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README.md
1# Oboe [![Build CI](https://github.com/google/oboe/workflows/Build%20CI/badge.svg)](https://github.com/google/oboe/actions) 2 3[![Introduction to Oboe video](docs/images/getting-started-video.jpg)](https://www.youtube.com/watch?v=csfHAbr5ilI&list=PLWz5rJ2EKKc_duWv9IPNvx9YBudNMmLSa) 4 5Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean). 6 7## Features 8- Compatible with API 16 onwards - runs on 99% of Android devices 9- Chooses the audio API (OpenSL ES on API 16+ or AAudio on API 27+) which will give the best audio performance on the target Android device 10- Automatic latency tuning 11- Modern C++ allowing you to write clean, elegant code 12- Workarounds for some known issues 13- [Used by popular apps and frameworks](https://github.com/google/oboe/wiki/AppsUsingOboe) 14 15## Documentation 16- [Getting Started Guide](docs/GettingStarted.md) 17- [Full Guide to Oboe](docs/FullGuide.md) 18- [API reference](https://google.github.io/oboe) 19- [Tech Notes](docs/notes/) 20- [History of Audio features/bugs by Android version](docs/AndroidAudioHistory.md) 21- [Migration guide for apps using OpenSL ES](docs/OpenSLESMigration.md) 22- [Frequently Asked Questions](docs/FAQ.md) (FAQ) 23- [Our roadmap](https://github.com/google/oboe/milestones) - Vote on a feature/issue by adding a thumbs up to the first comment. 24 25### Community 26- Reddit: [r/androidaudiodev](https://www.reddit.com/r/androidaudiodev/) 27- StackOverflow: [#oboe](https://stackoverflow.com/questions/tagged/oboe) 28 29## Testing 30- [**OboeTester** app for measuring latency, glitches, etc.](apps/OboeTester/docs) 31- [Oboe unit tests](tests) 32 33## Videos 34- [Getting started with Oboe](https://www.youtube.com/playlist?list=PLWz5rJ2EKKc_duWv9IPNvx9YBudNMmLSa) 35- [Low Latency Audio - Because Your Ears Are Worth It](https://www.youtube.com/watch?v=8vOf_fDtur4) (Android Dev Summit '18) 36- [Winning on Android](https://www.youtube.com/watch?v=tWBojmBpS74) - How to optimize an Android audio app. (ADC '18) 37 38## Sample code and apps 39- Sample apps can be found in the [samples directory](samples). 40- A complete "effects processor" app called FXLab can be found in the [apps/fxlab folder](apps/fxlab). 41- Also check out the [Rhythm Game codelab](https://developer.android.com/codelabs/musicalgame-using-oboe?hl=en#0). 42 43### Third party sample code 44- [Ableton Link integration demo](https://github.com/jbloit/AndroidLinkAudio) (author: jbloit) 45 46## Contributing 47We would love to receive your pull requests. Before we can though, please read the [contributing](CONTRIBUTING.md) guidelines. 48 49## Version history 50View the [releases page](../../releases). 51 52## License 53[LICENSE](LICENSE) 54 55