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Searched refs:var_is_in_block (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dgl_nir_link_uniforms.c625 bool var_is_in_block; member
767 if (!state->var_is_in_block) in update_uniforms_shader_info()
855 if (!state->var_is_in_block) in update_uniforms_shader_info()
933 if (*first_element && !state->var_is_in_block) { in find_and_update_named_uniform_storage()
949 if (!state->var_is_in_block) in find_and_update_named_uniform_storage()
1117 if (!state->var_is_in_block) in enter_record()
1140 if (!state->var_is_in_block) in leave_record()
1225 if (state->var_is_in_block) { in nir_link_uniform()
1371 if (state->var_is_in_block) { in nir_link_uniform()
1398 uniform->offset = state->var_is_in_block ? state->offset : -1; in nir_link_uniform()
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