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Searched refs:usesSampleID (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DShaderD3D.h96 bool usesSampleID() const { return mUsesSampleID; } in usesSampleID() function
DDynamicHLSL.cpp997 if (fragmentShader && fragmentShader->usesSampleID()) in generateShaderLinkHLSL()
/external/angle/src/compiler/translator/msl/
DTranslatorMSL.cpp1117 bool usesSampleID = false; in translateImpl() local
1138 usesSampleID = true; in translateImpl()
1142 usesSampleID = true; in translateImpl()
1243 if (usesSampleID || (usesSampleMaskIn && usesSampleInterpolation) || usesSampleInterpolant) in translateImpl()
1259 usesSampleID || usesSampleInterpolation)) in translateImpl()