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Searched refs:updateBindingBuffer (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.h114 angle::Result updateBindingBuffer(const gl::Context *context, size_t bindingIndex);
DVertexArrayGL.cpp810 angle::Result VertexArrayGL::updateBindingBuffer(const gl::Context *context, size_t bindingIndex) in updateBindingBuffer() function in rx::VertexArrayGL
928 ANGLE_TRY(updateBindingBuffer(context, bindingIndex)); in syncDirtyBinding()