Searched refs:shader_module_handle (Results 1 – 1 of 1) sorted by relevance
815 … const uint32_t *debug_record, const VkShaderModule shader_module_handle, in GenerateCommonMessage() argument820 if (shader_module_handle == VK_NULL_HANDLE) { in GenerateCommonMessage()842 … "Shader Module " << LookupDebugUtilsName(report_data, HandleToUint64(shader_module_handle)) << "(" in GenerateCommonMessage()843 << HandleToUint64(shader_module_handle) << "). "; in GenerateCommonMessage()1090 VkShaderModule shader_module_handle = VK_NULL_HANDLE; in AnalyzeAndReportError() local1099 shader_module_handle = it->second.shader_module; in AnalyzeAndReportError()1105 …GenerateCommonMessage(report_data, cb_node, debug_record, shader_module_handle, pipeline_handle, p… in AnalyzeAndReportError()