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Searched refs:m_outputs (Results 1 – 25 of 25) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrShaders.hpp102 …VertexShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs) {} in VertexShader()
107 const std::vector<VertexOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs()
113 std::vector<VertexOutputInfo> m_outputs; member in rr::VertexShader
125 …FragmentShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs)… in FragmentShader()
128 const std::vector<FragmentOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs()
136 std::vector<FragmentOutputInfo> m_outputs; member in rr::FragmentShader
184 const std::vector<GeometryOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs()
197 std::vector<GeometryOutputInfo> m_outputs; member in rr::GeometryShader
DrrShaders.cpp36 , m_outputs (numVaryingOutputs) in GeometryShader()
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.cpp163 this->rr::VertexShader::m_outputs[ndx].type = decl.m_vertexToGeometryVaryings[ndx].type; in ShaderProgram()
164 … this->rr::VertexShader::m_outputs[ndx].flatshade = decl.m_vertexToGeometryVaryings[ndx].flatshade; in ShaderProgram()
166 this->rr::GeometryShader::m_inputs[ndx] = this->rr::VertexShader::m_outputs[ndx]; in ShaderProgram()
170 this->rr::GeometryShader::m_outputs[ndx].type = decl.m_geometryToFragmentVaryings[ndx].type; in ShaderProgram()
171 …this->rr::GeometryShader::m_outputs[ndx].flatshade = decl.m_geometryToFragmentVaryings[ndx].flatsh… in ShaderProgram()
173 this->rr::FragmentShader::m_inputs[ndx] = this->rr::GeometryShader::m_outputs[ndx]; in ShaderProgram()
180 this->rr::VertexShader::m_outputs[ndx].type = decl.m_vertexToFragmentVaryings[ndx].type; in ShaderProgram()
181 … this->rr::VertexShader::m_outputs[ndx].flatshade = decl.m_vertexToFragmentVaryings[ndx].flatshade; in ShaderProgram()
183 this->rr::FragmentShader::m_inputs[ndx] = this->rr::VertexShader::m_outputs[ndx]; in ShaderProgram()
188 this->rr::FragmentShader::m_outputs[ndx].type = decl.m_fragmentOutputs[ndx].type; in ShaderProgram()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.hpp53 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in ColorVertexShader()
54 m_outputs[1].type = rr::GENERICVECTYPE_FLOAT; in ColorVertexShader()
89 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in ColorVertexShaderDualSource()
90 m_outputs[1].type = rr::GENERICVECTYPE_FLOAT; in ColorVertexShaderDualSource()
91 m_outputs[2].type = rr::GENERICVECTYPE_FLOAT; in ColorVertexShaderDualSource()
128 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in TexCoordVertexShader()
129 m_outputs[1].type = rr::GENERICVECTYPE_FLOAT; in TexCoordVertexShader()
175m_outputs[0].type = (channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER)? rr::GENERICVECTYPE_… in ColorFragmentShader()
231m_outputs[0].type = (channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER)? rr::GENERICVECTYPE_… in ColorFragmentShaderDualSource()
273 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in CoordinateCaptureFragmentShader()
/external/deqp/modules/gles3/functional/
Des3fFragmentOutputTests.cpp148 vector<FragmentOutput> m_outputs; member in deqp::gles3::Functional::FragmentOutputCase
158 , m_outputs (outputs) in FragmentOutputCase()
253 m_program = createProgram(m_context.getRenderContext(), m_outputs); in init()
559 const int numInputVecs = getNumInputVectors(m_outputs); in iterate()
625 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++) in iterate()
627 const FragmentOutput& output = m_outputs[outputNdx]; in iterate()
776 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++) in iterate()
778 const FragmentOutput& output = m_outputs[outputNdx]; in iterate()
839 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++) in iterate()
841 const FragmentOutput& output = m_outputs[outputNdx]; in iterate()
Des3fShaderBuiltinVarTests.cpp915 this->rr::VertexShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in VertexIDReferenceShader()
916 this->rr::VertexShader::m_outputs[0].flatshade = false; in VertexIDReferenceShader()
921 this->rr::FragmentShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in VertexIDReferenceShader()
Des3fDrawBuffersIndexedTests.cpp702 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in VertexShader()
739 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in FragmentShader()
743 m_outputs[0].type = rr::GENERICVECTYPE_UINT32; in FragmentShader()
747 m_outputs[0].type = rr::GENERICVECTYPE_INT32; in FragmentShader()
/external/libkmsxx/utils/
Dkmstest.cpp922 : m_card(card), m_name(name), m_outputs(outputs) in FlipState()
941 if (++m_flip_count < m_outputs.size()) in handle_page_flip()
1030 for (auto o : m_outputs) in queue_next()
1037 ASSERT(m_outputs.size() == 1); in queue_next()
1038 do_flip_output_legacy(m_frame_num, *m_outputs[0]); in queue_next()
1044 vector<const OutputInfo*> m_outputs; member in FlipState
/external/deqp/modules/glshared/
DglsShaderExecUtil.hpp96 std::vector<Symbol> m_outputs; member in deqp::gls::ShaderExecUtil::ShaderExecutor
DglsShaderExecUtil.cpp460 , m_outputs (shaderSpec.outputs) in ShaderExecutor()
522 , m_outputLayout (computeFragmentOutputLayout(m_outputs)) in FragmentOutExecutor()
661 for (int outNdx = 0; outNdx < (int)m_outputs.size(); ++outNdx) in execute()
663 const Symbol& output = m_outputs[outNdx]; in execute()
877 computeVarLayout(m_outputs, &m_outputLayout); in BufferIoExecutor()
1075 DE_ASSERT(m_outputs.size() == m_outputLayout.size()); in readOutputBuffer()
1076 for (size_t outputNdx = 0; outputNdx < m_outputs.size(); ++outputNdx) in readOutputBuffer()
1078 const glu::VarType& varType = m_outputs[outputNdx].varType; in readOutputBuffer()
DglsTextureBufferCase.cpp161 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in CoordVertexShader()
187 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in TextureVertexShader()
218 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in CoordFragmentShader()
254 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in TextureFragmentShader()
/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_base.h195 std::map<unsigned, int> m_outputs; variable
Dsfn_shader_base.cpp1160 m_outputs[pos] = sel; in set_output()
1176 for (auto& i : m_outputs) in finalize()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawAhbTests.cpp81 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in PassthruVertShader()
108 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in PassthruFragShader()
DvktDrawInstancedTests.cpp175 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in TestVertShader()
205 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in TestFragShader()
DvktBasicDrawTests.cpp218 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in PassthruVertShader()
245 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in PassthruFragShader()
/external/deqp/modules/egl/
DteglRenderTests.cpp249 this->rr::VertexShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in ReferenceShader()
250 this->rr::VertexShader::m_outputs[0].flatshade = false; in ReferenceShader()
255 this->rr::FragmentShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in ReferenceShader()
/external/deqp/modules/internal/
DditFrameworkTests.cpp733 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in runCase()
753 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in runCase()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiSmokeTests.cpp295 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in RefFragmentShader()
/external/deqp/external/vulkancts/modules/vulkan/clipping/
DvktClippingTests.cpp863 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in WideLineVertexShader()
885 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in WideLineFragmentShader()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassSubpassDependencyTests.cpp153 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in DepthVertShader()
178 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in DepthFragShader()
222 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in SelfDependencyBackwardsFragShader()
/external/deqp/external/vulkancts/modules/vulkan/device_group/
DvktDeviceGroupRendering.cpp112 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in RefFragmentShader()
/external/deqp/external/openglcts/modules/gl/
Dgl4cEnhancedLayoutsTests.hpp584 DEFINE_VARIABLE_CLASS(Output, Variable::VARYING_OUTPUT, m_outputs)
597 Variable::PtrVector m_outputs; member
Dgl4cEnhancedLayoutsTests.cpp1402 const Variable::PtrVector& outputs = interface.m_outputs; in checkProgramStage()
4383 return GetDefinitions(m_outputs, flavour); in GetDefinitionsOutputs()
4604 for (size_t i = 0; i < m_vertex.m_outputs.size(); ++i) in CloneVertexInterface()
4606 const Variable& vs_var = *m_vertex.m_outputs[i]; in CloneVertexInterface()
4748 si.m_outputs.push_back(var); in cloneVariableForStage()
4749 result = si.m_outputs.back(); in cloneVariableForStage()
6919 Utils::Variable::PtrVector& outputs = si.m_outputs; in test()
19961 Utils::Variable::PtrVector& outputs = si.m_outputs; in test()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp95 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in FrontFacingFragmentShader()