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Searched refs:kInitialMaxLevel (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DTexture.h51 constexpr GLuint kInitialMaxLevel = 1000; variable
DTexture.cpp124 mMaxLevel(kInitialMaxLevel), in TextureState()
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp1903 mAppliedBaseLevel = gl::kInitialMaxLevel; in recreateTexture()