Searched refs:sourceBlendRGB (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.cpp | 146 if (blendState.sourceBlendRGB != mCurBlendState.sourceBlendRGB || in syncState() 707 if (blendState.sourceBlendRGB != GL_CONSTANT_ALPHA && in setBlendColor() 708 blendState.sourceBlendRGB != GL_ONE_MINUS_CONSTANT_ALPHA && in setBlendColor() 732 device->SetRenderState(D3DRS_SRCBLEND, gl_d3d9::ConvertBlendFunc(blendState.sourceBlendRGB)); in setBlendFuncsEquations() 736 if (blendState.sourceBlendRGB != blendState.sourceBlendAlpha || in setBlendFuncsEquations() 754 mCurBlendState.sourceBlendRGB = blendState.sourceBlendRGB; in setBlendFuncsEquations() 810 mCurBlendState.sourceBlendRGB = GL_ZERO; in setColorMask()
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/external/angle/src/libANGLE/ |
D | angletypes.cpp | 94 sourceBlendRGB = GL_ONE; in BlendState()
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D | angletypes.h | 276 GLenum sourceBlendRGB; member
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D | State.cpp | 674 if (!mSetBlendFactorsIndexedInvoked && mBlendState.sourceBlendRGB == sourceRGB && in setBlendFactors() 681 mBlendState.sourceBlendRGB = sourceRGB; in setBlendFactors()
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/external/angle/src/libANGLE/capture/ |
D | FrameCapture.cpp | 5351 if (currentBlendState.sourceBlendRGB != defaultBlendState.sourceBlendRGB || in CaptureMidExecutionSetup() 5360 cap(CaptureBlendFunc(replayState, true, currentBlendState.sourceBlendRGB, in CaptureMidExecutionSetup() 5363 CaptureBlendFunc(replayState, true, currentBlendState.sourceBlendRGB, in CaptureMidExecutionSetup() 5370 replayState, true, currentBlendState.sourceBlendRGB, currentBlendState.destBlendRGB, in CaptureMidExecutionSetup() 5373 CaptureBlendFuncSeparate(replayState, true, currentBlendState.sourceBlendRGB, in CaptureMidExecutionSetup() 8546 CaptureBlendFunc(context->getState(), true, kDefaultBlendState.sourceBlendRGB, in setDefaultResetCalls() 8554 context->getState(), true, kDefaultBlendState.sourceBlendRGB, in setDefaultResetCalls()
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