Searched refs:mutateF1 (Results 1 – 2 of 2) sorted by relevance
94 fun mutateF1(f1: Float) : Boolean { in mutateF1() method in MyGame.MonsterExtra
30 …public boolean mutateF1(float f1) { int o = __offset(14); if (o != 0) { bb.putFloat(o + bb_pos, f1… in mutateF1() method in MonsterExtra