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Searched refs:replayTarget (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/graphite/
DRecording.cpp108 const Texture* replayTarget = nullptr; in addCommands() local
126 replayTarget = surfaceTexture->texture(); in addCommands()
130 context, commandBuffer, {replayTarget, replayTranslation})) { in addCommands()