1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "tools/viewer/Viewer.h"
9
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkData.h"
12 #include "include/core/SkGraphics.h"
13 #include "include/core/SkPictureRecorder.h"
14 #include "include/core/SkStream.h"
15 #include "include/core/SkSurface.h"
16 #include "include/gpu/GrDirectContext.h"
17 #include "include/private/base/SkTPin.h"
18 #include "include/private/base/SkTo.h"
19 #include "include/utils/SkPaintFilterCanvas.h"
20 #include "src/base/SkTSort.h"
21 #include "src/core/SkAutoPixmapStorage.h"
22 #include "src/core/SkColorSpacePriv.h"
23 #include "src/core/SkImagePriv.h"
24 #include "src/core/SkMD5.h"
25 #include "src/core/SkOSFile.h"
26 #include "src/core/SkReadBuffer.h"
27 #include "src/core/SkScan.h"
28 #include "src/core/SkStringUtils.h"
29 #include "src/core/SkSurfacePriv.h"
30 #include "src/core/SkTaskGroup.h"
31 #include "src/core/SkTextBlobPriv.h"
32 #include "src/core/SkVMBlitter.h"
33 #include "src/gpu/ganesh/GrDirectContextPriv.h"
34 #include "src/gpu/ganesh/GrGpu.h"
35 #include "src/gpu/ganesh/GrPersistentCacheUtils.h"
36 #include "src/image/SkImage_Base.h"
37 #include "src/sksl/SkSLCompiler.h"
38 #include "src/text/GlyphRun.h"
39 #include "src/utils/SkJSONWriter.h"
40 #include "src/utils/SkOSPath.h"
41 #include "src/utils/SkShaderUtils.h"
42 #include "tools/Resources.h"
43 #include "tools/RuntimeBlendUtils.h"
44 #include "tools/ToolUtils.h"
45 #include "tools/flags/CommandLineFlags.h"
46 #include "tools/flags/CommonFlags.h"
47 #include "tools/trace/EventTracingPriv.h"
48 #include "tools/viewer/BisectSlide.h"
49 #include "tools/viewer/GMSlide.h"
50 #include "tools/viewer/ImageSlide.h"
51 #include "tools/viewer/MSKPSlide.h"
52 #include "tools/viewer/SKPSlide.h"
53 #include "tools/viewer/SkSLDebuggerSlide.h"
54 #include "tools/viewer/SkSLSlide.h"
55 #include "tools/viewer/SlideDir.h"
56 #include "tools/viewer/SvgSlide.h"
57
58 #if defined(SK_GANESH)
59 #include "src/gpu/ganesh/ops/AtlasPathRenderer.h"
60 #include "src/gpu/ganesh/ops/TessellationPathRenderer.h"
61 #endif
62
63 #include <cstdlib>
64 #include <map>
65
66 #include "imgui.h"
67 #include "misc/cpp/imgui_stdlib.h" // For ImGui support of std::string
68
69 #ifdef SK_VULKAN
70 #include "spirv-tools/libspirv.hpp"
71 #endif
72
73 #if defined(SK_ENABLE_SKOTTIE)
74 #include "tools/viewer/SkottieSlide.h"
75 #endif
76
77 #if defined(SK_ENABLE_SVG)
78 #include "modules/svg/include/SkSVGOpenTypeSVGDecoder.h"
79 #endif
80
81 class CapturingShaderErrorHandler : public GrContextOptions::ShaderErrorHandler {
82 public:
compileError(const char * shader,const char * errors)83 void compileError(const char* shader, const char* errors) override {
84 fShaders.push_back(SkString(shader));
85 fErrors.push_back(SkString(errors));
86 }
87
reset()88 void reset() {
89 fShaders.clear();
90 fErrors.clear();
91 }
92
93 SkTArray<SkString> fShaders;
94 SkTArray<SkString> fErrors;
95 };
96
97 static CapturingShaderErrorHandler gShaderErrorHandler;
98
ShaderErrorHandler()99 GrContextOptions::ShaderErrorHandler* Viewer::ShaderErrorHandler() { return &gShaderErrorHandler; }
100
101 using namespace sk_app;
102 using SkSL::Compiler;
103 using OverrideFlag = SkSL::Compiler::OverrideFlag;
104
105 static std::map<GpuPathRenderers, std::string> gPathRendererNames;
106
Create(int argc,char ** argv,void * platformData)107 Application* Application::Create(int argc, char** argv, void* platformData) {
108 return new Viewer(argc, argv, platformData);
109 }
110
111 static DEFINE_string(slide, "", "Start on this sample.");
112 static DEFINE_bool(list, false, "List samples?");
113
114 #ifdef SK_GL
115 #define GL_BACKEND_STR ", \"gl\""
116 #else
117 #define GL_BACKEND_STR
118 #endif
119 #ifdef SK_VULKAN
120 #define VK_BACKEND_STR ", \"vk\""
121 #else
122 #define VK_BACKEND_STR
123 #endif
124 #ifdef SK_METAL
125 #define MTL_BACKEND_STR ", \"mtl\""
126 #else
127 #define MTL_BACKEND_STR
128 #endif
129 #ifdef SK_DIRECT3D
130 #define D3D_BACKEND_STR ", \"d3d\""
131 #else
132 #define D3D_BACKEND_STR
133 #endif
134 #ifdef SK_DAWN
135 #define DAWN_BACKEND_STR ", \"dawn\""
136 #else
137 #define DAWN_BACKEND_STR
138 #endif
139 #define BACKENDS_STR_EVALUATOR(sw, gl, vk, mtl, d3d, dawn) sw gl vk mtl d3d dawn
140 #define BACKENDS_STR BACKENDS_STR_EVALUATOR( \
141 "\"sw\"", GL_BACKEND_STR, VK_BACKEND_STR, MTL_BACKEND_STR, D3D_BACKEND_STR, DAWN_BACKEND_STR)
142
143 static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR ".");
144
145 static DEFINE_int(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing.");
146 static DEFINE_bool(dmsaa, false, "Use internal MSAA to render to non-MSAA surfaces?");
147
148 static DEFINE_string(bisect, "", "Path to a .skp or .svg file to bisect.");
149
150 static DEFINE_string2(file, f, "", "Open a single file for viewing.");
151
152 static DEFINE_string2(match, m, nullptr,
153 "[~][^]substring[$] [...] of name to run.\n"
154 "Multiple matches may be separated by spaces.\n"
155 "~ causes a matching name to always be skipped\n"
156 "^ requires the start of the name to match\n"
157 "$ requires the end of the name to match\n"
158 "^ and $ requires an exact match\n"
159 "If a name does not match any list entry,\n"
160 "it is skipped unless some list entry starts with ~");
161
162 #if defined(SK_BUILD_FOR_ANDROID)
163 # define PATH_PREFIX "/data/local/tmp/"
164 #else
165 # define PATH_PREFIX ""
166 #endif
167
168 static DEFINE_string(jpgs , PATH_PREFIX "jpgs" , "Directory to read jpgs from.");
169 static DEFINE_string(jxls , PATH_PREFIX "jxls" , "Directory to read jxls from.");
170 static DEFINE_string(skps , PATH_PREFIX "skps" , "Directory to read skps from.");
171 static DEFINE_string(mskps , PATH_PREFIX "mskps" , "Directory to read mskps from.");
172 static DEFINE_string(lotties, PATH_PREFIX "lotties", "Directory to read (Bodymovin) jsons from.");
173 #undef PATH_PREFIX
174
175 static DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
176
177 static DEFINE_string(rives, "", "Directory to read RIVs from, or a single .riv file.");
178
179 static DEFINE_int_2(threads, j, -1,
180 "Run threadsafe tests on a threadpool with this many extra threads, "
181 "defaulting to one extra thread per core.");
182
183 static DEFINE_bool(redraw, false, "Toggle continuous redraw.");
184
185 static DEFINE_bool(offscreen, false, "Force rendering to an offscreen surface.");
186 static DEFINE_bool(skvm, false, "Force skvm blitters for raster.");
187 static DEFINE_bool(jit, true, "JIT SkVM?");
188 static DEFINE_bool(dylib, false, "JIT via dylib (much slower compile but easier to debug/profile)");
189 static DEFINE_bool(stats, false, "Display stats overlay on startup.");
190 static DEFINE_bool(binaryarchive, false, "Enable MTLBinaryArchive use (if available).");
191
192 #ifndef SK_GL
193 static_assert(false, "viewer requires GL backend for raster.")
194 #endif
195
get_backend_string(sk_app::Window::BackendType type)196 const char* get_backend_string(sk_app::Window::BackendType type) {
197 switch (type) {
198 case sk_app::Window::kNativeGL_BackendType: return "OpenGL";
199 #if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
200 case sk_app::Window::kANGLE_BackendType: return "ANGLE";
201 #endif
202 #ifdef SK_DAWN
203 case sk_app::Window::kDawn_BackendType: return "Dawn";
204 #if defined(SK_GRAPHITE)
205 case sk_app::Window::kGraphiteDawn_BackendType: return "Dawn (Graphite)";
206 #endif
207 #endif
208 #ifdef SK_VULKAN
209 case sk_app::Window::kVulkan_BackendType: return "Vulkan";
210 #endif
211 #ifdef SK_METAL
212 case sk_app::Window::kMetal_BackendType: return "Metal";
213 #if defined(SK_GRAPHITE)
214 case sk_app::Window::kGraphiteMetal_BackendType: return "Metal (Graphite)";
215 #endif
216 #endif
217 #ifdef SK_DIRECT3D
218 case sk_app::Window::kDirect3D_BackendType: return "Direct3D";
219 #endif
220 case sk_app::Window::kRaster_BackendType: return "Raster";
221 }
222 SkASSERT(false);
223 return nullptr;
224 }
225
get_backend_type(const char * str)226 static sk_app::Window::BackendType get_backend_type(const char* str) {
227 #ifdef SK_DAWN
228 if (0 == strcmp(str, "dawn")) {
229 return sk_app::Window::kDawn_BackendType;
230 } else
231 #if defined(SK_GRAPHITE)
232 if (0 == strcmp(str, "grdawn")) {
233 return sk_app::Window::kGraphiteDawn_BackendType;
234 } else
235 #endif
236 #endif
237 #ifdef SK_VULKAN
238 if (0 == strcmp(str, "vk")) {
239 return sk_app::Window::kVulkan_BackendType;
240 } else
241 #endif
242 #if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
243 if (0 == strcmp(str, "angle")) {
244 return sk_app::Window::kANGLE_BackendType;
245 } else
246 #endif
247 #ifdef SK_METAL
248 if (0 == strcmp(str, "mtl")) {
249 return sk_app::Window::kMetal_BackendType;
250 } else
251 #if defined(SK_GRAPHITE)
252 if (0 == strcmp(str, "grmtl")) {
253 return sk_app::Window::kGraphiteMetal_BackendType;
254 } else
255 #endif
256 #endif
257 #ifdef SK_DIRECT3D
258 if (0 == strcmp(str, "d3d")) {
259 return sk_app::Window::kDirect3D_BackendType;
260 } else
261 #endif
262
263 if (0 == strcmp(str, "gl")) {
264 return sk_app::Window::kNativeGL_BackendType;
265 } else if (0 == strcmp(str, "sw")) {
266 return sk_app::Window::kRaster_BackendType;
267 } else {
268 SkDebugf("Unknown backend type, %s, defaulting to sw.", str);
269 return sk_app::Window::kRaster_BackendType;
270 }
271 }
272
273 static SkColorSpacePrimaries gSrgbPrimaries = {
274 0.64f, 0.33f,
275 0.30f, 0.60f,
276 0.15f, 0.06f,
277 0.3127f, 0.3290f };
278
279 static SkColorSpacePrimaries gAdobePrimaries = {
280 0.64f, 0.33f,
281 0.21f, 0.71f,
282 0.15f, 0.06f,
283 0.3127f, 0.3290f };
284
285 static SkColorSpacePrimaries gP3Primaries = {
286 0.680f, 0.320f,
287 0.265f, 0.690f,
288 0.150f, 0.060f,
289 0.3127f, 0.3290f };
290
291 static SkColorSpacePrimaries gRec2020Primaries = {
292 0.708f, 0.292f,
293 0.170f, 0.797f,
294 0.131f, 0.046f,
295 0.3127f, 0.3290f };
296
297 struct NamedPrimaries {
298 const char* fName;
299 SkColorSpacePrimaries* fPrimaries;
300 } gNamedPrimaries[] = {
301 { "sRGB", &gSrgbPrimaries },
302 { "AdobeRGB", &gAdobePrimaries },
303 { "P3", &gP3Primaries },
304 { "Rec. 2020", &gRec2020Primaries },
305 };
306
primaries_equal(const SkColorSpacePrimaries & a,const SkColorSpacePrimaries & b)307 static bool primaries_equal(const SkColorSpacePrimaries& a, const SkColorSpacePrimaries& b) {
308 return memcmp(&a, &b, sizeof(SkColorSpacePrimaries)) == 0;
309 }
310
backend_type_for_window(Window::BackendType backendType)311 static Window::BackendType backend_type_for_window(Window::BackendType backendType) {
312 // In raster mode, we still use GL for the window.
313 // This lets us render the GUI faster (and correct).
314 return Window::kRaster_BackendType == backendType ? Window::kNativeGL_BackendType : backendType;
315 }
316
317 class NullSlide : public Slide {
draw(SkCanvas * canvas)318 void draw(SkCanvas* canvas) override {
319 canvas->clear(0xffff11ff);
320 }
321 };
322
323 static const char kName[] = "name";
324 static const char kValue[] = "value";
325 static const char kOptions[] = "options";
326 static const char kSlideStateName[] = "Slide";
327 static const char kBackendStateName[] = "Backend";
328 static const char kMSAAStateName[] = "MSAA";
329 static const char kPathRendererStateName[] = "Path renderer";
330 static const char kSoftkeyStateName[] = "Softkey";
331 static const char kSoftkeyHint[] = "Please select a softkey";
332 static const char kON[] = "ON";
333 static const char kRefreshStateName[] = "Refresh";
334
335 extern bool gUseSkVMBlitter;
336 extern bool gSkVMAllowJIT;
337 extern bool gSkVMJITViaDylib;
338
Viewer(int argc,char ** argv,void * platformData)339 Viewer::Viewer(int argc, char** argv, void* platformData)
340 : fCurrentSlide(-1)
341 , fRefresh(false)
342 , fSaveToSKP(false)
343 , fShowSlideDimensions(false)
344 , fShowImGuiDebugWindow(false)
345 , fShowSlidePicker(false)
346 , fShowImGuiTestWindow(false)
347 , fShowHistogramWindow(false)
348 , fShowZoomWindow(false)
349 , fZoomWindowFixed(false)
350 , fZoomWindowLocation{0.0f, 0.0f}
351 , fLastImage(nullptr)
352 , fZoomUI(false)
353 , fBackendType(sk_app::Window::kNativeGL_BackendType)
354 , fColorMode(ColorMode::kLegacy)
355 , fColorSpacePrimaries(gSrgbPrimaries)
356 // Our UI can only tweak gamma (currently), so start out gamma-only
357 , fColorSpaceTransferFn(SkNamedTransferFn::k2Dot2)
358 , fApplyBackingScale(true)
359 , fZoomLevel(0.0f)
360 , fRotation(0.0f)
361 , fOffset{0.5f, 0.5f}
362 , fGestureDevice(GestureDevice::kNone)
363 , fTiled(false)
364 , fDrawTileBoundaries(false)
365 , fTileScale{0.25f, 0.25f}
366 , fPerspectiveMode(kPerspective_Off)
367 {
368 SkGraphics::Init();
369 #if defined(SK_ENABLE_SVG)
370 SkGraphics::SetOpenTypeSVGDecoderFactory(SkSVGOpenTypeSVGDecoder::Make);
371 #endif
372
373 gPathRendererNames[GpuPathRenderers::kDefault] = "Default Path Renderers";
374 gPathRendererNames[GpuPathRenderers::kAtlas] = "Atlas (tessellation)";
375 gPathRendererNames[GpuPathRenderers::kTessellation] = "Tessellation";
376 gPathRendererNames[GpuPathRenderers::kSmall] = "Small paths (cached sdf or alpha masks)";
377 gPathRendererNames[GpuPathRenderers::kTriangulating] = "Triangulating";
378 gPathRendererNames[GpuPathRenderers::kNone] = "Software masks";
379
380 SkDebugf("Command line arguments: ");
381 for (int i = 1; i < argc; ++i) {
382 SkDebugf("%s ", argv[i]);
383 }
384 SkDebugf("\n");
385
386 CommandLineFlags::Parse(argc, argv);
387 #ifdef SK_BUILD_FOR_ANDROID
388 SetResourcePath("/data/local/tmp/resources");
389 #endif
390
391 gUseSkVMBlitter = FLAGS_skvm;
392 gSkVMAllowJIT = FLAGS_jit;
393 gSkVMJITViaDylib = FLAGS_dylib;
394
395 CommonFlags::SetDefaultFontMgr();
396
397 initializeEventTracingForTools();
398 static SkTaskGroup::Enabler kTaskGroupEnabler(FLAGS_threads);
399
400 fBackendType = get_backend_type(FLAGS_backend[0]);
401 fWindow = Window::CreateNativeWindow(platformData);
402
403 DisplayParams displayParams;
404 displayParams.fMSAASampleCount = FLAGS_msaa;
405 displayParams.fEnableBinaryArchive = FLAGS_binaryarchive;
406 CommonFlags::SetCtxOptions(&displayParams.fGrContextOptions);
407 displayParams.fGrContextOptions.fPersistentCache = &fPersistentCache;
408 displayParams.fGrContextOptions.fShaderCacheStrategy =
409 GrContextOptions::ShaderCacheStrategy::kSkSL;
410 displayParams.fGrContextOptions.fShaderErrorHandler = &gShaderErrorHandler;
411 displayParams.fGrContextOptions.fSuppressPrints = true;
412 displayParams.fGrContextOptions.fSupportBilerpFromGlyphAtlas = true;
413 if (FLAGS_dmsaa) {
414 displayParams.fSurfaceProps = SkSurfaceProps(
415 displayParams.fSurfaceProps.flags() | SkSurfaceProps::kDynamicMSAA_Flag,
416 displayParams.fSurfaceProps.pixelGeometry());
417 }
418 fWindow->setRequestedDisplayParams(displayParams);
419 fDisplay = fWindow->getRequestedDisplayParams();
420 fRefresh = FLAGS_redraw;
421
422 fImGuiLayer.setScaleFactor(fWindow->scaleFactor());
423 fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
424
425 // Configure timers
426 fStatsLayer.setActive(FLAGS_stats);
427 fAnimateTimer = fStatsLayer.addTimer("Animate", SK_ColorMAGENTA, 0xffff66ff);
428 fPaintTimer = fStatsLayer.addTimer("Paint", SK_ColorGREEN);
429 fFlushTimer = fStatsLayer.addTimer("Flush", SK_ColorRED, 0xffff6666);
430
431 // register callbacks
432 fCommands.attach(fWindow);
433 fWindow->pushLayer(this);
434 fWindow->pushLayer(&fStatsLayer);
435 fWindow->pushLayer(&fImGuiLayer);
436
437 // add key-bindings
__anone61887710102() 438 fCommands.addCommand(' ', "GUI", "Toggle Debug GUI", [this]() {
439 this->fShowImGuiDebugWindow = !this->fShowImGuiDebugWindow;
440 fWindow->inval();
441 });
442 // Command to jump directly to the slide picker and give it focus
__anone61887710202() 443 fCommands.addCommand('/', "GUI", "Jump to slide picker", [this]() {
444 this->fShowImGuiDebugWindow = true;
445 this->fShowSlidePicker = true;
446 fWindow->inval();
447 });
448 // Alias that to Backspace, to match SampleApp
__anone61887710302() 449 fCommands.addCommand(skui::Key::kBack, "Backspace", "GUI", "Jump to slide picker", [this]() {
450 this->fShowImGuiDebugWindow = true;
451 this->fShowSlidePicker = true;
452 fWindow->inval();
453 });
__anone61887710402() 454 fCommands.addCommand('g', "GUI", "Toggle GUI Demo", [this]() {
455 this->fShowImGuiTestWindow = !this->fShowImGuiTestWindow;
456 fWindow->inval();
457 });
__anone61887710502() 458 fCommands.addCommand('z', "GUI", "Toggle zoom window", [this]() {
459 this->fShowZoomWindow = !this->fShowZoomWindow;
460 fWindow->inval();
461 });
__anone61887710602() 462 fCommands.addCommand('Z', "GUI", "Toggle zoom window state", [this]() {
463 this->fZoomWindowFixed = !this->fZoomWindowFixed;
464 fWindow->inval();
465 });
__anone61887710702() 466 fCommands.addCommand('v', "Swapchain", "Toggle vsync on/off", [this]() {
467 DisplayParams params = fWindow->getRequestedDisplayParams();
468 params.fDisableVsync = !params.fDisableVsync;
469 fWindow->setRequestedDisplayParams(params);
470 this->updateTitle();
471 fWindow->inval();
472 });
__anone61887710802() 473 fCommands.addCommand('V', "Swapchain", "Toggle delayed acquire on/off (Metal only)", [this]() {
474 DisplayParams params = fWindow->getRequestedDisplayParams();
475 params.fDelayDrawableAcquisition = !params.fDelayDrawableAcquisition;
476 fWindow->setRequestedDisplayParams(params);
477 this->updateTitle();
478 fWindow->inval();
479 });
__anone61887710902() 480 fCommands.addCommand('r', "Redraw", "Toggle redraw", [this]() {
481 fRefresh = !fRefresh;
482 fWindow->inval();
483 });
__anone61887710a02() 484 fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() {
485 fStatsLayer.setActive(!fStatsLayer.getActive());
486 fWindow->inval();
487 });
__anone61887710b02() 488 fCommands.addCommand('0', "Overlays", "Reset stats", [this]() {
489 fStatsLayer.resetMeasurements();
490 this->updateTitle();
491 fWindow->inval();
492 });
__anone61887710c02() 493 fCommands.addCommand('C', "GUI", "Toggle color histogram", [this]() {
494 this->fShowHistogramWindow = !this->fShowHistogramWindow;
495 fWindow->inval();
496 });
__anone61887710d02() 497 fCommands.addCommand('c', "Modes", "Cycle color mode", [this]() {
498 switch (fColorMode) {
499 case ColorMode::kLegacy:
500 this->setColorMode(ColorMode::kColorManaged8888);
501 break;
502 case ColorMode::kColorManaged8888:
503 this->setColorMode(ColorMode::kColorManagedF16);
504 break;
505 case ColorMode::kColorManagedF16:
506 this->setColorMode(ColorMode::kColorManagedF16Norm);
507 break;
508 case ColorMode::kColorManagedF16Norm:
509 this->setColorMode(ColorMode::kLegacy);
510 break;
511 }
512 });
__anone61887710e02() 513 fCommands.addCommand('w', "Modes", "Toggle wireframe", [this]() {
514 DisplayParams params = fWindow->getRequestedDisplayParams();
515 params.fGrContextOptions.fWireframeMode = !params.fGrContextOptions.fWireframeMode;
516 fWindow->setRequestedDisplayParams(params);
517 fWindow->inval();
518 });
__anone61887710f02() 519 fCommands.addCommand('w', "Modes", "Toggle reduced shaders", [this]() {
520 DisplayParams params = fWindow->getRequestedDisplayParams();
521 params.fGrContextOptions.fReducedShaderVariations =
522 !params.fGrContextOptions.fReducedShaderVariations;
523 fWindow->setRequestedDisplayParams(params);
524 fWindow->inval();
525 });
__anone61887711002() 526 fCommands.addCommand(skui::Key::kRight, "Right", "Navigation", "Next slide", [this]() {
527 this->setCurrentSlide(fCurrentSlide < fSlides.size() - 1 ? fCurrentSlide + 1 : 0);
528 });
__anone61887711102() 529 fCommands.addCommand(skui::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() {
530 this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.size() - 1);
531 });
__anone61887711202() 532 fCommands.addCommand(skui::Key::kUp, "Up", "Transform", "Zoom in", [this]() {
533 this->changeZoomLevel(1.f / 32.f);
534 fWindow->inval();
535 });
__anone61887711302() 536 fCommands.addCommand(skui::Key::kDown, "Down", "Transform", "Zoom out", [this]() {
537 this->changeZoomLevel(-1.f / 32.f);
538 fWindow->inval();
539 });
__anone61887711402() 540 fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() {
541 sk_app::Window::BackendType newBackend = (sk_app::Window::BackendType)(
542 (fBackendType + 1) % sk_app::Window::kBackendTypeCount);
543 // Switching to and from Vulkan is problematic on Linux so disabled for now
544 #if defined(SK_BUILD_FOR_UNIX) && defined(SK_VULKAN)
545 if (newBackend == sk_app::Window::kVulkan_BackendType) {
546 newBackend = (sk_app::Window::BackendType)((newBackend + 1) %
547 sk_app::Window::kBackendTypeCount);
548 } else if (fBackendType == sk_app::Window::kVulkan_BackendType) {
549 newBackend = sk_app::Window::kVulkan_BackendType;
550 }
551 #endif
552 this->setBackend(newBackend);
553 });
__anone61887711502() 554 fCommands.addCommand('K', "IO", "Save slide to SKP", [this]() {
555 fSaveToSKP = true;
556 fWindow->inval();
557 });
__anone61887711602() 558 fCommands.addCommand('&', "Overlays", "Show slide dimensios", [this]() {
559 fShowSlideDimensions = !fShowSlideDimensions;
560 fWindow->inval();
561 });
__anone61887711702() 562 fCommands.addCommand('G', "Modes", "Geometry", [this]() {
563 DisplayParams params = fWindow->getRequestedDisplayParams();
564 uint32_t flags = params.fSurfaceProps.flags();
565 SkPixelGeometry defaultPixelGeometry = fDisplay.fSurfaceProps.pixelGeometry();
566 if (!fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
567 fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
568 params.fSurfaceProps = SkSurfaceProps(flags, kUnknown_SkPixelGeometry);
569 } else {
570 switch (params.fSurfaceProps.pixelGeometry()) {
571 case kUnknown_SkPixelGeometry:
572 params.fSurfaceProps = SkSurfaceProps(flags, kRGB_H_SkPixelGeometry);
573 break;
574 case kRGB_H_SkPixelGeometry:
575 params.fSurfaceProps = SkSurfaceProps(flags, kBGR_H_SkPixelGeometry);
576 break;
577 case kBGR_H_SkPixelGeometry:
578 params.fSurfaceProps = SkSurfaceProps(flags, kRGB_V_SkPixelGeometry);
579 break;
580 case kRGB_V_SkPixelGeometry:
581 params.fSurfaceProps = SkSurfaceProps(flags, kBGR_V_SkPixelGeometry);
582 break;
583 case kBGR_V_SkPixelGeometry:
584 params.fSurfaceProps = SkSurfaceProps(flags, defaultPixelGeometry);
585 fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
586 break;
587 }
588 }
589 fWindow->setRequestedDisplayParams(params);
590 this->updateTitle();
591 fWindow->inval();
592 });
__anone61887711802() 593 fCommands.addCommand('H', "Font", "Hinting mode", [this]() {
594 if (!fFontOverrides.fHinting) {
595 fFontOverrides.fHinting = true;
596 fFont.setHinting(SkFontHinting::kNone);
597 } else {
598 switch (fFont.getHinting()) {
599 case SkFontHinting::kNone:
600 fFont.setHinting(SkFontHinting::kSlight);
601 break;
602 case SkFontHinting::kSlight:
603 fFont.setHinting(SkFontHinting::kNormal);
604 break;
605 case SkFontHinting::kNormal:
606 fFont.setHinting(SkFontHinting::kFull);
607 break;
608 case SkFontHinting::kFull:
609 fFont.setHinting(SkFontHinting::kNone);
610 fFontOverrides.fHinting = false;
611 break;
612 }
613 }
614 this->updateTitle();
615 fWindow->inval();
616 });
__anone61887711902() 617 fCommands.addCommand('A', "Paint", "Antialias Mode", [this]() {
618 if (!fPaintOverrides.fAntiAlias) {
619 fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
620 fPaintOverrides.fAntiAlias = true;
621 fPaint.setAntiAlias(false);
622 gSkUseAnalyticAA = gSkForceAnalyticAA = false;
623 } else {
624 fPaint.setAntiAlias(true);
625 switch (fPaintOverrides.fAntiAliasState) {
626 case SkPaintFields::AntiAliasState::Alias:
627 fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Normal;
628 gSkUseAnalyticAA = gSkForceAnalyticAA = false;
629 break;
630 case SkPaintFields::AntiAliasState::Normal:
631 fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAEnabled;
632 gSkUseAnalyticAA = true;
633 gSkForceAnalyticAA = false;
634 break;
635 case SkPaintFields::AntiAliasState::AnalyticAAEnabled:
636 fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAForced;
637 gSkUseAnalyticAA = gSkForceAnalyticAA = true;
638 break;
639 case SkPaintFields::AntiAliasState::AnalyticAAForced:
640 fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
641 fPaintOverrides.fAntiAlias = false;
642 gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA;
643 gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA;
644 break;
645 }
646 }
647 this->updateTitle();
648 fWindow->inval();
649 });
__anone61887711a02() 650 fCommands.addCommand('D', "Modes", "DFT", [this]() {
651 DisplayParams params = fWindow->getRequestedDisplayParams();
652 uint32_t flags = params.fSurfaceProps.flags();
653 flags ^= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
654 params.fSurfaceProps = SkSurfaceProps(flags, params.fSurfaceProps.pixelGeometry());
655 fWindow->setRequestedDisplayParams(params);
656 this->updateTitle();
657 fWindow->inval();
658 });
__anone61887711b02() 659 fCommands.addCommand('L', "Font", "Subpixel Antialias Mode", [this]() {
660 if (!fFontOverrides.fEdging) {
661 fFontOverrides.fEdging = true;
662 fFont.setEdging(SkFont::Edging::kAlias);
663 } else {
664 switch (fFont.getEdging()) {
665 case SkFont::Edging::kAlias:
666 fFont.setEdging(SkFont::Edging::kAntiAlias);
667 break;
668 case SkFont::Edging::kAntiAlias:
669 fFont.setEdging(SkFont::Edging::kSubpixelAntiAlias);
670 break;
671 case SkFont::Edging::kSubpixelAntiAlias:
672 fFont.setEdging(SkFont::Edging::kAlias);
673 fFontOverrides.fEdging = false;
674 break;
675 }
676 }
677 this->updateTitle();
678 fWindow->inval();
679 });
__anone61887711c02() 680 fCommands.addCommand('S', "Font", "Subpixel Position Mode", [this]() {
681 if (!fFontOverrides.fSubpixel) {
682 fFontOverrides.fSubpixel = true;
683 fFont.setSubpixel(false);
684 } else {
685 if (!fFont.isSubpixel()) {
686 fFont.setSubpixel(true);
687 } else {
688 fFontOverrides.fSubpixel = false;
689 }
690 }
691 this->updateTitle();
692 fWindow->inval();
693 });
__anone61887711d02() 694 fCommands.addCommand('B', "Font", "Baseline Snapping", [this]() {
695 if (!fFontOverrides.fBaselineSnap) {
696 fFontOverrides.fBaselineSnap = true;
697 fFont.setBaselineSnap(false);
698 } else {
699 if (!fFont.isBaselineSnap()) {
700 fFont.setBaselineSnap(true);
701 } else {
702 fFontOverrides.fBaselineSnap = false;
703 }
704 }
705 this->updateTitle();
706 fWindow->inval();
707 });
__anone61887711e02() 708 fCommands.addCommand('p', "Transform", "Toggle Perspective Mode", [this]() {
709 fPerspectiveMode = (kPerspective_Real == fPerspectiveMode) ? kPerspective_Fake
710 : kPerspective_Real;
711 this->updateTitle();
712 fWindow->inval();
713 });
__anone61887711f02() 714 fCommands.addCommand('P', "Transform", "Toggle Perspective", [this]() {
715 fPerspectiveMode = (kPerspective_Off == fPerspectiveMode) ? kPerspective_Real
716 : kPerspective_Off;
717 this->updateTitle();
718 fWindow->inval();
719 });
__anone61887712002() 720 fCommands.addCommand('a', "Transform", "Toggle Animation", [this]() {
721 fAnimTimer.togglePauseResume();
722 });
__anone61887712102() 723 fCommands.addCommand('u', "GUI", "Zoom UI", [this]() {
724 fZoomUI = !fZoomUI;
725 fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
726 fWindow->inval();
727 });
__anone61887712202() 728 fCommands.addCommand('$', "ViaSerialize", "Toggle ViaSerialize", [this]() {
729 fDrawViaSerialize = !fDrawViaSerialize;
730 this->updateTitle();
731 fWindow->inval();
732 });
__anone61887712302() 733 fCommands.addCommand('!', "SkVM", "Toggle SkVM blitter", [this]() {
734 gUseSkVMBlitter = !gUseSkVMBlitter;
735 this->updateTitle();
736 fWindow->inval();
737 });
__anone61887712402() 738 fCommands.addCommand('@', "SkVM", "Toggle SkVM JIT", [this]() {
739 gSkVMAllowJIT = !gSkVMAllowJIT;
740 this->updateTitle();
741 fWindow->inval();
742 });
743
744 // set up slides
745 this->initSlides();
746 if (FLAGS_list) {
747 this->listNames();
748 }
749
750 fPerspectivePoints[0].set(0, 0);
751 fPerspectivePoints[1].set(1, 0);
752 fPerspectivePoints[2].set(0, 1);
753 fPerspectivePoints[3].set(1, 1);
754 fAnimTimer.run();
755
756 auto gamutImage = GetResourceAsImage("images/gamut.png");
757 if (gamutImage) {
758 fImGuiGamutPaint.setShader(gamutImage->makeShader(SkSamplingOptions(SkFilterMode::kLinear)));
759 }
760 fImGuiGamutPaint.setColor(SK_ColorWHITE);
761
762 fWindow->attach(backend_type_for_window(fBackendType));
763 this->setCurrentSlide(this->startupSlide());
764 }
765
initSlides()766 void Viewer::initSlides() {
767 using SlideMaker = sk_sp<Slide> (*)(const SkString& name, const SkString& path);
768 static const struct {
769 const char* fExtension;
770 const char* fDirName;
771 const CommandLineFlags::StringArray& fFlags;
772 const SlideMaker fFactory;
773 } gExternalSlidesInfo[] = {
774 { ".mskp", "mskp-dir", FLAGS_mskps,
775 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
776 return sk_make_sp<MSKPSlide>(name, path);}
777 },
778 { ".skp", "skp-dir", FLAGS_skps,
779 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
780 return sk_make_sp<SKPSlide>(name, path);}
781 },
782 { ".jpg", "jpg-dir", FLAGS_jpgs,
783 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
784 return sk_make_sp<ImageSlide>(name, path);}
785 },
786 { ".jxl", "jxl-dir", FLAGS_jxls,
787 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
788 return sk_make_sp<ImageSlide>(name, path);}
789 },
790 #if defined(SK_ENABLE_SKOTTIE)
791 { ".json", "skottie-dir", FLAGS_lotties,
792 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
793 return sk_make_sp<SkottieSlide>(name, path);}
794 },
795 #endif
796
797 #if defined(SK_ENABLE_SVG)
798 { ".svg", "svg-dir", FLAGS_svgs,
799 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
800 return sk_make_sp<SvgSlide>(name, path);}
801 },
802 #endif
803 };
804
805 SkTArray<sk_sp<Slide>> dirSlides;
806
807 const auto addSlide = [&](const SkString& name, const SkString& path, const SlideMaker& fact) {
808 if (CommandLineFlags::ShouldSkip(FLAGS_match, name.c_str())) {
809 return;
810 }
811
812 if (auto slide = fact(name, path)) {
813 dirSlides.push_back(slide);
814 fSlides.push_back(std::move(slide));
815 }
816 };
817
818 if (!FLAGS_file.isEmpty()) {
819 // single file mode
820 const SkString file(FLAGS_file[0]);
821
822 if (sk_exists(file.c_str(), kRead_SkFILE_Flag)) {
823 for (const auto& sinfo : gExternalSlidesInfo) {
824 if (file.endsWith(sinfo.fExtension)) {
825 addSlide(SkOSPath::Basename(file.c_str()), file, sinfo.fFactory);
826 return;
827 }
828 }
829
830 fprintf(stderr, "Unsupported file type \"%s\"\n", file.c_str());
831 } else {
832 fprintf(stderr, "Cannot read \"%s\"\n", file.c_str());
833 }
834
835 return;
836 }
837
838 // Bisect slide.
839 if (!FLAGS_bisect.isEmpty()) {
840 sk_sp<BisectSlide> bisect = BisectSlide::Create(FLAGS_bisect[0]);
841 if (bisect && !CommandLineFlags::ShouldSkip(FLAGS_match, bisect->getName().c_str())) {
842 if (FLAGS_bisect.size() >= 2) {
843 for (const char* ch = FLAGS_bisect[1]; *ch; ++ch) {
844 bisect->onChar(*ch);
845 }
846 }
847 fSlides.push_back(std::move(bisect));
848 }
849 }
850
851 // GMs
852 int firstGM = fSlides.size();
853 for (skiagm::GMFactory gmFactory : skiagm::GMRegistry::Range()) {
854 std::unique_ptr<skiagm::GM> gm = gmFactory();
855 if (!CommandLineFlags::ShouldSkip(FLAGS_match, gm->getName())) {
856 auto slide = sk_make_sp<GMSlide>(std::move(gm));
857 fSlides.push_back(std::move(slide));
858 }
859 }
860
861 auto orderBySlideName = [](sk_sp<Slide> a, sk_sp<Slide> b) {
862 return SK_strcasecmp(a->getName().c_str(), b->getName().c_str()) < 0;
863 };
864 std::sort(fSlides.begin() + firstGM, fSlides.end(), orderBySlideName);
865
866 int firstRegisteredSlide = fSlides.size();
867
868 // Registered slides are replacing Samples.
869 for (const SlideFactory& factory : SlideRegistry::Range()) {
870 auto slide = sk_sp<Slide>(factory());
871 if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
872 fSlides.push_back(slide);
873 }
874 }
875
876 std::sort(fSlides.begin() + firstRegisteredSlide, fSlides.end(), orderBySlideName);
877
878 // Runtime shader editor
879 {
880 auto slide = sk_make_sp<SkSLSlide>();
881 if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
882 fSlides.push_back(std::move(slide));
883 }
884 }
885
886 // Runtime shader debugger
887 {
888 auto slide = sk_make_sp<SkSLDebuggerSlide>();
889 if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
890 fSlides.push_back(std::move(slide));
891 }
892 }
893
894 for (const auto& info : gExternalSlidesInfo) {
895 for (const auto& flag : info.fFlags) {
896 if (SkStrEndsWith(flag.c_str(), info.fExtension)) {
897 // single file
898 addSlide(SkOSPath::Basename(flag.c_str()), flag, info.fFactory);
899 } else {
900 // directory
901 SkString name;
902 SkTArray<SkString> sortedFilenames;
903 SkOSFile::Iter it(flag.c_str(), info.fExtension);
904 while (it.next(&name)) {
905 sortedFilenames.push_back(name);
906 }
907 if (sortedFilenames.size()) {
908 SkTQSort(sortedFilenames.begin(), sortedFilenames.end(),
909 [](const SkString& a, const SkString& b) {
910 return strcmp(a.c_str(), b.c_str()) < 0;
911 });
912 }
913 for (const SkString& filename : sortedFilenames) {
914 addSlide(filename, SkOSPath::Join(flag.c_str(), filename.c_str()),
915 info.fFactory);
916 }
917 }
918 if (!dirSlides.empty()) {
919 fSlides.push_back(
920 sk_make_sp<SlideDir>(SkStringPrintf("%s[%s]", info.fDirName, flag.c_str()),
921 std::move(dirSlides)));
922 dirSlides.clear(); // NOLINT(bugprone-use-after-move)
923 }
924 }
925 }
926
927 if (fSlides.empty()) {
928 auto slide = sk_make_sp<NullSlide>();
929 fSlides.push_back(std::move(slide));
930 }
931 }
932
933
~Viewer()934 Viewer::~Viewer() {
935 for(auto& slide : fSlides) {
936 slide->gpuTeardown();
937 }
938
939 fWindow->detach();
940 delete fWindow;
941 }
942
943 struct SkPaintTitleUpdater {
SkPaintTitleUpdaterSkPaintTitleUpdater944 SkPaintTitleUpdater(SkString* title) : fTitle(title), fCount(0) {}
appendSkPaintTitleUpdater945 void append(const char* s) {
946 if (fCount == 0) {
947 fTitle->append(" {");
948 } else {
949 fTitle->append(", ");
950 }
951 fTitle->append(s);
952 ++fCount;
953 }
doneSkPaintTitleUpdater954 void done() {
955 if (fCount > 0) {
956 fTitle->append("}");
957 }
958 }
959 SkString* fTitle;
960 int fCount;
961 };
962
updateTitle()963 void Viewer::updateTitle() {
964 if (!fWindow) {
965 return;
966 }
967 if (fWindow->sampleCount() < 1) {
968 return; // Surface hasn't been created yet.
969 }
970
971 SkString title("Viewer: ");
972 title.append(fSlides[fCurrentSlide]->getName());
973
974 if (gSkUseAnalyticAA) {
975 if (gSkForceAnalyticAA) {
976 title.append(" <FAAA>");
977 } else {
978 title.append(" <AAA>");
979 }
980 }
981 if (fDrawViaSerialize) {
982 title.append(" <serialize>");
983 }
984 if (gUseSkVMBlitter) {
985 title.append(" <SkVMBlitter>");
986 }
987 if (!gSkVMAllowJIT) {
988 title.append(" <SkVM interpreter>");
989 }
990
991 SkPaintTitleUpdater paintTitle(&title);
992 auto paintFlag = [this, &paintTitle](bool SkPaintFields::* flag,
993 bool (SkPaint::* isFlag)() const,
994 const char* on, const char* off)
995 {
996 if (fPaintOverrides.*flag) {
997 paintTitle.append((fPaint.*isFlag)() ? on : off);
998 }
999 };
1000
1001 auto fontFlag = [this, &paintTitle](bool SkFontFields::* flag, bool (SkFont::* isFlag)() const,
1002 const char* on, const char* off)
1003 {
1004 if (fFontOverrides.*flag) {
1005 paintTitle.append((fFont.*isFlag)() ? on : off);
1006 }
1007 };
1008
1009 paintFlag(&SkPaintFields::fAntiAlias, &SkPaint::isAntiAlias, "Antialias", "Alias");
1010 paintFlag(&SkPaintFields::fDither, &SkPaint::isDither, "DITHER", "No Dither");
1011
1012 fontFlag(&SkFontFields::fForceAutoHinting, &SkFont::isForceAutoHinting,
1013 "Force Autohint", "No Force Autohint");
1014 fontFlag(&SkFontFields::fEmbolden, &SkFont::isEmbolden, "Fake Bold", "No Fake Bold");
1015 fontFlag(&SkFontFields::fBaselineSnap, &SkFont::isBaselineSnap, "BaseSnap", "No BaseSnap");
1016 fontFlag(&SkFontFields::fLinearMetrics, &SkFont::isLinearMetrics,
1017 "Linear Metrics", "Non-Linear Metrics");
1018 fontFlag(&SkFontFields::fEmbeddedBitmaps, &SkFont::isEmbeddedBitmaps,
1019 "Bitmap Text", "No Bitmap Text");
1020 fontFlag(&SkFontFields::fSubpixel, &SkFont::isSubpixel, "Subpixel Text", "Pixel Text");
1021
1022 if (fFontOverrides.fEdging) {
1023 switch (fFont.getEdging()) {
1024 case SkFont::Edging::kAlias:
1025 paintTitle.append("Alias Text");
1026 break;
1027 case SkFont::Edging::kAntiAlias:
1028 paintTitle.append("Antialias Text");
1029 break;
1030 case SkFont::Edging::kSubpixelAntiAlias:
1031 paintTitle.append("Subpixel Antialias Text");
1032 break;
1033 }
1034 }
1035
1036 if (fFontOverrides.fHinting) {
1037 switch (fFont.getHinting()) {
1038 case SkFontHinting::kNone:
1039 paintTitle.append("No Hinting");
1040 break;
1041 case SkFontHinting::kSlight:
1042 paintTitle.append("Slight Hinting");
1043 break;
1044 case SkFontHinting::kNormal:
1045 paintTitle.append("Normal Hinting");
1046 break;
1047 case SkFontHinting::kFull:
1048 paintTitle.append("Full Hinting");
1049 break;
1050 }
1051 }
1052 paintTitle.done();
1053
1054 switch (fColorMode) {
1055 case ColorMode::kLegacy:
1056 title.append(" Legacy 8888");
1057 break;
1058 case ColorMode::kColorManaged8888:
1059 title.append(" ColorManaged 8888");
1060 break;
1061 case ColorMode::kColorManagedF16:
1062 title.append(" ColorManaged F16");
1063 break;
1064 case ColorMode::kColorManagedF16Norm:
1065 title.append(" ColorManaged F16 Norm");
1066 break;
1067 }
1068
1069 if (ColorMode::kLegacy != fColorMode) {
1070 int curPrimaries = -1;
1071 for (size_t i = 0; i < std::size(gNamedPrimaries); ++i) {
1072 if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
1073 curPrimaries = i;
1074 break;
1075 }
1076 }
1077 title.appendf(" %s Gamma %f",
1078 curPrimaries >= 0 ? gNamedPrimaries[curPrimaries].fName : "Custom",
1079 fColorSpaceTransferFn.g);
1080 }
1081
1082 const DisplayParams& params = fWindow->getRequestedDisplayParams();
1083 if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
1084 switch (params.fSurfaceProps.pixelGeometry()) {
1085 case kUnknown_SkPixelGeometry:
1086 title.append( " Flat");
1087 break;
1088 case kRGB_H_SkPixelGeometry:
1089 title.append( " RGB");
1090 break;
1091 case kBGR_H_SkPixelGeometry:
1092 title.append( " BGR");
1093 break;
1094 case kRGB_V_SkPixelGeometry:
1095 title.append( " RGBV");
1096 break;
1097 case kBGR_V_SkPixelGeometry:
1098 title.append( " BGRV");
1099 break;
1100 }
1101 }
1102
1103 if (params.fSurfaceProps.isUseDeviceIndependentFonts()) {
1104 title.append(" DFT");
1105 }
1106
1107 title.append(" [");
1108 title.append(get_backend_string(fBackendType));
1109 int msaa = fWindow->sampleCount();
1110 if (msaa > 1) {
1111 title.appendf(" MSAA: %i", msaa);
1112 }
1113 title.append("]");
1114
1115 GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
1116 if (GpuPathRenderers::kDefault != pr) {
1117 title.appendf(" [Path renderer: %s]", gPathRendererNames[pr].c_str());
1118 }
1119
1120 if (kPerspective_Real == fPerspectiveMode) {
1121 title.append(" Perpsective (Real)");
1122 } else if (kPerspective_Fake == fPerspectiveMode) {
1123 title.append(" Perspective (Fake)");
1124 }
1125
1126 fWindow->setTitle(title.c_str());
1127 }
1128
startupSlide() const1129 int Viewer::startupSlide() const {
1130
1131 if (!FLAGS_slide.isEmpty()) {
1132 int count = fSlides.size();
1133 for (int i = 0; i < count; i++) {
1134 if (fSlides[i]->getName().equals(FLAGS_slide[0])) {
1135 return i;
1136 }
1137 }
1138
1139 fprintf(stderr, "Unknown slide \"%s\"\n", FLAGS_slide[0]);
1140 this->listNames();
1141 }
1142
1143 return 0;
1144 }
1145
listNames() const1146 void Viewer::listNames() const {
1147 SkDebugf("All Slides:\n");
1148 for (const auto& slide : fSlides) {
1149 SkDebugf(" %s\n", slide->getName().c_str());
1150 }
1151 }
1152
setCurrentSlide(int slide)1153 void Viewer::setCurrentSlide(int slide) {
1154 SkASSERT(slide >= 0 && slide < fSlides.size());
1155
1156 if (slide == fCurrentSlide) {
1157 return;
1158 }
1159
1160 if (fCurrentSlide >= 0) {
1161 fSlides[fCurrentSlide]->unload();
1162 }
1163
1164 SkScalar scaleFactor = 1.0;
1165 if (fApplyBackingScale) {
1166 scaleFactor = fWindow->scaleFactor();
1167 }
1168 fSlides[slide]->load(SkIntToScalar(fWindow->width()) / scaleFactor,
1169 SkIntToScalar(fWindow->height()) / scaleFactor);
1170 fCurrentSlide = slide;
1171 this->setupCurrentSlide();
1172 }
1173
currentSlideSize() const1174 SkISize Viewer::currentSlideSize() const {
1175 if (auto size = fSlides[fCurrentSlide]->getDimensions(); !size.isEmpty()) {
1176 return size;
1177 }
1178 return {fWindow->width(), fWindow->height()};
1179 }
1180
setupCurrentSlide()1181 void Viewer::setupCurrentSlide() {
1182 if (fCurrentSlide >= 0) {
1183 // prepare dimensions for image slides
1184 fGesture.resetTouchState();
1185 fDefaultMatrix.reset();
1186
1187 const SkRect slideBounds = SkRect::Make(this->currentSlideSize());
1188 const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
1189
1190 // Start with a matrix that scales the slide to the available screen space
1191 if (fWindow->scaleContentToFit()) {
1192 if (windowRect.width() > 0 && windowRect.height() > 0) {
1193 fDefaultMatrix = SkMatrix::RectToRect(slideBounds, windowRect,
1194 SkMatrix::kStart_ScaleToFit);
1195 }
1196 }
1197
1198 // Prevent the user from dragging content so far outside the window they can't find it again
1199 fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
1200
1201 this->updateTitle();
1202 this->updateUIState();
1203
1204 fStatsLayer.resetMeasurements();
1205
1206 fWindow->inval();
1207 }
1208 }
1209
1210 #define MAX_ZOOM_LEVEL 8.0f
1211 #define MIN_ZOOM_LEVEL -8.0f
1212
changeZoomLevel(float delta)1213 void Viewer::changeZoomLevel(float delta) {
1214 fZoomLevel += delta;
1215 fZoomLevel = SkTPin(fZoomLevel, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL);
1216 this->preTouchMatrixChanged();
1217 }
1218
preTouchMatrixChanged()1219 void Viewer::preTouchMatrixChanged() {
1220 // Update the trans limit as the transform changes.
1221 const SkRect slideBounds = SkRect::Make(this->currentSlideSize());
1222 const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
1223 fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
1224 }
1225
computePerspectiveMatrix()1226 SkMatrix Viewer::computePerspectiveMatrix() {
1227 SkScalar w = fWindow->width(), h = fWindow->height();
1228 SkPoint orthoPts[4] = { { 0, 0 }, { w, 0 }, { 0, h }, { w, h } };
1229 SkPoint perspPts[4] = {
1230 { fPerspectivePoints[0].fX * w, fPerspectivePoints[0].fY * h },
1231 { fPerspectivePoints[1].fX * w, fPerspectivePoints[1].fY * h },
1232 { fPerspectivePoints[2].fX * w, fPerspectivePoints[2].fY * h },
1233 { fPerspectivePoints[3].fX * w, fPerspectivePoints[3].fY * h }
1234 };
1235 SkMatrix m;
1236 m.setPolyToPoly(orthoPts, perspPts, 4);
1237 return m;
1238 }
1239
computePreTouchMatrix()1240 SkMatrix Viewer::computePreTouchMatrix() {
1241 SkMatrix m = fDefaultMatrix;
1242
1243 SkScalar zoomScale = exp(fZoomLevel);
1244 if (fApplyBackingScale) {
1245 zoomScale *= fWindow->scaleFactor();
1246 }
1247 m.preTranslate((fOffset.x() - 0.5f) * 2.0f, (fOffset.y() - 0.5f) * 2.0f);
1248 m.preScale(zoomScale, zoomScale);
1249
1250 const SkISize slideSize = this->currentSlideSize();
1251 m.preRotate(fRotation, slideSize.width() * 0.5f, slideSize.height() * 0.5f);
1252
1253 if (kPerspective_Real == fPerspectiveMode) {
1254 SkMatrix persp = this->computePerspectiveMatrix();
1255 m.postConcat(persp);
1256 }
1257
1258 return m;
1259 }
1260
computeMatrix()1261 SkMatrix Viewer::computeMatrix() {
1262 SkMatrix m = fGesture.localM();
1263 m.preConcat(fGesture.globalM());
1264 m.preConcat(this->computePreTouchMatrix());
1265 return m;
1266 }
1267
setBackend(sk_app::Window::BackendType backendType)1268 void Viewer::setBackend(sk_app::Window::BackendType backendType) {
1269 fPersistentCache.reset();
1270 fCachedShaders.clear();
1271 fBackendType = backendType;
1272
1273 // The active context is going away in 'detach'
1274 for(auto& slide : fSlides) {
1275 slide->gpuTeardown();
1276 }
1277
1278 fWindow->detach();
1279
1280 #if defined(SK_BUILD_FOR_WIN)
1281 // Switching between OpenGL, Vulkan, and ANGLE in the same window is problematic at this point
1282 // on Windows, so we just delete the window and recreate it.
1283 DisplayParams params = fWindow->getRequestedDisplayParams();
1284 delete fWindow;
1285 fWindow = Window::CreateNativeWindow(nullptr);
1286
1287 // re-register callbacks
1288 fCommands.attach(fWindow);
1289 fWindow->pushLayer(this);
1290 fWindow->pushLayer(&fStatsLayer);
1291 fWindow->pushLayer(&fImGuiLayer);
1292
1293 // Don't allow the window to re-attach. If we're in MSAA mode, the params we grabbed above
1294 // will still include our correct sample count. But the re-created fWindow will lose that
1295 // information. On Windows, we need to re-create the window when changing sample count,
1296 // so we'll incorrectly detect that situation, then re-initialize the window in GL mode,
1297 // rendering this tear-down step pointless (and causing the Vulkan window context to fail
1298 // as if we had never changed windows at all).
1299 fWindow->setRequestedDisplayParams(params, false);
1300 #endif
1301
1302 fWindow->attach(backend_type_for_window(fBackendType));
1303 }
1304
setColorMode(ColorMode colorMode)1305 void Viewer::setColorMode(ColorMode colorMode) {
1306 fColorMode = colorMode;
1307 this->updateTitle();
1308 fWindow->inval();
1309 }
1310
1311 class OveridePaintFilterCanvas : public SkPaintFilterCanvas {
1312 public:
OveridePaintFilterCanvas(SkCanvas * canvas,SkPaint * paint,Viewer::SkPaintFields * pfields,SkFont * font,Viewer::SkFontFields * ffields)1313 OveridePaintFilterCanvas(SkCanvas* canvas,
1314 SkPaint* paint, Viewer::SkPaintFields* pfields,
1315 SkFont* font, Viewer::SkFontFields* ffields)
1316 : SkPaintFilterCanvas(canvas)
1317 , fPaint(paint)
1318 , fPaintOverrides(pfields)
1319 , fFont(font)
1320 , fFontOverrides(ffields) {
1321 }
1322
filterTextBlob(const SkPaint & paint,const SkTextBlob * blob,sk_sp<SkTextBlob> * cache)1323 const SkTextBlob* filterTextBlob(const SkPaint& paint,
1324 const SkTextBlob* blob,
1325 sk_sp<SkTextBlob>* cache) {
1326 bool blobWillChange = false;
1327 for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
1328 SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
1329 bool shouldDraw = this->filterFont(&filteredFont);
1330 if (it.font() != *filteredFont || !shouldDraw) {
1331 blobWillChange = true;
1332 break;
1333 }
1334 }
1335 if (!blobWillChange) {
1336 return blob;
1337 }
1338
1339 SkTextBlobBuilder builder;
1340 for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
1341 SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
1342 bool shouldDraw = this->filterFont(&filteredFont);
1343 if (!shouldDraw) {
1344 continue;
1345 }
1346
1347 SkFont font = *filteredFont;
1348
1349 const SkTextBlobBuilder::RunBuffer& runBuffer
1350 = it.positioning() == SkTextBlobRunIterator::kDefault_Positioning
1351 ? builder.allocRunText(font, it.glyphCount(), it.offset().x(),it.offset().y(),
1352 it.textSize())
1353 : it.positioning() == SkTextBlobRunIterator::kHorizontal_Positioning
1354 ? builder.allocRunTextPosH(font, it.glyphCount(), it.offset().y(),
1355 it.textSize())
1356 : it.positioning() == SkTextBlobRunIterator::kFull_Positioning
1357 ? builder.allocRunTextPos(font, it.glyphCount(), it.textSize())
1358 : it.positioning() == SkTextBlobRunIterator::kRSXform_Positioning
1359 ? builder.allocRunTextRSXform(font, it.glyphCount(), it.textSize())
1360 : (SkASSERT_RELEASE(false), SkTextBlobBuilder::RunBuffer());
1361 uint32_t glyphCount = it.glyphCount();
1362 if (it.glyphs()) {
1363 size_t glyphSize = sizeof(decltype(*it.glyphs()));
1364 memcpy(runBuffer.glyphs, it.glyphs(), glyphCount * glyphSize);
1365 }
1366 if (it.pos()) {
1367 size_t posSize = sizeof(decltype(*it.pos()));
1368 unsigned posPerGlyph = it.scalarsPerGlyph();
1369 memcpy(runBuffer.pos, it.pos(), glyphCount * posPerGlyph * posSize);
1370 }
1371 if (it.text()) {
1372 size_t textSize = sizeof(decltype(*it.text()));
1373 uint32_t textCount = it.textSize();
1374 memcpy(runBuffer.utf8text, it.text(), textCount * textSize);
1375 }
1376 if (it.clusters()) {
1377 size_t clusterSize = sizeof(decltype(*it.clusters()));
1378 memcpy(runBuffer.clusters, it.clusters(), glyphCount * clusterSize);
1379 }
1380 }
1381 *cache = builder.make();
1382 return cache->get();
1383 }
onDrawTextBlob(const SkTextBlob * blob,SkScalar x,SkScalar y,const SkPaint & paint)1384 void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
1385 const SkPaint& paint) override {
1386 sk_sp<SkTextBlob> cache;
1387 this->SkPaintFilterCanvas::onDrawTextBlob(
1388 this->filterTextBlob(paint, blob, &cache), x, y, paint);
1389 }
1390
onDrawGlyphRunList(const sktext::GlyphRunList & glyphRunList,const SkPaint & paint)1391 void onDrawGlyphRunList(
1392 const sktext::GlyphRunList& glyphRunList, const SkPaint& paint) override {
1393 sk_sp<SkTextBlob> cache;
1394 sk_sp<SkTextBlob> blob = glyphRunList.makeBlob();
1395 this->filterTextBlob(paint, blob.get(), &cache);
1396 if (!cache) {
1397 this->SkPaintFilterCanvas::onDrawGlyphRunList(glyphRunList, paint);
1398 return;
1399 }
1400 sktext::GlyphRunBuilder builder;
1401 const sktext::GlyphRunList& filtered =
1402 builder.blobToGlyphRunList(*cache, glyphRunList.origin());
1403 this->SkPaintFilterCanvas::onDrawGlyphRunList(filtered, paint);
1404 }
1405
filterFont(SkTCopyOnFirstWrite<SkFont> * font) const1406 bool filterFont(SkTCopyOnFirstWrite<SkFont>* font) const {
1407 if (fFontOverrides->fTypeface) {
1408 font->writable()->setTypeface(fFont->refTypeface());
1409 }
1410 if (fFontOverrides->fSize) {
1411 font->writable()->setSize(fFont->getSize());
1412 }
1413 if (fFontOverrides->fScaleX) {
1414 font->writable()->setScaleX(fFont->getScaleX());
1415 }
1416 if (fFontOverrides->fSkewX) {
1417 font->writable()->setSkewX(fFont->getSkewX());
1418 }
1419 if (fFontOverrides->fHinting) {
1420 font->writable()->setHinting(fFont->getHinting());
1421 }
1422 if (fFontOverrides->fEdging) {
1423 font->writable()->setEdging(fFont->getEdging());
1424 }
1425 if (fFontOverrides->fSubpixel) {
1426 font->writable()->setSubpixel(fFont->isSubpixel());
1427 }
1428 if (fFontOverrides->fForceAutoHinting) {
1429 font->writable()->setForceAutoHinting(fFont->isForceAutoHinting());
1430 }
1431 if (fFontOverrides->fEmbeddedBitmaps) {
1432 font->writable()->setEmbeddedBitmaps(fFont->isEmbeddedBitmaps());
1433 }
1434 if (fFontOverrides->fLinearMetrics) {
1435 font->writable()->setLinearMetrics(fFont->isLinearMetrics());
1436 }
1437 if (fFontOverrides->fEmbolden) {
1438 font->writable()->setEmbolden(fFont->isEmbolden());
1439 }
1440 if (fFontOverrides->fBaselineSnap) {
1441 font->writable()->setBaselineSnap(fFont->isBaselineSnap());
1442 }
1443
1444 return true; // we, currently, never elide a draw
1445 }
1446
onFilter(SkPaint & paint) const1447 bool onFilter(SkPaint& paint) const override {
1448 if (fPaintOverrides->fPathEffect) {
1449 paint.setPathEffect(fPaint->refPathEffect());
1450 }
1451 if (fPaintOverrides->fShader) {
1452 paint.setShader(fPaint->refShader());
1453 }
1454 if (fPaintOverrides->fMaskFilter) {
1455 paint.setMaskFilter(fPaint->refMaskFilter());
1456 }
1457 if (fPaintOverrides->fColorFilter) {
1458 paint.setColorFilter(fPaint->refColorFilter());
1459 }
1460 if (fPaintOverrides->fImageFilter) {
1461 paint.setImageFilter(fPaint->refImageFilter());
1462 }
1463 if (fPaintOverrides->fColor) {
1464 paint.setColor4f(fPaint->getColor4f());
1465 }
1466 if (fPaintOverrides->fStrokeWidth) {
1467 paint.setStrokeWidth(fPaint->getStrokeWidth());
1468 }
1469 if (fPaintOverrides->fMiterLimit) {
1470 paint.setStrokeMiter(fPaint->getStrokeMiter());
1471 }
1472 if (fPaintOverrides->fBlendMode) {
1473 paint.setBlendMode(fPaint->getBlendMode_or(SkBlendMode::kSrc));
1474 }
1475 if (fPaintOverrides->fAntiAlias) {
1476 paint.setAntiAlias(fPaint->isAntiAlias());
1477 }
1478 if (fPaintOverrides->fDither) {
1479 paint.setDither(fPaint->isDither());
1480 }
1481 if (fPaintOverrides->fForceRuntimeBlend) {
1482 if (std::optional<SkBlendMode> mode = paint.asBlendMode()) {
1483 paint.setBlender(GetRuntimeBlendForBlendMode(*mode));
1484 }
1485 }
1486 if (fPaintOverrides->fCapType) {
1487 paint.setStrokeCap(fPaint->getStrokeCap());
1488 }
1489 if (fPaintOverrides->fJoinType) {
1490 paint.setStrokeJoin(fPaint->getStrokeJoin());
1491 }
1492 if (fPaintOverrides->fStyle) {
1493 paint.setStyle(fPaint->getStyle());
1494 }
1495 return true; // we, currently, never elide a draw
1496 }
1497 SkPaint* fPaint;
1498 Viewer::SkPaintFields* fPaintOverrides;
1499 SkFont* fFont;
1500 Viewer::SkFontFields* fFontOverrides;
1501 };
1502
drawSlide(SkSurface * surface)1503 void Viewer::drawSlide(SkSurface* surface) {
1504 if (fCurrentSlide < 0) {
1505 return;
1506 }
1507
1508 SkAutoCanvasRestore autorestore(surface->getCanvas(), false);
1509
1510 // By default, we render directly into the window's surface/canvas
1511 SkSurface* slideSurface = surface;
1512 SkCanvas* slideCanvas = surface->getCanvas();
1513 fLastImage.reset();
1514
1515 // If we're in any of the color managed modes, construct the color space we're going to use
1516 sk_sp<SkColorSpace> colorSpace = nullptr;
1517 if (ColorMode::kLegacy != fColorMode) {
1518 skcms_Matrix3x3 toXYZ;
1519 SkAssertResult(fColorSpacePrimaries.toXYZD50(&toXYZ));
1520 colorSpace = SkColorSpace::MakeRGB(fColorSpaceTransferFn, toXYZ);
1521 }
1522
1523 if (fSaveToSKP) {
1524 SkPictureRecorder recorder;
1525 SkCanvas* recorderCanvas = recorder.beginRecording(SkRect::Make(this->currentSlideSize()));
1526 fSlides[fCurrentSlide]->draw(recorderCanvas);
1527 sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
1528 SkFILEWStream stream("sample_app.skp");
1529 picture->serialize(&stream);
1530 fSaveToSKP = false;
1531 }
1532
1533 // Grab some things we'll need to make surfaces (for tiling or general offscreen rendering)
1534 SkColorType colorType;
1535 switch (fColorMode) {
1536 case ColorMode::kLegacy:
1537 case ColorMode::kColorManaged8888:
1538 colorType = kN32_SkColorType;
1539 break;
1540 case ColorMode::kColorManagedF16:
1541 colorType = kRGBA_F16_SkColorType;
1542 break;
1543 case ColorMode::kColorManagedF16Norm:
1544 colorType = kRGBA_F16Norm_SkColorType;
1545 break;
1546 }
1547
1548 auto make_surface = [=](int w, int h) {
1549 SkSurfaceProps props(fWindow->getRequestedDisplayParams().fSurfaceProps);
1550 slideCanvas->getProps(&props);
1551
1552 SkImageInfo info = SkImageInfo::Make(w, h, colorType, kPremul_SkAlphaType, colorSpace);
1553 return Window::kRaster_BackendType == this->fBackendType
1554 ? SkSurface::MakeRaster(info, &props)
1555 : slideCanvas->makeSurface(info, &props);
1556 };
1557
1558 // We need to render offscreen if we're...
1559 // ... in fake perspective or zooming (so we have a snapped copy of the results)
1560 // ... in any raster mode, because the window surface is actually GL
1561 // ... in any color managed mode, because we always make the window surface with no color space
1562 // ... or if the user explicitly requested offscreen rendering
1563 sk_sp<SkSurface> offscreenSurface = nullptr;
1564 if (kPerspective_Fake == fPerspectiveMode ||
1565 fShowZoomWindow ||
1566 fShowHistogramWindow ||
1567 Window::kRaster_BackendType == fBackendType ||
1568 colorSpace != nullptr ||
1569 FLAGS_offscreen) {
1570
1571 offscreenSurface = make_surface(fWindow->width(), fWindow->height());
1572 slideSurface = offscreenSurface.get();
1573 slideCanvas = offscreenSurface->getCanvas();
1574 }
1575
1576 SkPictureRecorder recorder;
1577 SkCanvas* recorderRestoreCanvas = nullptr;
1578 if (fDrawViaSerialize) {
1579 recorderRestoreCanvas = slideCanvas;
1580 slideCanvas = recorder.beginRecording(SkRect::Make(this->currentSlideSize()));
1581 }
1582
1583 int count = slideCanvas->save();
1584 slideCanvas->clear(SK_ColorWHITE);
1585 // Time the painting logic of the slide
1586 fStatsLayer.beginTiming(fPaintTimer);
1587 if (fTiled) {
1588 int tileW = SkScalarCeilToInt(fWindow->width() * fTileScale.width());
1589 int tileH = SkScalarCeilToInt(fWindow->height() * fTileScale.height());
1590 for (int y = 0; y < fWindow->height(); y += tileH) {
1591 for (int x = 0; x < fWindow->width(); x += tileW) {
1592 SkAutoCanvasRestore acr(slideCanvas, true);
1593 slideCanvas->clipRect(SkRect::MakeXYWH(x, y, tileW, tileH));
1594 fSlides[fCurrentSlide]->draw(slideCanvas);
1595 }
1596 }
1597
1598 // Draw borders between tiles
1599 if (fDrawTileBoundaries) {
1600 SkPaint border;
1601 border.setColor(0x60FF00FF);
1602 border.setStyle(SkPaint::kStroke_Style);
1603 for (int y = 0; y < fWindow->height(); y += tileH) {
1604 for (int x = 0; x < fWindow->width(); x += tileW) {
1605 slideCanvas->drawRect(SkRect::MakeXYWH(x, y, tileW, tileH), border);
1606 }
1607 }
1608 }
1609 } else {
1610 slideCanvas->concat(this->computeMatrix());
1611 if (kPerspective_Real == fPerspectiveMode) {
1612 slideCanvas->clipRect(SkRect::MakeWH(fWindow->width(), fWindow->height()));
1613 }
1614 if (fPaintOverrides.overridesSomething() || fFontOverrides.overridesSomething()) {
1615 OveridePaintFilterCanvas filterCanvas(slideCanvas,
1616 &fPaint, &fPaintOverrides,
1617 &fFont, &fFontOverrides);
1618 fSlides[fCurrentSlide]->draw(&filterCanvas);
1619 } else {
1620 fSlides[fCurrentSlide]->draw(slideCanvas);
1621 }
1622 }
1623 fStatsLayer.endTiming(fPaintTimer);
1624 slideCanvas->restoreToCount(count);
1625
1626 if (recorderRestoreCanvas) {
1627 sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
1628 auto data = picture->serialize();
1629 slideCanvas = recorderRestoreCanvas;
1630 slideCanvas->drawPicture(SkPicture::MakeFromData(data.get()));
1631 }
1632
1633 // Force a flush so we can time that, too
1634 fStatsLayer.beginTiming(fFlushTimer);
1635 slideSurface->flushAndSubmit();
1636 fStatsLayer.endTiming(fFlushTimer);
1637
1638 // If we rendered offscreen, snap an image and push the results to the window's canvas
1639 if (offscreenSurface) {
1640 fLastImage = offscreenSurface->makeImageSnapshot();
1641
1642 SkCanvas* canvas = surface->getCanvas();
1643 SkPaint paint;
1644 paint.setBlendMode(SkBlendMode::kSrc);
1645 SkSamplingOptions sampling;
1646 int prePerspectiveCount = canvas->save();
1647 if (kPerspective_Fake == fPerspectiveMode) {
1648 sampling = SkSamplingOptions({1.0f/3, 1.0f/3});
1649 canvas->clear(SK_ColorWHITE);
1650 canvas->concat(this->computePerspectiveMatrix());
1651 }
1652 canvas->drawImage(fLastImage, 0, 0, sampling, &paint);
1653 canvas->restoreToCount(prePerspectiveCount);
1654 }
1655
1656 if (fShowSlideDimensions) {
1657 SkCanvas* canvas = surface->getCanvas();
1658 SkAutoCanvasRestore acr(canvas, true);
1659 canvas->concat(this->computeMatrix());
1660 SkRect r = SkRect::Make(this->currentSlideSize());
1661 SkPaint paint;
1662 paint.setColor(0x40FFFF00);
1663 canvas->drawRect(r, paint);
1664 }
1665 }
1666
onBackendCreated()1667 void Viewer::onBackendCreated() {
1668 this->setupCurrentSlide();
1669 fWindow->show();
1670 }
1671
onPaint(SkSurface * surface)1672 void Viewer::onPaint(SkSurface* surface) {
1673 this->drawSlide(surface);
1674
1675 fCommands.drawHelp(surface->getCanvas());
1676
1677 this->drawImGui();
1678
1679 fLastImage.reset();
1680
1681 if (auto direct = fWindow->directContext()) {
1682 // Clean out cache items that haven't been used in more than 10 seconds.
1683 direct->performDeferredCleanup(std::chrono::seconds(10));
1684 }
1685 }
1686
onResize(int width,int height)1687 void Viewer::onResize(int width, int height) {
1688 if (fCurrentSlide >= 0) {
1689 SkScalar scaleFactor = 1.0;
1690 if (fApplyBackingScale) {
1691 scaleFactor = fWindow->scaleFactor();
1692 }
1693 fSlides[fCurrentSlide]->resize(width / scaleFactor, height / scaleFactor);
1694 }
1695 }
1696
mapEvent(float x,float y)1697 SkPoint Viewer::mapEvent(float x, float y) {
1698 const auto m = this->computeMatrix();
1699 SkMatrix inv;
1700
1701 SkAssertResult(m.invert(&inv));
1702
1703 return inv.mapXY(x, y);
1704 }
1705
onTouch(intptr_t owner,skui::InputState state,float x,float y)1706 bool Viewer::onTouch(intptr_t owner, skui::InputState state, float x, float y) {
1707 if (GestureDevice::kMouse == fGestureDevice) {
1708 return false;
1709 }
1710
1711 const auto slidePt = this->mapEvent(x, y);
1712 if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, skui::ModifierKey::kNone)) {
1713 fWindow->inval();
1714 return true;
1715 }
1716
1717 void* castedOwner = reinterpret_cast<void*>(owner);
1718 switch (state) {
1719 case skui::InputState::kUp: {
1720 fGesture.touchEnd(castedOwner);
1721 #if defined(SK_BUILD_FOR_IOS)
1722 // TODO: move IOS swipe detection higher up into the platform code
1723 SkPoint dir;
1724 if (fGesture.isFling(&dir)) {
1725 // swiping left or right
1726 if (SkTAbs(dir.fX) > SkTAbs(dir.fY)) {
1727 if (dir.fX < 0) {
1728 this->setCurrentSlide(fCurrentSlide < fSlides.size() - 1 ?
1729 fCurrentSlide + 1 : 0);
1730 } else {
1731 this->setCurrentSlide(fCurrentSlide > 0 ?
1732 fCurrentSlide - 1 : fSlides.size() - 1);
1733 }
1734 }
1735 fGesture.reset();
1736 }
1737 #endif
1738 break;
1739 }
1740 case skui::InputState::kDown: {
1741 fGesture.touchBegin(castedOwner, x, y);
1742 break;
1743 }
1744 case skui::InputState::kMove: {
1745 fGesture.touchMoved(castedOwner, x, y);
1746 break;
1747 }
1748 default: {
1749 // kLeft and kRight are only for swipes
1750 SkASSERT(false);
1751 break;
1752 }
1753 }
1754 fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone;
1755 fWindow->inval();
1756 return true;
1757 }
1758
onMouse(int x,int y,skui::InputState state,skui::ModifierKey modifiers)1759 bool Viewer::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) {
1760 if (GestureDevice::kTouch == fGestureDevice) {
1761 return false;
1762 }
1763
1764 const auto slidePt = this->mapEvent(x, y);
1765 if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, modifiers)) {
1766 fWindow->inval();
1767 return true;
1768 }
1769
1770 switch (state) {
1771 case skui::InputState::kUp: {
1772 fGesture.touchEnd(nullptr);
1773 break;
1774 }
1775 case skui::InputState::kDown: {
1776 fGesture.touchBegin(nullptr, x, y);
1777 break;
1778 }
1779 case skui::InputState::kMove: {
1780 fGesture.touchMoved(nullptr, x, y);
1781 break;
1782 }
1783 default: {
1784 SkASSERT(false); // shouldn't see kRight or kLeft here
1785 break;
1786 }
1787 }
1788 fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone;
1789
1790 if (state != skui::InputState::kMove || fGesture.isBeingTouched()) {
1791 fWindow->inval();
1792 }
1793 return true;
1794 }
1795
onFling(skui::InputState state)1796 bool Viewer::onFling(skui::InputState state) {
1797 if (skui::InputState::kRight == state) {
1798 this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.size() - 1);
1799 return true;
1800 } else if (skui::InputState::kLeft == state) {
1801 this->setCurrentSlide(fCurrentSlide < fSlides.size() - 1 ? fCurrentSlide + 1 : 0);
1802 return true;
1803 }
1804 return false;
1805 }
1806
onPinch(skui::InputState state,float scale,float x,float y)1807 bool Viewer::onPinch(skui::InputState state, float scale, float x, float y) {
1808 switch (state) {
1809 case skui::InputState::kDown:
1810 fGesture.startZoom();
1811 return true;
1812 case skui::InputState::kMove:
1813 fGesture.updateZoom(scale, x, y, x, y);
1814 return true;
1815 case skui::InputState::kUp:
1816 fGesture.endZoom();
1817 return true;
1818 default:
1819 SkASSERT(false);
1820 break;
1821 }
1822
1823 return false;
1824 }
1825
ImGui_Primaries(SkColorSpacePrimaries * primaries,SkPaint * gamutPaint)1826 static void ImGui_Primaries(SkColorSpacePrimaries* primaries, SkPaint* gamutPaint) {
1827 // The gamut image covers a (0.8 x 0.9) shaped region
1828 ImGui::DragCanvas dc(primaries, { 0.0f, 0.9f }, { 0.8f, 0.0f });
1829
1830 // Background image. Only draw a subset of the image, to avoid the regions less than zero.
1831 // Simplifes re-mapping math, clipping behavior, and increases resolution in the useful area.
1832 // Magic numbers are pixel locations of the origin and upper-right corner.
1833 dc.fDrawList->AddImage(gamutPaint, dc.fPos,
1834 ImVec2(dc.fPos.x + dc.fSize.x, dc.fPos.y + dc.fSize.y),
1835 ImVec2(242, 61), ImVec2(1897, 1922));
1836
1837 dc.dragPoint((SkPoint*)(&primaries->fRX), true, 0xFF000040);
1838 dc.dragPoint((SkPoint*)(&primaries->fGX), true, 0xFF004000);
1839 dc.dragPoint((SkPoint*)(&primaries->fBX), true, 0xFF400000);
1840 dc.dragPoint((SkPoint*)(&primaries->fWX), true);
1841 dc.fDrawList->AddPolyline(dc.fScreenPoints.begin(), 3, 0xFFFFFFFF, true, 1.5f);
1842 }
1843
ImGui_DragLocation(SkPoint * pt)1844 static bool ImGui_DragLocation(SkPoint* pt) {
1845 ImGui::DragCanvas dc(pt);
1846 dc.fillColor(IM_COL32(0, 0, 0, 128));
1847 dc.dragPoint(pt);
1848 return dc.fDragging;
1849 }
1850
ImGui_DragQuad(SkPoint * pts)1851 static bool ImGui_DragQuad(SkPoint* pts) {
1852 ImGui::DragCanvas dc(pts);
1853 dc.fillColor(IM_COL32(0, 0, 0, 128));
1854
1855 for (int i = 0; i < 4; ++i) {
1856 dc.dragPoint(pts + i);
1857 }
1858
1859 dc.fDrawList->AddLine(dc.fScreenPoints[0], dc.fScreenPoints[1], 0xFFFFFFFF);
1860 dc.fDrawList->AddLine(dc.fScreenPoints[1], dc.fScreenPoints[3], 0xFFFFFFFF);
1861 dc.fDrawList->AddLine(dc.fScreenPoints[3], dc.fScreenPoints[2], 0xFFFFFFFF);
1862 dc.fDrawList->AddLine(dc.fScreenPoints[2], dc.fScreenPoints[0], 0xFFFFFFFF);
1863
1864 return dc.fDragging;
1865 }
1866
build_sksl_highlight_shader()1867 static std::string build_sksl_highlight_shader() {
1868 return std::string("void main() { sk_FragColor = half4(1, 0, 1, 0.5); }");
1869 }
1870
build_metal_highlight_shader(const std::string & inShader)1871 static std::string build_metal_highlight_shader(const std::string& inShader) {
1872 // Metal fragment shaders need a lot of non-trivial boilerplate that we don't want to recompute
1873 // here. So keep all shader code, but right before `return *_out;`, swap out the sk_FragColor.
1874 size_t pos = inShader.rfind("return _out;\n");
1875 if (pos == std::string::npos) {
1876 return inShader;
1877 }
1878
1879 std::string replacementShader = inShader;
1880 replacementShader.insert(pos, "_out.sk_FragColor = float4(1.0, 0.0, 1.0, 0.5); ");
1881 return replacementShader;
1882 }
1883
build_glsl_highlight_shader(const GrShaderCaps & shaderCaps)1884 static std::string build_glsl_highlight_shader(const GrShaderCaps& shaderCaps) {
1885 const char* versionDecl = shaderCaps.fVersionDeclString;
1886 std::string highlight = versionDecl ? versionDecl : "";
1887 if (shaderCaps.fUsesPrecisionModifiers) {
1888 highlight.append("precision mediump float;\n");
1889 }
1890 SkSL::String::appendf(&highlight, "out vec4 sk_FragColor;\n"
1891 "void main() { sk_FragColor = vec4(1, 0, 1, 0.5); }");
1892 return highlight;
1893 }
1894
build_skvm_highlight_program(SkColorType ct,int nargs)1895 static skvm::Program build_skvm_highlight_program(SkColorType ct, int nargs) {
1896 // Code here is heavily tied to (and inspired by) SkVMBlitter::BuildProgram
1897 skvm::Builder b;
1898
1899 // All VM blitters start with two arguments (uniforms, dst surface)
1900 SkASSERT(nargs >= 2);
1901 (void)b.uniform();
1902 skvm::Ptr dst_ptr = b.varying(SkColorTypeBytesPerPixel(ct));
1903
1904 // Depending on coverage and shader, there can be additional arguments.
1905 // Make sure that we append the right number, so that we don't assert when
1906 // the CPU backend tries to run this program.
1907 for (int i = 2; i < nargs; ++i) {
1908 (void)b.uniform();
1909 }
1910
1911 skvm::Color magenta = {b.splat(1.0f), b.splat(0.0f), b.splat(1.0f), b.splat(0.5f)};
1912 skvm::PixelFormat dstFormat = skvm::SkColorType_to_PixelFormat(ct);
1913 store(dstFormat, dst_ptr, magenta);
1914
1915 return b.done();
1916 }
1917
drawImGui()1918 void Viewer::drawImGui() {
1919 // Support drawing the ImGui demo window. Superfluous, but gives a good idea of what's possible
1920 if (fShowImGuiTestWindow) {
1921 ImGui::ShowDemoWindow(&fShowImGuiTestWindow);
1922 }
1923
1924 if (fShowImGuiDebugWindow) {
1925 // We have some dynamic content that sizes to fill available size. If the scroll bar isn't
1926 // always visible, we can end up in a layout feedback loop.
1927 ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
1928 DisplayParams params = fWindow->getRequestedDisplayParams();
1929 bool displayParamsChanged = false; // heavy-weight, might recreate entire context
1930 bool uiParamsChanged = false; // light weight, just triggers window invalidation
1931 auto ctx = fWindow->directContext();
1932
1933 if (ImGui::Begin("Tools", &fShowImGuiDebugWindow,
1934 ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
1935 if (ImGui::CollapsingHeader("Backend")) {
1936 int newBackend = static_cast<int>(fBackendType);
1937 ImGui::RadioButton("Raster", &newBackend, sk_app::Window::kRaster_BackendType);
1938 ImGui::SameLine();
1939 ImGui::RadioButton("OpenGL", &newBackend, sk_app::Window::kNativeGL_BackendType);
1940 #if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
1941 ImGui::SameLine();
1942 ImGui::RadioButton("ANGLE", &newBackend, sk_app::Window::kANGLE_BackendType);
1943 #endif
1944 #if defined(SK_DAWN)
1945 ImGui::SameLine();
1946 ImGui::RadioButton("Dawn", &newBackend, sk_app::Window::kDawn_BackendType);
1947 #endif
1948 #if defined(SK_VULKAN) && !defined(SK_BUILD_FOR_MAC)
1949 ImGui::SameLine();
1950 ImGui::RadioButton("Vulkan", &newBackend, sk_app::Window::kVulkan_BackendType);
1951 #endif
1952 #if defined(SK_METAL)
1953 ImGui::SameLine();
1954 ImGui::RadioButton("Metal", &newBackend, sk_app::Window::kMetal_BackendType);
1955 #if defined(SK_GRAPHITE)
1956 ImGui::SameLine();
1957 ImGui::RadioButton("Metal (Graphite)", &newBackend,
1958 sk_app::Window::kGraphiteMetal_BackendType);
1959 #endif
1960 #endif
1961 #if defined(SK_DIRECT3D)
1962 ImGui::SameLine();
1963 ImGui::RadioButton("Direct3D", &newBackend, sk_app::Window::kDirect3D_BackendType);
1964 #endif
1965 if (newBackend != fBackendType) {
1966 fDeferredActions.push_back([=]() {
1967 this->setBackend(static_cast<sk_app::Window::BackendType>(newBackend));
1968 });
1969 }
1970
1971 bool* wire = ¶ms.fGrContextOptions.fWireframeMode;
1972 if (ctx && ImGui::Checkbox("Wireframe Mode", wire)) {
1973 displayParamsChanged = true;
1974 }
1975
1976 bool* reducedShaders = ¶ms.fGrContextOptions.fReducedShaderVariations;
1977 if (ctx && ImGui::Checkbox("Reduced shaders", reducedShaders)) {
1978 displayParamsChanged = true;
1979 }
1980
1981 if (ctx) {
1982 // Determine the context's max sample count for MSAA radio buttons.
1983 int sampleCount = fWindow->sampleCount();
1984 int maxMSAA = (fBackendType != sk_app::Window::kRaster_BackendType) ?
1985 ctx->maxSurfaceSampleCountForColorType(kRGBA_8888_SkColorType) :
1986 1;
1987
1988 // Only display the MSAA radio buttons when there are options above 1x MSAA.
1989 if (maxMSAA >= 4) {
1990 ImGui::Text("MSAA: ");
1991
1992 for (int curMSAA = 1; curMSAA <= maxMSAA; curMSAA *= 2) {
1993 // 2x MSAA works, but doesn't offer much of a visual improvement, so we
1994 // don't show it in the list.
1995 if (curMSAA == 2) {
1996 continue;
1997 }
1998 ImGui::SameLine();
1999 ImGui::RadioButton(SkStringPrintf("%d", curMSAA).c_str(),
2000 &sampleCount, curMSAA);
2001 }
2002 }
2003
2004 if (sampleCount != params.fMSAASampleCount) {
2005 params.fMSAASampleCount = sampleCount;
2006 displayParamsChanged = true;
2007 }
2008 }
2009
2010 int pixelGeometryIdx = 0;
2011 if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
2012 pixelGeometryIdx = params.fSurfaceProps.pixelGeometry() + 1;
2013 }
2014 if (ImGui::Combo("Pixel Geometry", &pixelGeometryIdx,
2015 "Default\0Flat\0RGB\0BGR\0RGBV\0BGRV\0\0"))
2016 {
2017 uint32_t flags = params.fSurfaceProps.flags();
2018 if (pixelGeometryIdx == 0) {
2019 fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
2020 SkPixelGeometry pixelGeometry = fDisplay.fSurfaceProps.pixelGeometry();
2021 params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
2022 } else {
2023 fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
2024 SkPixelGeometry pixelGeometry = SkTo<SkPixelGeometry>(pixelGeometryIdx - 1);
2025 params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
2026 }
2027 displayParamsChanged = true;
2028 }
2029
2030 bool useDFT = params.fSurfaceProps.isUseDeviceIndependentFonts();
2031 if (ImGui::Checkbox("DFT", &useDFT)) {
2032 uint32_t flags = params.fSurfaceProps.flags();
2033 if (useDFT) {
2034 flags |= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
2035 } else {
2036 flags &= ~SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
2037 }
2038 SkPixelGeometry pixelGeometry = params.fSurfaceProps.pixelGeometry();
2039 params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
2040 displayParamsChanged = true;
2041 }
2042
2043 if (ImGui::TreeNode("Path Renderers")) {
2044 GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers;
2045 auto prButton = [&](GpuPathRenderers x) {
2046 if (ImGui::RadioButton(gPathRendererNames[x].c_str(), prevPr == x)) {
2047 if (x != params.fGrContextOptions.fGpuPathRenderers) {
2048 params.fGrContextOptions.fGpuPathRenderers = x;
2049 displayParamsChanged = true;
2050 }
2051 }
2052 };
2053
2054 if (!ctx) {
2055 ImGui::RadioButton("Software", true);
2056 } else {
2057 prButton(GpuPathRenderers::kDefault);
2058 #if defined(SK_GANESH)
2059 if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) {
2060 const auto* caps = ctx->priv().caps();
2061 if (skgpu::v1::AtlasPathRenderer::IsSupported(ctx)) {
2062 prButton(GpuPathRenderers::kAtlas);
2063 }
2064 if (skgpu::v1::TessellationPathRenderer::IsSupported(*caps)) {
2065 prButton(GpuPathRenderers::kTessellation);
2066 }
2067 }
2068 #endif
2069 if (1 == fWindow->sampleCount()) {
2070 prButton(GpuPathRenderers::kSmall);
2071 }
2072 prButton(GpuPathRenderers::kTriangulating);
2073 prButton(GpuPathRenderers::kNone);
2074 }
2075 ImGui::TreePop();
2076 }
2077 }
2078
2079 if (ImGui::CollapsingHeader("Tiling")) {
2080 ImGui::Checkbox("Enable", &fTiled);
2081 ImGui::Checkbox("Draw Boundaries", &fDrawTileBoundaries);
2082 ImGui::SliderFloat("Horizontal", &fTileScale.fWidth, 0.1f, 1.0f);
2083 ImGui::SliderFloat("Vertical", &fTileScale.fHeight, 0.1f, 1.0f);
2084 }
2085
2086 if (ImGui::CollapsingHeader("Transform")) {
2087 if (ImGui::Checkbox("Apply Backing Scale", &fApplyBackingScale)) {
2088 this->preTouchMatrixChanged();
2089 this->onResize(fWindow->width(), fWindow->height());
2090 // This changes how we manipulate the canvas transform, it's not changing the
2091 // window's actual parameters.
2092 uiParamsChanged = true;
2093 }
2094
2095 float zoom = fZoomLevel;
2096 if (ImGui::SliderFloat("Zoom", &zoom, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2097 fZoomLevel = zoom;
2098 this->preTouchMatrixChanged();
2099 uiParamsChanged = true;
2100 }
2101 float deg = fRotation;
2102 if (ImGui::SliderFloat("Rotate", °, -30, 360, "%.3f deg")) {
2103 fRotation = deg;
2104 this->preTouchMatrixChanged();
2105 uiParamsChanged = true;
2106 }
2107 if (ImGui::CollapsingHeader("Subpixel offset", ImGuiTreeNodeFlags_NoTreePushOnOpen)) {
2108 if (ImGui_DragLocation(&fOffset)) {
2109 this->preTouchMatrixChanged();
2110 uiParamsChanged = true;
2111 }
2112 } else if (fOffset != SkVector{0.5f, 0.5f}) {
2113 this->preTouchMatrixChanged();
2114 uiParamsChanged = true;
2115 fOffset = {0.5f, 0.5f};
2116 }
2117 int perspectiveMode = static_cast<int>(fPerspectiveMode);
2118 if (ImGui::Combo("Perspective", &perspectiveMode, "Off\0Real\0Fake\0\0")) {
2119 fPerspectiveMode = static_cast<PerspectiveMode>(perspectiveMode);
2120 this->preTouchMatrixChanged();
2121 uiParamsChanged = true;
2122 }
2123 if (perspectiveMode != kPerspective_Off && ImGui_DragQuad(fPerspectivePoints)) {
2124 this->preTouchMatrixChanged();
2125 uiParamsChanged = true;
2126 }
2127 }
2128
2129 if (ImGui::CollapsingHeader("Paint")) {
2130 int aliasIdx = 0;
2131 if (fPaintOverrides.fAntiAlias) {
2132 aliasIdx = SkTo<int>(fPaintOverrides.fAntiAliasState) + 1;
2133 }
2134 if (ImGui::Combo("Anti-Alias", &aliasIdx,
2135 "Default\0Alias\0Normal\0AnalyticAAEnabled\0AnalyticAAForced\0\0"))
2136 {
2137 gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA;
2138 gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA;
2139 if (aliasIdx == 0) {
2140 fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
2141 fPaintOverrides.fAntiAlias = false;
2142 } else {
2143 fPaintOverrides.fAntiAlias = true;
2144 fPaintOverrides.fAntiAliasState = SkTo<SkPaintFields::AntiAliasState>(aliasIdx-1);
2145 fPaint.setAntiAlias(aliasIdx > 1);
2146 switch (fPaintOverrides.fAntiAliasState) {
2147 case SkPaintFields::AntiAliasState::Alias:
2148 break;
2149 case SkPaintFields::AntiAliasState::Normal:
2150 break;
2151 case SkPaintFields::AntiAliasState::AnalyticAAEnabled:
2152 gSkUseAnalyticAA = true;
2153 gSkForceAnalyticAA = false;
2154 break;
2155 case SkPaintFields::AntiAliasState::AnalyticAAForced:
2156 gSkUseAnalyticAA = gSkForceAnalyticAA = true;
2157 break;
2158 }
2159 }
2160 uiParamsChanged = true;
2161 }
2162
2163 auto paintFlag = [this, &uiParamsChanged](const char* label, const char* items,
2164 bool SkPaintFields::* flag,
2165 bool (SkPaint::* isFlag)() const,
2166 void (SkPaint::* setFlag)(bool) )
2167 {
2168 int itemIndex = 0;
2169 if (fPaintOverrides.*flag) {
2170 itemIndex = (fPaint.*isFlag)() ? 2 : 1;
2171 }
2172 if (ImGui::Combo(label, &itemIndex, items)) {
2173 if (itemIndex == 0) {
2174 fPaintOverrides.*flag = false;
2175 } else {
2176 fPaintOverrides.*flag = true;
2177 (fPaint.*setFlag)(itemIndex == 2);
2178 }
2179 uiParamsChanged = true;
2180 }
2181 };
2182
2183 paintFlag("Dither",
2184 "Default\0No Dither\0Dither\0\0",
2185 &SkPaintFields::fDither,
2186 &SkPaint::isDither, &SkPaint::setDither);
2187
2188 int styleIdx = 0;
2189 if (fPaintOverrides.fStyle) {
2190 styleIdx = SkTo<int>(fPaint.getStyle()) + 1;
2191 }
2192 if (ImGui::Combo("Style", &styleIdx,
2193 "Default\0Fill\0Stroke\0Stroke and Fill\0\0"))
2194 {
2195 if (styleIdx == 0) {
2196 fPaintOverrides.fStyle = false;
2197 fPaint.setStyle(SkPaint::kFill_Style);
2198 } else {
2199 fPaint.setStyle(SkTo<SkPaint::Style>(styleIdx - 1));
2200 fPaintOverrides.fStyle = true;
2201 }
2202 uiParamsChanged = true;
2203 }
2204
2205 ImGui::Checkbox("Force Runtime Blends", &fPaintOverrides.fForceRuntimeBlend);
2206
2207 ImGui::Checkbox("Override Stroke Width", &fPaintOverrides.fStrokeWidth);
2208 if (fPaintOverrides.fStrokeWidth) {
2209 float width = fPaint.getStrokeWidth();
2210 if (ImGui::SliderFloat("Stroke Width", &width, 0, 20)) {
2211 fPaint.setStrokeWidth(width);
2212 uiParamsChanged = true;
2213 }
2214 }
2215
2216 ImGui::Checkbox("Override Miter Limit", &fPaintOverrides.fMiterLimit);
2217 if (fPaintOverrides.fMiterLimit) {
2218 float miterLimit = fPaint.getStrokeMiter();
2219 if (ImGui::SliderFloat("Miter Limit", &miterLimit, 0, 20)) {
2220 fPaint.setStrokeMiter(miterLimit);
2221 uiParamsChanged = true;
2222 }
2223 }
2224
2225 int capIdx = 0;
2226 if (fPaintOverrides.fCapType) {
2227 capIdx = SkTo<int>(fPaint.getStrokeCap()) + 1;
2228 }
2229 if (ImGui::Combo("Cap Type", &capIdx,
2230 "Default\0Butt\0Round\0Square\0\0"))
2231 {
2232 if (capIdx == 0) {
2233 fPaintOverrides.fCapType = false;
2234 fPaint.setStrokeCap(SkPaint::kDefault_Cap);
2235 } else {
2236 fPaint.setStrokeCap(SkTo<SkPaint::Cap>(capIdx - 1));
2237 fPaintOverrides.fCapType = true;
2238 }
2239 uiParamsChanged = true;
2240 }
2241
2242 int joinIdx = 0;
2243 if (fPaintOverrides.fJoinType) {
2244 joinIdx = SkTo<int>(fPaint.getStrokeJoin()) + 1;
2245 }
2246 if (ImGui::Combo("Join Type", &joinIdx,
2247 "Default\0Miter\0Round\0Bevel\0\0"))
2248 {
2249 if (joinIdx == 0) {
2250 fPaintOverrides.fJoinType = false;
2251 fPaint.setStrokeJoin(SkPaint::kDefault_Join);
2252 } else {
2253 fPaint.setStrokeJoin(SkTo<SkPaint::Join>(joinIdx - 1));
2254 fPaintOverrides.fJoinType = true;
2255 }
2256 uiParamsChanged = true;
2257 }
2258 }
2259
2260 if (ImGui::CollapsingHeader("Font")) {
2261 int hintingIdx = 0;
2262 if (fFontOverrides.fHinting) {
2263 hintingIdx = SkTo<int>(fFont.getHinting()) + 1;
2264 }
2265 if (ImGui::Combo("Hinting", &hintingIdx,
2266 "Default\0None\0Slight\0Normal\0Full\0\0"))
2267 {
2268 if (hintingIdx == 0) {
2269 fFontOverrides.fHinting = false;
2270 fFont.setHinting(SkFontHinting::kNone);
2271 } else {
2272 fFont.setHinting(SkTo<SkFontHinting>(hintingIdx - 1));
2273 fFontOverrides.fHinting = true;
2274 }
2275 uiParamsChanged = true;
2276 }
2277
2278 auto fontFlag = [this, &uiParamsChanged](const char* label, const char* items,
2279 bool SkFontFields::* flag,
2280 bool (SkFont::* isFlag)() const,
2281 void (SkFont::* setFlag)(bool) )
2282 {
2283 int itemIndex = 0;
2284 if (fFontOverrides.*flag) {
2285 itemIndex = (fFont.*isFlag)() ? 2 : 1;
2286 }
2287 if (ImGui::Combo(label, &itemIndex, items)) {
2288 if (itemIndex == 0) {
2289 fFontOverrides.*flag = false;
2290 } else {
2291 fFontOverrides.*flag = true;
2292 (fFont.*setFlag)(itemIndex == 2);
2293 }
2294 uiParamsChanged = true;
2295 }
2296 };
2297
2298 fontFlag("Fake Bold Glyphs",
2299 "Default\0No Fake Bold\0Fake Bold\0\0",
2300 &SkFontFields::fEmbolden,
2301 &SkFont::isEmbolden, &SkFont::setEmbolden);
2302
2303 fontFlag("Baseline Snapping",
2304 "Default\0No Baseline Snapping\0Baseline Snapping\0\0",
2305 &SkFontFields::fBaselineSnap,
2306 &SkFont::isBaselineSnap, &SkFont::setBaselineSnap);
2307
2308 fontFlag("Linear Text",
2309 "Default\0No Linear Text\0Linear Text\0\0",
2310 &SkFontFields::fLinearMetrics,
2311 &SkFont::isLinearMetrics, &SkFont::setLinearMetrics);
2312
2313 fontFlag("Subpixel Position Glyphs",
2314 "Default\0Pixel Text\0Subpixel Text\0\0",
2315 &SkFontFields::fSubpixel,
2316 &SkFont::isSubpixel, &SkFont::setSubpixel);
2317
2318 fontFlag("Embedded Bitmap Text",
2319 "Default\0No Embedded Bitmaps\0Embedded Bitmaps\0\0",
2320 &SkFontFields::fEmbeddedBitmaps,
2321 &SkFont::isEmbeddedBitmaps, &SkFont::setEmbeddedBitmaps);
2322
2323 fontFlag("Force Auto-Hinting",
2324 "Default\0No Force Auto-Hinting\0Force Auto-Hinting\0\0",
2325 &SkFontFields::fForceAutoHinting,
2326 &SkFont::isForceAutoHinting, &SkFont::setForceAutoHinting);
2327
2328 int edgingIdx = 0;
2329 if (fFontOverrides.fEdging) {
2330 edgingIdx = SkTo<int>(fFont.getEdging()) + 1;
2331 }
2332 if (ImGui::Combo("Edging", &edgingIdx,
2333 "Default\0Alias\0Antialias\0Subpixel Antialias\0\0"))
2334 {
2335 if (edgingIdx == 0) {
2336 fFontOverrides.fEdging = false;
2337 fFont.setEdging(SkFont::Edging::kAlias);
2338 } else {
2339 fFont.setEdging(SkTo<SkFont::Edging>(edgingIdx-1));
2340 fFontOverrides.fEdging = true;
2341 }
2342 uiParamsChanged = true;
2343 }
2344
2345 ImGui::Checkbox("Override Size", &fFontOverrides.fSize);
2346 if (fFontOverrides.fSize) {
2347 ImGui::DragFloat2("TextRange", fFontOverrides.fSizeRange,
2348 0.001f, -10.0f, 300.0f, "%.6f", ImGuiSliderFlags_Logarithmic);
2349 float textSize = fFont.getSize();
2350 if (ImGui::DragFloat("TextSize", &textSize, 0.001f,
2351 fFontOverrides.fSizeRange[0],
2352 fFontOverrides.fSizeRange[1],
2353 "%.6f", ImGuiSliderFlags_Logarithmic))
2354 {
2355 fFont.setSize(textSize);
2356 uiParamsChanged = true;
2357 }
2358 }
2359
2360 ImGui::Checkbox("Override ScaleX", &fFontOverrides.fScaleX);
2361 if (fFontOverrides.fScaleX) {
2362 float scaleX = fFont.getScaleX();
2363 if (ImGui::SliderFloat("ScaleX", &scaleX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2364 fFont.setScaleX(scaleX);
2365 uiParamsChanged = true;
2366 }
2367 }
2368
2369 ImGui::Checkbox("Override SkewX", &fFontOverrides.fSkewX);
2370 if (fFontOverrides.fSkewX) {
2371 float skewX = fFont.getSkewX();
2372 if (ImGui::SliderFloat("SkewX", &skewX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2373 fFont.setSkewX(skewX);
2374 uiParamsChanged = true;
2375 }
2376 }
2377 }
2378
2379 {
2380 SkMetaData controls;
2381 if (fSlides[fCurrentSlide]->onGetControls(&controls)) {
2382 if (ImGui::CollapsingHeader("Current Slide")) {
2383 SkMetaData::Iter iter(controls);
2384 const char* name;
2385 SkMetaData::Type type;
2386 int count;
2387 while ((name = iter.next(&type, &count)) != nullptr) {
2388 if (type == SkMetaData::kScalar_Type) {
2389 float val[3];
2390 SkASSERT(count == 3);
2391 controls.findScalars(name, &count, val);
2392 if (ImGui::SliderFloat(name, &val[0], val[1], val[2])) {
2393 controls.setScalars(name, 3, val);
2394 }
2395 } else if (type == SkMetaData::kBool_Type) {
2396 bool val;
2397 SkASSERT(count == 1);
2398 controls.findBool(name, &val);
2399 if (ImGui::Checkbox(name, &val)) {
2400 controls.setBool(name, val);
2401 }
2402 }
2403 }
2404 fSlides[fCurrentSlide]->onSetControls(controls);
2405 }
2406 }
2407 }
2408
2409 if (fShowSlidePicker) {
2410 ImGui::SetNextTreeNodeOpen(true);
2411 }
2412 if (ImGui::CollapsingHeader("Slide")) {
2413 static ImGuiTextFilter filter;
2414 static ImVector<const char*> filteredSlideNames;
2415 static ImVector<int> filteredSlideIndices;
2416
2417 if (fShowSlidePicker) {
2418 ImGui::SetKeyboardFocusHere();
2419 fShowSlidePicker = false;
2420 }
2421
2422 filter.Draw();
2423 filteredSlideNames.clear();
2424 filteredSlideIndices.clear();
2425 int filteredIndex = 0;
2426 for (int i = 0; i < fSlides.size(); ++i) {
2427 const char* slideName = fSlides[i]->getName().c_str();
2428 if (filter.PassFilter(slideName) || i == fCurrentSlide) {
2429 if (i == fCurrentSlide) {
2430 filteredIndex = filteredSlideIndices.size();
2431 }
2432 filteredSlideNames.push_back(slideName);
2433 filteredSlideIndices.push_back(i);
2434 }
2435 }
2436
2437 if (ImGui::ListBox("", &filteredIndex, filteredSlideNames.begin(),
2438 filteredSlideNames.size(), 20)) {
2439 this->setCurrentSlide(filteredSlideIndices[filteredIndex]);
2440 }
2441 }
2442
2443 if (ImGui::CollapsingHeader("Color Mode")) {
2444 ColorMode newMode = fColorMode;
2445 auto cmButton = [&](ColorMode mode, const char* label) {
2446 if (ImGui::RadioButton(label, mode == fColorMode)) {
2447 newMode = mode;
2448 }
2449 };
2450
2451 cmButton(ColorMode::kLegacy, "Legacy 8888");
2452 cmButton(ColorMode::kColorManaged8888, "Color Managed 8888");
2453 cmButton(ColorMode::kColorManagedF16, "Color Managed F16");
2454 cmButton(ColorMode::kColorManagedF16Norm, "Color Managed F16 Norm");
2455
2456 if (newMode != fColorMode) {
2457 this->setColorMode(newMode);
2458 }
2459
2460 // Pick from common gamuts:
2461 int primariesIdx = 4; // Default: Custom
2462 for (size_t i = 0; i < std::size(gNamedPrimaries); ++i) {
2463 if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
2464 primariesIdx = i;
2465 break;
2466 }
2467 }
2468
2469 // Let user adjust the gamma
2470 ImGui::SliderFloat("Gamma", &fColorSpaceTransferFn.g, 0.5f, 3.5f);
2471
2472 if (ImGui::Combo("Primaries", &primariesIdx,
2473 "sRGB\0AdobeRGB\0P3\0Rec. 2020\0Custom\0\0")) {
2474 if (primariesIdx >= 0 && primariesIdx <= 3) {
2475 fColorSpacePrimaries = *gNamedPrimaries[primariesIdx].fPrimaries;
2476 }
2477 }
2478
2479 if (ImGui::Button("Spin")) {
2480 float rx = fColorSpacePrimaries.fRX,
2481 ry = fColorSpacePrimaries.fRY;
2482 fColorSpacePrimaries.fRX = fColorSpacePrimaries.fGX;
2483 fColorSpacePrimaries.fRY = fColorSpacePrimaries.fGY;
2484 fColorSpacePrimaries.fGX = fColorSpacePrimaries.fBX;
2485 fColorSpacePrimaries.fGY = fColorSpacePrimaries.fBY;
2486 fColorSpacePrimaries.fBX = rx;
2487 fColorSpacePrimaries.fBY = ry;
2488 }
2489
2490 // Allow direct editing of gamut
2491 ImGui_Primaries(&fColorSpacePrimaries, &fImGuiGamutPaint);
2492 }
2493
2494 if (ImGui::CollapsingHeader("Animation")) {
2495 bool isPaused = AnimTimer::kPaused_State == fAnimTimer.state();
2496 if (ImGui::Checkbox("Pause", &isPaused)) {
2497 fAnimTimer.togglePauseResume();
2498 }
2499
2500 float speed = fAnimTimer.getSpeed();
2501 if (ImGui::DragFloat("Speed", &speed, 0.1f)) {
2502 fAnimTimer.setSpeed(speed);
2503 }
2504 }
2505
2506 if (ImGui::CollapsingHeader("Shaders")) {
2507 bool sksl = params.fGrContextOptions.fShaderCacheStrategy ==
2508 GrContextOptions::ShaderCacheStrategy::kSkSL;
2509
2510 #if defined(SK_VULKAN)
2511 const bool isVulkan = fBackendType == sk_app::Window::kVulkan_BackendType;
2512 #else
2513 const bool isVulkan = false;
2514 #endif
2515
2516 // To re-load shaders from the currently active programs, we flush all
2517 // caches on one frame, then set a flag to poll the cache on the next frame.
2518 static bool gLoadPending = false;
2519 if (gLoadPending) {
2520 auto collectShaders = [this](sk_sp<const SkData> key, sk_sp<SkData> data,
2521 const SkString& description, int hitCount) {
2522 CachedShader& entry(fCachedShaders.push_back());
2523 entry.fKey = key;
2524 SkMD5 hash;
2525 hash.write(key->bytes(), key->size());
2526 SkMD5::Digest digest = hash.finish();
2527 for (int i = 0; i < 16; ++i) {
2528 entry.fKeyString.appendf("%02x", digest.data[i]);
2529 }
2530 entry.fKeyDescription = description;
2531
2532 SkReadBuffer reader(data->data(), data->size());
2533 entry.fShaderType = GrPersistentCacheUtils::GetType(&reader);
2534 GrPersistentCacheUtils::UnpackCachedShaders(&reader, entry.fShader,
2535 entry.fInputs,
2536 kGrShaderTypeCount);
2537 };
2538 fCachedShaders.clear();
2539 fPersistentCache.foreach(collectShaders);
2540 gLoadPending = false;
2541
2542 #if defined(SK_VULKAN)
2543 if (isVulkan && !sksl) {
2544 spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_0);
2545 for (auto& entry : fCachedShaders) {
2546 for (int i = 0; i < kGrShaderTypeCount; ++i) {
2547 const std::string& spirv(entry.fShader[i]);
2548 std::string disasm;
2549 tools.Disassemble((const uint32_t*)spirv.c_str(), spirv.size() / 4,
2550 &disasm);
2551 entry.fShader[i].assign(disasm);
2552 }
2553 }
2554 }
2555 #endif
2556 }
2557
2558 // Defer actually doing the View/Apply logic so that we can trigger an Apply when we
2559 // start or finish hovering on a tree node in the list below:
2560 bool doView = ImGui::Button("View"); ImGui::SameLine();
2561 bool doApply = ImGui::Button("Apply Changes"); ImGui::SameLine();
2562 bool doDump = ImGui::Button("Dump SkSL to resources/sksl/");
2563
2564 int newOptLevel = fOptLevel;
2565 ImGui::RadioButton("SkSL", &newOptLevel, kShaderOptLevel_Source);
2566 ImGui::SameLine();
2567 ImGui::RadioButton("Compile", &newOptLevel, kShaderOptLevel_Compile);
2568 ImGui::SameLine();
2569 ImGui::RadioButton("Optimize", &newOptLevel, kShaderOptLevel_Optimize);
2570 ImGui::SameLine();
2571 ImGui::RadioButton("Inline", &newOptLevel, kShaderOptLevel_Inline);
2572
2573 // If we are changing the compile mode, we want to reset the cache and redo
2574 // everything.
2575 static bool sDoDeferredView = false;
2576 if (doView || doDump || newOptLevel != fOptLevel) {
2577 sksl = doDump || (newOptLevel == kShaderOptLevel_Source);
2578 fOptLevel = (ShaderOptLevel)newOptLevel;
2579 switch (fOptLevel) {
2580 case kShaderOptLevel_Source:
2581 Compiler::EnableOptimizer(OverrideFlag::kOff);
2582 Compiler::EnableInliner(OverrideFlag::kOff);
2583 break;
2584 case kShaderOptLevel_Compile:
2585 Compiler::EnableOptimizer(OverrideFlag::kOff);
2586 Compiler::EnableInliner(OverrideFlag::kOff);
2587 break;
2588 case kShaderOptLevel_Optimize:
2589 Compiler::EnableOptimizer(OverrideFlag::kOn);
2590 Compiler::EnableInliner(OverrideFlag::kOff);
2591 break;
2592 case kShaderOptLevel_Inline:
2593 Compiler::EnableOptimizer(OverrideFlag::kOn);
2594 Compiler::EnableInliner(OverrideFlag::kOn);
2595 break;
2596 }
2597
2598 params.fGrContextOptions.fShaderCacheStrategy =
2599 sksl ? GrContextOptions::ShaderCacheStrategy::kSkSL
2600 : GrContextOptions::ShaderCacheStrategy::kBackendSource;
2601 displayParamsChanged = true;
2602
2603 fDeferredActions.push_back([=]() {
2604 // Reset the cache.
2605 fPersistentCache.reset();
2606 sDoDeferredView = true;
2607
2608 // Dump the cache once we have drawn a frame with it.
2609 if (doDump) {
2610 fDeferredActions.push_back([this]() {
2611 this->dumpShadersToResources();
2612 });
2613 }
2614 });
2615 }
2616
2617 ImGui::BeginChild("##ScrollingRegion");
2618 for (auto& entry : fCachedShaders) {
2619 bool inTreeNode = ImGui::TreeNode(entry.fKeyString.c_str());
2620 bool hovered = ImGui::IsItemHovered();
2621 if (hovered != entry.fHovered) {
2622 // Force an Apply to patch the highlight shader in/out
2623 entry.fHovered = hovered;
2624 doApply = true;
2625 }
2626 if (inTreeNode) {
2627 auto stringBox = [](const char* label, std::string* str) {
2628 // Full width, and not too much space for each shader
2629 int lines = std::count(str->begin(), str->end(), '\n') + 2;
2630 ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30));
2631 ImGui::InputTextMultiline(label, str, boxSize);
2632 };
2633 if (ImGui::TreeNode("Key")) {
2634 ImGui::TextWrapped("%s", entry.fKeyDescription.c_str());
2635 ImGui::TreePop();
2636 }
2637 stringBox("##VP", &entry.fShader[kVertex_GrShaderType]);
2638 stringBox("##FP", &entry.fShader[kFragment_GrShaderType]);
2639 ImGui::TreePop();
2640 }
2641 }
2642 ImGui::EndChild();
2643
2644 if (doView || sDoDeferredView) {
2645 fPersistentCache.reset();
2646 ctx->priv().getGpu()->resetShaderCacheForTesting();
2647 gLoadPending = true;
2648 sDoDeferredView = false;
2649 }
2650
2651 // We don't support updating SPIRV shaders. We could re-assemble them (with edits),
2652 // but I'm not sure anyone wants to do that.
2653 if (isVulkan && !sksl) {
2654 doApply = false;
2655 }
2656 if (doApply) {
2657 fPersistentCache.reset();
2658 ctx->priv().getGpu()->resetShaderCacheForTesting();
2659 for (auto& entry : fCachedShaders) {
2660 std::string backup = entry.fShader[kFragment_GrShaderType];
2661 if (entry.fHovered) {
2662 // The hovered item (if any) gets a special shader to make it
2663 // identifiable.
2664 std::string& fragShader = entry.fShader[kFragment_GrShaderType];
2665 switch (entry.fShaderType) {
2666 case SkSetFourByteTag('S', 'K', 'S', 'L'): {
2667 fragShader = build_sksl_highlight_shader();
2668 break;
2669 }
2670 case SkSetFourByteTag('G', 'L', 'S', 'L'): {
2671 fragShader = build_glsl_highlight_shader(
2672 *ctx->priv().caps()->shaderCaps());
2673 break;
2674 }
2675 case SkSetFourByteTag('M', 'S', 'L', ' '): {
2676 fragShader = build_metal_highlight_shader(fragShader);
2677 break;
2678 }
2679 }
2680 }
2681
2682 auto data = GrPersistentCacheUtils::PackCachedShaders(entry.fShaderType,
2683 entry.fShader,
2684 entry.fInputs,
2685 kGrShaderTypeCount);
2686 fPersistentCache.store(*entry.fKey, *data, entry.fKeyDescription);
2687
2688 entry.fShader[kFragment_GrShaderType] = backup;
2689 }
2690 }
2691 }
2692
2693 if (ImGui::CollapsingHeader("SkVM")) {
2694 auto* cache = SkVMBlitter::TryAcquireProgramCache();
2695 SkASSERT(cache);
2696
2697 if (ImGui::Button("Clear")) {
2698 cache->reset();
2699 fDisassemblyCache.reset();
2700 }
2701
2702 // First, go through the cache and restore the original program if we were hovering
2703 if (!fHoveredProgram.empty()) {
2704 auto restoreHoveredProgram = [this](const SkVMBlitter::Key* key,
2705 skvm::Program* program) {
2706 if (*key == fHoveredKey) {
2707 *program = std::move(fHoveredProgram);
2708 fHoveredProgram = {};
2709 }
2710 };
2711 cache->foreach(restoreHoveredProgram);
2712 }
2713
2714 // Now iterate again, and dump any expanded program. If any program is hovered,
2715 // patch it, and remember the original (so it can be restored next frame).
2716 auto showVMEntry = [this](const SkVMBlitter::Key* key, skvm::Program* program) {
2717 SkString keyString = SkVMBlitter::DebugName(*key);
2718 bool inTreeNode = ImGui::TreeNode(keyString.c_str());
2719 bool hovered = ImGui::IsItemHovered();
2720
2721 if (inTreeNode) {
2722 auto stringBox = [](const char* label, std::string* str) {
2723 int lines = std::count(str->begin(), str->end(), '\n') + 2;
2724 ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30));
2725 ImGui::InputTextMultiline(label, str, boxSize);
2726 };
2727
2728 SkDynamicMemoryWStream stream;
2729 program->dump(&stream);
2730 auto dumpData = stream.detachAsData();
2731 std::string dumpString((const char*)dumpData->data(), dumpData->size());
2732 stringBox("##VM", &dumpString);
2733
2734 #if defined(SKVM_JIT)
2735 std::string* asmString = fDisassemblyCache.find(*key);
2736 if (!asmString) {
2737 program->disassemble(&stream);
2738 auto asmData = stream.detachAsData();
2739 asmString = fDisassemblyCache.set(
2740 *key,
2741 std::string((const char*)asmData->data(), asmData->size()));
2742 }
2743 stringBox("##ASM", asmString);
2744 #endif
2745
2746 ImGui::TreePop();
2747 }
2748 if (hovered) {
2749 // Generate a new blitter that just draws magenta
2750 skvm::Program highlightProgram = build_skvm_highlight_program(
2751 static_cast<SkColorType>(key->colorType), program->nargs());
2752
2753 fHoveredKey = *key;
2754 fHoveredProgram = std::move(*program);
2755 *program = std::move(highlightProgram);
2756 }
2757 };
2758 cache->foreach(showVMEntry);
2759
2760 SkVMBlitter::ReleaseProgramCache();
2761 }
2762 }
2763 if (displayParamsChanged || uiParamsChanged) {
2764 fDeferredActions.push_back([=]() {
2765 if (displayParamsChanged) {
2766 fWindow->setRequestedDisplayParams(params);
2767 }
2768 fWindow->inval();
2769 this->updateTitle();
2770 });
2771 }
2772 ImGui::End();
2773 }
2774
2775 if (gShaderErrorHandler.fErrors.size()) {
2776 ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
2777 ImGui::Begin("Shader Errors", nullptr, ImGuiWindowFlags_NoFocusOnAppearing);
2778 for (int i = 0; i < gShaderErrorHandler.fErrors.size(); ++i) {
2779 ImGui::TextWrapped("%s", gShaderErrorHandler.fErrors[i].c_str());
2780 std::string sksl(gShaderErrorHandler.fShaders[i].c_str());
2781 SkShaderUtils::VisitLineByLine(sksl, [](int lineNumber, const char* lineText) {
2782 ImGui::TextWrapped("%4i\t%s\n", lineNumber, lineText);
2783 });
2784 }
2785 ImGui::End();
2786 gShaderErrorHandler.reset();
2787 }
2788
2789 if (fShowZoomWindow && fLastImage) {
2790 ImGui::SetNextWindowSize(ImVec2(200, 200), ImGuiCond_FirstUseEver);
2791 if (ImGui::Begin("Zoom", &fShowZoomWindow)) {
2792 static int zoomFactor = 8;
2793 if (ImGui::Button("<<")) {
2794 zoomFactor = std::max(zoomFactor / 2, 4);
2795 }
2796 ImGui::SameLine(); ImGui::Text("%2d", zoomFactor); ImGui::SameLine();
2797 if (ImGui::Button(">>")) {
2798 zoomFactor = std::min(zoomFactor * 2, 32);
2799 }
2800
2801 if (!fZoomWindowFixed) {
2802 ImVec2 mousePos = ImGui::GetMousePos();
2803 fZoomWindowLocation = SkPoint::Make(mousePos.x, mousePos.y);
2804 }
2805 SkScalar x = fZoomWindowLocation.x();
2806 SkScalar y = fZoomWindowLocation.y();
2807 int xInt = SkScalarRoundToInt(x);
2808 int yInt = SkScalarRoundToInt(y);
2809 ImVec2 avail = ImGui::GetContentRegionAvail();
2810
2811 uint32_t pixel = 0;
2812 SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
2813 auto dContext = fWindow->directContext();
2814 if (fLastImage->readPixels(dContext, info, &pixel, info.minRowBytes(), xInt, yInt)) {
2815 ImGui::SameLine();
2816 ImGui::Text("(X, Y): %d, %d RGBA: %X %X %X %X",
2817 xInt, yInt,
2818 SkGetPackedR32(pixel), SkGetPackedG32(pixel),
2819 SkGetPackedB32(pixel), SkGetPackedA32(pixel));
2820 }
2821
2822 fImGuiLayer.skiaWidget(avail, [=, lastImage = fLastImage](SkCanvas* c) {
2823 // Translate so the region of the image that's under the mouse cursor is centered
2824 // in the zoom canvas:
2825 c->scale(zoomFactor, zoomFactor);
2826 c->translate(avail.x * 0.5f / zoomFactor - x - 0.5f,
2827 avail.y * 0.5f / zoomFactor - y - 0.5f);
2828 c->drawImage(lastImage, 0, 0);
2829
2830 SkPaint outline;
2831 outline.setStyle(SkPaint::kStroke_Style);
2832 c->drawRect(SkRect::MakeXYWH(x, y, 1, 1), outline);
2833 });
2834 }
2835
2836 ImGui::End();
2837 }
2838
2839 if (fShowHistogramWindow && fLastImage) {
2840 ImGui::SetNextWindowSize(ImVec2(450, 500));
2841 ImGui::SetNextWindowBgAlpha(0.5f);
2842 if (ImGui::Begin("Color Histogram (R,G,B)", &fShowHistogramWindow)) {
2843 const auto info = SkImageInfo::MakeN32Premul(fWindow->width(), fWindow->height());
2844 SkAutoPixmapStorage pixmap;
2845 pixmap.alloc(info);
2846
2847 if (fLastImage->readPixels(fWindow->directContext(), info, pixmap.writable_addr(),
2848 info.minRowBytes(), 0, 0)) {
2849 std::vector<float> r(256), g(256), b(256);
2850 for (int y = 0; y < info.height(); ++y) {
2851 for (int x = 0; x < info.width(); ++x) {
2852 const auto pmc = *pixmap.addr32(x, y);
2853 r[SkGetPackedR32(pmc)]++;
2854 g[SkGetPackedG32(pmc)]++;
2855 b[SkGetPackedB32(pmc)]++;
2856 }
2857 }
2858
2859 ImGui::PushItemWidth(-1);
2860 ImGui::PlotHistogram("R", r.data(), r.size(), 0, nullptr,
2861 FLT_MAX, FLT_MAX, ImVec2(0, 150));
2862 ImGui::PlotHistogram("G", g.data(), g.size(), 0, nullptr,
2863 FLT_MAX, FLT_MAX, ImVec2(0, 150));
2864 ImGui::PlotHistogram("B", b.data(), b.size(), 0, nullptr,
2865 FLT_MAX, FLT_MAX, ImVec2(0, 150));
2866 ImGui::PopItemWidth();
2867 }
2868 }
2869
2870 ImGui::End();
2871 }
2872 }
2873
dumpShadersToResources()2874 void Viewer::dumpShadersToResources() {
2875 // Sort the list of cached shaders so we can maintain some minimal level of consistency.
2876 // It doesn't really matter, but it will keep files from switching places unpredictably.
2877 std::vector<const CachedShader*> shaders;
2878 shaders.reserve(fCachedShaders.size());
2879 for (const CachedShader& shader : fCachedShaders) {
2880 shaders.push_back(&shader);
2881 }
2882
2883 std::sort(shaders.begin(), shaders.end(), [](const CachedShader* a, const CachedShader* b) {
2884 return std::tie(a->fShader[kFragment_GrShaderType], a->fShader[kVertex_GrShaderType]) <
2885 std::tie(b->fShader[kFragment_GrShaderType], b->fShader[kVertex_GrShaderType]);
2886 });
2887
2888 // Make the resources/sksl/SlideName/ directory.
2889 SkString directory = SkStringPrintf("%ssksl/%s",
2890 GetResourcePath().c_str(),
2891 fSlides[fCurrentSlide]->getName().c_str());
2892 if (!sk_mkdir(directory.c_str())) {
2893 SkDEBUGFAILF("Unable to create directory '%s'", directory.c_str());
2894 return;
2895 }
2896
2897 int index = 0;
2898 for (const auto& entry : shaders) {
2899 SkString vertPath = SkStringPrintf("%s/Vertex_%02d.vert", directory.c_str(), index);
2900 FILE* vertFile = sk_fopen(vertPath.c_str(), kWrite_SkFILE_Flag);
2901 if (vertFile) {
2902 const std::string& vertText = entry->fShader[kVertex_GrShaderType];
2903 SkAssertResult(sk_fwrite(vertText.c_str(), vertText.size(), vertFile));
2904 sk_fclose(vertFile);
2905 } else {
2906 SkDEBUGFAILF("Unable to write shader to path '%s'", vertPath.c_str());
2907 }
2908
2909 SkString fragPath = SkStringPrintf("%s/Fragment_%02d.frag", directory.c_str(), index);
2910 FILE* fragFile = sk_fopen(fragPath.c_str(), kWrite_SkFILE_Flag);
2911 if (fragFile) {
2912 const std::string& fragText = entry->fShader[kFragment_GrShaderType];
2913 SkAssertResult(sk_fwrite(fragText.c_str(), fragText.size(), fragFile));
2914 sk_fclose(fragFile);
2915 } else {
2916 SkDEBUGFAILF("Unable to write shader to path '%s'", fragPath.c_str());
2917 }
2918
2919 ++index;
2920 }
2921 }
2922
onIdle()2923 void Viewer::onIdle() {
2924 SkTArray<std::function<void()>> actionsToRun;
2925 actionsToRun.swap(fDeferredActions);
2926
2927 for (const auto& fn : actionsToRun) {
2928 fn();
2929 }
2930
2931 fStatsLayer.beginTiming(fAnimateTimer);
2932 fAnimTimer.updateTime();
2933 bool animateWantsInval = fSlides[fCurrentSlide]->animate(fAnimTimer.nanos());
2934 fStatsLayer.endTiming(fAnimateTimer);
2935
2936 ImGuiIO& io = ImGui::GetIO();
2937 // ImGui always has at least one "active" window, which is the default "Debug" window. It may
2938 // not be visible, though. So we need to redraw if there is at least one visible window, or
2939 // more than one active window. Newly created windows are active but not visible for one frame
2940 // while they determine their layout and sizing.
2941 if (animateWantsInval || fStatsLayer.getActive() || fRefresh ||
2942 io.MetricsActiveWindows > 1 || io.MetricsRenderWindows > 0) {
2943 fWindow->inval();
2944 }
2945 }
2946
2947 template <typename OptionsFunc>
WriteStateObject(SkJSONWriter & writer,const char * name,const char * value,OptionsFunc && optionsFunc)2948 static void WriteStateObject(SkJSONWriter& writer, const char* name, const char* value,
2949 OptionsFunc&& optionsFunc) {
2950 writer.beginObject();
2951 {
2952 writer.appendCString(kName , name);
2953 writer.appendCString(kValue, value);
2954
2955 writer.beginArray(kOptions);
2956 {
2957 optionsFunc(writer);
2958 }
2959 writer.endArray();
2960 }
2961 writer.endObject();
2962 }
2963
2964
updateUIState()2965 void Viewer::updateUIState() {
2966 if (!fWindow) {
2967 return;
2968 }
2969 if (fWindow->sampleCount() < 1) {
2970 return; // Surface hasn't been created yet.
2971 }
2972
2973 SkDynamicMemoryWStream memStream;
2974 SkJSONWriter writer(&memStream);
2975 writer.beginArray();
2976
2977 // Slide state
2978 WriteStateObject(writer, kSlideStateName, fSlides[fCurrentSlide]->getName().c_str(),
2979 [this](SkJSONWriter& writer) {
2980 for(const auto& slide : fSlides) {
2981 writer.appendString(slide->getName());
2982 }
2983 });
2984
2985 // Backend state
2986 WriteStateObject(writer, kBackendStateName, get_backend_string(fBackendType),
2987 [](SkJSONWriter& writer) {
2988 for (int i = 0; i < sk_app::Window::kBackendTypeCount; ++i) {
2989 auto backendType = static_cast<sk_app::Window::BackendType>(i);
2990 writer.appendCString(get_backend_string(backendType));
2991 }
2992 });
2993
2994 // MSAA state
2995 const auto countString = SkStringPrintf("%d", fWindow->sampleCount());
2996 WriteStateObject(writer, kMSAAStateName, countString.c_str(),
2997 [this](SkJSONWriter& writer) {
2998 writer.appendS32(0);
2999
3000 if (sk_app::Window::kRaster_BackendType == fBackendType) {
3001 return;
3002 }
3003
3004 for (int msaa : {4, 8, 16}) {
3005 writer.appendS32(msaa);
3006 }
3007 });
3008
3009 // Path renderer state
3010 GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
3011 WriteStateObject(writer, kPathRendererStateName, gPathRendererNames[pr].c_str(),
3012 [this](SkJSONWriter& writer) {
3013 auto ctx = fWindow->directContext();
3014 if (!ctx) {
3015 writer.appendNString("Software");
3016 } else {
3017 writer.appendString(gPathRendererNames[GpuPathRenderers::kDefault]);
3018 #if defined(SK_GANESH)
3019 if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) {
3020 const auto* caps = ctx->priv().caps();
3021 if (skgpu::v1::AtlasPathRenderer::IsSupported(ctx)) {
3022 writer.appendString(gPathRendererNames[GpuPathRenderers::kAtlas]);
3023 }
3024 if (skgpu::v1::TessellationPathRenderer::IsSupported(*caps)) {
3025 writer.appendString(gPathRendererNames[GpuPathRenderers::kTessellation]);
3026 }
3027 }
3028 #endif
3029 if (1 == fWindow->sampleCount()) {
3030 writer.appendString(gPathRendererNames[GpuPathRenderers::kSmall]);
3031 }
3032 writer.appendString(gPathRendererNames[GpuPathRenderers::kTriangulating]);
3033 writer.appendString(gPathRendererNames[GpuPathRenderers::kNone]);
3034 }
3035 });
3036
3037 // Softkey state
3038 WriteStateObject(writer, kSoftkeyStateName, kSoftkeyHint,
3039 [this](SkJSONWriter& writer) {
3040 writer.appendNString(kSoftkeyHint);
3041 for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) {
3042 writer.appendString(softkey);
3043 }
3044 });
3045
3046 writer.endArray();
3047 writer.flush();
3048
3049 auto data = memStream.detachAsData();
3050
3051 // TODO: would be cool to avoid this copy
3052 const SkString cstring(static_cast<const char*>(data->data()), data->size());
3053
3054 fWindow->setUIState(cstring.c_str());
3055 }
3056
onUIStateChanged(const SkString & stateName,const SkString & stateValue)3057 void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) {
3058 // For those who will add more features to handle the state change in this function:
3059 // After the change, please call updateUIState no notify the frontend (e.g., Android app).
3060 // For example, after slide change, updateUIState is called inside setupCurrentSlide;
3061 // after backend change, updateUIState is called in this function.
3062 if (stateName.equals(kSlideStateName)) {
3063 for (int i = 0; i < fSlides.size(); ++i) {
3064 if (fSlides[i]->getName().equals(stateValue)) {
3065 this->setCurrentSlide(i);
3066 return;
3067 }
3068 }
3069
3070 SkDebugf("Slide not found: %s", stateValue.c_str());
3071 } else if (stateName.equals(kBackendStateName)) {
3072 for (int i = 0; i < sk_app::Window::kBackendTypeCount; i++) {
3073 auto backendType = static_cast<sk_app::Window::BackendType>(i);
3074 if (stateValue.equals(get_backend_string(backendType))) {
3075 if (fBackendType != i) {
3076 fBackendType = backendType;
3077 for(auto& slide : fSlides) {
3078 slide->gpuTeardown();
3079 }
3080 fWindow->detach();
3081 fWindow->attach(backend_type_for_window(fBackendType));
3082 }
3083 break;
3084 }
3085 }
3086 } else if (stateName.equals(kMSAAStateName)) {
3087 DisplayParams params = fWindow->getRequestedDisplayParams();
3088 int sampleCount = atoi(stateValue.c_str());
3089 if (sampleCount != params.fMSAASampleCount) {
3090 params.fMSAASampleCount = sampleCount;
3091 fWindow->setRequestedDisplayParams(params);
3092 fWindow->inval();
3093 this->updateTitle();
3094 this->updateUIState();
3095 }
3096 } else if (stateName.equals(kPathRendererStateName)) {
3097 DisplayParams params = fWindow->getRequestedDisplayParams();
3098 for (const auto& pair : gPathRendererNames) {
3099 if (pair.second == stateValue.c_str()) {
3100 if (params.fGrContextOptions.fGpuPathRenderers != pair.first) {
3101 params.fGrContextOptions.fGpuPathRenderers = pair.first;
3102 fWindow->setRequestedDisplayParams(params);
3103 fWindow->inval();
3104 this->updateTitle();
3105 this->updateUIState();
3106 }
3107 break;
3108 }
3109 }
3110 } else if (stateName.equals(kSoftkeyStateName)) {
3111 if (!stateValue.equals(kSoftkeyHint)) {
3112 fCommands.onSoftkey(stateValue);
3113 this->updateUIState(); // This is still needed to reset the value to kSoftkeyHint
3114 }
3115 } else if (stateName.equals(kRefreshStateName)) {
3116 // This state is actually NOT in the UI state.
3117 // We use this to allow Android to quickly set bool fRefresh.
3118 fRefresh = stateValue.equals(kON);
3119 } else {
3120 SkDebugf("Unknown stateName: %s", stateName.c_str());
3121 }
3122 }
3123
onKey(skui::Key key,skui::InputState state,skui::ModifierKey modifiers)3124 bool Viewer::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) {
3125 return fCommands.onKey(key, state, modifiers);
3126 }
3127
onChar(SkUnichar c,skui::ModifierKey modifiers)3128 bool Viewer::onChar(SkUnichar c, skui::ModifierKey modifiers) {
3129 if (fSlides[fCurrentSlide]->onChar(c)) {
3130 fWindow->inval();
3131 return true;
3132 } else {
3133 return fCommands.onChar(c, modifiers);
3134 }
3135 }
3136