Searched refs:mCachedSamplerFormatValid (Results 1 – 2 of 2) sorted by relevance
128 if (!mCachedSamplerFormatValid || in compatibleWithSamplerFormatForWebGL()133 mCachedSamplerFormatValid = true; in compatibleWithSamplerFormatForWebGL()263 mutable bool mCachedSamplerFormatValid; variable
139 mCachedSamplerFormatValid(false) in TextureState()1231 mState.mCachedSamplerFormatValid = false; in signalDirtyStorage()1239 mState.mCachedSamplerFormatValid = false; in signalDirtyState()