1 /*
2 * Copyright 2008 The Android Open Source Project
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "include/core/SkCanvas.h"
9
10 #include "include/core/SkAlphaType.h"
11 #include "include/core/SkBitmap.h"
12 #include "include/core/SkBlendMode.h"
13 #include "include/core/SkBlender.h"
14 #include "include/core/SkColorFilter.h"
15 #include "include/core/SkColorSpace.h"
16 #include "include/core/SkColorType.h"
17 #include "include/core/SkData.h"
18 #include "include/core/SkImage.h"
19 #include "include/core/SkImageFilter.h"
20 #include "include/core/SkMaskFilter.h"
21 #include "include/core/SkMesh.h"
22 #include "include/core/SkPath.h"
23 #include "include/core/SkPathEffect.h"
24 #include "include/core/SkPicture.h"
25 #include "include/core/SkPixmap.h"
26 #include "include/core/SkRRect.h"
27 #include "include/core/SkRSXform.h"
28 #include "include/core/SkRasterHandleAllocator.h"
29 #include "include/core/SkRegion.h"
30 #include "include/core/SkShader.h"
31 #include "include/core/SkSurface.h"
32 #include "include/core/SkTextBlob.h"
33 #include "include/core/SkTileMode.h"
34 #include "include/core/SkTypes.h"
35 #include "include/core/SkVertices.h"
36 #include "include/private/base/SkDebug.h"
37 #include "include/private/base/SkSafe32.h"
38 #include "include/private/base/SkSpan_impl.h"
39 #include "include/private/base/SkTPin.h"
40 #include "include/private/base/SkTemplates.h"
41 #include "include/private/base/SkTo.h"
42 #include "include/utils/SkNoDrawCanvas.h"
43 #include "src/base/SkMSAN.h"
44 #include "src/core/SkBitmapDevice.h"
45 #include "src/core/SkCanvasPriv.h"
46 #include "src/core/SkColorFilterBase.h"
47 #include "src/core/SkDevice.h"
48 #include "src/core/SkImageFilterTypes.h"
49 #include "src/core/SkImageFilter_Base.h"
50 #include "src/core/SkLatticeIter.h"
51 #include "src/core/SkMatrixPriv.h"
52 #include "src/core/SkMatrixUtils.h"
53 #include "src/core/SkPaintPriv.h"
54 #include "src/core/SkSpecialImage.h"
55 #include "src/core/SkSurfacePriv.h"
56 #include "src/core/SkTextBlobPriv.h"
57 #include "src/core/SkTraceEvent.h"
58 #include "src/core/SkVerticesPriv.h"
59 #include "src/image/SkSurface_Base.h"
60 #include "src/text/GlyphRun.h"
61 #include "src/utils/SkPatchUtils.h"
62
63 #include <algorithm>
64 #include <atomic>
65 #include <functional>
66 #include <memory>
67 #include <new>
68 #include <optional>
69 #include <tuple>
70 #include <utility>
71 #include <vector>
72
73 #if defined(SK_GANESH)
74 #include "include/gpu/GrDirectContext.h"
75 #include "include/gpu/GrRecordingContext.h"
76 #include "src/gpu/ganesh/Device_v1.h"
77 #include "src/utils/SkTestCanvas.h"
78 #if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
79 # include "src/gpu/ganesh/GrRenderTarget.h"
80 # include "src/gpu/ganesh/GrRenderTargetProxy.h"
81 #endif
82 #endif
83
84 #if defined(SK_GRAPHITE)
85 #include "src/gpu/graphite/Device.h"
86 #endif
87
88 #if (defined(SK_GANESH) || defined(SK_GRAPHITE))
89 #include "include/private/chromium/SkChromeRemoteGlyphCache.h"
90 #include "include/private/chromium/Slug.h"
91 #endif
92
93 #define RETURN_ON_NULL(ptr) do { if (nullptr == (ptr)) return; } while (0)
94 #define RETURN_ON_FALSE(pred) do { if (!(pred)) return; } while (0)
95
96 // This is a test: static_assert with no message is a c++17 feature,
97 // and std::max() is constexpr only since the c++14 stdlib.
98 static_assert(std::max(3,4) == 4);
99
100 using Slug = sktext::gpu::Slug;
101
102 ///////////////////////////////////////////////////////////////////////////////////////////////////
103
104 /*
105 * Return true if the drawing this rect would hit every pixels in the canvas.
106 *
107 * Returns false if
108 * - rect does not contain the canvas' bounds
109 * - paint is not fill
110 * - paint would blur or otherwise change the coverage of the rect
111 */
wouldOverwriteEntireSurface(const SkRect * rect,const SkPaint * paint,ShaderOverrideOpacity overrideOpacity) const112 bool SkCanvas::wouldOverwriteEntireSurface(const SkRect* rect, const SkPaint* paint,
113 ShaderOverrideOpacity overrideOpacity) const {
114 static_assert((int)SkPaintPriv::kNone_ShaderOverrideOpacity ==
115 (int)kNone_ShaderOverrideOpacity,
116 "need_matching_enums0");
117 static_assert((int)SkPaintPriv::kOpaque_ShaderOverrideOpacity ==
118 (int)kOpaque_ShaderOverrideOpacity,
119 "need_matching_enums1");
120 static_assert((int)SkPaintPriv::kNotOpaque_ShaderOverrideOpacity ==
121 (int)kNotOpaque_ShaderOverrideOpacity,
122 "need_matching_enums2");
123
124 const SkISize size = this->getBaseLayerSize();
125 const SkRect bounds = SkRect::MakeIWH(size.width(), size.height());
126
127 // if we're clipped at all, we can't overwrite the entire surface
128 {
129 const SkBaseDevice* base = this->baseDevice();
130 const SkBaseDevice* top = this->topDevice();
131 if (base != top) {
132 return false; // we're in a saveLayer, so conservatively don't assume we'll overwrite
133 }
134 if (!base->clipIsWideOpen()) {
135 return false;
136 }
137 }
138
139 if (rect) {
140 if (!this->getTotalMatrix().isScaleTranslate()) {
141 return false; // conservative
142 }
143
144 SkRect devRect;
145 this->getTotalMatrix().mapRectScaleTranslate(&devRect, *rect);
146 if (!devRect.contains(bounds)) {
147 return false;
148 }
149 }
150
151 if (paint) {
152 SkPaint::Style paintStyle = paint->getStyle();
153 if (!(paintStyle == SkPaint::kFill_Style ||
154 paintStyle == SkPaint::kStrokeAndFill_Style)) {
155 return false;
156 }
157 if (paint->getMaskFilter() || paint->getPathEffect() || paint->getImageFilter()) {
158 return false; // conservative
159 }
160 }
161 return SkPaintPriv::Overwrites(paint, (SkPaintPriv::ShaderOverrideOpacity)overrideOpacity);
162 }
163
164 ///////////////////////////////////////////////////////////////////////////////////////////////////
165
166 // experimental for faster tiled drawing...
167 //#define SK_TRACE_SAVERESTORE
168
169 #ifdef SK_TRACE_SAVERESTORE
170 static int gLayerCounter;
inc_layer()171 static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gLayerCounter); }
dec_layer()172 static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gLayerCounter); }
173
174 static int gRecCounter;
inc_rec()175 static void inc_rec() { ++gRecCounter; printf("----- inc rec %d\n", gRecCounter); }
dec_rec()176 static void dec_rec() { --gRecCounter; printf("----- dec rec %d\n", gRecCounter); }
177
178 static int gCanvasCounter;
inc_canvas()179 static void inc_canvas() { ++gCanvasCounter; printf("----- inc canvas %d\n", gCanvasCounter); }
dec_canvas()180 static void dec_canvas() { --gCanvasCounter; printf("----- dec canvas %d\n", gCanvasCounter); }
181 #else
182 #define inc_layer()
183 #define dec_layer()
184 #define inc_rec()
185 #define dec_rec()
186 #define inc_canvas()
187 #define dec_canvas()
188 #endif
189
predrawNotify(bool willOverwritesEntireSurface)190 bool SkCanvas::predrawNotify(bool willOverwritesEntireSurface) {
191 if (fSurfaceBase) {
192 if (!fSurfaceBase->aboutToDraw(willOverwritesEntireSurface
193 ? SkSurface::kDiscard_ContentChangeMode
194 : SkSurface::kRetain_ContentChangeMode)) {
195 return false;
196 }
197 }
198 return true;
199 }
200
predrawNotify(const SkRect * rect,const SkPaint * paint,ShaderOverrideOpacity overrideOpacity)201 bool SkCanvas::predrawNotify(const SkRect* rect, const SkPaint* paint,
202 ShaderOverrideOpacity overrideOpacity) {
203 if (fSurfaceBase) {
204 SkSurface::ContentChangeMode mode = SkSurface::kRetain_ContentChangeMode;
205 // Since willOverwriteAllPixels() may not be complete free to call, we only do so if
206 // there is an outstanding snapshot, since w/o that, there will be no copy-on-write
207 // and therefore we don't care which mode we're in.
208 //
209 if (fSurfaceBase->outstandingImageSnapshot()) {
210 if (this->wouldOverwriteEntireSurface(rect, paint, overrideOpacity)) {
211 mode = SkSurface::kDiscard_ContentChangeMode;
212 }
213 }
214 if (!fSurfaceBase->aboutToDraw(mode)) {
215 return false;
216 }
217 }
218 return true;
219 }
220
221 ///////////////////////////////////////////////////////////////////////////////
222
Layer(sk_sp<SkBaseDevice> device,sk_sp<SkImageFilter> imageFilter,const SkPaint & paint)223 SkCanvas::Layer::Layer(sk_sp<SkBaseDevice> device,
224 sk_sp<SkImageFilter> imageFilter,
225 const SkPaint& paint)
226 : fDevice(std::move(device))
227 , fImageFilter(std::move(imageFilter))
228 , fPaint(paint)
229 , fDiscard(false) {
230 SkASSERT(fDevice);
231 // Any image filter should have been pulled out and stored in 'imageFilter' so that 'paint'
232 // can be used as-is to draw the result of the filter to the dst device.
233 SkASSERT(!fPaint.getImageFilter());
234 }
235
BackImage(sk_sp<SkSpecialImage> img,SkIPoint loc)236 SkCanvas::BackImage::BackImage(sk_sp<SkSpecialImage> img, SkIPoint loc)
237 :fImage(img), fLoc(loc) {}
238 SkCanvas::BackImage::BackImage(const BackImage&) = default;
239 SkCanvas::BackImage::BackImage(BackImage&&) = default;
240 SkCanvas::BackImage& SkCanvas::BackImage::operator=(const BackImage&) = default;
241 SkCanvas::BackImage::~BackImage() = default;
242
MCRec(SkBaseDevice * device)243 SkCanvas::MCRec::MCRec(SkBaseDevice* device) : fDevice(device) {
244 SkASSERT(fDevice);
245 inc_rec();
246 }
247
MCRec(const MCRec * prev)248 SkCanvas::MCRec::MCRec(const MCRec* prev) : fDevice(prev->fDevice), fMatrix(prev->fMatrix) {
249 SkASSERT(fDevice);
250 inc_rec();
251 }
252
~MCRec()253 SkCanvas::MCRec::~MCRec() { dec_rec(); }
254
newLayer(sk_sp<SkBaseDevice> layerDevice,sk_sp<SkImageFilter> filter,const SkPaint & restorePaint)255 void SkCanvas::MCRec::newLayer(sk_sp<SkBaseDevice> layerDevice,
256 sk_sp<SkImageFilter> filter,
257 const SkPaint& restorePaint) {
258 SkASSERT(!fBackImage);
259 fLayer = std::make_unique<Layer>(std::move(layerDevice), std::move(filter), restorePaint);
260 fDevice = fLayer->fDevice.get();
261 }
262
reset(SkBaseDevice * device)263 void SkCanvas::MCRec::reset(SkBaseDevice* device) {
264 SkASSERT(!fLayer);
265 SkASSERT(device);
266 SkASSERT(fDeferredSaveCount == 0);
267 fDevice = device;
268 fMatrix.setIdentity();
269 }
270
271 class SkCanvas::AutoUpdateQRBounds {
272 public:
AutoUpdateQRBounds(SkCanvas * canvas)273 explicit AutoUpdateQRBounds(SkCanvas* canvas) : fCanvas(canvas) {
274 // pre-condition, fQuickRejectBounds and other state should be valid before anything
275 // modifies the device's clip.
276 fCanvas->validateClip();
277 }
~AutoUpdateQRBounds()278 ~AutoUpdateQRBounds() {
279 fCanvas->fQuickRejectBounds = fCanvas->computeDeviceClipBounds();
280 // post-condition, we should remain valid after re-computing the bounds
281 fCanvas->validateClip();
282 }
283
284 private:
285 SkCanvas* fCanvas;
286
287 AutoUpdateQRBounds(AutoUpdateQRBounds&&) = delete;
288 AutoUpdateQRBounds(const AutoUpdateQRBounds&) = delete;
289 AutoUpdateQRBounds& operator=(AutoUpdateQRBounds&&) = delete;
290 AutoUpdateQRBounds& operator=(const AutoUpdateQRBounds&) = delete;
291 };
292
293 /////////////////////////////////////////////////////////////////////////////
294 // Attempts to convert an image filter to its equivalent color filter, which if possible, modifies
295 // the paint to compose the image filter's color filter into the paint's color filter slot.
296 // Returns true if the paint has been modified.
297 // Requires the paint to have an image filter and the copy-on-write be initialized.
image_to_color_filter(SkPaint * paint)298 static bool image_to_color_filter(SkPaint* paint) {
299 SkASSERT(SkToBool(paint) && paint->getImageFilter());
300
301 SkColorFilter* imgCFPtr;
302 if (!paint->getImageFilter()->asAColorFilter(&imgCFPtr)) {
303 return false;
304 }
305 sk_sp<SkColorFilter> imgCF(imgCFPtr);
306
307 SkColorFilter* paintCF = paint->getColorFilter();
308 if (paintCF) {
309 // The paint has both a colorfilter(paintCF) and an imagefilter-that-is-a-colorfilter(imgCF)
310 // and we need to combine them into a single colorfilter.
311 imgCF = imgCF->makeComposed(sk_ref_sp(paintCF));
312 }
313
314 paint->setColorFilter(std::move(imgCF));
315 paint->setImageFilter(nullptr);
316 return true;
317 }
318
319 /**
320 * We implement ImageFilters for a given draw by creating a layer, then applying the
321 * imagefilter to the pixels of that layer (its backing surface/image), and then
322 * we call restore() to xfer that layer to the main canvas.
323 *
324 * 1. SaveLayer (with a paint containing the current imagefilter and xfermode)
325 * 2. Generate the src pixels:
326 * Remove the imagefilter and the xfermode from the paint that we (AutoDrawLooper)
327 * return (fPaint). We then draw the primitive (using srcover) into a cleared
328 * buffer/surface.
329 * 3. Restore the layer created in #1
330 * The imagefilter is passed the buffer/surface from the layer (now filled with the
331 * src pixels of the primitive). It returns a new "filtered" buffer, which we
332 * draw onto the previous layer using the xfermode from the original paint.
333 */
334 class AutoLayerForImageFilter {
335 public:
336 // "rawBounds" is the original bounds of the primitive about to be drawn, unmodified by the
337 // paint. It's used to determine the size of the offscreen layer for filters.
338 // If null, the clip will be used instead.
339 //
340 // Draw functions should use layer->paint() instead of the passed-in paint.
AutoLayerForImageFilter(SkCanvas * canvas,const SkPaint & paint,const SkRect * rawBounds=nullptr)341 AutoLayerForImageFilter(SkCanvas* canvas,
342 const SkPaint& paint,
343 const SkRect* rawBounds = nullptr)
344 : fPaint(paint)
345 , fCanvas(canvas)
346 , fTempLayerForImageFilter(false) {
347 SkDEBUGCODE(fSaveCount = canvas->getSaveCount();)
348
349 if (fPaint.getImageFilter() && !image_to_color_filter(&fPaint)) {
350 // The draw paint has an image filter that couldn't be simplified to an equivalent
351 // color filter, so we have to inject an automatic saveLayer().
352 SkPaint restorePaint;
353 restorePaint.setImageFilter(fPaint.refImageFilter());
354 restorePaint.setBlender(fPaint.refBlender());
355
356 // Remove the restorePaint fields from our "working" paint
357 fPaint.setImageFilter(nullptr);
358 fPaint.setBlendMode(SkBlendMode::kSrcOver);
359
360 SkRect storage;
361 if (rawBounds && fPaint.canComputeFastBounds()) {
362 // Make rawBounds include all paint outsets except for those due to image filters.
363 // At this point, fPaint's image filter has been moved to 'restorePaint'.
364 SkASSERT(!fPaint.getImageFilter());
365 rawBounds = &fPaint.computeFastBounds(*rawBounds, &storage);
366 }
367
368 canvas->fSaveCount += 1;
369 (void)canvas->internalSaveLayer(SkCanvas::SaveLayerRec(rawBounds, &restorePaint),
370 SkCanvas::kFullLayer_SaveLayerStrategy);
371 fTempLayerForImageFilter = true;
372 }
373 }
374
375 AutoLayerForImageFilter(const AutoLayerForImageFilter&) = delete;
376 AutoLayerForImageFilter& operator=(const AutoLayerForImageFilter&) = delete;
377 AutoLayerForImageFilter(AutoLayerForImageFilter&&) = default;
378 AutoLayerForImageFilter& operator=(AutoLayerForImageFilter&&) = default;
379
~AutoLayerForImageFilter()380 ~AutoLayerForImageFilter() {
381 if (fTempLayerForImageFilter) {
382 fCanvas->fSaveCount -= 1;
383 fCanvas->internalRestore();
384 }
385 SkASSERT(fCanvas->getSaveCount() == fSaveCount);
386 }
387
paint() const388 const SkPaint& paint() const { return fPaint; }
389
390 private:
391 SkPaint fPaint;
392 SkCanvas* fCanvas;
393 bool fTempLayerForImageFilter;
394
395 SkDEBUGCODE(int fSaveCount;)
396 };
397
aboutToDraw(SkCanvas * canvas,const SkPaint & paint,const SkRect * rawBounds,CheckForOverwrite checkOverwrite,ShaderOverrideOpacity overrideOpacity)398 std::optional<AutoLayerForImageFilter> SkCanvas::aboutToDraw(
399 SkCanvas* canvas,
400 const SkPaint& paint,
401 const SkRect* rawBounds,
402 CheckForOverwrite checkOverwrite,
403 ShaderOverrideOpacity overrideOpacity)
404 {
405 if (checkOverwrite == CheckForOverwrite::kYes) {
406 if (!this->predrawNotify(rawBounds, &paint, overrideOpacity)) {
407 return std::nullopt;
408 }
409 } else {
410 if (!this->predrawNotify()) {
411 return std::nullopt;
412 }
413 }
414 return std::optional<AutoLayerForImageFilter>(std::in_place, canvas, paint, rawBounds);
415 }
416
417 ////////////////////////////////////////////////////////////////////////////
418
resetForNextPicture(const SkIRect & bounds)419 void SkCanvas::resetForNextPicture(const SkIRect& bounds) {
420 this->restoreToCount(1);
421
422 // We're peering through a lot of structs here. Only at this scope do we
423 // know that the device is a SkNoPixelsDevice.
424 SkASSERT(fBaseDevice->isNoPixelsDevice());
425 static_cast<SkNoPixelsDevice*>(fBaseDevice.get())->resetForNextPicture(bounds);
426 fMCRec->reset(fBaseDevice.get());
427 fQuickRejectBounds = this->computeDeviceClipBounds();
428 }
429
init(sk_sp<SkBaseDevice> device)430 void SkCanvas::init(sk_sp<SkBaseDevice> device) {
431 // SkCanvas.h declares internal storage for the hidden struct MCRec, and this
432 // assert ensure it's sufficient. <= is used because the struct has pointer fields, so the
433 // declared size is an upper bound across architectures. When the size is smaller, more stack
434 static_assert(sizeof(MCRec) <= kMCRecSize);
435
436 if (!device) {
437 device = sk_make_sp<SkNoPixelsDevice>(SkIRect::MakeEmpty(), fProps);
438 }
439
440 // From this point on, SkCanvas will always have a device
441 SkASSERT(device);
442
443 fSaveCount = 1;
444 fMCRec = new (fMCStack.push_back()) MCRec(device.get());
445
446 // The root device and the canvas should always have the same pixel geometry
447 SkASSERT(fProps.pixelGeometry() == device->surfaceProps().pixelGeometry());
448
449 fSurfaceBase = nullptr;
450 fBaseDevice = std::move(device);
451 fScratchGlyphRunBuilder = std::make_unique<sktext::GlyphRunBuilder>();
452 fQuickRejectBounds = this->computeDeviceClipBounds();
453 }
454
SkCanvas()455 SkCanvas::SkCanvas() : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) {
456 inc_canvas();
457 this->init(nullptr);
458 }
459
SkCanvas(int width,int height,const SkSurfaceProps * props)460 SkCanvas::SkCanvas(int width, int height, const SkSurfaceProps* props)
461 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage))
462 , fProps(SkSurfacePropsCopyOrDefault(props)) {
463 inc_canvas();
464 this->init(sk_make_sp<SkNoPixelsDevice>(
465 SkIRect::MakeWH(std::max(width, 0), std::max(height, 0)), fProps));
466 }
467
SkCanvas(const SkIRect & bounds)468 SkCanvas::SkCanvas(const SkIRect& bounds)
469 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) {
470 inc_canvas();
471
472 SkIRect r = bounds.isEmpty() ? SkIRect::MakeEmpty() : bounds;
473 this->init(sk_make_sp<SkNoPixelsDevice>(r, fProps));
474 }
475
SkCanvas(sk_sp<SkBaseDevice> device)476 SkCanvas::SkCanvas(sk_sp<SkBaseDevice> device)
477 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage))
478 , fProps(device->surfaceProps()) {
479 inc_canvas();
480
481 this->init(device);
482 }
483
SkCanvas(const SkBitmap & bitmap,const SkSurfaceProps & props)484 SkCanvas::SkCanvas(const SkBitmap& bitmap, const SkSurfaceProps& props)
485 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)), fProps(props) {
486 inc_canvas();
487
488 sk_sp<SkBaseDevice> device(new SkBitmapDevice(bitmap, fProps));
489 this->init(device);
490 }
491
SkCanvas(const SkBitmap & bitmap,std::unique_ptr<SkRasterHandleAllocator> alloc,SkRasterHandleAllocator::Handle hndl,const SkSurfaceProps * props)492 SkCanvas::SkCanvas(const SkBitmap& bitmap,
493 std::unique_ptr<SkRasterHandleAllocator> alloc,
494 SkRasterHandleAllocator::Handle hndl,
495 const SkSurfaceProps* props)
496 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage))
497 , fProps(SkSurfacePropsCopyOrDefault(props))
498 , fAllocator(std::move(alloc)) {
499 inc_canvas();
500
501 sk_sp<SkBaseDevice> device(new SkBitmapDevice(bitmap, fProps, hndl));
502 this->init(device);
503 }
504
SkCanvas(const SkBitmap & bitmap)505 SkCanvas::SkCanvas(const SkBitmap& bitmap) : SkCanvas(bitmap, nullptr, nullptr, nullptr) {}
506
507 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
SkCanvas(const SkBitmap & bitmap,ColorBehavior)508 SkCanvas::SkCanvas(const SkBitmap& bitmap, ColorBehavior)
509 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) {
510 inc_canvas();
511
512 SkBitmap tmp(bitmap);
513 *const_cast<SkImageInfo*>(&tmp.info()) = tmp.info().makeColorSpace(nullptr);
514 sk_sp<SkBaseDevice> device(new SkBitmapDevice(tmp, fProps));
515 this->init(device);
516 }
517 #endif
518
~SkCanvas()519 SkCanvas::~SkCanvas() {
520 // Mark all pending layers to be discarded during restore (rather than drawn)
521 SkDeque::Iter iter(fMCStack, SkDeque::Iter::kFront_IterStart);
522 for (;;) {
523 MCRec* rec = (MCRec*)iter.next();
524 if (!rec) {
525 break;
526 }
527 if (rec->fLayer) {
528 rec->fLayer->fDiscard = true;
529 }
530 }
531
532 // free up the contents of our deque
533 this->restoreToCount(1); // restore everything but the last
534 this->internalRestore(); // restore the last, since we're going away
535
536 dec_canvas();
537 }
538
539 ///////////////////////////////////////////////////////////////////////////////
540
flush()541 void SkCanvas::flush() {
542 this->onFlush();
543 }
544
onFlush()545 void SkCanvas::onFlush() {
546 #if defined(SK_GANESH)
547 auto dContext = GrAsDirectContext(this->recordingContext());
548
549 if (dContext) {
550 dContext->flushAndSubmit();
551 }
552 #endif
553 }
554
getSurface() const555 SkSurface* SkCanvas::getSurface() const {
556 return fSurfaceBase;
557 }
558
getBaseLayerSize() const559 SkISize SkCanvas::getBaseLayerSize() const {
560 return this->baseDevice()->imageInfo().dimensions();
561 }
562
topDevice() const563 SkBaseDevice* SkCanvas::topDevice() const {
564 SkASSERT(fMCRec->fDevice);
565 return fMCRec->fDevice;
566 }
567
readPixels(const SkPixmap & pm,int x,int y)568 bool SkCanvas::readPixels(const SkPixmap& pm, int x, int y) {
569 return pm.addr() && this->baseDevice()->readPixels(pm, x, y);
570 }
571
readPixels(const SkImageInfo & dstInfo,void * dstP,size_t rowBytes,int x,int y)572 bool SkCanvas::readPixels(const SkImageInfo& dstInfo, void* dstP, size_t rowBytes, int x, int y) {
573 return this->readPixels({ dstInfo, dstP, rowBytes}, x, y);
574 }
575
readPixels(const SkBitmap & bm,int x,int y)576 bool SkCanvas::readPixels(const SkBitmap& bm, int x, int y) {
577 SkPixmap pm;
578 return bm.peekPixels(&pm) && this->readPixels(pm, x, y);
579 }
580
writePixels(const SkBitmap & bitmap,int x,int y)581 bool SkCanvas::writePixels(const SkBitmap& bitmap, int x, int y) {
582 SkPixmap pm;
583 if (bitmap.peekPixels(&pm)) {
584 return this->writePixels(pm.info(), pm.addr(), pm.rowBytes(), x, y);
585 }
586 return false;
587 }
588
writePixels(const SkImageInfo & srcInfo,const void * pixels,size_t rowBytes,int x,int y)589 bool SkCanvas::writePixels(const SkImageInfo& srcInfo, const void* pixels, size_t rowBytes,
590 int x, int y) {
591 SkBaseDevice* device = this->baseDevice();
592
593 // This check gives us an early out and prevents generation ID churn on the surface.
594 // This is purely optional: it is a subset of the checks performed by SkWritePixelsRec.
595 SkIRect srcRect = SkIRect::MakeXYWH(x, y, srcInfo.width(), srcInfo.height());
596 if (!srcRect.intersect({0, 0, device->width(), device->height()})) {
597 return false;
598 }
599
600 // Tell our owning surface to bump its generation ID.
601 const bool completeOverwrite = srcRect.size() == device->imageInfo().dimensions();
602 if (!this->predrawNotify(completeOverwrite)) {
603 return false;
604 }
605
606 // This can still fail, most notably in the case of a invalid color type or alpha type
607 // conversion. We could pull those checks into this function and avoid the unnecessary
608 // generation ID bump. But then we would be performing those checks twice, since they
609 // are also necessary at the bitmap/pixmap entry points.
610 return device->writePixels({srcInfo, pixels, rowBytes}, x, y);
611 }
612
613 //////////////////////////////////////////////////////////////////////////////
614
checkForDeferredSave()615 void SkCanvas::checkForDeferredSave() {
616 if (fMCRec->fDeferredSaveCount > 0) {
617 this->doSave();
618 }
619 }
620
getSaveCount() const621 int SkCanvas::getSaveCount() const {
622 #ifdef SK_DEBUG
623 int count = 0;
624 SkDeque::Iter iter(fMCStack, SkDeque::Iter::kFront_IterStart);
625 for (;;) {
626 const MCRec* rec = (const MCRec*)iter.next();
627 if (!rec) {
628 break;
629 }
630 count += 1 + rec->fDeferredSaveCount;
631 }
632 SkASSERT(count == fSaveCount);
633 #endif
634 return fSaveCount;
635 }
636
save()637 int SkCanvas::save() {
638 fSaveCount += 1;
639 fMCRec->fDeferredSaveCount += 1;
640 return this->getSaveCount() - 1; // return our prev value
641 }
642
doSave()643 void SkCanvas::doSave() {
644 this->willSave();
645
646 SkASSERT(fMCRec->fDeferredSaveCount > 0);
647 fMCRec->fDeferredSaveCount -= 1;
648 this->internalSave();
649 }
650
restore()651 void SkCanvas::restore() {
652 if (fMCRec->fDeferredSaveCount > 0) {
653 SkASSERT(fSaveCount > 1);
654 fSaveCount -= 1;
655 fMCRec->fDeferredSaveCount -= 1;
656 } else {
657 // check for underflow
658 if (fMCStack.count() > 1) {
659 this->willRestore();
660 SkASSERT(fSaveCount > 1);
661 fSaveCount -= 1;
662 this->internalRestore();
663 this->didRestore();
664 }
665 }
666 }
667
restoreToCount(int count)668 void SkCanvas::restoreToCount(int count) {
669 // safety check
670 if (count < 1) {
671 count = 1;
672 }
673
674 int n = this->getSaveCount() - count;
675 for (int i = 0; i < n; ++i) {
676 this->restore();
677 }
678 }
679
internalSave()680 void SkCanvas::internalSave() {
681 fMCRec = new (fMCStack.push_back()) MCRec(fMCRec);
682
683 this->topDevice()->save();
684 }
685
saveLayer(const SkRect * bounds,const SkPaint * paint)686 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint) {
687 return this->saveLayer(SaveLayerRec(bounds, paint, 0));
688 }
689
saveLayer(const SaveLayerRec & rec)690 int SkCanvas::saveLayer(const SaveLayerRec& rec) {
691 TRACE_EVENT0("skia", TRACE_FUNC);
692 if (rec.fPaint && rec.fPaint->nothingToDraw()) {
693 // no need for the layer (or any of the draws until the matching restore()
694 this->save();
695 this->clipRect({0,0,0,0});
696 } else {
697 SaveLayerStrategy strategy = this->getSaveLayerStrategy(rec);
698 fSaveCount += 1;
699 this->internalSaveLayer(rec, strategy);
700 }
701 return this->getSaveCount() - 1;
702 }
703
only_axis_aligned_saveBehind(const SkRect * bounds)704 int SkCanvas::only_axis_aligned_saveBehind(const SkRect* bounds) {
705 if (bounds && !this->getLocalClipBounds().intersects(*bounds)) {
706 // Assuming clips never expand, if the request bounds is outside of the current clip
707 // there is no need to copy/restore the area, so just devolve back to a regular save.
708 this->save();
709 } else {
710 bool doTheWork = this->onDoSaveBehind(bounds);
711 fSaveCount += 1;
712 this->internalSave();
713 if (doTheWork) {
714 this->internalSaveBehind(bounds);
715 }
716 }
717 return this->getSaveCount() - 1;
718 }
719
720 // In our current design/features, we should never have a layer (src) in a different colorspace
721 // than its parent (dst), so we assert that here. This is called out from other asserts, in case
722 // we add some feature in the future to allow a given layer/imagefilter to operate in a specific
723 // colorspace.
check_drawdevice_colorspaces(SkColorSpace * src,SkColorSpace * dst)724 static void check_drawdevice_colorspaces(SkColorSpace* src, SkColorSpace* dst) {
725 SkASSERT(src == dst);
726 }
727
728 // Helper function to compute the center reference point used for scale decomposition under
729 // non-linear transformations.
compute_decomposition_center(const SkMatrix & dstToLocal,const skif::ParameterSpace<SkRect> * contentBounds,const skif::DeviceSpace<SkIRect> & targetOutput)730 static skif::ParameterSpace<SkPoint> compute_decomposition_center(
731 const SkMatrix& dstToLocal,
732 const skif::ParameterSpace<SkRect>* contentBounds,
733 const skif::DeviceSpace<SkIRect>& targetOutput) {
734 // Will use the inverse and center of the device bounds if the content bounds aren't provided.
735 SkRect rect = contentBounds ? SkRect(*contentBounds) : SkRect::Make(SkIRect(targetOutput));
736 SkPoint center = {rect.centerX(), rect.centerY()};
737 if (!contentBounds) {
738 // Theoretically, the inverse transform could put center's homogeneous coord behind W = 0,
739 // but that case is handled automatically in Mapping::decomposeCTM later.
740 dstToLocal.mapPoints(¢er, 1);
741 }
742
743 return skif::ParameterSpace<SkPoint>(center);
744 }
745
746 // Compute suitable transformations and layer bounds for a new layer that will be used as the source
747 // input into 'filter' before being drawn into 'dst' via the returned skif::Mapping.
748 // Null filters are permitted and act as the identity. The returned mapping will be compatible with
749 // the image filter.
750 //
751 // Returns an empty rect if the layer wouldn't draw anything after filtering.
get_layer_mapping_and_bounds(const SkImageFilter * filter,const SkMatrix & localToDst,const skif::DeviceSpace<SkIRect> & targetOutput,const skif::ParameterSpace<SkRect> * contentBounds=nullptr,bool mustCoverDst=true,SkScalar scaleFactor=1.0f)752 static std::pair<skif::Mapping, skif::LayerSpace<SkIRect>> get_layer_mapping_and_bounds(
753 const SkImageFilter* filter,
754 const SkMatrix& localToDst,
755 const skif::DeviceSpace<SkIRect>& targetOutput,
756 const skif::ParameterSpace<SkRect>* contentBounds = nullptr,
757 bool mustCoverDst = true,
758 SkScalar scaleFactor = 1.0f) {
759 auto failedMapping = []() {
760 return std::make_pair<skif::Mapping, skif::LayerSpace<SkIRect>>(
761 {}, skif::LayerSpace<SkIRect>::Empty());
762 };
763
764 SkMatrix dstToLocal;
765 if (!localToDst.isFinite() ||
766 !localToDst.invert(&dstToLocal)) {
767 return failedMapping();
768 }
769
770 skif::ParameterSpace<SkPoint> center =
771 compute_decomposition_center(dstToLocal, contentBounds, targetOutput);
772 // *after* possibly getting a representative point from the provided content bounds, it might
773 // be necessary to discard the bounds for subsequent layer calculations.
774 if (mustCoverDst) {
775 contentBounds = nullptr;
776 }
777
778 // Determine initial mapping and a reasonable maximum dimension to prevent layer-to-device
779 // transforms with perspective and skew from triggering excessive buffer allocations.
780 skif::Mapping mapping;
781 if (!mapping.decomposeCTM(localToDst, filter, center)) {
782 return failedMapping();
783 }
784 // Push scale factor into layer matrix and device matrix (net no change, but the layer will have
785 // its resolution adjusted in comparison to the final device).
786 if (scaleFactor != 1.0f &&
787 !mapping.adjustLayerSpace(SkMatrix::Scale(scaleFactor, scaleFactor))) {
788 return failedMapping();
789 }
790
791 // Perspective and skew could exceed this since mapping.deviceToLayer(targetOutput) is
792 // theoretically unbounded under those conditions. Under a 45 degree rotation, a layer needs to
793 // be 2X larger per side of the prior device in order to fully cover it. We use the max of that
794 // and 2048 for a reasonable upper limit (this allows small layers under extreme transforms to
795 // use more relative resolution than a larger layer).
796 static const int kMinDimThreshold = 2048;
797 int maxLayerDim = std::max(Sk64_pin_to_s32(2 * std::max(SkIRect(targetOutput).width64(),
798 SkIRect(targetOutput).height64())),
799 kMinDimThreshold);
800
801 skif::LayerSpace<SkIRect> layerBounds;
802 if (filter) {
803 layerBounds = as_IFB(filter)->getInputBounds(mapping, targetOutput, contentBounds);
804 // When a filter is involved, the layer size may be larger than the default maxLayerDim due
805 // to required inputs for filters (e.g. a displacement map with a large radius).
806 if (layerBounds.width() > maxLayerDim || layerBounds.height() > maxLayerDim) {
807 skif::Mapping idealMapping{mapping.layerMatrix()};
808 auto idealLayerBounds = as_IFB(filter)->getInputBounds(idealMapping, targetOutput,
809 contentBounds);
810 maxLayerDim = std::max(std::max(idealLayerBounds.width(), idealLayerBounds.height()),
811 maxLayerDim);
812 }
813 } else {
814 layerBounds = mapping.deviceToLayer(targetOutput);
815 if (contentBounds) {
816 // For better or for worse, user bounds currently act as a hard clip on the layer's
817 // extent (i.e., they implement the CSS filter-effects 'filter region' feature).
818 skif::LayerSpace<SkIRect> knownBounds = mapping.paramToLayer(*contentBounds).roundOut();
819 if (!layerBounds.intersect(knownBounds)) {
820 return failedMapping();
821 }
822 }
823 }
824
825 if (layerBounds.width() > maxLayerDim || layerBounds.height() > maxLayerDim) {
826 skif::LayerSpace<SkIRect> newLayerBounds(
827 SkIRect::MakeWH(std::min(layerBounds.width(), maxLayerDim),
828 std::min(layerBounds.height(), maxLayerDim)));
829 SkMatrix adjust = SkMatrix::MakeRectToRect(SkRect::Make(SkIRect(layerBounds)),
830 SkRect::Make(SkIRect(newLayerBounds)),
831 SkMatrix::kFill_ScaleToFit);
832 if (!mapping.adjustLayerSpace(adjust)) {
833 return failedMapping();
834 } else {
835 layerBounds = newLayerBounds;
836 }
837 }
838
839 return {mapping, layerBounds};
840 }
841
842 // Ideally image filters operate in the dst color type, but if there is insufficient alpha bits
843 // we move some bits from color channels into the alpha channel since that can greatly improve
844 // the quality of blurs and other filters.
image_filter_color_type(SkImageInfo dstInfo)845 static SkColorType image_filter_color_type(SkImageInfo dstInfo) {
846 if (dstInfo.bytesPerPixel() <= 4 &&
847 dstInfo.colorType() != kRGBA_8888_SkColorType &&
848 dstInfo.colorType() != kBGRA_8888_SkColorType) {
849 // "Upgrade" A8, G8, 565, 4444, 1010102, 101010x, and 888x to 8888
850 return kN32_SkColorType;
851 } else {
852 return dstInfo.colorType();
853 }
854 }
855
draw_layer_as_sprite(const SkMatrix & matrix,const SkISize & size)856 static bool draw_layer_as_sprite(const SkMatrix& matrix, const SkISize& size) {
857 // Assume anti-aliasing and highest valid filter mode (linear) for drawing layers and image
858 // filters. If the layer can be drawn as a sprite, these can be downgraded.
859 SkPaint paint;
860 paint.setAntiAlias(true);
861 SkSamplingOptions sampling{SkFilterMode::kLinear};
862 return SkTreatAsSprite(matrix, size, sampling, paint.isAntiAlias());
863 }
864
internalDrawDeviceWithFilter(SkBaseDevice * src,SkBaseDevice * dst,const SkImageFilter * filter,const SkPaint & paint,DeviceCompatibleWithFilter compat,SkScalar scaleFactor)865 void SkCanvas::internalDrawDeviceWithFilter(SkBaseDevice* src,
866 SkBaseDevice* dst,
867 const SkImageFilter* filter,
868 const SkPaint& paint,
869 DeviceCompatibleWithFilter compat,
870 SkScalar scaleFactor) {
871 check_drawdevice_colorspaces(dst->imageInfo().colorSpace(),
872 src->imageInfo().colorSpace());
873 sk_sp<SkColorSpace> filterColorSpace = dst->imageInfo().refColorSpace(); // == src.refColorSpace
874
875 // 'filterColorType' ends up being the actual color type of the layer, so image filtering is
876 // effectively done in the layer's format. We get there in a roundabout way due to handling both
877 // regular and backdrop filters:
878 // - For regular filters, 'src' is the layer and 'dst' is the parent device. But the layer
879 // was constructed with a color type equal to image_filter_color_type(dst), so this matches
880 // the layer.
881 // - For backdrop filters, 'src' is the parent device and 'dst' is the layer, which was already
882 // constructed as image_filter_color_type(src). Calling image_filter_color_type twice does
883 // not change the color type, so it remains the color type of the layer.
884 const SkColorType filterColorType = image_filter_color_type(dst->imageInfo());
885
886 // 'filter' sees the src device's buffer as the implicit input image, and processes the image
887 // in this device space (referred to as the "layer" space). However, the filter
888 // parameters need to respect the current matrix, which is not necessarily the local matrix that
889 // was set on 'src' (e.g. because we've popped src off the stack already).
890 // TODO (michaelludwig): Stay in SkM44 once skif::Mapping supports SkM44 instead of SkMatrix.
891 SkMatrix localToSrc = (src->globalToDevice() * fMCRec->fMatrix).asM33();
892 SkISize srcDims = src->imageInfo().dimensions();
893
894 // Whether or not we need to make a transformed tmp image from 'src', and what that transform is
895 bool needsIntermediateImage = false;
896 SkMatrix srcToIntermediate;
897
898 skif::Mapping mapping;
899 skif::LayerSpace<SkIRect> requiredInput;
900 if (compat == DeviceCompatibleWithFilter::kYes) {
901 // Just use the relative transform from src to dst and the src's whole image, since
902 // internalSaveLayer should have already determined what was necessary. We explicitly
903 // construct the inverse (dst->src) to avoid the case where src's and dst's coord transforms
904 // were individually invertible by SkM44::invert() but their product is considered not
905 // invertible by SkMatrix::invert(). When this happens the matrices are already poorly
906 // conditioned so getRelativeTransform() gives us something reasonable.
907 SkASSERT(scaleFactor == 1.0f);
908 mapping = skif::Mapping(src->getRelativeTransform(*dst),
909 dst->getRelativeTransform(*src),
910 localToSrc);
911 requiredInput = skif::LayerSpace<SkIRect>(SkIRect::MakeSize(srcDims));
912 SkASSERT(!requiredInput.isEmpty());
913 } else {
914 // Compute the image filter mapping by decomposing the local->device matrix of dst and
915 // re-determining the required input.
916 std::tie(mapping, requiredInput) = get_layer_mapping_and_bounds(
917 filter, dst->localToDevice(), skif::DeviceSpace<SkIRect>(dst->devClipBounds()),
918 nullptr, true, SkTPin(scaleFactor, 0.f, 1.f));
919 if (requiredInput.isEmpty()) {
920 return;
921 }
922
923 // The above mapping transforms from local to dst's device space, where the layer space
924 // represents the intermediate buffer. Now we need to determine the transform from src to
925 // intermediate to prepare the input to the filter.
926 if (!localToSrc.invert(&srcToIntermediate)) {
927 return;
928 }
929 srcToIntermediate.postConcat(mapping.layerMatrix());
930 if (draw_layer_as_sprite(srcToIntermediate, srcDims)) {
931 // src differs from intermediate by just an integer translation, so it can be applied
932 // automatically when taking a subset of src if we update the mapping.
933 skif::LayerSpace<SkIPoint> srcOrigin({(int) srcToIntermediate.getTranslateX(),
934 (int) srcToIntermediate.getTranslateY()});
935 mapping.applyOrigin(srcOrigin);
936 requiredInput.offset(-srcOrigin);
937 } else {
938 // The contents of 'src' will be drawn to an intermediate buffer using srcToIntermediate
939 // and that buffer will be the input to the image filter.
940 needsIntermediateImage = true;
941 }
942 }
943
944 sk_sp<SkSpecialImage> filterInput;
945 if (!needsIntermediateImage) {
946 // The src device can be snapped directly
947 skif::LayerSpace<SkIRect> srcSubset(SkIRect::MakeSize(srcDims));
948 if (srcSubset.intersect(requiredInput)) {
949 filterInput = src->snapSpecial(SkIRect(srcSubset));
950
951 // TODO: For now image filter input images need to have a (0,0) origin. The required
952 // input's top left has been baked into srcSubset so we use that as the image origin.
953 mapping.applyOrigin(srcSubset.topLeft());
954 }
955 } else {
956 // We need to produce a temporary image that is equivalent to 'src' but transformed to
957 // a coordinate space compatible with the image filter
958 SkASSERT(compat == DeviceCompatibleWithFilter::kUnknown);
959 SkRect srcRect;
960 if (!SkMatrixPriv::InverseMapRect(srcToIntermediate, &srcRect,
961 SkRect::Make(SkIRect(requiredInput)))) {
962 return;
963 }
964
965 if (!srcRect.intersect(SkRect::Make(srcDims))) {
966 return;
967 }
968 SkIRect srcSubset = skif::RoundOut(srcRect);
969
970 if (srcToIntermediate.isScaleTranslate()) {
971 // The transform is from srcRect to requiredInput, but srcRect may have been reduced
972 // to the src dimensions, so map srcSubset back to the intermediate space to get the
973 // appropriate scaled dimensions for snapScaledSpecial.
974 skif::LayerSpace<SkIRect> requiredSubset(
975 skif::RoundOut(srcToIntermediate.mapRect(srcRect)));
976 filterInput = src->snapSpecialScaled(srcSubset,
977 {requiredSubset.width(), requiredSubset.height()});
978 if (filterInput) {
979 // TODO: Like the non-intermediate case, we need to apply the image origin
980 mapping.applyOrigin(requiredSubset.topLeft());
981 } // else fall through and apply transform using a draw
982 }
983
984 if (!filterInput) {
985 // Either a complex transform or the scaled copy failed so do a copy-as-draw fallback.
986 sk_sp<SkSpecialImage> srcImage = src->snapSpecial(srcSubset);
987 if (!srcImage) {
988 return;
989 }
990 // Make a new surface and draw 'srcImage' into it with the srcToIntermediate transform
991 // to produce the final input image for the filter
992 SkBaseDevice::CreateInfo info(SkImageInfo::Make(requiredInput.width(),
993 requiredInput.height(),
994 filterColorType,
995 kPremul_SkAlphaType,
996 filterColorSpace),
997 SkPixelGeometry::kUnknown_SkPixelGeometry,
998 SkBaseDevice::TileUsage::kNever_TileUsage,
999 fAllocator.get());
1000 sk_sp<SkBaseDevice> intermediateDevice(src->onCreateDevice(info, &paint));
1001 if (!intermediateDevice) {
1002 return;
1003 }
1004 intermediateDevice->setOrigin(SkM44(srcToIntermediate),
1005 requiredInput.left(), requiredInput.top());
1006
1007 // We use drawPaint to fill the entire device with the src input + clamp tiling, which
1008 // extends the backdrop's edge pixels to the parts of 'requiredInput' that map offscreen
1009 // Without this, the intermediateDevice would contain transparent pixels that may then
1010 // infect blurs and other filters with large kernels.
1011 SkPaint imageFill;
1012 imageFill.setShader(srcImage->asShader(SkTileMode::kClamp,
1013 SkSamplingOptions{SkFilterMode::kLinear},
1014 SkMatrix::Translate(srcSubset.topLeft())));
1015 intermediateDevice->drawPaint(imageFill);
1016 filterInput = intermediateDevice->snapSpecial();
1017
1018 // TODO: Like the non-intermediate case, we need to apply the image origin.
1019 mapping.applyOrigin(requiredInput.topLeft());
1020 }
1021 }
1022
1023 if (filterInput) {
1024 const bool use_nn =
1025 draw_layer_as_sprite(mapping.layerToDevice(), filterInput->subset().size());
1026 SkSamplingOptions sampling{use_nn ? SkFilterMode::kNearest : SkFilterMode::kLinear};
1027 if (filter) {
1028 dst->drawFilteredImage(mapping, filterInput.get(), filterColorType, filter,
1029 sampling, paint);
1030 } else {
1031 dst->drawSpecial(filterInput.get(), mapping.layerToDevice(), sampling, paint);
1032 }
1033 }
1034 }
1035
1036 // This is similar to image_to_color_filter used by AutoLayerForImageFilter, but with key changes:
1037 // - image_to_color_filter requires the entire image filter DAG to be represented as a color filter
1038 // that does not affect transparent black (SkImageFilter::asAColorFilter)
1039 // - when that is met, the image filter's CF is composed around any CF that was on the draw's paint
1040 // since for a draw, the color filtering happens before any image filtering
1041 // - optimize_layer_filter only applies to the last node and does not care about transparent black
1042 // since a layer is being made regardless (SkImageFilter::isColorFilterNode)
1043 // - any extracted CF is composed inside the restore paint's CF because image filters are evaluated
1044 // before the color filter of a restore paint for layers.
1045 //
1046 // Assumes that 'filter', and thus its inputs, will remain owned by the caller. Modifies 'paint'
1047 // to have the updated color filter and returns the image filter to evaluate on restore.
1048 // TODO(michaelludwig): skbug.com/12083, once this guard goes away, the coversDevice arg can go away
optimize_layer_filter(const SkImageFilter * filter,SkPaint * paint,bool * coversDevice=nullptr)1049 static const SkImageFilter* optimize_layer_filter(const SkImageFilter* filter, SkPaint* paint,
1050 bool* coversDevice=nullptr) {
1051 SkASSERT(paint);
1052 SkColorFilter* cf;
1053 if (filter && filter->isColorFilterNode(&cf)) {
1054 sk_sp<SkColorFilter> inner(cf);
1055 if (paint->getAlphaf() < 1.f) {
1056 // The paint's alpha is applied after the image filter but before the paint's color
1057 // filter. If there is transparency, we have to apply it between the two filters.
1058 // FIXME: The Blend CF should allow composing directly at construction.
1059 inner = SkColorFilters::Compose(
1060 SkColorFilters::Blend(/*src*/paint->getColor4f(), nullptr, SkBlendMode::kDstIn),
1061 /*dst*/std::move(inner));
1062 paint->setAlphaf(1.f);
1063 }
1064
1065 // Check if the once-wrapped color filter affects transparent black *before* we combine
1066 // it with any original color filter on the paint.
1067 if (coversDevice) {
1068 #if defined(SK_LEGACY_LAYER_BOUNDS_EXPANSION)
1069 *coversDevice = as_CFB(inner)->affectsTransparentBlack();
1070 #else
1071 *coversDevice = false;
1072 #endif
1073 }
1074
1075 paint->setColorFilter(SkColorFilters::Compose(paint->refColorFilter(), std::move(inner)));
1076 SkASSERT(filter->countInputs() == 1);
1077 return filter->getInput(0);
1078 } else {
1079 if (coversDevice) {
1080 *coversDevice = false;
1081 }
1082 return filter;
1083 }
1084 }
1085
1086 // If there is a backdrop filter, or if the restore paint has a color filter or blend mode that
1087 // affects transparent black, then the new layer must be sized such that it covers the entire device
1088 // clip bounds of the prior device (otherwise edges of the temporary layer would be visible).
1089 // See skbug.com/8783
must_cover_prior_device(const SkImageFilter * backdrop,const SkPaint & restorePaint)1090 static bool must_cover_prior_device(const SkImageFilter* backdrop,
1091 const SkPaint& restorePaint) {
1092 #if defined(SK_LEGACY_LAYER_BOUNDS_EXPANSION)
1093 return SkToBool(backdrop);
1094 #else
1095 const SkColorFilter* cf = restorePaint.getColorFilter();
1096 if (backdrop || (cf && as_CFB(cf)->affectsTransparentBlack())) {
1097 // Backdrop image filters always affect the entire (clip-limited) layer. A color filter
1098 // affecting transparent black will colorize pixels that are outside the drawn bounds hint.
1099 return true;
1100 }
1101 // A custom blender is assumed to modify transparent black; some fixed blend modes also modify
1102 // transparent black and the whole layer must be used for the same reason as color filters.
1103 if (auto blendMode = restorePaint.asBlendMode()) {
1104 SkBlendModeCoeff src, dst;
1105 if (SkBlendMode_AsCoeff(*blendMode, &src, &dst)) {
1106 // If the source is (0,0,0,0), then dst is preserved as long as its coefficient
1107 // evaluates to 1.0. This is true for kOne, kISA, and kISC. Anything else means the
1108 // blend mode affects transparent black.
1109 return dst != SkBlendModeCoeff::kOne &&
1110 dst != SkBlendModeCoeff::kISA &&
1111 dst != SkBlendModeCoeff::kISC;
1112 } else {
1113 // else an advanced blend mode, which preserve transparent black
1114 return false;
1115 }
1116 } else {
1117 // Blenders that aren't blend modes are assumed to modify transparent black.
1118 return true;
1119 }
1120 #endif
1121 }
1122
internalSaveLayer(const SaveLayerRec & rec,SaveLayerStrategy strategy)1123 void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, SaveLayerStrategy strategy) {
1124 TRACE_EVENT0("skia", TRACE_FUNC);
1125 // Do this before we create the layer. We don't call the public save() since that would invoke a
1126 // possibly overridden virtual.
1127 this->internalSave();
1128
1129 if (this->isClipEmpty()) {
1130 // Early out if the layer wouldn't draw anything
1131 return;
1132 }
1133
1134 // Build up the paint for restoring the layer, taking only the pieces of rec.fPaint that are
1135 // relevant. Filtering is automatically chosen in internalDrawDeviceWithFilter based on the
1136 // device's coordinate space.
1137 SkPaint restorePaint(rec.fPaint ? *rec.fPaint : SkPaint());
1138 restorePaint.setMaskFilter(nullptr); // mask filters are ignored for saved layers
1139 restorePaint.setImageFilter(nullptr); // the image filter is held separately
1140 // Smooth non-axis-aligned layer edges; this automatically downgrades to non-AA for aligned
1141 // layer restores. This is done to match legacy behavior where the post-applied MatrixTransform
1142 // bilerp also smoothed cropped edges. See skbug.com/11252
1143 restorePaint.setAntiAlias(true);
1144
1145 bool optimizedCFAffectsTransparent;
1146 const SkImageFilter* filter = optimize_layer_filter(
1147 rec.fPaint ? rec.fPaint->getImageFilter() : nullptr, &restorePaint,
1148 &optimizedCFAffectsTransparent);
1149
1150 #if !defined(SK_LEGACY_LAYER_BOUNDS_EXPANSION)
1151 SkASSERT(!optimizedCFAffectsTransparent); // shouldn't be needed by new code
1152 #endif
1153
1154 // Size the new layer relative to the prior device, which may already be aligned for filters.
1155 SkBaseDevice* priorDevice = this->topDevice();
1156 skif::Mapping newLayerMapping;
1157 skif::LayerSpace<SkIRect> layerBounds;
1158 std::tie(newLayerMapping, layerBounds) = get_layer_mapping_and_bounds(
1159 filter, priorDevice->localToDevice(),
1160 skif::DeviceSpace<SkIRect>(priorDevice->devClipBounds()),
1161 skif::ParameterSpace<SkRect>::Optional(rec.fBounds),
1162 must_cover_prior_device(rec.fBackdrop, restorePaint) || optimizedCFAffectsTransparent);
1163
1164 auto abortLayer = [this]() {
1165 // The filtered content would not draw anything, or the new device space has an invalid
1166 // coordinate system, in which case we mark the current top device as empty so that nothing
1167 // draws until the canvas is restored past this saveLayer.
1168 AutoUpdateQRBounds aqr(this);
1169 this->topDevice()->clipRect(SkRect::MakeEmpty(), SkClipOp::kIntersect, /* aa */ false);
1170 };
1171
1172 if (layerBounds.isEmpty()) {
1173 abortLayer();
1174 return;
1175 }
1176
1177 sk_sp<SkBaseDevice> newDevice;
1178 if (strategy == kFullLayer_SaveLayerStrategy) {
1179 SkASSERT(!layerBounds.isEmpty());
1180
1181 SkColorType layerColorType = SkToBool(rec.fSaveLayerFlags & kF16ColorType)
1182 ? kRGBA_F16_SkColorType
1183 : image_filter_color_type(priorDevice->imageInfo());
1184 SkImageInfo info = SkImageInfo::Make(layerBounds.width(), layerBounds.height(),
1185 layerColorType, kPremul_SkAlphaType,
1186 priorDevice->imageInfo().refColorSpace());
1187
1188 SkPixelGeometry geo = rec.fSaveLayerFlags & kPreserveLCDText_SaveLayerFlag
1189 ? fProps.pixelGeometry()
1190 : kUnknown_SkPixelGeometry;
1191 const auto createInfo = SkBaseDevice::CreateInfo(info, geo, SkBaseDevice::kNever_TileUsage,
1192 fAllocator.get());
1193 // Use the original paint as a hint so that it includes the image filter
1194 newDevice.reset(priorDevice->onCreateDevice(createInfo, rec.fPaint));
1195 }
1196
1197 bool initBackdrop = (rec.fSaveLayerFlags & kInitWithPrevious_SaveLayerFlag) || rec.fBackdrop;
1198 if (!newDevice) {
1199 // Either we weren't meant to allocate a full layer, or the full layer creation failed.
1200 // Using an explicit NoPixelsDevice lets us reflect what the layer state would have been
1201 // on success (or kFull_LayerStrategy) while squashing draw calls that target something that
1202 // doesn't exist.
1203 newDevice = sk_make_sp<SkNoPixelsDevice>(SkIRect::MakeWH(layerBounds.width(),
1204 layerBounds.height()),
1205 fProps, this->imageInfo().refColorSpace());
1206 initBackdrop = false;
1207 }
1208
1209 // Configure device to match determined mapping for any image filters.
1210 // The setDeviceCoordinateSystem applies the prior device's global transform since
1211 // 'newLayerMapping' only defines the transforms between the two devices and it must be updated
1212 // to the global coordinate system.
1213 newDevice->setDeviceCoordinateSystem(
1214 priorDevice->deviceToGlobal() * SkM44(newLayerMapping.layerToDevice()),
1215 SkM44(newLayerMapping.deviceToLayer()) * priorDevice->globalToDevice(),
1216 SkM44(newLayerMapping.layerMatrix()),
1217 layerBounds.left(),
1218 layerBounds.top());
1219
1220 if (initBackdrop) {
1221 SkPaint backdropPaint;
1222 const SkImageFilter* backdropFilter = optimize_layer_filter(rec.fBackdrop, &backdropPaint);
1223 // The new device was constructed to be compatible with 'filter', not necessarily
1224 // 'rec.fBackdrop', so allow DrawDeviceWithFilter to transform the prior device contents
1225 // if necessary to evaluate the backdrop filter. If no filters are involved, then the
1226 // devices differ by integer translations and are always compatible.
1227 bool scaleBackdrop = rec.fExperimentalBackdropScale != 1.0f;
1228 auto compat = (filter || backdropFilter || scaleBackdrop)
1229 ? DeviceCompatibleWithFilter::kUnknown : DeviceCompatibleWithFilter::kYes;
1230 this->internalDrawDeviceWithFilter(priorDevice, // src
1231 newDevice.get(), // dst
1232 backdropFilter,
1233 backdropPaint,
1234 compat,
1235 rec.fExperimentalBackdropScale);
1236 }
1237
1238 fMCRec->newLayer(std::move(newDevice), sk_ref_sp(filter), restorePaint);
1239 fQuickRejectBounds = this->computeDeviceClipBounds();
1240 }
1241
saveLayerAlphaf(const SkRect * bounds,float alpha)1242 int SkCanvas::saveLayerAlphaf(const SkRect* bounds, float alpha) {
1243 if (alpha >= 1.0f) {
1244 return this->saveLayer(bounds, nullptr);
1245 } else {
1246 SkPaint tmpPaint;
1247 tmpPaint.setAlphaf(alpha);
1248 return this->saveLayer(bounds, &tmpPaint);
1249 }
1250 }
1251
internalSaveBehind(const SkRect * localBounds)1252 void SkCanvas::internalSaveBehind(const SkRect* localBounds) {
1253 SkBaseDevice* device = this->topDevice();
1254
1255 // Map the local bounds into the top device's coordinate space (this is not
1256 // necessarily the full global CTM transform).
1257 SkIRect devBounds;
1258 if (localBounds) {
1259 SkRect tmp;
1260 device->localToDevice().mapRect(&tmp, *localBounds);
1261 if (!devBounds.intersect(tmp.round(), device->devClipBounds())) {
1262 devBounds.setEmpty();
1263 }
1264 } else {
1265 devBounds = device->devClipBounds();
1266 }
1267 if (devBounds.isEmpty()) {
1268 return;
1269 }
1270
1271 // This is getting the special image from the current device, which is then drawn into (both by
1272 // a client, and the drawClippedToSaveBehind below). Since this is not saving a layer, with its
1273 // own device, we need to explicitly copy the back image contents so that its original content
1274 // is available when we splat it back later during restore.
1275 auto backImage = device->snapSpecial(devBounds, /* forceCopy= */ true);
1276 if (!backImage) {
1277 return;
1278 }
1279
1280 // we really need the save, so we can wack the fMCRec
1281 this->checkForDeferredSave();
1282
1283 fMCRec->fBackImage =
1284 std::make_unique<BackImage>(BackImage{std::move(backImage), devBounds.topLeft()});
1285
1286 SkPaint paint;
1287 paint.setBlendMode(SkBlendMode::kClear);
1288 this->drawClippedToSaveBehind(paint);
1289 }
1290
internalRestore()1291 void SkCanvas::internalRestore() {
1292 SkASSERT(!fMCStack.empty());
1293
1294 // now detach these from fMCRec so we can pop(). Gets freed after its drawn
1295 std::unique_ptr<Layer> layer = std::move(fMCRec->fLayer);
1296 std::unique_ptr<BackImage> backImage = std::move(fMCRec->fBackImage);
1297
1298 // now do the normal restore()
1299 fMCRec->~MCRec(); // balanced in save()
1300 fMCStack.pop_back();
1301 fMCRec = (MCRec*) fMCStack.back();
1302
1303 if (!fMCRec) {
1304 // This was the last record, restored during the destruction of the SkCanvas
1305 return;
1306 }
1307
1308 this->topDevice()->restore(fMCRec->fMatrix);
1309
1310 if (backImage) {
1311 SkPaint paint;
1312 paint.setBlendMode(SkBlendMode::kDstOver);
1313 this->topDevice()->drawSpecial(backImage->fImage.get(),
1314 SkMatrix::Translate(backImage->fLoc),
1315 SkSamplingOptions(),
1316 paint);
1317 }
1318
1319 // Draw the layer's device contents into the now-current older device. We can't call public
1320 // draw functions since we don't want to record them.
1321 if (layer && !layer->fDevice->isNoPixelsDevice() && !layer->fDiscard) {
1322 layer->fDevice->setImmutable();
1323
1324 // Don't go through AutoLayerForImageFilter since device draws are so closely tied to
1325 // internalSaveLayer and internalRestore.
1326 if (this->predrawNotify()) {
1327 SkBaseDevice* dstDev = this->topDevice();
1328 if (layer->fImageFilter) {
1329 this->internalDrawDeviceWithFilter(layer->fDevice.get(), // src
1330 dstDev, // dst
1331 layer->fImageFilter.get(),
1332 layer->fPaint,
1333 DeviceCompatibleWithFilter::kYes);
1334 } else {
1335 // NOTE: We don't just call internalDrawDeviceWithFilter with a null filter
1336 // because we want to take advantage of overridden drawDevice functions for
1337 // document-based devices.
1338 SkSamplingOptions sampling;
1339 dstDev->drawDevice(layer->fDevice.get(), sampling, layer->fPaint);
1340 }
1341 }
1342 }
1343
1344 // Reset the clip restriction if the restore went past the save point that had added it.
1345 if (this->getSaveCount() < fClipRestrictionSaveCount) {
1346 fClipRestrictionRect.setEmpty();
1347 fClipRestrictionSaveCount = -1;
1348 }
1349 // Update the quick-reject bounds in case the restore changed the top device or the
1350 // removed save record had included modifications to the clip stack.
1351 fQuickRejectBounds = this->computeDeviceClipBounds();
1352 this->validateClip();
1353 }
1354
makeSurface(const SkImageInfo & info,const SkSurfaceProps * props)1355 sk_sp<SkSurface> SkCanvas::makeSurface(const SkImageInfo& info, const SkSurfaceProps* props) {
1356 if (nullptr == props) {
1357 props = &fProps;
1358 }
1359 return this->onNewSurface(info, *props);
1360 }
1361
onNewSurface(const SkImageInfo & info,const SkSurfaceProps & props)1362 sk_sp<SkSurface> SkCanvas::onNewSurface(const SkImageInfo& info, const SkSurfaceProps& props) {
1363 return this->baseDevice()->makeSurface(info, props);
1364 }
1365
imageInfo() const1366 SkImageInfo SkCanvas::imageInfo() const {
1367 return this->onImageInfo();
1368 }
1369
onImageInfo() const1370 SkImageInfo SkCanvas::onImageInfo() const {
1371 return this->baseDevice()->imageInfo();
1372 }
1373
getProps(SkSurfaceProps * props) const1374 bool SkCanvas::getProps(SkSurfaceProps* props) const {
1375 return this->onGetProps(props, /*top=*/false);
1376 }
1377
getBaseProps() const1378 SkSurfaceProps SkCanvas::getBaseProps() const {
1379 SkSurfaceProps props;
1380 this->onGetProps(&props, /*top=*/false);
1381 return props;
1382 }
1383
getTopProps() const1384 SkSurfaceProps SkCanvas::getTopProps() const {
1385 SkSurfaceProps props;
1386 this->onGetProps(&props, /*top=*/true);
1387 return props;
1388 }
1389
onGetProps(SkSurfaceProps * props,bool top) const1390 bool SkCanvas::onGetProps(SkSurfaceProps* props, bool top) const {
1391 if (props) {
1392 *props = top ? topDevice()->surfaceProps() : fProps;
1393 }
1394 return true;
1395 }
1396
peekPixels(SkPixmap * pmap)1397 bool SkCanvas::peekPixels(SkPixmap* pmap) {
1398 return this->onPeekPixels(pmap);
1399 }
1400
onPeekPixels(SkPixmap * pmap)1401 bool SkCanvas::onPeekPixels(SkPixmap* pmap) {
1402 return this->baseDevice()->peekPixels(pmap);
1403 }
1404
accessTopLayerPixels(SkImageInfo * info,size_t * rowBytes,SkIPoint * origin)1405 void* SkCanvas::accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes, SkIPoint* origin) {
1406 SkPixmap pmap;
1407 if (!this->onAccessTopLayerPixels(&pmap)) {
1408 return nullptr;
1409 }
1410 if (info) {
1411 *info = pmap.info();
1412 }
1413 if (rowBytes) {
1414 *rowBytes = pmap.rowBytes();
1415 }
1416 if (origin) {
1417 // If the caller requested the origin, they presumably are expecting the returned pixels to
1418 // be axis-aligned with the root canvas. If the top level device isn't axis aligned, that's
1419 // not the case. Until we update accessTopLayerPixels() to accept a coord space matrix
1420 // instead of an origin, just don't expose the pixels in that case. Note that this means
1421 // that layers with complex coordinate spaces can still report their pixels if the caller
1422 // does not ask for the origin (e.g. just to dump its output to a file, etc).
1423 if (this->topDevice()->isPixelAlignedToGlobal()) {
1424 *origin = this->topDevice()->getOrigin();
1425 } else {
1426 return nullptr;
1427 }
1428 }
1429 return pmap.writable_addr();
1430 }
1431
onAccessTopLayerPixels(SkPixmap * pmap)1432 bool SkCanvas::onAccessTopLayerPixels(SkPixmap* pmap) {
1433 return this->topDevice()->accessPixels(pmap);
1434 }
1435
1436 /////////////////////////////////////////////////////////////////////////////
1437
translate(SkScalar dx,SkScalar dy)1438 void SkCanvas::translate(SkScalar dx, SkScalar dy) {
1439 if (dx || dy) {
1440 this->checkForDeferredSave();
1441 fMCRec->fMatrix.preTranslate(dx, dy);
1442
1443 this->topDevice()->setGlobalCTM(fMCRec->fMatrix);
1444
1445 this->didTranslate(dx,dy);
1446 }
1447 }
1448
scale(SkScalar sx,SkScalar sy)1449 void SkCanvas::scale(SkScalar sx, SkScalar sy) {
1450 if (sx != 1 || sy != 1) {
1451 this->checkForDeferredSave();
1452 fMCRec->fMatrix.preScale(sx, sy);
1453
1454 this->topDevice()->setGlobalCTM(fMCRec->fMatrix);
1455
1456 this->didScale(sx, sy);
1457 }
1458 }
1459
rotate(SkScalar degrees)1460 void SkCanvas::rotate(SkScalar degrees) {
1461 SkMatrix m;
1462 m.setRotate(degrees);
1463 this->concat(m);
1464 }
1465
rotate(SkScalar degrees,SkScalar px,SkScalar py)1466 void SkCanvas::rotate(SkScalar degrees, SkScalar px, SkScalar py) {
1467 SkMatrix m;
1468 m.setRotate(degrees, px, py);
1469 this->concat(m);
1470 }
1471
skew(SkScalar sx,SkScalar sy)1472 void SkCanvas::skew(SkScalar sx, SkScalar sy) {
1473 SkMatrix m;
1474 m.setSkew(sx, sy);
1475 this->concat(m);
1476 }
1477
concat(const SkMatrix & matrix)1478 void SkCanvas::concat(const SkMatrix& matrix) {
1479 if (matrix.isIdentity()) {
1480 return;
1481 }
1482 this->concat(SkM44(matrix));
1483 }
1484
internalConcat44(const SkM44 & m)1485 void SkCanvas::internalConcat44(const SkM44& m) {
1486 this->checkForDeferredSave();
1487
1488 fMCRec->fMatrix.preConcat(m);
1489
1490 this->topDevice()->setGlobalCTM(fMCRec->fMatrix);
1491 }
1492
concat(const SkM44 & m)1493 void SkCanvas::concat(const SkM44& m) {
1494 this->internalConcat44(m);
1495 // notify subclasses
1496 this->didConcat44(m);
1497 }
1498
internalSetMatrix(const SkM44 & m)1499 void SkCanvas::internalSetMatrix(const SkM44& m) {
1500 fMCRec->fMatrix = m;
1501
1502 this->topDevice()->setGlobalCTM(fMCRec->fMatrix);
1503 }
1504
setMatrix(const SkMatrix & matrix)1505 void SkCanvas::setMatrix(const SkMatrix& matrix) {
1506 this->setMatrix(SkM44(matrix));
1507 }
1508
setMatrix(const SkM44 & m)1509 void SkCanvas::setMatrix(const SkM44& m) {
1510 this->checkForDeferredSave();
1511 this->internalSetMatrix(m);
1512 this->didSetM44(m);
1513 }
1514
resetMatrix()1515 void SkCanvas::resetMatrix() {
1516 this->setMatrix(SkM44());
1517 }
1518
1519 //////////////////////////////////////////////////////////////////////////////
1520
clipRect(const SkRect & rect,SkClipOp op,bool doAA)1521 void SkCanvas::clipRect(const SkRect& rect, SkClipOp op, bool doAA) {
1522 if (!rect.isFinite()) {
1523 return;
1524 }
1525 this->checkForDeferredSave();
1526 ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle;
1527 this->onClipRect(rect.makeSorted(), op, edgeStyle);
1528 }
1529
onClipRect(const SkRect & rect,SkClipOp op,ClipEdgeStyle edgeStyle)1530 void SkCanvas::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle edgeStyle) {
1531 SkASSERT(rect.isSorted());
1532 const bool isAA = kSoft_ClipEdgeStyle == edgeStyle;
1533
1534 AutoUpdateQRBounds aqr(this);
1535 this->topDevice()->clipRect(rect, op, isAA);
1536 }
1537
androidFramework_setDeviceClipRestriction(const SkIRect & rect)1538 void SkCanvas::androidFramework_setDeviceClipRestriction(const SkIRect& rect) {
1539 // The device clip restriction is a surface-space rectangular intersection that cannot be
1540 // drawn outside of. The rectangle is remembered so that subsequent resetClip calls still
1541 // respect the restriction. Other than clip resetting, all clip operations restrict the set
1542 // of renderable pixels, so once set, the restriction will be respected until the canvas
1543 // save stack is restored past the point this function was invoked. Unfortunately, the current
1544 // implementation relies on the clip stack of the underyling SkDevices, which leads to some
1545 // awkward behavioral interactions (see skbug.com/12252).
1546 //
1547 // Namely, a canvas restore() could undo the clip restriction's rect, and if
1548 // setDeviceClipRestriction were called at a nested save level, there's no way to undo just the
1549 // prior restriction and re-apply the new one. It also only makes sense to apply to the base
1550 // device; any other device for a saved layer will be clipped back to the base device during its
1551 // matched restore. As such, we:
1552 // - Remember the save count that added the clip restriction and reset the rect to empty when
1553 // we've restored past that point to keep our state in sync with the device's clip stack.
1554 // - We assert that we're on the base device when this is invoked.
1555 // - We assert that setDeviceClipRestriction() is only called when there was no prior
1556 // restriction (cannot re-restrict, and prior state must have been reset by restoring the
1557 // canvas state).
1558 // - Historically, the empty rect would reset the clip restriction but it only could do so
1559 // partially since the device's clips wasn't adjusted. Resetting is now handled
1560 // automatically via SkCanvas::restore(), so empty input rects are skipped.
1561 SkASSERT(this->topDevice() == this->baseDevice()); // shouldn't be in a nested layer
1562 // and shouldn't already have a restriction
1563 SkASSERT(fClipRestrictionSaveCount < 0 && fClipRestrictionRect.isEmpty());
1564
1565 if (fClipRestrictionSaveCount < 0 && !rect.isEmpty()) {
1566 fClipRestrictionRect = rect;
1567 fClipRestrictionSaveCount = this->getSaveCount();
1568
1569 // A non-empty clip restriction immediately applies an intersection op (ignoring the ctm).
1570 // so we have to resolve the save.
1571 this->checkForDeferredSave();
1572 AutoUpdateQRBounds aqr(this);
1573 // Use clipRegion() since that operates in canvas-space, whereas clipRect() would apply the
1574 // device's current transform first.
1575 this->topDevice()->clipRegion(SkRegion(rect), SkClipOp::kIntersect);
1576 }
1577 }
1578
internal_private_resetClip()1579 void SkCanvas::internal_private_resetClip() {
1580 this->checkForDeferredSave();
1581 this->onResetClip();
1582 }
1583
onResetClip()1584 void SkCanvas::onResetClip() {
1585 SkIRect deviceRestriction = this->topDevice()->imageInfo().bounds();
1586 if (fClipRestrictionSaveCount >= 0 && this->topDevice() == this->baseDevice()) {
1587 // Respect the device clip restriction when resetting the clip if we're on the base device.
1588 // If we're not on the base device, then the "reset" applies to the top device's clip stack,
1589 // and the clip restriction will be respected automatically during a restore of the layer.
1590 if (!deviceRestriction.intersect(fClipRestrictionRect)) {
1591 deviceRestriction = SkIRect::MakeEmpty();
1592 }
1593 }
1594
1595 AutoUpdateQRBounds aqr(this);
1596 this->topDevice()->replaceClip(deviceRestriction);
1597 }
1598
clipRRect(const SkRRect & rrect,SkClipOp op,bool doAA)1599 void SkCanvas::clipRRect(const SkRRect& rrect, SkClipOp op, bool doAA) {
1600 this->checkForDeferredSave();
1601 ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle;
1602 if (rrect.isRect()) {
1603 this->onClipRect(rrect.getBounds(), op, edgeStyle);
1604 } else {
1605 this->onClipRRect(rrect, op, edgeStyle);
1606 }
1607 }
1608
onClipRRect(const SkRRect & rrect,SkClipOp op,ClipEdgeStyle edgeStyle)1609 void SkCanvas::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle) {
1610 bool isAA = kSoft_ClipEdgeStyle == edgeStyle;
1611
1612 AutoUpdateQRBounds aqr(this);
1613 this->topDevice()->clipRRect(rrect, op, isAA);
1614 }
1615
clipPath(const SkPath & path,SkClipOp op,bool doAA)1616 void SkCanvas::clipPath(const SkPath& path, SkClipOp op, bool doAA) {
1617 this->checkForDeferredSave();
1618 ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle;
1619
1620 if (!path.isInverseFillType() && fMCRec->fMatrix.asM33().rectStaysRect()) {
1621 SkRect r;
1622 if (path.isRect(&r)) {
1623 this->onClipRect(r, op, edgeStyle);
1624 return;
1625 }
1626 SkRRect rrect;
1627 if (path.isOval(&r)) {
1628 rrect.setOval(r);
1629 this->onClipRRect(rrect, op, edgeStyle);
1630 return;
1631 }
1632 if (path.isRRect(&rrect)) {
1633 this->onClipRRect(rrect, op, edgeStyle);
1634 return;
1635 }
1636 }
1637
1638 this->onClipPath(path, op, edgeStyle);
1639 }
1640
onClipPath(const SkPath & path,SkClipOp op,ClipEdgeStyle edgeStyle)1641 void SkCanvas::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) {
1642 bool isAA = kSoft_ClipEdgeStyle == edgeStyle;
1643
1644 AutoUpdateQRBounds aqr(this);
1645 this->topDevice()->clipPath(path, op, isAA);
1646 }
1647
clipShader(sk_sp<SkShader> sh,SkClipOp op)1648 void SkCanvas::clipShader(sk_sp<SkShader> sh, SkClipOp op) {
1649 if (sh) {
1650 if (sh->isOpaque()) {
1651 if (op == SkClipOp::kIntersect) {
1652 // we don't occlude anything, so skip this call
1653 } else {
1654 SkASSERT(op == SkClipOp::kDifference);
1655 // we occlude everything, so set the clip to empty
1656 this->clipRect({0,0,0,0});
1657 }
1658 } else {
1659 this->checkForDeferredSave();
1660 this->onClipShader(std::move(sh), op);
1661 }
1662 }
1663 }
1664
onClipShader(sk_sp<SkShader> sh,SkClipOp op)1665 void SkCanvas::onClipShader(sk_sp<SkShader> sh, SkClipOp op) {
1666 AutoUpdateQRBounds aqr(this);
1667 this->topDevice()->clipShader(sh, op);
1668 }
1669
clipRegion(const SkRegion & rgn,SkClipOp op)1670 void SkCanvas::clipRegion(const SkRegion& rgn, SkClipOp op) {
1671 this->checkForDeferredSave();
1672 this->onClipRegion(rgn, op);
1673 }
1674
onClipRegion(const SkRegion & rgn,SkClipOp op)1675 void SkCanvas::onClipRegion(const SkRegion& rgn, SkClipOp op) {
1676 AutoUpdateQRBounds aqr(this);
1677 this->topDevice()->clipRegion(rgn, op);
1678 }
1679
validateClip() const1680 void SkCanvas::validateClip() const {
1681 #ifdef SK_DEBUG
1682 SkRect tmp = this->computeDeviceClipBounds();
1683 if (this->isClipEmpty()) {
1684 SkASSERT(fQuickRejectBounds.isEmpty());
1685 } else {
1686 SkASSERT(tmp == fQuickRejectBounds);
1687 }
1688 #endif
1689 }
1690
androidFramework_isClipAA() const1691 bool SkCanvas::androidFramework_isClipAA() const {
1692 return this->topDevice()->onClipIsAA();
1693 }
1694
temporary_internal_getRgnClip(SkRegion * rgn)1695 void SkCanvas::temporary_internal_getRgnClip(SkRegion* rgn) {
1696 rgn->setEmpty();
1697 SkBaseDevice* device = this->topDevice();
1698 if (device && device->isPixelAlignedToGlobal()) {
1699 device->onAsRgnClip(rgn);
1700 SkIPoint origin = device->getOrigin();
1701 if (origin.x() | origin.y()) {
1702 rgn->translate(origin.x(), origin.y());
1703 }
1704 }
1705 }
1706
1707 ///////////////////////////////////////////////////////////////////////////////
1708
isClipEmpty() const1709 bool SkCanvas::isClipEmpty() const {
1710 return this->topDevice()->onGetClipType() == SkBaseDevice::ClipType::kEmpty;
1711 }
1712
isClipRect() const1713 bool SkCanvas::isClipRect() const {
1714 return this->topDevice()->onGetClipType() == SkBaseDevice::ClipType::kRect;
1715 }
1716
quickReject(const SkRect & src) const1717 bool SkCanvas::quickReject(const SkRect& src) const {
1718 #ifdef SK_DEBUG
1719 // Verify that fQuickRejectBounds are set properly.
1720 this->validateClip();
1721 #endif
1722
1723 SkRect devRect = SkMatrixPriv::MapRect(fMCRec->fMatrix, src);
1724 return !devRect.isFinite() || !devRect.intersects(fQuickRejectBounds);
1725 }
1726
quickReject(const SkPath & path) const1727 bool SkCanvas::quickReject(const SkPath& path) const {
1728 return path.isEmpty() || this->quickReject(path.getBounds());
1729 }
1730
internalQuickReject(const SkRect & bounds,const SkPaint & paint,const SkMatrix * matrix)1731 bool SkCanvas::internalQuickReject(const SkRect& bounds, const SkPaint& paint,
1732 const SkMatrix* matrix) {
1733 if (!bounds.isFinite() || paint.nothingToDraw()) {
1734 return true;
1735 }
1736
1737 if (paint.canComputeFastBounds()) {
1738 SkRect tmp = matrix ? matrix->mapRect(bounds) : bounds;
1739 return this->quickReject(paint.computeFastBounds(tmp, &tmp));
1740 }
1741
1742 return false;
1743 }
1744
1745
getLocalClipBounds() const1746 SkRect SkCanvas::getLocalClipBounds() const {
1747 SkIRect ibounds = this->getDeviceClipBounds();
1748 if (ibounds.isEmpty()) {
1749 return SkRect::MakeEmpty();
1750 }
1751
1752 SkMatrix inverse;
1753 // if we can't invert the CTM, we can't return local clip bounds
1754 if (!fMCRec->fMatrix.asM33().invert(&inverse)) {
1755 return SkRect::MakeEmpty();
1756 }
1757
1758 SkRect bounds;
1759 // adjust it outwards in case we are antialiasing
1760 const int margin = 1;
1761
1762 SkRect r = SkRect::Make(ibounds.makeOutset(margin, margin));
1763 inverse.mapRect(&bounds, r);
1764 return bounds;
1765 }
1766
getDeviceClipBounds() const1767 SkIRect SkCanvas::getDeviceClipBounds() const {
1768 return this->computeDeviceClipBounds(/*outsetForAA=*/false).roundOut();
1769 }
1770
computeDeviceClipBounds(bool outsetForAA) const1771 SkRect SkCanvas::computeDeviceClipBounds(bool outsetForAA) const {
1772 const SkBaseDevice* dev = this->topDevice();
1773 if (dev->onGetClipType() == SkBaseDevice::ClipType::kEmpty) {
1774 return SkRect::MakeEmpty();
1775 } else {
1776 SkRect devClipBounds =
1777 SkMatrixPriv::MapRect(dev->deviceToGlobal(), SkRect::Make(dev->devClipBounds()));
1778 if (outsetForAA) {
1779 // Expand bounds out by 1 in case we are anti-aliasing. We store the
1780 // bounds as floats to enable a faster quick reject implementation.
1781 devClipBounds.outset(1.f, 1.f);
1782 }
1783 return devClipBounds;
1784 }
1785 }
1786
1787 ///////////////////////////////////////////////////////////////////////
1788
getTotalMatrix() const1789 SkMatrix SkCanvas::getTotalMatrix() const {
1790 return fMCRec->fMatrix.asM33();
1791 }
1792
getLocalToDevice() const1793 SkM44 SkCanvas::getLocalToDevice() const {
1794 return fMCRec->fMatrix;
1795 }
1796
1797 #if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) && defined(SK_GANESH)
1798
topLayerBounds() const1799 SkIRect SkCanvas::topLayerBounds() const {
1800 return this->topDevice()->getGlobalBounds();
1801 }
1802
topLayerBackendRenderTarget() const1803 GrBackendRenderTarget SkCanvas::topLayerBackendRenderTarget() const {
1804 auto proxy = SkCanvasPriv::TopDeviceTargetProxy(const_cast<SkCanvas*>(this));
1805 if (!proxy) {
1806 return {};
1807 }
1808 const GrRenderTarget* renderTarget = proxy->peekRenderTarget();
1809 return renderTarget ? renderTarget->getBackendRenderTarget() : GrBackendRenderTarget();
1810 }
1811 #endif
1812
recordingContext()1813 GrRecordingContext* SkCanvas::recordingContext() {
1814 #if defined(SK_GANESH)
1815 if (auto gpuDevice = this->topDevice()->asGaneshDevice()) {
1816 return gpuDevice->recordingContext();
1817 }
1818 #endif
1819
1820 return nullptr;
1821 }
1822
recorder()1823 skgpu::graphite::Recorder* SkCanvas::recorder() {
1824 #if defined(SK_GRAPHITE)
1825 if (auto graphiteDevice = this->topDevice()->asGraphiteDevice()) {
1826 return graphiteDevice->recorder();
1827 }
1828 #endif
1829
1830 return nullptr;
1831 }
1832
1833
drawDRRect(const SkRRect & outer,const SkRRect & inner,const SkPaint & paint)1834 void SkCanvas::drawDRRect(const SkRRect& outer, const SkRRect& inner,
1835 const SkPaint& paint) {
1836 TRACE_EVENT0("skia", TRACE_FUNC);
1837 if (outer.isEmpty()) {
1838 return;
1839 }
1840 if (inner.isEmpty()) {
1841 this->drawRRect(outer, paint);
1842 return;
1843 }
1844
1845 // We don't have this method (yet), but technically this is what we should
1846 // be able to return ...
1847 // if (!outer.contains(inner))) {
1848 //
1849 // For now at least check for containment of bounds
1850 if (!outer.getBounds().contains(inner.getBounds())) {
1851 return;
1852 }
1853
1854 this->onDrawDRRect(outer, inner, paint);
1855 }
1856
drawPaint(const SkPaint & paint)1857 void SkCanvas::drawPaint(const SkPaint& paint) {
1858 TRACE_EVENT0("skia", TRACE_FUNC);
1859 this->onDrawPaint(paint);
1860 }
1861
drawRect(const SkRect & r,const SkPaint & paint)1862 void SkCanvas::drawRect(const SkRect& r, const SkPaint& paint) {
1863 TRACE_EVENT0("skia", TRACE_FUNC);
1864 // To avoid redundant logic in our culling code and various backends, we always sort rects
1865 // before passing them along.
1866 this->onDrawRect(r.makeSorted(), paint);
1867 }
1868
drawClippedToSaveBehind(const SkPaint & paint)1869 void SkCanvas::drawClippedToSaveBehind(const SkPaint& paint) {
1870 TRACE_EVENT0("skia", TRACE_FUNC);
1871 this->onDrawBehind(paint);
1872 }
1873
drawRegion(const SkRegion & region,const SkPaint & paint)1874 void SkCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
1875 TRACE_EVENT0("skia", TRACE_FUNC);
1876 if (region.isEmpty()) {
1877 return;
1878 }
1879
1880 if (region.isRect()) {
1881 return this->drawIRect(region.getBounds(), paint);
1882 }
1883
1884 this->onDrawRegion(region, paint);
1885 }
1886
drawOval(const SkRect & r,const SkPaint & paint)1887 void SkCanvas::drawOval(const SkRect& r, const SkPaint& paint) {
1888 TRACE_EVENT0("skia", TRACE_FUNC);
1889 // To avoid redundant logic in our culling code and various backends, we always sort rects
1890 // before passing them along.
1891 this->onDrawOval(r.makeSorted(), paint);
1892 }
1893
drawRRect(const SkRRect & rrect,const SkPaint & paint)1894 void SkCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
1895 TRACE_EVENT0("skia", TRACE_FUNC);
1896 this->onDrawRRect(rrect, paint);
1897 }
1898
drawPoints(PointMode mode,size_t count,const SkPoint pts[],const SkPaint & paint)1899 void SkCanvas::drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint) {
1900 TRACE_EVENT0("skia", TRACE_FUNC);
1901 this->onDrawPoints(mode, count, pts, paint);
1902 }
1903
drawVertices(const sk_sp<SkVertices> & vertices,SkBlendMode mode,const SkPaint & paint)1904 void SkCanvas::drawVertices(const sk_sp<SkVertices>& vertices, SkBlendMode mode,
1905 const SkPaint& paint) {
1906 this->drawVertices(vertices.get(), mode, paint);
1907 }
1908
drawVertices(const SkVertices * vertices,SkBlendMode mode,const SkPaint & paint)1909 void SkCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint) {
1910 TRACE_EVENT0("skia", TRACE_FUNC);
1911 RETURN_ON_NULL(vertices);
1912
1913 // We expect fans to be converted to triangles when building or deserializing SkVertices.
1914 SkASSERT(vertices->priv().mode() != SkVertices::kTriangleFan_VertexMode);
1915
1916 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
1917 // Preserve legacy behavior for Android: ignore the SkShader if there are no texCoords present
1918 if (paint.getShader() && !vertices->priv().hasTexCoords()) {
1919 SkPaint noShaderPaint(paint);
1920 noShaderPaint.setShader(nullptr);
1921 this->onDrawVerticesObject(vertices, mode, noShaderPaint);
1922 return;
1923 }
1924 #endif
1925 this->onDrawVerticesObject(vertices, mode, paint);
1926 }
1927
1928 #ifdef SK_ENABLE_SKSL
drawMesh(const SkMesh & mesh,sk_sp<SkBlender> blender,const SkPaint & paint)1929 void SkCanvas::drawMesh(const SkMesh& mesh, sk_sp<SkBlender> blender, const SkPaint& paint) {
1930 TRACE_EVENT0("skia", TRACE_FUNC);
1931 RETURN_ON_FALSE(mesh.isValid());
1932 if (!blender) {
1933 blender = SkBlender::Mode(SkBlendMode::kModulate);
1934 }
1935 this->onDrawMesh(mesh, std::move(blender), paint);
1936 }
1937 #endif
1938
drawPath(const SkPath & path,const SkPaint & paint)1939 void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
1940 TRACE_EVENT0("skia", TRACE_FUNC);
1941 this->onDrawPath(path, paint);
1942 }
1943
1944 // Returns true if the rect can be "filled" : non-empty and finite
fillable(const SkRect & r)1945 static bool fillable(const SkRect& r) {
1946 SkScalar w = r.width();
1947 SkScalar h = r.height();
1948 return SkScalarIsFinite(w) && w > 0 && SkScalarIsFinite(h) && h > 0;
1949 }
1950
clean_paint_for_lattice(const SkPaint * paint)1951 static SkPaint clean_paint_for_lattice(const SkPaint* paint) {
1952 SkPaint cleaned;
1953 if (paint) {
1954 cleaned = *paint;
1955 cleaned.setMaskFilter(nullptr);
1956 cleaned.setAntiAlias(false);
1957 }
1958 return cleaned;
1959 }
1960
drawImageNine(const SkImage * image,const SkIRect & center,const SkRect & dst,SkFilterMode filter,const SkPaint * paint)1961 void SkCanvas::drawImageNine(const SkImage* image, const SkIRect& center, const SkRect& dst,
1962 SkFilterMode filter, const SkPaint* paint) {
1963 RETURN_ON_NULL(image);
1964
1965 const int xdivs[] = {center.fLeft, center.fRight};
1966 const int ydivs[] = {center.fTop, center.fBottom};
1967
1968 Lattice lat;
1969 lat.fXDivs = xdivs;
1970 lat.fYDivs = ydivs;
1971 lat.fRectTypes = nullptr;
1972 lat.fXCount = lat.fYCount = 2;
1973 lat.fBounds = nullptr;
1974 lat.fColors = nullptr;
1975 this->drawImageLattice(image, lat, dst, filter, paint);
1976 }
1977
drawImageLattice(const SkImage * image,const Lattice & lattice,const SkRect & dst,SkFilterMode filter,const SkPaint * paint)1978 void SkCanvas::drawImageLattice(const SkImage* image, const Lattice& lattice, const SkRect& dst,
1979 SkFilterMode filter, const SkPaint* paint) {
1980 TRACE_EVENT0("skia", TRACE_FUNC);
1981 RETURN_ON_NULL(image);
1982 if (dst.isEmpty()) {
1983 return;
1984 }
1985
1986 SkIRect bounds;
1987 Lattice latticePlusBounds = lattice;
1988 if (!latticePlusBounds.fBounds) {
1989 bounds = SkIRect::MakeWH(image->width(), image->height());
1990 latticePlusBounds.fBounds = &bounds;
1991 }
1992
1993 SkPaint latticePaint = clean_paint_for_lattice(paint);
1994 if (SkLatticeIter::Valid(image->width(), image->height(), latticePlusBounds)) {
1995 this->onDrawImageLattice2(image, latticePlusBounds, dst, filter, &latticePaint);
1996 } else {
1997 this->drawImageRect(image, SkRect::MakeIWH(image->width(), image->height()), dst,
1998 SkSamplingOptions(filter), &latticePaint, kStrict_SrcRectConstraint);
1999 }
2000 }
2001
drawAtlas(const SkImage * atlas,const SkRSXform xform[],const SkRect tex[],const SkColor colors[],int count,SkBlendMode mode,const SkSamplingOptions & sampling,const SkRect * cull,const SkPaint * paint)2002 void SkCanvas::drawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[],
2003 const SkColor colors[], int count, SkBlendMode mode,
2004 const SkSamplingOptions& sampling, const SkRect* cull,
2005 const SkPaint* paint) {
2006 TRACE_EVENT0("skia", TRACE_FUNC);
2007 RETURN_ON_NULL(atlas);
2008 if (count <= 0) {
2009 return;
2010 }
2011 SkASSERT(atlas);
2012 SkASSERT(tex);
2013 this->onDrawAtlas2(atlas, xform, tex, colors, count, mode, sampling, cull, paint);
2014 }
2015
drawAnnotation(const SkRect & rect,const char key[],SkData * value)2016 void SkCanvas::drawAnnotation(const SkRect& rect, const char key[], SkData* value) {
2017 TRACE_EVENT0("skia", TRACE_FUNC);
2018 if (key) {
2019 this->onDrawAnnotation(rect, key, value);
2020 }
2021 }
2022
private_draw_shadow_rec(const SkPath & path,const SkDrawShadowRec & rec)2023 void SkCanvas::private_draw_shadow_rec(const SkPath& path, const SkDrawShadowRec& rec) {
2024 TRACE_EVENT0("skia", TRACE_FUNC);
2025 this->onDrawShadowRec(path, rec);
2026 }
2027
onDrawShadowRec(const SkPath & path,const SkDrawShadowRec & rec)2028 void SkCanvas::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) {
2029 // We don't test quickReject because the shadow outsets the path's bounds.
2030 // TODO(michaelludwig): Is it worth calling SkDrawShadowMetrics::GetLocalBounds here?
2031 if (!this->predrawNotify()) {
2032 return;
2033 }
2034 this->topDevice()->drawShadow(path, rec);
2035 }
2036
experimental_DrawEdgeAAQuad(const SkRect & rect,const SkPoint clip[4],QuadAAFlags aaFlags,const SkColor4f & color,SkBlendMode mode)2037 void SkCanvas::experimental_DrawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4],
2038 QuadAAFlags aaFlags, const SkColor4f& color,
2039 SkBlendMode mode) {
2040 TRACE_EVENT0("skia", TRACE_FUNC);
2041 // Make sure the rect is sorted before passing it along
2042 this->onDrawEdgeAAQuad(rect.makeSorted(), clip, aaFlags, color, mode);
2043 }
2044
experimental_DrawEdgeAAImageSet(const ImageSetEntry imageSet[],int cnt,const SkPoint dstClips[],const SkMatrix preViewMatrices[],const SkSamplingOptions & sampling,const SkPaint * paint,SrcRectConstraint constraint)2045 void SkCanvas::experimental_DrawEdgeAAImageSet(const ImageSetEntry imageSet[], int cnt,
2046 const SkPoint dstClips[],
2047 const SkMatrix preViewMatrices[],
2048 const SkSamplingOptions& sampling,
2049 const SkPaint* paint,
2050 SrcRectConstraint constraint) {
2051 TRACE_EVENT0("skia", TRACE_FUNC);
2052 this->onDrawEdgeAAImageSet2(imageSet, cnt, dstClips, preViewMatrices, sampling, paint,
2053 constraint);
2054 }
2055
2056 //////////////////////////////////////////////////////////////////////////////
2057 // These are the virtual drawing methods
2058 //////////////////////////////////////////////////////////////////////////////
2059
onDiscard()2060 void SkCanvas::onDiscard() {
2061 if (fSurfaceBase) {
2062 sk_ignore_unused_variable(fSurfaceBase->aboutToDraw(SkSurface::kDiscard_ContentChangeMode));
2063 }
2064 }
2065
onDrawPaint(const SkPaint & paint)2066 void SkCanvas::onDrawPaint(const SkPaint& paint) {
2067 this->internalDrawPaint(paint);
2068 }
2069
internalDrawPaint(const SkPaint & paint)2070 void SkCanvas::internalDrawPaint(const SkPaint& paint) {
2071 // drawPaint does not call internalQuickReject() because computing its geometry is not free
2072 // (see getLocalClipBounds(), and the two conditions below are sufficient.
2073 if (paint.nothingToDraw() || this->isClipEmpty()) {
2074 return;
2075 }
2076
2077 auto layer = this->aboutToDraw(this, paint, nullptr, CheckForOverwrite::kYes);
2078 if (layer) {
2079 this->topDevice()->drawPaint(layer->paint());
2080 }
2081 }
2082
onDrawPoints(PointMode mode,size_t count,const SkPoint pts[],const SkPaint & paint)2083 void SkCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[],
2084 const SkPaint& paint) {
2085 if ((long)count <= 0 || paint.nothingToDraw()) {
2086 return;
2087 }
2088 SkASSERT(pts != nullptr);
2089
2090 SkRect bounds;
2091 // Compute bounds from points (common for drawing a single line)
2092 if (count == 2) {
2093 bounds.set(pts[0], pts[1]);
2094 } else {
2095 bounds.setBounds(pts, SkToInt(count));
2096 }
2097
2098 // Enforce paint style matches implicit behavior of drawPoints
2099 SkPaint strokePaint = paint;
2100 strokePaint.setStyle(SkPaint::kStroke_Style);
2101 if (this->internalQuickReject(bounds, strokePaint)) {
2102 return;
2103 }
2104
2105 auto layer = this->aboutToDraw(this, strokePaint, &bounds);
2106 if (layer) {
2107 this->topDevice()->drawPoints(mode, count, pts, layer->paint());
2108 }
2109 }
2110
onDrawRect(const SkRect & r,const SkPaint & paint)2111 void SkCanvas::onDrawRect(const SkRect& r, const SkPaint& paint) {
2112 SkASSERT(r.isSorted());
2113 if (this->internalQuickReject(r, paint)) {
2114 return;
2115 }
2116
2117 auto layer = this->aboutToDraw(this, paint, &r, CheckForOverwrite::kYes);
2118 if (layer) {
2119 this->topDevice()->drawRect(r, layer->paint());
2120 }
2121 }
2122
onDrawRegion(const SkRegion & region,const SkPaint & paint)2123 void SkCanvas::onDrawRegion(const SkRegion& region, const SkPaint& paint) {
2124 const SkRect bounds = SkRect::Make(region.getBounds());
2125 if (this->internalQuickReject(bounds, paint)) {
2126 return;
2127 }
2128
2129 auto layer = this->aboutToDraw(this, paint, &bounds);
2130 if (layer) {
2131 this->topDevice()->drawRegion(region, layer->paint());
2132 }
2133 }
2134
onDrawBehind(const SkPaint & paint)2135 void SkCanvas::onDrawBehind(const SkPaint& paint) {
2136 SkBaseDevice* dev = this->topDevice();
2137 if (!dev) {
2138 return;
2139 }
2140
2141 SkIRect bounds;
2142 SkDeque::Iter iter(fMCStack, SkDeque::Iter::kBack_IterStart);
2143 for (;;) {
2144 const MCRec* rec = (const MCRec*)iter.prev();
2145 if (!rec) {
2146 return; // no backimages, so nothing to draw
2147 }
2148 if (rec->fBackImage) {
2149 // drawBehind should only have been called when the saveBehind record is active;
2150 // if this fails, it means a real saveLayer was made w/o being restored first.
2151 SkASSERT(dev == rec->fDevice);
2152 bounds = SkIRect::MakeXYWH(rec->fBackImage->fLoc.fX, rec->fBackImage->fLoc.fY,
2153 rec->fBackImage->fImage->width(),
2154 rec->fBackImage->fImage->height());
2155 break;
2156 }
2157 }
2158
2159 // The backimage location (and thus bounds) were defined in the device's space, so mark it
2160 // as a clip. We use a clip instead of just drawing a rect in case the paint has an image
2161 // filter on it (which is applied before any auto-layer so the filter is clipped).
2162 dev->save();
2163 {
2164 // We also have to temporarily whack the device matrix since clipRegion is affected by the
2165 // global-to-device matrix and clipRect is affected by the local-to-device.
2166 SkAutoDeviceTransformRestore adtr(dev, SkMatrix::I());
2167 dev->clipRect(SkRect::Make(bounds), SkClipOp::kIntersect, /* aa */ false);
2168 // ~adtr will reset the local-to-device matrix so that drawPaint() shades correctly.
2169 }
2170
2171 auto layer = this->aboutToDraw(this, paint);
2172 if (layer) {
2173 this->topDevice()->drawPaint(layer->paint());
2174 }
2175
2176 dev->restore(fMCRec->fMatrix);
2177 }
2178
onDrawOval(const SkRect & oval,const SkPaint & paint)2179 void SkCanvas::onDrawOval(const SkRect& oval, const SkPaint& paint) {
2180 SkASSERT(oval.isSorted());
2181 if (this->internalQuickReject(oval, paint)) {
2182 return;
2183 }
2184
2185 auto layer = this->aboutToDraw(this, paint, &oval);
2186 if (layer) {
2187 this->topDevice()->drawOval(oval, layer->paint());
2188 }
2189 }
2190
onDrawArc(const SkRect & oval,SkScalar startAngle,SkScalar sweepAngle,bool useCenter,const SkPaint & paint)2191 void SkCanvas::onDrawArc(const SkRect& oval, SkScalar startAngle,
2192 SkScalar sweepAngle, bool useCenter,
2193 const SkPaint& paint) {
2194 SkASSERT(oval.isSorted());
2195 if (this->internalQuickReject(oval, paint)) {
2196 return;
2197 }
2198
2199 auto layer = this->aboutToDraw(this, paint, &oval);
2200 if (layer) {
2201 this->topDevice()->drawArc(oval, startAngle, sweepAngle, useCenter, layer->paint());
2202 }
2203 }
2204
onDrawRRect(const SkRRect & rrect,const SkPaint & paint)2205 void SkCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) {
2206 const SkRect& bounds = rrect.getBounds();
2207
2208 // Delegating to simpler draw operations
2209 if (rrect.isRect()) {
2210 // call the non-virtual version
2211 this->SkCanvas::drawRect(bounds, paint);
2212 return;
2213 } else if (rrect.isOval()) {
2214 // call the non-virtual version
2215 this->SkCanvas::drawOval(bounds, paint);
2216 return;
2217 }
2218
2219 if (this->internalQuickReject(bounds, paint)) {
2220 return;
2221 }
2222
2223 auto layer = this->aboutToDraw(this, paint, &bounds);
2224 if (layer) {
2225 this->topDevice()->drawRRect(rrect, layer->paint());
2226 }
2227 }
2228
onDrawDRRect(const SkRRect & outer,const SkRRect & inner,const SkPaint & paint)2229 void SkCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) {
2230 const SkRect& bounds = outer.getBounds();
2231 if (this->internalQuickReject(bounds, paint)) {
2232 return;
2233 }
2234
2235 auto layer = this->aboutToDraw(this, paint, &bounds);
2236 if (layer) {
2237 this->topDevice()->drawDRRect(outer, inner, layer->paint());
2238 }
2239 }
2240
onDrawPath(const SkPath & path,const SkPaint & paint)2241 void SkCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) {
2242 if (!path.isFinite()) {
2243 return;
2244 }
2245
2246 const SkRect& pathBounds = path.getBounds();
2247 if (!path.isInverseFillType() && this->internalQuickReject(pathBounds, paint)) {
2248 return;
2249 }
2250 if (path.isInverseFillType() && pathBounds.width() <= 0 && pathBounds.height() <= 0) {
2251 this->internalDrawPaint(paint);
2252 return;
2253 }
2254
2255 auto layer = this->aboutToDraw(this, paint, path.isInverseFillType() ? nullptr : &pathBounds);
2256 if (layer) {
2257 this->topDevice()->drawPath(path, layer->paint());
2258 }
2259 }
2260
canDrawBitmapAsSprite(SkScalar x,SkScalar y,int w,int h,const SkSamplingOptions & sampling,const SkPaint & paint)2261 bool SkCanvas::canDrawBitmapAsSprite(SkScalar x, SkScalar y, int w, int h,
2262 const SkSamplingOptions& sampling, const SkPaint& paint) {
2263 if (!paint.getImageFilter()) {
2264 return false;
2265 }
2266
2267 const SkMatrix& ctm = this->getTotalMatrix();
2268 if (!SkTreatAsSprite(ctm, SkISize::Make(w, h), sampling, paint.isAntiAlias())) {
2269 return false;
2270 }
2271
2272 // The other paint effects need to be applied before the image filter, but the sprite draw
2273 // applies the filter explicitly first.
2274 if (paint.getAlphaf() < 1.f || paint.getColorFilter() || paint.getMaskFilter()) {
2275 return false;
2276 }
2277 // Currently we can only use the filterSprite code if we are clipped to the bitmap's bounds.
2278 // Once we can filter and the filter will return a result larger than itself, we should be
2279 // able to remove this constraint.
2280 // skbug.com/4526
2281 //
2282 SkPoint pt;
2283 ctm.mapXY(x, y, &pt);
2284 SkIRect ir = SkIRect::MakeXYWH(SkScalarRoundToInt(pt.x()), SkScalarRoundToInt(pt.y()), w, h);
2285 // quick bounds have been outset by 1px compared to overall device bounds, so this makes the
2286 // contains check equivalent to between ir and device bounds
2287 ir.outset(1, 1);
2288 return ir.contains(fQuickRejectBounds);
2289 }
2290
2291 // Clean-up the paint to match the drawing semantics for drawImage et al. (skbug.com/7804).
clean_paint_for_drawImage(const SkPaint * paint)2292 static SkPaint clean_paint_for_drawImage(const SkPaint* paint) {
2293 SkPaint cleaned;
2294 if (paint) {
2295 cleaned = *paint;
2296 cleaned.setStyle(SkPaint::kFill_Style);
2297 cleaned.setPathEffect(nullptr);
2298 }
2299 return cleaned;
2300 }
2301
2302 // drawVertices fills triangles and ignores mask filter and path effect,
2303 // so canonicalize the paint before checking quick reject.
clean_paint_for_drawVertices(SkPaint paint)2304 static SkPaint clean_paint_for_drawVertices(SkPaint paint) {
2305 paint.setStyle(SkPaint::kFill_Style);
2306 paint.setMaskFilter(nullptr);
2307 paint.setPathEffect(nullptr);
2308 return paint;
2309 }
2310
onDrawImage2(const SkImage * image,SkScalar x,SkScalar y,const SkSamplingOptions & sampling,const SkPaint * paint)2311 void SkCanvas::onDrawImage2(const SkImage* image, SkScalar x, SkScalar y,
2312 const SkSamplingOptions& sampling, const SkPaint* paint) {
2313 SkPaint realPaint = clean_paint_for_drawImage(paint);
2314
2315 SkRect bounds = SkRect::MakeXYWH(x, y, image->width(), image->height());
2316 if (this->internalQuickReject(bounds, realPaint)) {
2317 return;
2318 }
2319
2320 if (realPaint.getImageFilter() &&
2321 this->canDrawBitmapAsSprite(x, y, image->width(), image->height(), sampling, realPaint) &&
2322 !image_to_color_filter(&realPaint)) {
2323 // Evaluate the image filter directly on the input image and then draw the result, instead
2324 // of first drawing the image to a temporary layer and filtering.
2325 SkBaseDevice* device = this->topDevice();
2326 sk_sp<SkSpecialImage> special;
2327 if ((special = device->makeSpecial(image))) {
2328 sk_sp<SkImageFilter> filter = realPaint.refImageFilter();
2329 realPaint.setImageFilter(nullptr);
2330
2331 // TODO(michaelludwig) - Many filters could probably be evaluated like this even if the
2332 // CTM is not translate-only; the post-transformation of the filtered image by the CTM
2333 // will probably look just as good and not require an extra layer.
2334 // TODO(michaelludwig) - Once image filter implementations can support source images
2335 // with non-(0,0) origins, we can just mark the origin as (x,y) instead of doing a
2336 // pre-concat here.
2337 SkMatrix layerToDevice = device->localToDevice();
2338 layerToDevice.preTranslate(x, y);
2339
2340 SkMatrix deviceToLayer;
2341 if (!layerToDevice.invert(&deviceToLayer)) {
2342 return; // bad ctm, draw nothing
2343 }
2344
2345 skif::Mapping mapping(layerToDevice, deviceToLayer, SkMatrix::Translate(-x, -y));
2346
2347 if (this->predrawNotify()) {
2348 // While we are skipping an initial layer, evaluate the rest of the image filter
2349 // pipeline in the same color format as we would have if there was a layer.
2350 const auto filterColorType = image_filter_color_type(device->imageInfo());
2351 device->drawFilteredImage(mapping, special.get(), filterColorType, filter.get(),
2352 sampling,realPaint);
2353 }
2354 return;
2355 } // else fall through to regular drawing path
2356 }
2357
2358 auto layer = this->aboutToDraw(this, realPaint, &bounds);
2359 if (layer) {
2360 this->topDevice()->drawImageRect(image, nullptr, bounds, sampling,
2361 layer->paint(), kFast_SrcRectConstraint);
2362 }
2363 }
2364
clean_sampling_for_constraint(const SkSamplingOptions & sampling,SkCanvas::SrcRectConstraint constraint)2365 static SkSamplingOptions clean_sampling_for_constraint(
2366 const SkSamplingOptions& sampling,
2367 SkCanvas::SrcRectConstraint constraint) {
2368 if (constraint == SkCanvas::kStrict_SrcRectConstraint) {
2369 if (sampling.mipmap != SkMipmapMode::kNone) {
2370 return SkSamplingOptions(sampling.filter);
2371 }
2372 if (sampling.isAniso()) {
2373 return SkSamplingOptions(SkFilterMode::kLinear);
2374 }
2375 }
2376 return sampling;
2377 }
2378
onDrawImageRect2(const SkImage * image,const SkRect & src,const SkRect & dst,const SkSamplingOptions & sampling,const SkPaint * paint,SrcRectConstraint constraint)2379 void SkCanvas::onDrawImageRect2(const SkImage* image, const SkRect& src, const SkRect& dst,
2380 const SkSamplingOptions& sampling, const SkPaint* paint,
2381 SrcRectConstraint constraint) {
2382 SkPaint realPaint = clean_paint_for_drawImage(paint);
2383 SkSamplingOptions realSampling = clean_sampling_for_constraint(sampling, constraint);
2384
2385 if (this->internalQuickReject(dst, realPaint)) {
2386 return;
2387 }
2388
2389 auto layer = this->aboutToDraw(this, realPaint, &dst, CheckForOverwrite::kYes,
2390 image->isOpaque() ? kOpaque_ShaderOverrideOpacity
2391 : kNotOpaque_ShaderOverrideOpacity);
2392 if (layer) {
2393 this->topDevice()->drawImageRect(image, &src, dst, realSampling, layer->paint(), constraint);
2394 }
2395 }
2396
onDrawImageLattice2(const SkImage * image,const Lattice & lattice,const SkRect & dst,SkFilterMode filter,const SkPaint * paint)2397 void SkCanvas::onDrawImageLattice2(const SkImage* image, const Lattice& lattice, const SkRect& dst,
2398 SkFilterMode filter, const SkPaint* paint) {
2399 SkPaint realPaint = clean_paint_for_drawImage(paint);
2400
2401 if (this->internalQuickReject(dst, realPaint)) {
2402 return;
2403 }
2404
2405 auto layer = this->aboutToDraw(this, realPaint, &dst);
2406 if (layer) {
2407 this->topDevice()->drawImageLattice(image, lattice, dst, filter, layer->paint());
2408 }
2409 }
2410
drawImage(const SkImage * image,SkScalar x,SkScalar y,const SkSamplingOptions & sampling,const SkPaint * paint)2411 void SkCanvas::drawImage(const SkImage* image, SkScalar x, SkScalar y,
2412 const SkSamplingOptions& sampling, const SkPaint* paint) {
2413 TRACE_EVENT0("skia", TRACE_FUNC);
2414 RETURN_ON_NULL(image);
2415 this->onDrawImage2(image, x, y, sampling, paint);
2416 }
2417
drawImageRect(const SkImage * image,const SkRect & src,const SkRect & dst,const SkSamplingOptions & sampling,const SkPaint * paint,SrcRectConstraint constraint)2418 void SkCanvas::drawImageRect(const SkImage* image, const SkRect& src, const SkRect& dst,
2419 const SkSamplingOptions& sampling, const SkPaint* paint,
2420 SrcRectConstraint constraint) {
2421 RETURN_ON_NULL(image);
2422 if (!fillable(dst) || !fillable(src)) {
2423 return;
2424 }
2425 this->onDrawImageRect2(image, src, dst, sampling, paint, constraint);
2426 }
2427
drawImageRect(const SkImage * image,const SkRect & dst,const SkSamplingOptions & sampling,const SkPaint * paint)2428 void SkCanvas::drawImageRect(const SkImage* image, const SkRect& dst,
2429 const SkSamplingOptions& sampling, const SkPaint* paint) {
2430 RETURN_ON_NULL(image);
2431 this->drawImageRect(image, SkRect::MakeIWH(image->width(), image->height()), dst, sampling,
2432 paint, kFast_SrcRectConstraint);
2433 }
2434
onDrawTextBlob(const SkTextBlob * blob,SkScalar x,SkScalar y,const SkPaint & paint)2435 void SkCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
2436 const SkPaint& paint) {
2437 auto glyphRunList = fScratchGlyphRunBuilder->blobToGlyphRunList(*blob, {x, y});
2438 this->onDrawGlyphRunList(glyphRunList, paint);
2439 }
2440
onDrawGlyphRunList(const sktext::GlyphRunList & glyphRunList,const SkPaint & paint)2441 void SkCanvas::onDrawGlyphRunList(const sktext::GlyphRunList& glyphRunList, const SkPaint& paint) {
2442 SkRect bounds = glyphRunList.sourceBoundsWithOrigin();
2443 if (this->internalQuickReject(bounds, paint)) {
2444 return;
2445 }
2446 auto layer = this->aboutToDraw(this, paint, &bounds);
2447 if (layer) {
2448 this->topDevice()->drawGlyphRunList(this, glyphRunList, paint, layer->paint());
2449 }
2450 }
2451
2452 #if (defined(SK_GANESH) || defined(SK_GRAPHITE))
convertBlobToSlug(const SkTextBlob & blob,SkPoint origin,const SkPaint & paint)2453 sk_sp<Slug> SkCanvas::convertBlobToSlug(
2454 const SkTextBlob& blob, SkPoint origin, const SkPaint& paint) {
2455 TRACE_EVENT0("skia", TRACE_FUNC);
2456 auto glyphRunList = fScratchGlyphRunBuilder->blobToGlyphRunList(blob, origin);
2457 return this->onConvertGlyphRunListToSlug(glyphRunList, paint);
2458 }
2459
2460 sk_sp<Slug>
onConvertGlyphRunListToSlug(const sktext::GlyphRunList & glyphRunList,const SkPaint & paint)2461 SkCanvas::onConvertGlyphRunListToSlug(
2462 const sktext::GlyphRunList& glyphRunList, const SkPaint& paint) {
2463 SkRect bounds = glyphRunList.sourceBoundsWithOrigin();
2464 if (bounds.isEmpty() || !bounds.isFinite() || paint.nothingToDraw()) {
2465 return nullptr;
2466 }
2467 auto layer = this->aboutToDraw(this, paint, &bounds);
2468 if (layer) {
2469 return this->topDevice()->convertGlyphRunListToSlug(glyphRunList, paint, layer->paint());
2470 }
2471 return nullptr;
2472 }
2473
drawSlug(const Slug * slug)2474 void SkCanvas::drawSlug(const Slug* slug) {
2475 TRACE_EVENT0("skia", TRACE_FUNC);
2476 if (slug) {
2477 this->onDrawSlug(slug);
2478 }
2479 }
2480
onDrawSlug(const Slug * slug)2481 void SkCanvas::onDrawSlug(const Slug* slug) {
2482 SkRect bounds = slug->sourceBoundsWithOrigin();
2483 if (this->internalQuickReject(bounds, slug->initialPaint())) {
2484 return;
2485 }
2486
2487 auto layer = this->aboutToDraw(this, slug->initialPaint(), &bounds);
2488 if (layer) {
2489 this->topDevice()->drawSlug(this, slug, layer->paint());
2490 }
2491 }
2492 #endif
2493
2494 // These call the (virtual) onDraw... method
drawSimpleText(const void * text,size_t byteLength,SkTextEncoding encoding,SkScalar x,SkScalar y,const SkFont & font,const SkPaint & paint)2495 void SkCanvas::drawSimpleText(const void* text, size_t byteLength, SkTextEncoding encoding,
2496 SkScalar x, SkScalar y, const SkFont& font, const SkPaint& paint) {
2497 TRACE_EVENT0("skia", TRACE_FUNC);
2498 if (byteLength) {
2499 sk_msan_assert_initialized(text, SkTAddOffset<const void>(text, byteLength));
2500 const sktext::GlyphRunList& glyphRunList =
2501 fScratchGlyphRunBuilder->textToGlyphRunList(
2502 font, paint, text, byteLength, {x, y}, encoding);
2503 if (!glyphRunList.empty()) {
2504 this->onDrawGlyphRunList(glyphRunList, paint);
2505 }
2506 }
2507 }
2508
drawGlyphs(int count,const SkGlyphID * glyphs,const SkPoint * positions,const uint32_t * clusters,int textByteCount,const char * utf8text,SkPoint origin,const SkFont & font,const SkPaint & paint)2509 void SkCanvas::drawGlyphs(int count, const SkGlyphID* glyphs, const SkPoint* positions,
2510 const uint32_t* clusters, int textByteCount, const char* utf8text,
2511 SkPoint origin, const SkFont& font, const SkPaint& paint) {
2512 if (count <= 0) { return; }
2513
2514 sktext::GlyphRun glyphRun {
2515 font,
2516 SkSpan(positions, count),
2517 SkSpan(glyphs, count),
2518 SkSpan(utf8text, textByteCount),
2519 SkSpan(clusters, count),
2520 SkSpan<SkVector>()
2521 };
2522
2523 sktext::GlyphRunList glyphRunList = fScratchGlyphRunBuilder->makeGlyphRunList(
2524 glyphRun, paint, origin);
2525 this->onDrawGlyphRunList(glyphRunList, paint);
2526 }
2527
drawGlyphs(int count,const SkGlyphID glyphs[],const SkPoint positions[],SkPoint origin,const SkFont & font,const SkPaint & paint)2528 void SkCanvas::drawGlyphs(int count, const SkGlyphID glyphs[], const SkPoint positions[],
2529 SkPoint origin, const SkFont& font, const SkPaint& paint) {
2530 if (count <= 0) { return; }
2531
2532 sktext::GlyphRun glyphRun {
2533 font,
2534 SkSpan(positions, count),
2535 SkSpan(glyphs, count),
2536 SkSpan<const char>(),
2537 SkSpan<const uint32_t>(),
2538 SkSpan<SkVector>()
2539 };
2540
2541 sktext::GlyphRunList glyphRunList = fScratchGlyphRunBuilder->makeGlyphRunList(
2542 glyphRun, paint, origin);
2543 this->onDrawGlyphRunList(glyphRunList, paint);
2544 }
2545
drawGlyphs(int count,const SkGlyphID glyphs[],const SkRSXform xforms[],SkPoint origin,const SkFont & font,const SkPaint & paint)2546 void SkCanvas::drawGlyphs(int count, const SkGlyphID glyphs[], const SkRSXform xforms[],
2547 SkPoint origin, const SkFont& font, const SkPaint& paint) {
2548 if (count <= 0) { return; }
2549
2550 auto [positions, rotateScales] =
2551 fScratchGlyphRunBuilder->convertRSXForm(SkSpan(xforms, count));
2552
2553 sktext::GlyphRun glyphRun {
2554 font,
2555 positions,
2556 SkSpan(glyphs, count),
2557 SkSpan<const char>(),
2558 SkSpan<const uint32_t>(),
2559 rotateScales
2560 };
2561 sktext::GlyphRunList glyphRunList = fScratchGlyphRunBuilder->makeGlyphRunList(
2562 glyphRun, paint, origin);
2563 this->onDrawGlyphRunList(glyphRunList, paint);
2564 }
2565
2566 #if defined(SK_GANESH) && GR_TEST_UTILS
2567 bool gSkBlobAsSlugTesting = false;
2568 #endif
2569
drawTextBlob(const SkTextBlob * blob,SkScalar x,SkScalar y,const SkPaint & paint)2570 void SkCanvas::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
2571 const SkPaint& paint) {
2572 TRACE_EVENT0("skia", TRACE_FUNC);
2573 RETURN_ON_NULL(blob);
2574 RETURN_ON_FALSE(blob->bounds().makeOffset(x, y).isFinite());
2575
2576 // Overflow if more than 2^21 glyphs stopping a buffer overflow latter in the stack.
2577 // See chromium:1080481
2578 // TODO: can consider unrolling a few at a time if this limit becomes a problem.
2579 int totalGlyphCount = 0;
2580 constexpr int kMaxGlyphCount = 1 << 21;
2581 SkTextBlob::Iter i(*blob);
2582 SkTextBlob::Iter::Run r;
2583 while (i.next(&r)) {
2584 int glyphsLeft = kMaxGlyphCount - totalGlyphCount;
2585 RETURN_ON_FALSE(r.fGlyphCount <= glyphsLeft);
2586 totalGlyphCount += r.fGlyphCount;
2587 }
2588
2589 #if defined(SK_GANESH) && GR_TEST_UTILS
2590 // Draw using text blob normally or if the blob has RSX form because slugs can't convert that
2591 // form.
2592 if (!gSkBlobAsSlugTesting ||
2593 this->topDevice()->asGaneshDevice() == nullptr ||
2594 SkTextBlobPriv::HasRSXForm(*blob))
2595 #endif
2596 {
2597 this->onDrawTextBlob(blob, x, y, paint);
2598 }
2599 #if defined(SK_GANESH) && GR_TEST_UTILS
2600 else {
2601 auto slug = Slug::ConvertBlob(this, *blob, {x, y}, paint);
2602 slug->draw(this);
2603 }
2604 #endif
2605 }
2606
onDrawVerticesObject(const SkVertices * vertices,SkBlendMode bmode,const SkPaint & paint)2607 void SkCanvas::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode bmode,
2608 const SkPaint& paint) {
2609 SkPaint simplePaint = clean_paint_for_drawVertices(paint);
2610
2611 const SkRect& bounds = vertices->bounds();
2612 if (this->internalQuickReject(bounds, simplePaint)) {
2613 return;
2614 }
2615
2616 auto layer = this->aboutToDraw(this, simplePaint, &bounds);
2617 if (layer) {
2618 this->topDevice()->drawVertices(vertices, SkBlender::Mode(bmode), layer->paint());
2619 }
2620 }
2621
2622 #ifdef SK_ENABLE_SKSL
onDrawMesh(const SkMesh & mesh,sk_sp<SkBlender> blender,const SkPaint & paint)2623 void SkCanvas::onDrawMesh(const SkMesh& mesh, sk_sp<SkBlender> blender, const SkPaint& paint) {
2624 SkPaint simplePaint = clean_paint_for_drawVertices(paint);
2625
2626 if (this->internalQuickReject(mesh.bounds(), simplePaint)) {
2627 return;
2628 }
2629
2630 auto layer = this->aboutToDraw(this, simplePaint, nullptr);
2631 if (layer) {
2632 this->topDevice()->drawMesh(mesh, std::move(blender), paint);
2633 }
2634 }
2635 #endif
2636
drawPatch(const SkPoint cubics[12],const SkColor colors[4],const SkPoint texCoords[4],SkBlendMode bmode,const SkPaint & paint)2637 void SkCanvas::drawPatch(const SkPoint cubics[12], const SkColor colors[4],
2638 const SkPoint texCoords[4], SkBlendMode bmode,
2639 const SkPaint& paint) {
2640 TRACE_EVENT0("skia", TRACE_FUNC);
2641 if (nullptr == cubics) {
2642 return;
2643 }
2644
2645 this->onDrawPatch(cubics, colors, texCoords, bmode, paint);
2646 }
2647
onDrawPatch(const SkPoint cubics[12],const SkColor colors[4],const SkPoint texCoords[4],SkBlendMode bmode,const SkPaint & paint)2648 void SkCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
2649 const SkPoint texCoords[4], SkBlendMode bmode,
2650 const SkPaint& paint) {
2651 // drawPatch has the same behavior restrictions as drawVertices
2652 SkPaint simplePaint = clean_paint_for_drawVertices(paint);
2653
2654 // Since a patch is always within the convex hull of the control points, we discard it when its
2655 // bounding rectangle is completely outside the current clip.
2656 SkRect bounds;
2657 bounds.setBounds(cubics, SkPatchUtils::kNumCtrlPts);
2658 if (this->internalQuickReject(bounds, simplePaint)) {
2659 return;
2660 }
2661
2662 auto layer = this->aboutToDraw(this, simplePaint, &bounds);
2663 if (layer) {
2664 this->topDevice()->drawPatch(cubics, colors, texCoords, SkBlender::Mode(bmode),
2665 layer->paint());
2666 }
2667 }
2668
drawDrawable(SkDrawable * dr,SkScalar x,SkScalar y)2669 void SkCanvas::drawDrawable(SkDrawable* dr, SkScalar x, SkScalar y) {
2670 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
2671 TRACE_EVENT0("skia", TRACE_FUNC);
2672 #endif
2673 RETURN_ON_NULL(dr);
2674 if (x || y) {
2675 SkMatrix matrix = SkMatrix::Translate(x, y);
2676 this->onDrawDrawable(dr, &matrix);
2677 } else {
2678 this->onDrawDrawable(dr, nullptr);
2679 }
2680 }
2681
drawDrawable(SkDrawable * dr,const SkMatrix * matrix)2682 void SkCanvas::drawDrawable(SkDrawable* dr, const SkMatrix* matrix) {
2683 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
2684 TRACE_EVENT0("skia", TRACE_FUNC);
2685 #endif
2686 RETURN_ON_NULL(dr);
2687 if (matrix && matrix->isIdentity()) {
2688 matrix = nullptr;
2689 }
2690 this->onDrawDrawable(dr, matrix);
2691 }
2692
onDrawDrawable(SkDrawable * dr,const SkMatrix * matrix)2693 void SkCanvas::onDrawDrawable(SkDrawable* dr, const SkMatrix* matrix) {
2694 // drawable bounds are no longer reliable (e.g. android displaylist)
2695 // so don't use them for quick-reject
2696 if (this->predrawNotify()) {
2697 this->topDevice()->drawDrawable(this, dr, matrix);
2698 }
2699 }
2700
onDrawAtlas2(const SkImage * atlas,const SkRSXform xform[],const SkRect tex[],const SkColor colors[],int count,SkBlendMode bmode,const SkSamplingOptions & sampling,const SkRect * cull,const SkPaint * paint)2701 void SkCanvas::onDrawAtlas2(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[],
2702 const SkColor colors[], int count, SkBlendMode bmode,
2703 const SkSamplingOptions& sampling, const SkRect* cull,
2704 const SkPaint* paint) {
2705 // drawAtlas is a combination of drawVertices and drawImage...
2706 SkPaint realPaint = clean_paint_for_drawVertices(clean_paint_for_drawImage(paint));
2707 realPaint.setShader(atlas->makeShader(sampling));
2708
2709 if (cull && this->internalQuickReject(*cull, realPaint)) {
2710 return;
2711 }
2712
2713 auto layer = this->aboutToDraw(this, realPaint);
2714 if (layer) {
2715 this->topDevice()->drawAtlas(xform, tex, colors, count, SkBlender::Mode(bmode),
2716 layer->paint());
2717 }
2718 }
2719
onDrawAnnotation(const SkRect & rect,const char key[],SkData * value)2720 void SkCanvas::onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) {
2721 SkASSERT(key);
2722
2723 if (this->predrawNotify()) {
2724 this->topDevice()->drawAnnotation(rect, key, value);
2725 }
2726 }
2727
onDrawEdgeAAQuad(const SkRect & r,const SkPoint clip[4],QuadAAFlags edgeAA,const SkColor4f & color,SkBlendMode mode)2728 void SkCanvas::onDrawEdgeAAQuad(const SkRect& r, const SkPoint clip[4], QuadAAFlags edgeAA,
2729 const SkColor4f& color, SkBlendMode mode) {
2730 SkASSERT(r.isSorted());
2731
2732 SkPaint paint{color};
2733 paint.setBlendMode(mode);
2734 if (this->internalQuickReject(r, paint)) {
2735 return;
2736 }
2737
2738 if (this->predrawNotify()) {
2739 this->topDevice()->drawEdgeAAQuad(r, clip, edgeAA, color, mode);
2740 }
2741 }
2742
onDrawEdgeAAImageSet2(const ImageSetEntry imageSet[],int count,const SkPoint dstClips[],const SkMatrix preViewMatrices[],const SkSamplingOptions & sampling,const SkPaint * paint,SrcRectConstraint constraint)2743 void SkCanvas::onDrawEdgeAAImageSet2(const ImageSetEntry imageSet[], int count,
2744 const SkPoint dstClips[], const SkMatrix preViewMatrices[],
2745 const SkSamplingOptions& sampling, const SkPaint* paint,
2746 SrcRectConstraint constraint) {
2747 if (count <= 0) {
2748 // Nothing to draw
2749 return;
2750 }
2751
2752 SkPaint realPaint = clean_paint_for_drawImage(paint);
2753 SkSamplingOptions realSampling = clean_sampling_for_constraint(sampling, constraint);
2754
2755 // We could calculate the set's dstRect union to always check quickReject(), but we can't reject
2756 // individual entries and Chromium's occlusion culling already makes it likely that at least one
2757 // entry will be visible. So, we only calculate the draw bounds when it's trivial (count == 1),
2758 // or we need it for the autolooper (since it greatly improves image filter perf).
2759 bool needsAutoLayer = SkToBool(realPaint.getImageFilter());
2760 bool setBoundsValid = count == 1 || needsAutoLayer;
2761 SkRect setBounds = imageSet[0].fDstRect;
2762 if (imageSet[0].fMatrixIndex >= 0) {
2763 // Account for the per-entry transform that is applied prior to the CTM when drawing
2764 preViewMatrices[imageSet[0].fMatrixIndex].mapRect(&setBounds);
2765 }
2766 if (needsAutoLayer) {
2767 for (int i = 1; i < count; ++i) {
2768 SkRect entryBounds = imageSet[i].fDstRect;
2769 if (imageSet[i].fMatrixIndex >= 0) {
2770 preViewMatrices[imageSet[i].fMatrixIndex].mapRect(&entryBounds);
2771 }
2772 setBounds.joinPossiblyEmptyRect(entryBounds);
2773 }
2774 }
2775
2776 // If we happen to have the draw bounds, though, might as well check quickReject().
2777 if (setBoundsValid && this->internalQuickReject(setBounds, realPaint)) {
2778 return;
2779 }
2780
2781 auto layer = this->aboutToDraw(this, realPaint, setBoundsValid ? &setBounds : nullptr);
2782 if (layer) {
2783 this->topDevice()->drawEdgeAAImageSet(imageSet, count, dstClips, preViewMatrices,
2784 realSampling, layer->paint(), constraint);
2785 }
2786 }
2787
2788 //////////////////////////////////////////////////////////////////////////////
2789 // These methods are NOT virtual, and therefore must call back into virtual
2790 // methods, rather than actually drawing themselves.
2791 //////////////////////////////////////////////////////////////////////////////
2792
drawColor(const SkColor4f & c,SkBlendMode mode)2793 void SkCanvas::drawColor(const SkColor4f& c, SkBlendMode mode) {
2794 SkPaint paint;
2795 paint.setColor(c);
2796 paint.setBlendMode(mode);
2797 this->drawPaint(paint);
2798 }
2799
drawPoint(SkScalar x,SkScalar y,const SkPaint & paint)2800 void SkCanvas::drawPoint(SkScalar x, SkScalar y, const SkPaint& paint) {
2801 const SkPoint pt = { x, y };
2802 this->drawPoints(kPoints_PointMode, 1, &pt, paint);
2803 }
2804
drawLine(SkScalar x0,SkScalar y0,SkScalar x1,SkScalar y1,const SkPaint & paint)2805 void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, const SkPaint& paint) {
2806 SkPoint pts[2];
2807 pts[0].set(x0, y0);
2808 pts[1].set(x1, y1);
2809 this->drawPoints(kLines_PointMode, 2, pts, paint);
2810 }
2811
drawCircle(SkScalar cx,SkScalar cy,SkScalar radius,const SkPaint & paint)2812 void SkCanvas::drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint& paint) {
2813 if (radius < 0) {
2814 radius = 0;
2815 }
2816
2817 SkRect r;
2818 r.setLTRB(cx - radius, cy - radius, cx + radius, cy + radius);
2819 this->drawOval(r, paint);
2820 }
2821
drawRoundRect(const SkRect & r,SkScalar rx,SkScalar ry,const SkPaint & paint)2822 void SkCanvas::drawRoundRect(const SkRect& r, SkScalar rx, SkScalar ry,
2823 const SkPaint& paint) {
2824 if (rx > 0 && ry > 0) {
2825 SkRRect rrect;
2826 rrect.setRectXY(r, rx, ry);
2827 this->drawRRect(rrect, paint);
2828 } else {
2829 this->drawRect(r, paint);
2830 }
2831 }
2832
drawArc(const SkRect & oval,SkScalar startAngle,SkScalar sweepAngle,bool useCenter,const SkPaint & paint)2833 void SkCanvas::drawArc(const SkRect& oval, SkScalar startAngle,
2834 SkScalar sweepAngle, bool useCenter,
2835 const SkPaint& paint) {
2836 TRACE_EVENT0("skia", TRACE_FUNC);
2837 if (oval.isEmpty() || !sweepAngle) {
2838 return;
2839 }
2840 this->onDrawArc(oval, startAngle, sweepAngle, useCenter, paint);
2841 }
2842
2843 ///////////////////////////////////////////////////////////////////////////////
2844 #ifdef SK_DISABLE_SKPICTURE
drawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)2845 void SkCanvas::drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) {}
2846
2847
onDrawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)2848 void SkCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix,
2849 const SkPaint* paint) {}
2850 #else
2851
drawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)2852 void SkCanvas::drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) {
2853 TRACE_EVENT0("skia", TRACE_FUNC);
2854 RETURN_ON_NULL(picture);
2855
2856 if (matrix && matrix->isIdentity()) {
2857 matrix = nullptr;
2858 }
2859 if (picture->approximateOpCount() <= kMaxPictureOpsToUnrollInsteadOfRef) {
2860 SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect());
2861 picture->playback(this);
2862 } else {
2863 this->onDrawPicture(picture, matrix, paint);
2864 }
2865 }
2866
onDrawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)2867 void SkCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix,
2868 const SkPaint* paint) {
2869 if (this->internalQuickReject(picture->cullRect(), paint ? *paint : SkPaint{}, matrix)) {
2870 return;
2871 }
2872
2873 SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect());
2874 picture->playback(this);
2875 }
2876 #endif
2877
2878 ///////////////////////////////////////////////////////////////////////////////
2879
2880 SkCanvas::ImageSetEntry::ImageSetEntry() = default;
2881 SkCanvas::ImageSetEntry::~ImageSetEntry() = default;
2882 SkCanvas::ImageSetEntry::ImageSetEntry(const ImageSetEntry&) = default;
2883 SkCanvas::ImageSetEntry& SkCanvas::ImageSetEntry::operator=(const ImageSetEntry&) = default;
2884
ImageSetEntry(sk_sp<const SkImage> image,const SkRect & srcRect,const SkRect & dstRect,int matrixIndex,float alpha,unsigned aaFlags,bool hasClip)2885 SkCanvas::ImageSetEntry::ImageSetEntry(sk_sp<const SkImage> image, const SkRect& srcRect,
2886 const SkRect& dstRect, int matrixIndex, float alpha,
2887 unsigned aaFlags, bool hasClip)
2888 : fImage(std::move(image))
2889 , fSrcRect(srcRect)
2890 , fDstRect(dstRect)
2891 , fMatrixIndex(matrixIndex)
2892 , fAlpha(alpha)
2893 , fAAFlags(aaFlags)
2894 , fHasClip(hasClip) {}
2895
ImageSetEntry(sk_sp<const SkImage> image,const SkRect & srcRect,const SkRect & dstRect,float alpha,unsigned aaFlags)2896 SkCanvas::ImageSetEntry::ImageSetEntry(sk_sp<const SkImage> image, const SkRect& srcRect,
2897 const SkRect& dstRect, float alpha, unsigned aaFlags)
2898 : fImage(std::move(image))
2899 , fSrcRect(srcRect)
2900 , fDstRect(dstRect)
2901 , fAlpha(alpha)
2902 , fAAFlags(aaFlags) {}
2903
2904 ///////////////////////////////////////////////////////////////////////////////
2905
MakeRasterDirect(const SkImageInfo & info,void * pixels,size_t rowBytes,const SkSurfaceProps * props)2906 std::unique_ptr<SkCanvas> SkCanvas::MakeRasterDirect(const SkImageInfo& info, void* pixels,
2907 size_t rowBytes, const SkSurfaceProps* props) {
2908 if (!SkSurfaceValidateRasterInfo(info, rowBytes)) {
2909 return nullptr;
2910 }
2911
2912 SkBitmap bitmap;
2913 if (!bitmap.installPixels(info, pixels, rowBytes)) {
2914 return nullptr;
2915 }
2916
2917 return props ?
2918 std::make_unique<SkCanvas>(bitmap, *props) :
2919 std::make_unique<SkCanvas>(bitmap);
2920 }
2921
2922 ///////////////////////////////////////////////////////////////////////////////
2923
SkNoDrawCanvas(int width,int height)2924 SkNoDrawCanvas::SkNoDrawCanvas(int width, int height)
2925 : INHERITED(SkIRect::MakeWH(width, height)) {}
2926
SkNoDrawCanvas(const SkIRect & bounds)2927 SkNoDrawCanvas::SkNoDrawCanvas(const SkIRect& bounds)
2928 : INHERITED(bounds) {}
2929
SkNoDrawCanvas(sk_sp<SkBaseDevice> device)2930 SkNoDrawCanvas::SkNoDrawCanvas(sk_sp<SkBaseDevice> device)
2931 : INHERITED(device) {}
2932
getSaveLayerStrategy(const SaveLayerRec & rec)2933 SkCanvas::SaveLayerStrategy SkNoDrawCanvas::getSaveLayerStrategy(const SaveLayerRec& rec) {
2934 (void)this->INHERITED::getSaveLayerStrategy(rec);
2935 return kNoLayer_SaveLayerStrategy;
2936 }
2937
onDoSaveBehind(const SkRect *)2938 bool SkNoDrawCanvas::onDoSaveBehind(const SkRect*) {
2939 return false;
2940 }
2941
2942 ///////////////////////////////////////////////////////////////////////////////
2943
2944 static_assert((int)SkRegion::kDifference_Op == (int)SkClipOp::kDifference, "");
2945 static_assert((int)SkRegion::kIntersect_Op == (int)SkClipOp::kIntersect, "");
2946
2947 ///////////////////////////////////////////////////////////////////////////////////////////////////
2948
accessTopRasterHandle() const2949 SkRasterHandleAllocator::Handle SkCanvas::accessTopRasterHandle() const {
2950 const SkBaseDevice* dev = this->topDevice();
2951 if (fAllocator) {
2952 SkRasterHandleAllocator::Handle handle = dev->getRasterHandle();
2953 SkIRect clip = dev->devClipBounds();
2954 if (!clip.intersect({0, 0, dev->width(), dev->height()})) {
2955 clip.setEmpty();
2956 }
2957
2958 fAllocator->updateHandle(handle, dev->localToDevice(), clip);
2959 return handle;
2960 }
2961 return nullptr;
2962 }
2963
install(SkBitmap * bm,const SkImageInfo & info,const SkRasterHandleAllocator::Rec & rec)2964 static bool install(SkBitmap* bm, const SkImageInfo& info,
2965 const SkRasterHandleAllocator::Rec& rec) {
2966 return bm->installPixels(info, rec.fPixels, rec.fRowBytes, rec.fReleaseProc, rec.fReleaseCtx);
2967 }
2968
allocBitmap(const SkImageInfo & info,SkBitmap * bm)2969 SkRasterHandleAllocator::Handle SkRasterHandleAllocator::allocBitmap(const SkImageInfo& info,
2970 SkBitmap* bm) {
2971 SkRasterHandleAllocator::Rec rec;
2972 if (!this->allocHandle(info, &rec) || !install(bm, info, rec)) {
2973 return nullptr;
2974 }
2975 return rec.fHandle;
2976 }
2977
2978 std::unique_ptr<SkCanvas>
MakeCanvas(std::unique_ptr<SkRasterHandleAllocator> alloc,const SkImageInfo & info,const Rec * rec,const SkSurfaceProps * props)2979 SkRasterHandleAllocator::MakeCanvas(std::unique_ptr<SkRasterHandleAllocator> alloc,
2980 const SkImageInfo& info, const Rec* rec,
2981 const SkSurfaceProps* props) {
2982 if (!alloc || !SkSurfaceValidateRasterInfo(info, rec ? rec->fRowBytes : kIgnoreRowBytesValue)) {
2983 return nullptr;
2984 }
2985
2986 SkBitmap bm;
2987 Handle hndl;
2988
2989 if (rec) {
2990 hndl = install(&bm, info, *rec) ? rec->fHandle : nullptr;
2991 } else {
2992 hndl = alloc->allocBitmap(info, &bm);
2993 }
2994 return hndl ? std::unique_ptr<SkCanvas>(new SkCanvas(bm, std::move(alloc), hndl, props))
2995 : nullptr;
2996 }
2997
2998 ////////////////////////////////////////////////////////////////////////////////////////////////////
2999 #if defined(SK_GANESH) && GR_TEST_UTILS
SkTestCanvas(SkCanvas * canvas)3000 SkTestCanvas<SkSlugTestKey>::SkTestCanvas(SkCanvas* canvas)
3001 : SkCanvas(sk_ref_sp(canvas->baseDevice())) {}
3002
onDrawGlyphRunList(const sktext::GlyphRunList & glyphRunList,const SkPaint & paint)3003 void SkTestCanvas<SkSlugTestKey>::onDrawGlyphRunList(
3004 const sktext::GlyphRunList& glyphRunList, const SkPaint& paint) {
3005 SkRect bounds = glyphRunList.sourceBoundsWithOrigin();
3006 if (this->internalQuickReject(bounds, paint)) {
3007 return;
3008 }
3009 auto layer = this->aboutToDraw(this, paint, &bounds);
3010 if (layer) {
3011 if (glyphRunList.hasRSXForm()) {
3012 this->SkCanvas::onDrawGlyphRunList(glyphRunList, layer->paint());
3013 } else {
3014 auto slug = this->onConvertGlyphRunListToSlug(glyphRunList, layer->paint());
3015 this->drawSlug(slug.get());
3016 }
3017 }
3018 }
3019
SkTestCanvas(SkCanvas * canvas)3020 SkTestCanvas<SkSerializeSlugTestKey>::SkTestCanvas(SkCanvas* canvas)
3021 : SkCanvas(sk_ref_sp(canvas->baseDevice())) {}
3022
onDrawGlyphRunList(const sktext::GlyphRunList & glyphRunList,const SkPaint & paint)3023 void SkTestCanvas<SkSerializeSlugTestKey>::onDrawGlyphRunList(
3024 const sktext::GlyphRunList& glyphRunList, const SkPaint& paint) {
3025 SkRect bounds = glyphRunList.sourceBoundsWithOrigin();
3026 if (this->internalQuickReject(bounds, paint)) {
3027 return;
3028 }
3029 auto layer = this->aboutToDraw(this, paint, &bounds);
3030 if (layer) {
3031 if (glyphRunList.hasRSXForm()) {
3032 this->SkCanvas::onDrawGlyphRunList(glyphRunList, layer->paint());
3033 } else {
3034 sk_sp<SkData> bytes;
3035 {
3036 auto slug = this->onConvertGlyphRunListToSlug(glyphRunList, layer->paint());
3037 if (slug != nullptr) {
3038 bytes = slug->serialize();
3039 }
3040 }
3041 {
3042 if (bytes != nullptr) {
3043 auto slug = Slug::Deserialize(bytes->data(), bytes->size());
3044 this->drawSlug(slug.get());
3045 }
3046 }
3047 }
3048 }
3049 }
3050
3051 // A do nothing handle manager for the remote strike server.
3052 class ServerHandleManager : public SkStrikeServer::DiscardableHandleManager {
3053 public:
createHandle()3054 SkDiscardableHandleId createHandle() override {
3055 return 0;
3056 }
3057
lockHandle(SkDiscardableHandleId id)3058 bool lockHandle(SkDiscardableHandleId id) override {
3059 return true;
3060 }
3061
isHandleDeleted(SkDiscardableHandleId id)3062 bool isHandleDeleted(SkDiscardableHandleId id) override {
3063 return false;
3064 }
3065 };
3066
3067 // Lock the strikes into the cache for the length of the test. This handler is tied to the lifetime
3068 // of the canvas used to render the entire test.
3069 class ClientHandleManager : public SkStrikeClient::DiscardableHandleManager {
3070 public:
deleteHandle(SkDiscardableHandleId id)3071 bool deleteHandle(SkDiscardableHandleId id) override {
3072 return fIsLocked;
3073 }
3074
assertHandleValid(SkDiscardableHandleId id)3075 void assertHandleValid(SkDiscardableHandleId id) override {
3076 DiscardableHandleManager::assertHandleValid(id);
3077 }
3078
notifyCacheMiss(SkStrikeClient::CacheMissType type,int fontSize)3079 void notifyCacheMiss(SkStrikeClient::CacheMissType type, int fontSize) override {
3080
3081 }
3082
notifyReadFailure(const ReadFailureData & data)3083 void notifyReadFailure(const ReadFailureData& data) override {
3084 DiscardableHandleManager::notifyReadFailure(data);
3085 }
3086
unlock()3087 void unlock() {
3088 fIsLocked = true;
3089 }
3090
3091 private:
3092 bool fIsLocked{false};
3093 };
3094
SkTestCanvas(SkCanvas * canvas)3095 SkTestCanvas<SkRemoteSlugTestKey>::SkTestCanvas(SkCanvas* canvas)
3096 : SkCanvas(sk_ref_sp(canvas->baseDevice()))
3097 , fServerHandleManager(new ServerHandleManager{})
3098 , fClientHandleManager(new ClientHandleManager{})
3099 , fStrikeServer(fServerHandleManager.get())
3100 , fStrikeClient(fClientHandleManager) {}
3101
3102 // Allow the strikes to be freed from the strike cache after the test has been drawn.
~SkTestCanvas()3103 SkTestCanvas<SkRemoteSlugTestKey>::~SkTestCanvas() {
3104 static_cast<ClientHandleManager*>(fClientHandleManager.get())->unlock();
3105 }
3106
onDrawGlyphRunList(const sktext::GlyphRunList & glyphRunList,const SkPaint & paint)3107 void SkTestCanvas<SkRemoteSlugTestKey>::onDrawGlyphRunList(
3108 const sktext::GlyphRunList& glyphRunList, const SkPaint& paint) {
3109 SkRect bounds = glyphRunList.sourceBoundsWithOrigin();
3110 if (this->internalQuickReject(bounds, paint)) {
3111 return;
3112 }
3113 auto layer = this->aboutToDraw(this, paint, &bounds);
3114 if (layer) {
3115 if (glyphRunList.hasRSXForm()) {
3116 this->SkCanvas::onDrawGlyphRunList(glyphRunList, layer->paint());
3117 } else {
3118 sk_sp<SkData> slugBytes;
3119 std::vector<uint8_t> glyphBytes;
3120 {
3121 auto analysisCanvas = fStrikeServer.makeAnalysisCanvas(
3122 this->topDevice()->width(),
3123 this->topDevice()->height(),
3124 this->fProps,
3125 this->topDevice()->imageInfo().refColorSpace(),
3126 // TODO: Where should we get this value from?
3127 /*DFTSupport=*/ true);
3128
3129 // TODO: Move the analysis canvas processing up to the via to handle a whole
3130 // document at a time. This is not the correct way to handle the CTM; it doesn't
3131 // work for layers.
3132 analysisCanvas->setMatrix(this->getLocalToDevice());
3133 auto slug = analysisCanvas->onConvertGlyphRunListToSlug(glyphRunList,
3134 layer->paint());
3135 if (slug != nullptr) {
3136 slugBytes = slug->serialize();
3137 }
3138 fStrikeServer.writeStrikeData(&glyphBytes);
3139 }
3140 {
3141 if (!glyphBytes.empty()) {
3142 fStrikeClient.readStrikeData(glyphBytes.data(), glyphBytes.size());
3143 }
3144 if (slugBytes != nullptr) {
3145 auto slug = Slug::Deserialize(
3146 slugBytes->data(), slugBytes->size(), &fStrikeClient);
3147 this->drawSlug(slug.get());
3148 }
3149 }
3150 }
3151 }
3152 }
3153 #endif
3154
3155 ////////////////////////////////////////////////////////////////////////////////////////////////////
3156