1 // Copyright 2012 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "net/base/network_change_notifier_win.h"
6
7 #include <iphlpapi.h>
8 #include <winsock2.h>
9
10 #include <utility>
11
12 #include "base/functional/bind.h"
13 #include "base/location.h"
14 #include "base/logging.h"
15 #include "base/metrics/histogram_macros.h"
16 #include "base/task/sequenced_task_runner.h"
17 #include "base/task/single_thread_task_runner.h"
18 #include "base/task/task_traits.h"
19 #include "base/task/thread_pool.h"
20 #include "base/threading/thread.h"
21 #include "base/time/time.h"
22 #include "net/base/winsock_init.h"
23 #include "net/base/winsock_util.h"
24
25 namespace net {
26
27 namespace {
28
29 // Time between NotifyAddrChange retries, on failure.
30 const int kWatchForAddressChangeRetryIntervalMs = 500;
31
GetConnectionPoints(IUnknown * manager,REFIID IIDSyncInterface,IConnectionPoint ** connection_point_raw)32 HRESULT GetConnectionPoints(IUnknown* manager,
33 REFIID IIDSyncInterface,
34 IConnectionPoint** connection_point_raw) {
35 *connection_point_raw = nullptr;
36 Microsoft::WRL::ComPtr<IConnectionPointContainer> connection_point_container;
37 HRESULT hr =
38 manager->QueryInterface(IID_PPV_ARGS(&connection_point_container));
39 if (FAILED(hr))
40 return hr;
41
42 // Find the interface
43 Microsoft::WRL::ComPtr<IConnectionPoint> connection_point;
44 hr = connection_point_container->FindConnectionPoint(IIDSyncInterface,
45 &connection_point);
46 if (FAILED(hr))
47 return hr;
48
49 *connection_point_raw = connection_point.Get();
50 (*connection_point_raw)->AddRef();
51
52 return hr;
53 }
54
55 } // namespace
56
57 // This class is used as an event sink to register for notifications from the
58 // INetworkCostManagerEvents interface. In particular, we are focused on getting
59 // notified when the Connection Cost changes. This is only supported on Win10+.
60 class NetworkCostManagerEventSink
61 : public Microsoft::WRL::RuntimeClass<
62 Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::ClassicCom>,
63 INetworkCostManagerEvents> {
64 public:
65 using CostChangedCallback = base::RepeatingCallback<void()>;
66
NetworkCostManagerEventSink(INetworkCostManager * cost_manager,const CostChangedCallback & callback)67 NetworkCostManagerEventSink(INetworkCostManager* cost_manager,
68 const CostChangedCallback& callback)
69 : network_cost_manager_(cost_manager), cost_changed_callback_(callback) {}
70 ~NetworkCostManagerEventSink() override = default;
71
72 // INetworkCostManagerEvents members
CostChanged(_In_ DWORD cost,_In_opt_ NLM_SOCKADDR *)73 IFACEMETHODIMP CostChanged(_In_ DWORD cost,
74 _In_opt_ NLM_SOCKADDR* /*pSockAddr*/) override {
75 cost_changed_callback_.Run();
76 return S_OK;
77 }
78
DataPlanStatusChanged(_In_opt_ NLM_SOCKADDR *)79 IFACEMETHODIMP DataPlanStatusChanged(
80 _In_opt_ NLM_SOCKADDR* /*pSockAddr*/) override {
81 return S_OK;
82 }
83
RegisterForNotifications()84 HRESULT RegisterForNotifications() {
85 Microsoft::WRL::ComPtr<IUnknown> unknown;
86 HRESULT hr = QueryInterface(IID_PPV_ARGS(&unknown));
87 if (hr != S_OK)
88 return hr;
89
90 hr = GetConnectionPoints(network_cost_manager_.Get(),
91 IID_INetworkCostManagerEvents, &connection_point_);
92 if (hr != S_OK)
93 return hr;
94
95 hr = connection_point_->Advise(unknown.Get(), &cookie_);
96 return hr;
97 }
98
UnRegisterForNotifications()99 void UnRegisterForNotifications() {
100 if (connection_point_) {
101 connection_point_->Unadvise(cookie_);
102 connection_point_ = nullptr;
103 cookie_ = 0;
104 }
105 }
106
107 private:
108 Microsoft::WRL::ComPtr<INetworkCostManager> network_cost_manager_;
109 Microsoft::WRL::ComPtr<IConnectionPoint> connection_point_;
110 DWORD cookie_ = 0;
111 CostChangedCallback cost_changed_callback_;
112 };
113
NetworkChangeNotifierWin()114 NetworkChangeNotifierWin::NetworkChangeNotifierWin()
115 : NetworkChangeNotifier(NetworkChangeCalculatorParamsWin()),
116 blocking_task_runner_(
117 base::ThreadPool::CreateSequencedTaskRunner({base::MayBlock()})),
118 last_computed_connection_type_(RecomputeCurrentConnectionType()),
119 last_announced_offline_(last_computed_connection_type_ ==
120 CONNECTION_NONE),
121 sequence_runner_for_registration_(
122 base::SequencedTaskRunner::GetCurrentDefault()) {
123 memset(&addr_overlapped_, 0, sizeof addr_overlapped_);
124 addr_overlapped_.hEvent = WSACreateEvent();
125 }
126
~NetworkChangeNotifierWin()127 NetworkChangeNotifierWin::~NetworkChangeNotifierWin() {
128 DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
129 ClearGlobalPointer();
130 if (is_watching_) {
131 CancelIPChangeNotify(&addr_overlapped_);
132 addr_watcher_.StopWatching();
133 }
134 WSACloseEvent(addr_overlapped_.hEvent);
135
136 if (network_cost_manager_event_sink_) {
137 network_cost_manager_event_sink_->UnRegisterForNotifications();
138 network_cost_manager_event_sink_ = nullptr;
139 }
140 }
141
142 // static
143 NetworkChangeNotifier::NetworkChangeCalculatorParams
NetworkChangeCalculatorParamsWin()144 NetworkChangeNotifierWin::NetworkChangeCalculatorParamsWin() {
145 NetworkChangeCalculatorParams params;
146 // Delay values arrived at by simple experimentation and adjusted so as to
147 // produce a single signal when switching between network connections.
148 params.ip_address_offline_delay_ = base::Milliseconds(1500);
149 params.ip_address_online_delay_ = base::Milliseconds(1500);
150 params.connection_type_offline_delay_ = base::Milliseconds(1500);
151 params.connection_type_online_delay_ = base::Milliseconds(500);
152 return params;
153 }
154
155 // This implementation does not return the actual connection type but merely
156 // determines if the user is "online" (in which case it returns
157 // CONNECTION_UNKNOWN) or "offline" (and then it returns CONNECTION_NONE).
158 // This is challenging since the only thing we can test with certainty is
159 // whether a *particular* host is reachable.
160 //
161 // While we can't conclusively determine when a user is "online", we can at
162 // least reliably recognize some of the situtations when they are clearly
163 // "offline". For example, if the user's laptop is not plugged into an ethernet
164 // network and is not connected to any wireless networks, it must be offline.
165 //
166 // There are a number of different ways to implement this on Windows, each with
167 // their pros and cons. Here is a comparison of various techniques considered:
168 //
169 // (1) Use InternetGetConnectedState (wininet.dll). This function is really easy
170 // to use (literally a one-liner), and runs quickly. The drawback is it adds a
171 // dependency on the wininet DLL.
172 //
173 // (2) Enumerate all of the network interfaces using GetAdaptersAddresses
174 // (iphlpapi.dll), and assume we are "online" if there is at least one interface
175 // that is connected, and that interface is not a loopback or tunnel.
176 //
177 // Safari on Windows has a fairly simple implementation that does this:
178 // http://trac.webkit.org/browser/trunk/WebCore/platform/network/win/NetworkStateNotifierWin.cpp.
179 //
180 // Mozilla similarly uses this approach:
181 // http://mxr.mozilla.org/mozilla1.9.2/source/netwerk/system/win32/nsNotifyAddrListener.cpp
182 //
183 // The biggest drawback to this approach is it is quite complicated.
184 // WebKit's implementation for example doesn't seem to test for ICS gateways
185 // (internet connection sharing), whereas Mozilla's implementation has extra
186 // code to guess that.
187 //
188 // (3) The method used in this file comes from google talk, and is similar to
189 // method (2). The main difference is it enumerates the winsock namespace
190 // providers rather than the actual adapters.
191 //
192 // I ran some benchmarks comparing the performance of each on my Windows 7
193 // workstation. Here is what I found:
194 // * Approach (1) was pretty much zero-cost after the initial call.
195 // * Approach (2) took an average of 3.25 milliseconds to enumerate the
196 // adapters.
197 // * Approach (3) took an average of 0.8 ms to enumerate the providers.
198 //
199 // In terms of correctness, all three approaches were comparable for the simple
200 // experiments I ran... However none of them correctly returned "offline" when
201 // executing 'ipconfig /release'.
202 //
203 // static
204 NetworkChangeNotifier::ConnectionType
RecomputeCurrentConnectionType()205 NetworkChangeNotifierWin::RecomputeCurrentConnectionType() {
206 EnsureWinsockInit();
207
208 // The following code was adapted from:
209 // http://src.chromium.org/viewvc/chrome/trunk/src/chrome/common/net/notifier/base/win/async_network_alive_win32.cc?view=markup&pathrev=47343
210 // The main difference is we only call WSALookupServiceNext once, whereas
211 // the earlier code would traverse the entire list and pass LUP_FLUSHPREVIOUS
212 // to skip past the large results.
213
214 HANDLE ws_handle;
215 WSAQUERYSET query_set = {0};
216 query_set.dwSize = sizeof(WSAQUERYSET);
217 query_set.dwNameSpace = NS_NLA;
218 // Initiate a client query to iterate through the
219 // currently connected networks.
220 if (0 != WSALookupServiceBegin(&query_set, LUP_RETURN_ALL, &ws_handle)) {
221 LOG(ERROR) << "WSALookupServiceBegin failed with: " << WSAGetLastError();
222 return NetworkChangeNotifier::CONNECTION_UNKNOWN;
223 }
224
225 bool found_connection = false;
226
227 // Retrieve the first available network. In this function, we only
228 // need to know whether or not there is network connection.
229 // Allocate 256 bytes for name, it should be enough for most cases.
230 // If the name is longer, it is OK as we will check the code returned and
231 // set correct network status.
232 char result_buffer[sizeof(WSAQUERYSET) + 256] = {0};
233 DWORD length = sizeof(result_buffer);
234 reinterpret_cast<WSAQUERYSET*>(&result_buffer[0])->dwSize =
235 sizeof(WSAQUERYSET);
236 int result =
237 WSALookupServiceNext(ws_handle, LUP_RETURN_NAME, &length,
238 reinterpret_cast<WSAQUERYSET*>(&result_buffer[0]));
239
240 if (result == 0) {
241 // Found a connection!
242 found_connection = true;
243 } else {
244 DCHECK_EQ(SOCKET_ERROR, result);
245 result = WSAGetLastError();
246
247 // Error code WSAEFAULT means there is a network connection but the
248 // result_buffer size is too small to contain the results. The
249 // variable "length" returned from WSALookupServiceNext is the minimum
250 // number of bytes required. We do not need to retrieve detail info,
251 // it is enough knowing there was a connection.
252 if (result == WSAEFAULT) {
253 found_connection = true;
254 } else if (result == WSA_E_NO_MORE || result == WSAENOMORE) {
255 // There was nothing to iterate over!
256 } else {
257 LOG(WARNING) << "WSALookupServiceNext() failed with:" << result;
258 }
259 }
260
261 result = WSALookupServiceEnd(ws_handle);
262 LOG_IF(ERROR, result != 0) << "WSALookupServiceEnd() failed with: " << result;
263
264 // TODO(droger): Return something more detailed than CONNECTION_UNKNOWN.
265 return found_connection ? ConnectionTypeFromInterfaces()
266 : NetworkChangeNotifier::CONNECTION_NONE;
267 }
268
RecomputeCurrentConnectionTypeOnBlockingSequence(base::OnceCallback<void (ConnectionType)> reply_callback) const269 void NetworkChangeNotifierWin::RecomputeCurrentConnectionTypeOnBlockingSequence(
270 base::OnceCallback<void(ConnectionType)> reply_callback) const {
271 // Unretained is safe in this call because this object owns the thread and the
272 // thread is stopped in this object's destructor.
273 blocking_task_runner_->PostTaskAndReplyWithResult(
274 FROM_HERE,
275 base::BindOnce(&NetworkChangeNotifierWin::RecomputeCurrentConnectionType),
276 std::move(reply_callback));
277 }
278
279 NetworkChangeNotifier::ConnectionCost
GetCurrentConnectionCost()280 NetworkChangeNotifierWin::GetCurrentConnectionCost() {
281 InitializeConnectionCost();
282
283 // If we don't have the event sink we aren't registered for automatic updates.
284 // In that case, we need to update the value at the time it is requested.
285 if (!network_cost_manager_event_sink_)
286 UpdateConnectionCostFromCostManager();
287
288 return last_computed_connection_cost_;
289 }
290
InitializeConnectionCostOnce()291 bool NetworkChangeNotifierWin::InitializeConnectionCostOnce() {
292 HRESULT hr =
293 ::CoCreateInstance(CLSID_NetworkListManager, nullptr, CLSCTX_ALL,
294 IID_INetworkCostManager, &network_cost_manager_);
295 if (FAILED(hr)) {
296 SetCurrentConnectionCost(CONNECTION_COST_UNKNOWN);
297 return true;
298 }
299
300 UpdateConnectionCostFromCostManager();
301
302 return true;
303 }
304
InitializeConnectionCost()305 void NetworkChangeNotifierWin::InitializeConnectionCost() {
306 static bool g_connection_cost_initialized = InitializeConnectionCostOnce();
307 DCHECK(g_connection_cost_initialized);
308 }
309
UpdateConnectionCostFromCostManager()310 HRESULT NetworkChangeNotifierWin::UpdateConnectionCostFromCostManager() {
311 if (!network_cost_manager_)
312 return E_ABORT;
313
314 DWORD cost = NLM_CONNECTION_COST_UNKNOWN;
315 HRESULT hr = network_cost_manager_->GetCost(&cost, nullptr);
316 if (FAILED(hr)) {
317 SetCurrentConnectionCost(CONNECTION_COST_UNKNOWN);
318 } else {
319 SetCurrentConnectionCost(
320 ConnectionCostFromNlmCost((NLM_CONNECTION_COST)cost));
321 }
322 return hr;
323 }
324
325 // static
326 NetworkChangeNotifier::ConnectionCost
ConnectionCostFromNlmCost(NLM_CONNECTION_COST cost)327 NetworkChangeNotifierWin::ConnectionCostFromNlmCost(NLM_CONNECTION_COST cost) {
328 if (cost == NLM_CONNECTION_COST_UNKNOWN)
329 return CONNECTION_COST_UNKNOWN;
330 else if ((cost & NLM_CONNECTION_COST_UNRESTRICTED) != 0)
331 return CONNECTION_COST_UNMETERED;
332 else
333 return CONNECTION_COST_METERED;
334 }
335
SetCurrentConnectionCost(ConnectionCost connection_cost)336 void NetworkChangeNotifierWin::SetCurrentConnectionCost(
337 ConnectionCost connection_cost) {
338 last_computed_connection_cost_ = connection_cost;
339 }
340
OnCostChanged()341 void NetworkChangeNotifierWin::OnCostChanged() {
342 ConnectionCost old_cost = last_computed_connection_cost_;
343 // It is possible to get multiple notifications in a short period of time.
344 // Rather than worrying about whether this notification represents the latest,
345 // just get the current value from the CostManager so we know that we're
346 // actually getting the correct value.
347 UpdateConnectionCostFromCostManager();
348 // Only notify if there's actually a change.
349 if (old_cost != GetCurrentConnectionCost())
350 NotifyObserversOfConnectionCostChange();
351 }
352
ConnectionCostObserverAdded()353 void NetworkChangeNotifierWin::ConnectionCostObserverAdded() {
354 sequence_runner_for_registration_->PostTask(
355 FROM_HERE,
356 base::BindOnce(&NetworkChangeNotifierWin::OnConnectionCostObserverAdded,
357 weak_factory_.GetWeakPtr()));
358 }
359
OnConnectionCostObserverAdded()360 void NetworkChangeNotifierWin::OnConnectionCostObserverAdded() {
361 DCHECK(sequence_runner_for_registration_->RunsTasksInCurrentSequence());
362 InitializeConnectionCost();
363
364 // No need to register if we don't have a cost manager or if we're already
365 // registered.
366 if (!network_cost_manager_ || network_cost_manager_event_sink_)
367 return;
368
369 network_cost_manager_event_sink_ =
370 Microsoft::WRL::Make<net::NetworkCostManagerEventSink>(
371 network_cost_manager_.Get(),
372 base::BindRepeating(&NetworkChangeNotifierWin::OnCostChanged,
373 weak_factory_.GetWeakPtr()));
374 HRESULT hr = network_cost_manager_event_sink_->RegisterForNotifications();
375 if (hr != S_OK) {
376 // If registration failed for any reason, just destroy the event sink. The
377 // observer will remain connected but will not receive any updates. If
378 // another observer gets added later, we can re-attempt registration.
379 network_cost_manager_event_sink_ = nullptr;
380 }
381 }
382
383 NetworkChangeNotifier::ConnectionType
GetCurrentConnectionType() const384 NetworkChangeNotifierWin::GetCurrentConnectionType() const {
385 base::AutoLock auto_lock(last_computed_connection_type_lock_);
386 return last_computed_connection_type_;
387 }
388
SetCurrentConnectionType(ConnectionType connection_type)389 void NetworkChangeNotifierWin::SetCurrentConnectionType(
390 ConnectionType connection_type) {
391 base::AutoLock auto_lock(last_computed_connection_type_lock_);
392 last_computed_connection_type_ = connection_type;
393 }
394
OnObjectSignaled(HANDLE object)395 void NetworkChangeNotifierWin::OnObjectSignaled(HANDLE object) {
396 DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
397 DCHECK(is_watching_);
398 is_watching_ = false;
399
400 // Start watching for the next address change.
401 WatchForAddressChange();
402
403 RecomputeCurrentConnectionTypeOnBlockingSequence(base::BindOnce(
404 &NetworkChangeNotifierWin::NotifyObservers, weak_factory_.GetWeakPtr()));
405 }
406
NotifyObservers(ConnectionType connection_type)407 void NetworkChangeNotifierWin::NotifyObservers(ConnectionType connection_type) {
408 DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
409 SetCurrentConnectionType(connection_type);
410 NotifyObserversOfIPAddressChange();
411
412 // Calling GetConnectionType() at this very moment is likely to give
413 // the wrong result, so we delay that until a little bit later.
414 //
415 // The one second delay chosen here was determined experimentally
416 // by adamk on Windows 7.
417 // If after one second we determine we are still offline, we will
418 // delay again.
419 offline_polls_ = 0;
420 timer_.Start(FROM_HERE, base::Seconds(1), this,
421 &NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange);
422 }
423
WatchForAddressChange()424 void NetworkChangeNotifierWin::WatchForAddressChange() {
425 DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
426 DCHECK(!is_watching_);
427
428 // NotifyAddrChange occasionally fails with ERROR_OPEN_FAILED for unknown
429 // reasons. More rarely, it's also been observed failing with
430 // ERROR_NO_SYSTEM_RESOURCES. When either of these happens, we retry later.
431 if (!WatchForAddressChangeInternal()) {
432 ++sequential_failures_;
433
434 base::SingleThreadTaskRunner::GetCurrentDefault()->PostDelayedTask(
435 FROM_HERE,
436 base::BindOnce(&NetworkChangeNotifierWin::WatchForAddressChange,
437 weak_factory_.GetWeakPtr()),
438 base::Milliseconds(kWatchForAddressChangeRetryIntervalMs));
439 return;
440 }
441
442 // Treat the transition from NotifyAddrChange failing to succeeding as a
443 // network change event, since network changes were not being observed in
444 // that interval.
445 if (sequential_failures_ > 0) {
446 RecomputeCurrentConnectionTypeOnBlockingSequence(
447 base::BindOnce(&NetworkChangeNotifierWin::NotifyObservers,
448 weak_factory_.GetWeakPtr()));
449 }
450
451 is_watching_ = true;
452 sequential_failures_ = 0;
453 }
454
WatchForAddressChangeInternal()455 bool NetworkChangeNotifierWin::WatchForAddressChangeInternal() {
456 DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
457
458 ResetEventIfSignaled(addr_overlapped_.hEvent);
459 HANDLE handle = nullptr;
460 DWORD ret = NotifyAddrChange(&handle, &addr_overlapped_);
461 if (ret != ERROR_IO_PENDING)
462 return false;
463
464 addr_watcher_.StartWatchingOnce(addr_overlapped_.hEvent, this);
465 return true;
466 }
467
NotifyParentOfConnectionTypeChange()468 void NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange() {
469 RecomputeCurrentConnectionTypeOnBlockingSequence(base::BindOnce(
470 &NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChangeImpl,
471 weak_factory_.GetWeakPtr()));
472 }
473
NotifyParentOfConnectionTypeChangeImpl(ConnectionType connection_type)474 void NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChangeImpl(
475 ConnectionType connection_type) {
476 SetCurrentConnectionType(connection_type);
477 bool current_offline = IsOffline();
478 offline_polls_++;
479 // If we continue to appear offline, delay sending out the notification in
480 // case we appear to go online within 20 seconds. UMA histogram data shows
481 // we may not detect the transition to online state after 1 second but within
482 // 20 seconds we generally do.
483 if (last_announced_offline_ && current_offline && offline_polls_ <= 20) {
484 timer_.Start(FROM_HERE, base::Seconds(1), this,
485 &NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange);
486 return;
487 }
488 if (last_announced_offline_)
489 UMA_HISTOGRAM_CUSTOM_COUNTS("NCN.OfflinePolls", offline_polls_, 1, 50, 50);
490 last_announced_offline_ = current_offline;
491
492 NotifyObserversOfConnectionTypeChange();
493 double max_bandwidth_mbps = 0.0;
494 ConnectionType max_connection_type = CONNECTION_NONE;
495 GetCurrentMaxBandwidthAndConnectionType(&max_bandwidth_mbps,
496 &max_connection_type);
497 NotifyObserversOfMaxBandwidthChange(max_bandwidth_mbps, max_connection_type);
498 }
499
500 } // namespace net
501