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Searched refs:mUniformMapOut (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp224 mUniformMapOut(uniformMapOut) in UniformEncodingVisitorD3D()
232 auto uniformMapEntry = mUniformMapOut->find(name); in visitNamedOpaqueObject()
233 if (uniformMapEntry == mUniformMapOut->end()) in visitNamedOpaqueObject()
235 (*mUniformMapOut)[name] = in visitNamedOpaqueObject()
245 auto uniformMapEntry = mUniformMapOut->find(name); in encodeVariable()
248 if (uniformMapEntry != mUniformMapOut->end()) in encodeVariable()
256 (*mUniformMapOut)[name] = d3dUniform; in encodeVariable()
271 D3DUniformMap *mUniformMapOut; member in rx::__anondb884fe40111::UniformEncodingVisitorD3D