Searched refs:useCompactTransform (Results 1 – 1 of 1) sorted by relevance
394 bool useCompactTransform = matrix.isScaleTranslate() && !shaderCaps.fReducedShaderMode; in write_vertex_position() local398 useCompactTransform ? SkSLType::kFloat4 in write_vertex_position()405 if (useCompactTransform) { in write_vertex_position()422 SkASSERT(!useCompactTransform); in write_vertex_position()430 if (useCompactTransform) { in write_vertex_position()