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Searched refs:mShaderBuffersDescriptorDesc (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp2685 mShaderBuffersDescriptorDesc.resize( in handleDirtyShaderResourcesImpl()
2689 mShaderBuffersDescriptorDesc.updateShaderBuffers( in handleDirtyShaderResourcesImpl()
2697 mShaderBuffersDescriptorDesc.updateShaderBuffers( in handleDirtyShaderResourcesImpl()
2705 mShaderBuffersDescriptorDesc.updateAtomicCounters( in handleDirtyShaderResourcesImpl()
2714 ANGLE_TRY(mShaderBuffersDescriptorDesc.updateImages(this, *executable, variableInfoMap, in handleDirtyShaderResourcesImpl()
2720 ANGLE_TRY(mShaderBuffersDescriptorDesc.updateInputAttachments( in handleDirtyShaderResourcesImpl()
2728 commandBufferHelper, mShaderBuffersDescriptorDesc, &newSharedCacheKey)); in handleDirtyShaderResourcesImpl()
2780 mShaderBuffersDescriptorDesc.updateOneShaderBuffer( in handleDirtyUniformBuffersImpl()
2791 commandBufferHelper, mShaderBuffersDescriptorDesc, &newSharedCacheKey)); in handleDirtyUniformBuffersImpl()
DContextVk.h1485 vk::DescriptorSetDescBuilder mShaderBuffersDescriptorDesc; variable