1 // Copyright 2012 The Chromium Authors 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ 6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ 7 8 #include <memory> 9 #include <utility> 10 11 #include "base/base_export.h" 12 #include "base/check.h" 13 #include "base/check_op.h" 14 #include "base/memory/raw_ptr_exclusion.h" 15 #include "base/message_loop/message_pump_type.h" 16 #include "base/message_loop/timer_slack.h" 17 #include "base/sequence_checker.h" 18 #include "base/time/time.h" 19 #include "build/build_config.h" 20 21 namespace base { 22 23 class TimeTicks; 24 25 class BASE_EXPORT MessagePump { 26 public: 27 using MessagePumpFactory = std::unique_ptr<MessagePump>(); 28 // Uses the given base::MessagePumpFactory to override the default MessagePump 29 // implementation for 'MessagePumpType::UI'. May only be called once. 30 static void OverrideMessagePumpForUIFactory(MessagePumpFactory* factory); 31 32 // Returns true if the MessagePumpForUI has been overidden. 33 static bool IsMessagePumpForUIFactoryOveridden(); 34 35 // Creates the default MessagePump based on |type|. Caller owns return value. 36 static std::unique_ptr<MessagePump> Create(MessagePumpType type); 37 38 // Please see the comments above the Run method for an illustration of how 39 // these delegate methods are used. 40 class BASE_EXPORT Delegate { 41 public: 42 virtual ~Delegate() = default; 43 44 struct NextWorkInfo { 45 // Helper to extract a TimeDelta for pumps that need a 46 // timeout-till-next-task. remaining_delayNextWorkInfo47 TimeDelta remaining_delay() const { 48 DCHECK(!delayed_run_time.is_null() && !delayed_run_time.is_max()); 49 DCHECK_GE(TimeTicks::Now(), recent_now); 50 return delayed_run_time - recent_now; 51 } 52 53 // Helper to verify if the next task is ready right away. is_immediateNextWorkInfo54 bool is_immediate() const { return delayed_run_time.is_null(); } 55 56 // The next PendingTask's |delayed_run_time|. is_null() if there's extra 57 // work to run immediately. is_max() if there are no more immediate nor 58 // delayed tasks. 59 TimeTicks delayed_run_time; 60 61 // A recent view of TimeTicks::Now(). Only valid if |delayed_run_time| 62 // isn't null nor max. MessagePump impls should use remaining_delay() 63 // instead of resampling Now() if they wish to sleep for a TimeDelta. 64 TimeTicks recent_now; 65 66 // If true, native messages should be processed before executing more work 67 // from the Delegate. This is an optional hint; not all message pumps 68 // implement this. 69 bool yield_to_native = false; 70 }; 71 72 // Executes an immediate task or a ripe delayed task. Returns information 73 // about when DoWork() should be called again. If the returned NextWorkInfo 74 // is_immediate(), DoWork() must be invoked again shortly. Else, DoWork() 75 // must be invoked at |NextWorkInfo::delayed_run_time| or when 76 // ScheduleWork() is invoked, whichever comes first. Redundant/spurious 77 // invocations of DoWork() outside of those requirements are tolerated. 78 // DoIdleWork() will not be called so long as this returns a NextWorkInfo 79 // which is_immediate(). 80 virtual NextWorkInfo DoWork() = 0; 81 82 // Called from within Run just before the message pump goes to sleep. 83 // Returns true to indicate that idle work was done; in which case Run() 84 // should resume with calling DoWork(). Returning false means the pump 85 // should now wait. 86 virtual bool DoIdleWork() = 0; 87 88 class ScopedDoWorkItem { 89 public: ScopedDoWorkItem()90 ScopedDoWorkItem() : outer_(nullptr), work_item_depth_(0) {} 91 ~ScopedDoWorkItem()92 ~ScopedDoWorkItem() { 93 if (outer_) { 94 outer_->OnEndWorkItem(work_item_depth_); 95 } 96 } 97 ScopedDoWorkItem(ScopedDoWorkItem && rhs)98 ScopedDoWorkItem(ScopedDoWorkItem&& rhs) 99 : outer_(std::exchange(rhs.outer_, nullptr)), 100 work_item_depth_(rhs.work_item_depth_) {} 101 ScopedDoWorkItem& operator=(ScopedDoWorkItem&& rhs) { 102 // We should only ever go from an empty ScopedDoWorkItem to an 103 // initialized one, or from an initialized one to an empty one. 104 CHECK_NE(IsNull(), rhs.IsNull()); 105 // Since we're overwriting this ScopedDoWorkItem, we need to record its 106 // destruction. 107 if (outer_) { 108 outer_->OnEndWorkItem(work_item_depth_); 109 } 110 111 work_item_depth_ = rhs.work_item_depth_; 112 outer_ = std::exchange(rhs.outer_, nullptr); 113 return *this; 114 } 115 IsNull()116 bool IsNull() { return !outer_; } 117 118 private: 119 friend Delegate; 120 ScopedDoWorkItem(Delegate * outer)121 explicit ScopedDoWorkItem(Delegate* outer) : outer_(outer) { 122 outer_->OnBeginWorkItem(); 123 work_item_depth_ = outer_->RunDepth(); 124 } 125 126 // `outer_` is not a raw_ptr<...> for performance reasons (based on 127 // analysis of sampling profiler data and tab_search:top100:2020). 128 RAW_PTR_EXCLUSION Delegate* outer_; 129 130 // Records the run level at which this DoWorkItem was created to allow 131 // detection of exits of nested loops. 132 int work_item_depth_; 133 }; 134 135 // Called before a unit of work is executed. This allows reports 136 // about individual units of work to be produced. The unit of work ends when 137 // the returned ScopedDoWorkItem goes out of scope. 138 // TODO(crbug.com/851163): Place calls for all platforms. Without this, some 139 // state like the top-level "ThreadController active" trace event will not 140 // be correct when work is performed. BeginWorkItem()141 [[nodiscard]] ScopedDoWorkItem BeginWorkItem() { 142 return ScopedDoWorkItem(this); 143 } 144 145 // Called before the message pump starts waiting for work. This indicates 146 // that the message pump is idle (out of application work and ideally out of 147 // native work -- if it can tell). 148 virtual void BeforeWait() = 0; 149 150 // Returns the nesting level at which the Delegate is currently running. 151 virtual int RunDepth() = 0; 152 153 private: 154 // Called upon entering/exiting a ScopedDoWorkItem. 155 virtual void OnBeginWorkItem() = 0; 156 virtual void OnEndWorkItem(int work_item_depth) = 0; 157 }; 158 159 MessagePump(); 160 virtual ~MessagePump(); 161 162 // The Run method is called to enter the message pump's run loop. 163 // 164 // Within the method, the message pump is responsible for processing native 165 // messages as well as for giving cycles to the delegate periodically. The 166 // message pump should take care to mix delegate callbacks with native message 167 // processing so neither type of event starves the other of cycles. Each call 168 // to a delegate function is considered the beginning of a new "unit of work". 169 // 170 // The anatomy of a typical run loop: 171 // 172 // for (;;) { 173 // bool did_native_work = false; 174 // { 175 // auto scoped_do_work_item = state_->delegate->BeginWorkItem(); 176 // did_native_work = DoNativeWork(); 177 // } 178 // if (should_quit_) 179 // break; 180 // 181 // Delegate::NextWorkInfo next_work_info = delegate->DoWork(); 182 // if (should_quit_) 183 // break; 184 // 185 // if (did_native_work || next_work_info.is_immediate()) 186 // continue; 187 // 188 // bool did_idle_work = delegate_->DoIdleWork(); 189 // if (should_quit_) 190 // break; 191 // 192 // if (did_idle_work) 193 // continue; 194 // 195 // WaitForWork(); 196 // } 197 // 198 199 // Here, DoNativeWork is some private method of the message pump that is 200 // responsible for dispatching the next UI message or notifying the next IO 201 // completion (for example). WaitForWork is a private method that simply 202 // blocks until there is more work of any type to do. 203 // 204 // Notice that the run loop cycles between calling DoNativeWork and DoWork 205 // methods. This helps ensure that none of these work queues starve the 206 // others. This is important for message pumps that are used to drive 207 // animations, for example. 208 // 209 // Notice also that after each callout to foreign code, the run loop checks to 210 // see if it should quit. The Quit method is responsible for setting this 211 // flag. No further work is done once the quit flag is set. 212 // 213 // NOTE 1: Run may be called reentrantly from any of the callouts to foreign 214 // code (internal work, DoWork, DoIdleWork). As a result, DoWork and 215 // DoIdleWork must be reentrant. 216 // 217 // NOTE 2: Run implementations must arrange for DoWork to be invoked as 218 // expected if a callout to foreign code enters a message pump outside their 219 // control. For example, the MessageBox API on Windows pumps UI messages. If 220 // the MessageBox API is called (indirectly) from within Run, it is expected 221 // that DoWork will be invoked from within that call in response to 222 // ScheduleWork or as requested by the last NextWorkInfo returned by DoWork. 223 // The MessagePump::Delegate may then elect to do nested work or not depending 224 // on its policy in that context. Regardless of that decision (and return 225 // value of the nested DoWork() call), DoWork() will be invoked again when the 226 // nested loop unwinds. 227 virtual void Run(Delegate* delegate) = 0; 228 229 // Quit immediately from the most recently entered run loop. This method may 230 // only be used on the thread that called Run. 231 virtual void Quit() = 0; 232 233 // Schedule a DoWork callback to happen reasonably soon. Does nothing if a 234 // DoWork callback is already scheduled. Once this call is made, DoWork is 235 // guaranteed to be called repeatedly at least until it returns a 236 // non-immediate NextWorkInfo. This call can be expensive and callers should 237 // attempt not to invoke it again before a non-immediate NextWorkInfo was 238 // returned from DoWork(). Thread-safe (and callers should avoid holding a 239 // Lock at all cost while making this call as some platforms' priority 240 // boosting features have been observed to cause the caller to get descheduled 241 // : https://crbug.com/890978). 242 virtual void ScheduleWork() = 0; 243 244 // Schedule a DoWork callback to happen at the specified time, cancelling any 245 // pending callback scheduled by this method. This method may only be used on 246 // the thread that called Run. 247 // 248 // It isn't necessary to call this during normal execution, as the pump wakes 249 // up as requested by the return value of DoWork(). 250 // TODO(crbug.com/885371): Determine if this must be called to ensure that 251 // delayed tasks run when a message pump outside the control of Run is 252 // entered. 253 virtual void ScheduleDelayedWork( 254 const Delegate::NextWorkInfo& next_work_info) = 0; 255 256 // Sets the timer slack to the specified value. 257 virtual void SetTimerSlack(TimerSlack timer_slack); 258 }; 259 260 } // namespace base 261 262 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ 263