Searched refs:overrideOpacity (Results 1 – 2 of 2) sorted by relevance
27 bool SkPaintPriv::Overwrites(const SkPaint* paint, ShaderOverrideOpacity overrideOpacity) { in Overwrites() argument31 return overrideOpacity != kNotOpaque_ShaderOverrideOpacity; in Overwrites()38 if (0xff == paintAlpha && overrideOpacity != kNotOpaque_ShaderOverrideOpacity && in Overwrites()43 if (overrideOpacity == kNone_ShaderOverrideOpacity && !paint->getShader()) { in Overwrites()
113 ShaderOverrideOpacity overrideOpacity) const { in wouldOverwriteEntireSurface()161 return SkPaintPriv::Overwrites(paint, (SkPaintPriv::ShaderOverrideOpacity)overrideOpacity); in wouldOverwriteEntireSurface()202 ShaderOverrideOpacity overrideOpacity) { in predrawNotify() argument210 if (this->wouldOverwriteEntireSurface(rect, paint, overrideOpacity)) { in predrawNotify()403 ShaderOverrideOpacity overrideOpacity) in aboutToDraw() argument406 if (!this->predrawNotify(rawBounds, &paint, overrideOpacity)) { in aboutToDraw()