ASSERT(r, uniforms[2].flags == SkRuntimeEffect::Uniform::kArray_Flag); in DEF_TEST()
183 REPORTER_ASSERT(r, uniforms[5].flags == (SkRuntimeEffect::Uniform::kArray_Flag | in DEF_TEST()
/external/skia/src/gpu/graphite/
DShaderCodeDictionary.cpp1068 return (u->flags & rteUniform::kArray_Flag) ? Uniform(name, type, u->count) in convertUniforms()
/external/skia/src/core/
DSkRuntimeEffect.cpp126 uni.flags |= Uniform::kArray_Flag; in VarAsUniform()