Home
last modified time | relevance | path

Searched refs:mCachedSamplerFormatValid (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DTexture.h128 if (!mCachedSamplerFormatValid || in compatibleWithSamplerFormatForWebGL()
133 mCachedSamplerFormatValid = true; in compatibleWithSamplerFormatForWebGL()
263 mutable bool mCachedSamplerFormatValid; variable
DTexture.cpp139 mCachedSamplerFormatValid(false) in TextureState()
1231 mState.mCachedSamplerFormatValid = false; in signalDirtyStorage()
1239 mState.mCachedSamplerFormatValid = false; in signalDirtyState()