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Searched refs:newMaxLevel (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp2122 gl::LevelIndex newMaxLevel = gl::LevelIndex(mState.getEffectiveMaxLevel()); in maybeUpdateBaseMaxLevels() local
2123 ASSERT(newBaseLevel <= newMaxLevel); in maybeUpdateBaseMaxLevels()
2136 ASSERT(!maxLevelChanged || newMaxLevel < gl::LevelIndex(mImage->getLevelCount())); in maybeUpdateBaseMaxLevels()
2138 else if (!baseLevelChanged && (newMaxLevel <= mImage->getLastAllocatedLevel())) in maybeUpdateBaseMaxLevels()
2154 ANGLE_TRY(initImageViews(contextVk, newMaxLevel - newBaseLevel + 1)); in maybeUpdateBaseMaxLevels()
2157 mCurrentMaxLevel = newMaxLevel; in maybeUpdateBaseMaxLevels()