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Searched refs:mStreamOutVaryings (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1137 mStreamOutVaryings.resize(streamOutVaryingCount); in load()
1140 D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; in load()
1206 gl::ShaderType::Vertex, mStreamOutVaryings, in loadBinaryShaderExecutables()
1241 gl::ShaderType::Fragment, mStreamOutVaryings, in loadBinaryShaderExecutables()
1269 gl::ShaderType::Geometry, mStreamOutVaryings, in loadBinaryShaderExecutables()
1436 stream->writeInt(mStreamOutVaryings.size()); in save()
1437 for (const D3DVarying &varying : mStreamOutVaryings) in save()
1593 context, *currentInfoLog, finalPixelHLSL, gl::ShaderType::Fragment, mStreamOutVaryings, in getPixelExecutableForCachedOutputLayout()
1637 context, *currentInfoLog, finalVertexHLSL, gl::ShaderType::Vertex, mStreamOutVaryings, in getVertexExecutableForCachedInputLayout()
1695 context, *currentInfoLog, geometryHLSL, gl::ShaderType::Geometry, mStreamOutVaryings, in getGeometryExecutableForPrimitiveType()
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DProgramD3D.h595 std::vector<D3DVarying> mStreamOutVaryings; variable