1 /*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "process/SymbolTable.h"
18
19 #include <iostream>
20
21 #include "android-base/logging.h"
22 #include "android-base/stringprintf.h"
23 #include "androidfw/Asset.h"
24 #include "androidfw/AssetManager2.h"
25 #include "androidfw/ConfigDescription.h"
26 #include "androidfw/ResourceTypes.h"
27 #include "androidfw/ResourceUtils.h"
28
29 #include "NameMangler.h"
30 #include "Resource.h"
31 #include "ResourceUtils.h"
32 #include "ValueVisitor.h"
33 #include "trace/TraceBuffer.h"
34 #include "util/Util.h"
35
36 using ::android::ApkAssets;
37 using ::android::ConfigDescription;
38 using ::android::StringPiece;
39 using ::android::StringPiece16;
40
41 namespace aapt {
42
SymbolTable(NameMangler * mangler)43 SymbolTable::SymbolTable(NameMangler* mangler)
44 : mangler_(mangler),
45 delegate_(util::make_unique<DefaultSymbolTableDelegate>()),
46 cache_(200),
47 id_cache_(200) {
48 }
49
SetDelegate(std::unique_ptr<ISymbolTableDelegate> delegate)50 void SymbolTable::SetDelegate(std::unique_ptr<ISymbolTableDelegate> delegate) {
51 CHECK(delegate != nullptr) << "can't set a nullptr delegate";
52 delegate_ = std::move(delegate);
53
54 // Clear the cache in case this delegate changes the order of lookup.
55 cache_.clear();
56 }
57
AppendSource(std::unique_ptr<ISymbolSource> source)58 void SymbolTable::AppendSource(std::unique_ptr<ISymbolSource> source) {
59 sources_.push_back(std::move(source));
60
61 // We do not clear the cache, because sources earlier in the list take
62 // precedent.
63 }
64
PrependSource(std::unique_ptr<ISymbolSource> source)65 void SymbolTable::PrependSource(std::unique_ptr<ISymbolSource> source) {
66 sources_.insert(sources_.begin(), std::move(source));
67
68 // We must clear the cache in case we did a lookup before adding this
69 // resource.
70 cache_.clear();
71 }
72
FindByName(const ResourceName & name)73 const SymbolTable::Symbol* SymbolTable::FindByName(const ResourceName& name) {
74 const ResourceName* name_with_package = &name;
75
76 // Fill in the package name if necessary.
77 // If there is no package in `name`, we will need to copy the ResourceName
78 // and store it somewhere; we use the std::optional<> class to reserve storage.
79 std::optional<ResourceName> name_with_package_impl;
80 if (name.package.empty()) {
81 name_with_package_impl = ResourceName(mangler_->GetTargetPackageName(), name.type, name.entry);
82 name_with_package = &name_with_package_impl.value();
83 }
84
85 // We store the name unmangled in the cache, so look it up as-is.
86 if (const std::shared_ptr<Symbol>& s = cache_.get(*name_with_package)) {
87 return s.get();
88 }
89
90 // The name was not found in the cache. Mangle it (if necessary) and find it in our sources.
91 // Again, here we use a std::optional<> object to reserve storage if we need to mangle.
92 const ResourceName* mangled_name = name_with_package;
93 std::optional<ResourceName> mangled_name_impl;
94 if (mangler_->ShouldMangle(name_with_package->package)) {
95 mangled_name_impl = mangler_->MangleName(*name_with_package);
96 mangled_name = &mangled_name_impl.value();
97 }
98
99 std::unique_ptr<Symbol> symbol = delegate_->FindByName(*mangled_name, sources_);
100 if (symbol == nullptr) {
101 return nullptr;
102 }
103
104 // Take ownership of the symbol into a shared_ptr. We do this because
105 // LruCache doesn't support unique_ptr.
106 std::shared_ptr<Symbol> shared_symbol(std::move(symbol));
107
108 // Since we look in the cache with the unmangled, but package prefixed
109 // name, we must put the same name into the cache.
110 cache_.put(*name_with_package, shared_symbol);
111
112 if (shared_symbol->id) {
113 // The symbol has an ID, so we can also cache this!
114 id_cache_.put(shared_symbol->id.value(), shared_symbol);
115 }
116
117 // Returns the raw pointer. Callers are not expected to hold on to this
118 // between calls to Find*.
119 return shared_symbol.get();
120 }
121
FindById(const ResourceId & id)122 const SymbolTable::Symbol* SymbolTable::FindById(const ResourceId& id) {
123 if (const std::shared_ptr<Symbol>& s = id_cache_.get(id)) {
124 return s.get();
125 }
126
127 // We did not find it in the cache, so look through the sources.
128 std::unique_ptr<Symbol> symbol = delegate_->FindById(id, sources_);
129 if (symbol == nullptr) {
130 return nullptr;
131 }
132
133 // Take ownership of the symbol into a shared_ptr. We do this because LruCache
134 // doesn't support unique_ptr.
135 std::shared_ptr<Symbol> shared_symbol(std::move(symbol));
136 id_cache_.put(id, shared_symbol);
137
138 // Returns the raw pointer. Callers are not expected to hold on to this
139 // between calls to Find*.
140 return shared_symbol.get();
141 }
142
FindByReference(const Reference & ref)143 const SymbolTable::Symbol* SymbolTable::FindByReference(const Reference& ref) {
144 // First try the ID. This is because when we lookup by ID, we only fill in the ID cache.
145 // Looking up by name fills in the name and ID cache. So a cache miss will cause a failed
146 // ID lookup, then a successful name lookup. Subsequent look ups will hit immediately
147 // because the ID is cached too.
148 //
149 // If we looked up by name first, a cache miss would mean we failed to lookup by name, then
150 // succeeded to lookup by ID. Subsequent lookups will miss then hit.
151 const SymbolTable::Symbol* symbol = nullptr;
152 if (ref.id) {
153 symbol = FindById(ref.id.value());
154 }
155
156 if (ref.name && !symbol) {
157 symbol = FindByName(ref.name.value());
158 }
159 return symbol;
160 }
161
FindByName(const ResourceName & name,const std::vector<std::unique_ptr<ISymbolSource>> & sources)162 std::unique_ptr<SymbolTable::Symbol> DefaultSymbolTableDelegate::FindByName(
163 const ResourceName& name, const std::vector<std::unique_ptr<ISymbolSource>>& sources) {
164 for (auto& source : sources) {
165 std::unique_ptr<SymbolTable::Symbol> symbol = source->FindByName(name);
166 if (symbol) {
167 return symbol;
168 }
169 }
170 return {};
171 }
172
FindById(ResourceId id,const std::vector<std::unique_ptr<ISymbolSource>> & sources)173 std::unique_ptr<SymbolTable::Symbol> DefaultSymbolTableDelegate::FindById(
174 ResourceId id, const std::vector<std::unique_ptr<ISymbolSource>>& sources) {
175 for (auto& source : sources) {
176 std::unique_ptr<SymbolTable::Symbol> symbol = source->FindById(id);
177 if (symbol) {
178 return symbol;
179 }
180 }
181 return {};
182 }
183
FindByName(const ResourceName & name)184 std::unique_ptr<SymbolTable::Symbol> ResourceTableSymbolSource::FindByName(
185 const ResourceName& name) {
186 std::optional<ResourceTable::SearchResult> result = table_->FindResource(name);
187 if (!result) {
188 if (name.type.type == ResourceType::kAttr) {
189 // Recurse and try looking up a private attribute.
190 return FindByName(ResourceName(name.package, ResourceType::kAttrPrivate, name.entry));
191 }
192 return {};
193 }
194
195 ResourceTable::SearchResult sr = result.value();
196
197 std::unique_ptr<SymbolTable::Symbol> symbol = util::make_unique<SymbolTable::Symbol>();
198 symbol->is_public = (sr.entry->visibility.level == Visibility::Level::kPublic);
199
200 if (sr.entry->id) {
201 symbol->id = sr.entry->id.value();
202 symbol->is_dynamic =
203 (sr.entry->id.value().package_id() == 0) || sr.entry->visibility.staged_api;
204 }
205
206 if (name.type.type == ResourceType::kAttr || name.type.type == ResourceType::kAttrPrivate) {
207 const ConfigDescription kDefaultConfig;
208 ResourceConfigValue* config_value = sr.entry->FindValue(kDefaultConfig);
209 if (config_value) {
210 // This resource has an Attribute.
211 if (Attribute* attr = ValueCast<Attribute>(config_value->value.get())) {
212 symbol->attribute = std::make_shared<Attribute>(*attr);
213 } else {
214 return {};
215 }
216 }
217 }
218 return symbol;
219 }
220
AddAssetPath(StringPiece path)221 bool AssetManagerSymbolSource::AddAssetPath(StringPiece path) {
222 TRACE_CALL();
223 if (auto apk = ApkAssets::Load(path.data())) {
224 apk_assets_.push_back(std::move(apk));
225 asset_manager_.SetApkAssets(apk_assets_);
226 return true;
227 }
228 return false;
229 }
230
GetAssignedPackageIds() const231 std::map<size_t, std::string> AssetManagerSymbolSource::GetAssignedPackageIds() const {
232 TRACE_CALL();
233 std::map<size_t, std::string> package_map;
234 asset_manager_.ForEachPackage([&package_map](const std::string& name, uint8_t id) -> bool {
235 package_map.insert(std::make_pair(id, name));
236 return true;
237 });
238
239 return package_map;
240 }
241
IsPackageDynamic(uint32_t packageId,const std::string & package_name) const242 bool AssetManagerSymbolSource::IsPackageDynamic(uint32_t packageId,
243 const std::string& package_name) const {
244 if (packageId == 0) {
245 return true;
246 }
247
248 for (auto&& assets : apk_assets_) {
249 for (const std::unique_ptr<const android::LoadedPackage>& loaded_package
250 : assets->GetLoadedArsc()->GetPackages()) {
251 if (package_name == loaded_package->GetPackageName() && loaded_package->IsDynamic()) {
252 return true;
253 }
254 }
255 }
256
257 return false;
258 }
259
LookupAttributeInTable(android::AssetManager2 & am,ResourceId id)260 static std::unique_ptr<SymbolTable::Symbol> LookupAttributeInTable(
261 android::AssetManager2& am, ResourceId id) {
262 using namespace android;
263 if (am.GetApkAssetsCount() == 0) {
264 return {};
265 }
266
267 auto op = am.StartOperation();
268 auto bag_result = am.GetBag(id.id);
269 if (!bag_result.has_value()) {
270 return nullptr;
271 }
272
273 // We found a resource.
274 std::unique_ptr<SymbolTable::Symbol> s = util::make_unique<SymbolTable::Symbol>(id);
275 const ResolvedBag* bag = *bag_result;
276 const size_t count = bag->entry_count;
277 for (uint32_t i = 0; i < count; i++) {
278 if (bag->entries[i].key == ResTable_map::ATTR_TYPE) {
279 s->attribute = std::make_shared<Attribute>(bag->entries[i].value.data);
280 break;
281 }
282 }
283
284 if (s->attribute) {
285 for (size_t i = 0; i < count; i++) {
286 const ResolvedBag::Entry& map_entry = bag->entries[i];
287 if (Res_INTERNALID(map_entry.key)) {
288 switch (map_entry.key) {
289 case ResTable_map::ATTR_MIN:
290 s->attribute->min_int = static_cast<int32_t>(map_entry.value.data);
291 break;
292 case ResTable_map::ATTR_MAX:
293 s->attribute->max_int = static_cast<int32_t>(map_entry.value.data);
294 break;
295 }
296 continue;
297 }
298
299 auto name = am.GetResourceName(map_entry.key);
300 if (!name.has_value()) {
301 return nullptr;
302 }
303
304 std::optional<ResourceName> parsed_name = ResourceUtils::ToResourceName(*name);
305 if (!parsed_name) {
306 return nullptr;
307 }
308
309 Attribute::Symbol symbol;
310 symbol.symbol.name = parsed_name.value();
311 symbol.symbol.id = ResourceId(map_entry.key);
312 symbol.value = map_entry.value.data;
313 symbol.type = map_entry.value.dataType;
314 s->attribute->symbols.push_back(std::move(symbol));
315 }
316 }
317
318 return s;
319 }
320
FindByName(const ResourceName & name)321 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindByName(
322 const ResourceName& name) {
323 const std::string mangled_entry = NameMangler::MangleEntry(name.package, name.entry);
324
325 bool found = false;
326 ResourceId res_id = 0;
327 uint32_t type_spec_flags = 0;
328 ResourceName real_name;
329
330 // There can be mangled resources embedded within other packages. Here we will
331 // look into each package and look-up the mangled name until we find the resource.
332 asset_manager_.ForEachPackage([&](const std::string& package_name, uint8_t id) -> bool {
333 real_name = ResourceName(name.package, name.type, name.entry);
334 if (package_name != name.package) {
335 real_name.entry = mangled_entry;
336 real_name.package = package_name;
337 }
338
339 auto real_res_id = asset_manager_.GetResourceId(real_name.to_string());
340 if (!real_res_id.has_value()) {
341 return true;
342 }
343
344 res_id.id = *real_res_id;
345 if (!res_id.is_valid_static()) {
346 return true;
347 }
348
349 auto flags = asset_manager_.GetResourceTypeSpecFlags(res_id.id);
350 if (flags.has_value()) {
351 type_spec_flags = *flags;
352 found = true;
353 return false;
354 }
355
356 return true;
357 });
358
359 if (!found) {
360 return {};
361 }
362
363 std::unique_ptr<SymbolTable::Symbol> s;
364 if (real_name.type.type == ResourceType::kAttr) {
365 s = LookupAttributeInTable(asset_manager_, res_id);
366 } else {
367 s = util::make_unique<SymbolTable::Symbol>();
368 s->id = res_id;
369 }
370
371 if (s) {
372 s->is_public = (type_spec_flags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0;
373 s->is_dynamic = IsPackageDynamic(ResourceId(res_id).package_id(), real_name.package) ||
374 (type_spec_flags & android::ResTable_typeSpec::SPEC_STAGED_API) != 0;
375 return s;
376 }
377 return {};
378 }
379
GetResourceName(android::AssetManager2 & am,ResourceId id)380 static std::optional<ResourceName> GetResourceName(android::AssetManager2& am, ResourceId id) {
381 auto name = am.GetResourceName(id.id);
382 if (!name.has_value()) {
383 return {};
384 }
385 return ResourceUtils::ToResourceName(*name);
386 }
387
FindById(ResourceId id)388 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindById(
389 ResourceId id) {
390 if (!id.is_valid_static()) {
391 // Exit early and avoid the error logs from AssetManager.
392 return {};
393 }
394
395 if (apk_assets_.empty()) {
396 return {};
397 }
398
399 std::optional<ResourceName> maybe_name = GetResourceName(asset_manager_, id);
400 if (!maybe_name) {
401 return {};
402 }
403
404 auto flags = asset_manager_.GetResourceTypeSpecFlags(id.id);
405 if (!flags.has_value()) {
406 return {};
407 }
408
409 ResourceName& name = maybe_name.value();
410 std::unique_ptr<SymbolTable::Symbol> s;
411 if (name.type.type == ResourceType::kAttr) {
412 s = LookupAttributeInTable(asset_manager_, id);
413 } else {
414 s = util::make_unique<SymbolTable::Symbol>();
415 s->id = id;
416 }
417
418 if (s) {
419 s->is_public = (*flags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0;
420 s->is_dynamic = IsPackageDynamic(ResourceId(id).package_id(), name.package) ||
421 (*flags & android::ResTable_typeSpec::SPEC_STAGED_API) != 0;
422 return s;
423 }
424 return {};
425 }
426
FindByReference(const Reference & ref)427 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindByReference(
428 const Reference& ref) {
429 // AssetManager always prefers IDs.
430 if (ref.id) {
431 return FindById(ref.id.value());
432 } else if (ref.name) {
433 return FindByName(ref.name.value());
434 }
435 return {};
436 }
437
438 } // namespace aapt
439