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Searched refs:mBaseLevel (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DTexture.h119 GLuint getBaseLevel() const { return mBaseLevel; } in getBaseLevel()
228 GLuint mBaseLevel; variable
754 a.mBaseLevel == b.mBaseLevel && a.mMaxLevel == b.mMaxLevel &&
DTexture.cpp123 mBaseLevel(0), in TextureState()
154 return std::min(mBaseLevel, mImmutableLevels - 1); in getEffectiveBaseLevel()
160 return std::min(mBaseLevel, static_cast<GLuint>(IMPLEMENTATION_MAX_TEXTURE_LEVELS)); in getEffectiveBaseLevel()
196 if (mBaseLevel != baseLevel) in setBaseLevel()
198 mBaseLevel = baseLevel; in setBaseLevel()
399 if (!mImmutableFormat && mBaseLevel > mMaxLevel) in computeSamplerCompletenessForCopyImage()
411 ASSERT(mBaseLevel < IMPLEMENTATION_MAX_TEXTURE_LEVELS || mImmutableFormat); in computeSamplerCompletenessForCopyImage()
1066 return mState.mBaseLevel; in getBaseLevel()
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp85 mBaseLevel(0) in TextureD3D()
127 return getBaseLevelWidth() << mBaseLevel; in getLevelZeroWidth()
133 return getBaseLevelHeight() << mBaseLevel; in getLevelZeroHeight()
433 if (mBaseLevel >= gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) in getBaseLevelImage()
437 return getImage(getImageIndex(mBaseLevel, 0)); in getBaseLevelImage()
487 GLint layerCount = static_cast<GLint>(getLayerCount(mBaseLevel)); in generateMipmapUsingImages()
490 canCreateRenderTargetForImage(getImageIndex(mBaseLevel, 0)) && in generateMipmapUsingImages()
509 gl::ImageIndex srcIndex = getImageIndex(mBaseLevel, layer); in generateMipmapUsingImages()
537 for (GLuint mip = mBaseLevel + 1; mip <= maxLevel; ++mip) in generateMipmapUsingImages()
692 mBaseLevel = baseLevel; in setBaseLevel()
DTextureD3D.h197 GLuint getBaseLevel() const { return mBaseLevel; } in getBaseLevel()
220 GLuint mBaseLevel; variable