1 //! Debug Logging 2 //! 3 //! To use in a debug build, set the env var `RAYON_LOG` as 4 //! described below. In a release build, logs are compiled out by 5 //! default unless Rayon is built with `--cfg rayon_rs_log` (try 6 //! `RUSTFLAGS="--cfg rayon_rs_log"`). 7 //! 8 //! Note that logs are an internally debugging tool and their format 9 //! is considered unstable, as are the details of how to enable them. 10 //! 11 //! # Valid values for RAYON_LOG 12 //! 13 //! The `RAYON_LOG` variable can take on the following values: 14 //! 15 //! * `tail:<file>` -- dumps the last 10,000 events into the given file; 16 //! useful for tracking down deadlocks 17 //! * `profile:<file>` -- dumps only those events needed to reconstruct how 18 //! many workers are active at a given time 19 //! * `all:<file>` -- dumps every event to the file; useful for debugging 20 21 use crossbeam_channel::{self, Receiver, Sender}; 22 use std::collections::VecDeque; 23 use std::env; 24 use std::fs::File; 25 use std::io::{self, BufWriter, Write}; 26 27 /// True if logs are compiled in. 28 pub(super) const LOG_ENABLED: bool = cfg!(any(rayon_rs_log, debug_assertions)); 29 30 #[derive(Copy, Clone, PartialOrd, Ord, PartialEq, Eq, Debug)] 31 pub(super) enum Event { 32 /// Flushes events to disk, used to terminate benchmarking. 33 Flush, 34 35 /// Indicates that a worker thread started execution. 36 ThreadStart { 37 worker: usize, 38 terminate_addr: usize, 39 }, 40 41 /// Indicates that a worker thread started execution. 42 ThreadTerminate { worker: usize }, 43 44 /// Indicates that a worker thread became idle, blocked on `latch_addr`. 45 ThreadIdle { worker: usize, latch_addr: usize }, 46 47 /// Indicates that an idle worker thread found work to do, after 48 /// yield rounds. It should no longer be considered idle. 49 ThreadFoundWork { worker: usize, yields: u32 }, 50 51 /// Indicates that a worker blocked on a latch observed that it was set. 52 /// 53 /// Internal debugging event that does not affect the state 54 /// machine. 55 ThreadSawLatchSet { worker: usize, latch_addr: usize }, 56 57 /// Indicates that an idle worker is getting sleepy. `sleepy_counter` is the internal 58 /// sleep state that we saw at the time. 59 ThreadSleepy { worker: usize, jobs_counter: usize }, 60 61 /// Indicates that the thread's attempt to fall asleep was 62 /// interrupted because the latch was set. (This is not, in and of 63 /// itself, a change to the thread state.) 64 ThreadSleepInterruptedByLatch { worker: usize, latch_addr: usize }, 65 66 /// Indicates that the thread's attempt to fall asleep was 67 /// interrupted because a job was posted. (This is not, in and of 68 /// itself, a change to the thread state.) 69 ThreadSleepInterruptedByJob { worker: usize }, 70 71 /// Indicates that an idle worker has gone to sleep. 72 ThreadSleeping { worker: usize, latch_addr: usize }, 73 74 /// Indicates that a sleeping worker has awoken. 75 ThreadAwoken { worker: usize, latch_addr: usize }, 76 77 /// Indicates that the given worker thread was notified it should 78 /// awaken. 79 ThreadNotify { worker: usize }, 80 81 /// The given worker has pushed a job to its local deque. 82 JobPushed { worker: usize }, 83 84 /// The given worker has popped a job from its local deque. 85 JobPopped { worker: usize }, 86 87 /// The given worker has stolen a job from the deque of another. 88 JobStolen { worker: usize, victim: usize }, 89 90 /// N jobs were injected into the global queue. 91 JobsInjected { count: usize }, 92 93 /// A job was removed from the global queue. 94 JobUninjected { worker: usize }, 95 96 /// A job was broadcasted to N threads. 97 JobBroadcast { count: usize }, 98 99 /// When announcing a job, this was the value of the counters we observed. 100 /// 101 /// No effect on thread state, just a debugging event. 102 JobThreadCounts { 103 worker: usize, 104 num_idle: u16, 105 num_sleepers: u16, 106 }, 107 } 108 109 /// Handle to the logging thread, if any. You can use this to deliver 110 /// logs. You can also clone it freely. 111 #[derive(Clone)] 112 pub(super) struct Logger { 113 sender: Option<Sender<Event>>, 114 } 115 116 impl Logger { new(num_workers: usize) -> Logger117 pub(super) fn new(num_workers: usize) -> Logger { 118 if !LOG_ENABLED { 119 return Self::disabled(); 120 } 121 122 // see the doc comment for the format 123 let env_log = match env::var("RAYON_LOG") { 124 Ok(s) => s, 125 Err(_) => return Self::disabled(), 126 }; 127 128 let (sender, receiver) = crossbeam_channel::unbounded(); 129 130 if let Some(filename) = env_log.strip_prefix("tail:") { 131 let filename = filename.to_string(); 132 ::std::thread::spawn(move || { 133 Self::tail_logger_thread(num_workers, filename, 10_000, receiver) 134 }); 135 } else if env_log == "all" { 136 ::std::thread::spawn(move || Self::all_logger_thread(num_workers, receiver)); 137 } else if let Some(filename) = env_log.strip_prefix("profile:") { 138 let filename = filename.to_string(); 139 ::std::thread::spawn(move || { 140 Self::profile_logger_thread(num_workers, filename, 10_000, receiver) 141 }); 142 } else { 143 panic!("RAYON_LOG should be 'tail:<file>' or 'profile:<file>'"); 144 } 145 146 Logger { 147 sender: Some(sender), 148 } 149 } 150 disabled() -> Logger151 fn disabled() -> Logger { 152 Logger { sender: None } 153 } 154 155 #[inline] log(&self, event: impl FnOnce() -> Event)156 pub(super) fn log(&self, event: impl FnOnce() -> Event) { 157 if !LOG_ENABLED { 158 return; 159 } 160 161 if let Some(sender) = &self.sender { 162 sender.send(event()).unwrap(); 163 } 164 } 165 profile_logger_thread( num_workers: usize, log_filename: String, capacity: usize, receiver: Receiver<Event>, )166 fn profile_logger_thread( 167 num_workers: usize, 168 log_filename: String, 169 capacity: usize, 170 receiver: Receiver<Event>, 171 ) { 172 let file = File::create(&log_filename) 173 .unwrap_or_else(|err| panic!("failed to open `{}`: {}", log_filename, err)); 174 175 let mut writer = BufWriter::new(file); 176 let mut events = Vec::with_capacity(capacity); 177 let mut state = SimulatorState::new(num_workers); 178 let timeout = std::time::Duration::from_secs(30); 179 180 loop { 181 while let Ok(event) = receiver.recv_timeout(timeout) { 182 if let Event::Flush = event { 183 break; 184 } 185 186 events.push(event); 187 if events.len() == capacity { 188 break; 189 } 190 } 191 192 for event in events.drain(..) { 193 if state.simulate(&event) { 194 state.dump(&mut writer, &event).unwrap(); 195 } 196 } 197 198 writer.flush().unwrap(); 199 } 200 } 201 tail_logger_thread( num_workers: usize, log_filename: String, capacity: usize, receiver: Receiver<Event>, )202 fn tail_logger_thread( 203 num_workers: usize, 204 log_filename: String, 205 capacity: usize, 206 receiver: Receiver<Event>, 207 ) { 208 let file = File::create(&log_filename) 209 .unwrap_or_else(|err| panic!("failed to open `{}`: {}", log_filename, err)); 210 211 let mut writer = BufWriter::new(file); 212 let mut events: VecDeque<Event> = VecDeque::with_capacity(capacity); 213 let mut state = SimulatorState::new(num_workers); 214 let timeout = std::time::Duration::from_secs(30); 215 let mut skipped = false; 216 217 loop { 218 while let Ok(event) = receiver.recv_timeout(timeout) { 219 if let Event::Flush = event { 220 // We ignore Flush events in tail mode -- 221 // we're really just looking for 222 // deadlocks. 223 continue; 224 } else { 225 if events.len() == capacity { 226 let event = events.pop_front().unwrap(); 227 state.simulate(&event); 228 skipped = true; 229 } 230 231 events.push_back(event); 232 } 233 } 234 235 if skipped { 236 writeln!(writer, "...").unwrap(); 237 skipped = false; 238 } 239 240 for event in events.drain(..) { 241 // In tail mode, we dump *all* events out, whether or 242 // not they were 'interesting' to the state machine. 243 state.simulate(&event); 244 state.dump(&mut writer, &event).unwrap(); 245 } 246 247 writer.flush().unwrap(); 248 } 249 } 250 all_logger_thread(num_workers: usize, receiver: Receiver<Event>)251 fn all_logger_thread(num_workers: usize, receiver: Receiver<Event>) { 252 let stderr = std::io::stderr(); 253 let mut state = SimulatorState::new(num_workers); 254 255 for event in receiver { 256 let mut writer = BufWriter::new(stderr.lock()); 257 state.simulate(&event); 258 state.dump(&mut writer, &event).unwrap(); 259 writer.flush().unwrap(); 260 } 261 } 262 } 263 264 #[derive(Copy, Clone, PartialOrd, Ord, PartialEq, Eq, Debug)] 265 enum State { 266 Working, 267 Idle, 268 Notified, 269 Sleeping, 270 Terminated, 271 } 272 273 impl State { letter(&self) -> char274 fn letter(&self) -> char { 275 match self { 276 State::Working => 'W', 277 State::Idle => 'I', 278 State::Notified => 'N', 279 State::Sleeping => 'S', 280 State::Terminated => 'T', 281 } 282 } 283 } 284 285 struct SimulatorState { 286 local_queue_size: Vec<usize>, 287 thread_states: Vec<State>, 288 injector_size: usize, 289 } 290 291 impl SimulatorState { new(num_workers: usize) -> Self292 fn new(num_workers: usize) -> Self { 293 Self { 294 local_queue_size: (0..num_workers).map(|_| 0).collect(), 295 thread_states: (0..num_workers).map(|_| State::Working).collect(), 296 injector_size: 0, 297 } 298 } 299 simulate(&mut self, event: &Event) -> bool300 fn simulate(&mut self, event: &Event) -> bool { 301 match *event { 302 Event::ThreadIdle { worker, .. } => { 303 assert_eq!(self.thread_states[worker], State::Working); 304 self.thread_states[worker] = State::Idle; 305 true 306 } 307 308 Event::ThreadStart { worker, .. } | Event::ThreadFoundWork { worker, .. } => { 309 self.thread_states[worker] = State::Working; 310 true 311 } 312 313 Event::ThreadTerminate { worker, .. } => { 314 self.thread_states[worker] = State::Terminated; 315 true 316 } 317 318 Event::ThreadSleeping { worker, .. } => { 319 assert_eq!(self.thread_states[worker], State::Idle); 320 self.thread_states[worker] = State::Sleeping; 321 true 322 } 323 324 Event::ThreadAwoken { worker, .. } => { 325 assert_eq!(self.thread_states[worker], State::Notified); 326 self.thread_states[worker] = State::Idle; 327 true 328 } 329 330 Event::JobPushed { worker } => { 331 self.local_queue_size[worker] += 1; 332 true 333 } 334 335 Event::JobPopped { worker } => { 336 self.local_queue_size[worker] -= 1; 337 true 338 } 339 340 Event::JobStolen { victim, .. } => { 341 self.local_queue_size[victim] -= 1; 342 true 343 } 344 345 Event::JobsInjected { count } => { 346 self.injector_size += count; 347 true 348 } 349 350 Event::JobUninjected { .. } => { 351 self.injector_size -= 1; 352 true 353 } 354 355 Event::ThreadNotify { worker } => { 356 // Currently, this log event occurs while holding the 357 // thread lock, so we should *always* see it before 358 // the worker awakens. 359 assert_eq!(self.thread_states[worker], State::Sleeping); 360 self.thread_states[worker] = State::Notified; 361 true 362 } 363 364 // remaining events are no-ops from pov of simulating the 365 // thread state 366 _ => false, 367 } 368 } 369 dump(&mut self, w: &mut impl Write, event: &Event) -> io::Result<()>370 fn dump(&mut self, w: &mut impl Write, event: &Event) -> io::Result<()> { 371 let num_idle_threads = self 372 .thread_states 373 .iter() 374 .filter(|s| **s == State::Idle) 375 .count(); 376 377 let num_sleeping_threads = self 378 .thread_states 379 .iter() 380 .filter(|s| **s == State::Sleeping) 381 .count(); 382 383 let num_notified_threads = self 384 .thread_states 385 .iter() 386 .filter(|s| **s == State::Notified) 387 .count(); 388 389 let num_pending_jobs: usize = self.local_queue_size.iter().sum(); 390 391 write!(w, "{:2},", num_idle_threads)?; 392 write!(w, "{:2},", num_sleeping_threads)?; 393 write!(w, "{:2},", num_notified_threads)?; 394 write!(w, "{:4},", num_pending_jobs)?; 395 write!(w, "{:4},", self.injector_size)?; 396 397 let event_str = format!("{:?}", event); 398 write!(w, r#""{:60}","#, event_str)?; 399 400 for ((i, state), queue_size) in (0..).zip(&self.thread_states).zip(&self.local_queue_size) { 401 write!(w, " T{:02},{}", i, state.letter(),)?; 402 403 if *queue_size > 0 { 404 write!(w, ",{:03},", queue_size)?; 405 } else { 406 write!(w, ", ,")?; 407 } 408 } 409 410 writeln!(w)?; 411 Ok(()) 412 } 413 } 414