// Copyright (C) 2023 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. import {BigintMath} from '../base/bigint_math'; import {Duration, duration} from '../base/time'; import {globals} from '../frontend/globals'; // We choose 100000 as the table size to cache as this is roughly the point // where SQLite sorts start to become expensive. const MIN_TABLE_SIZE_TO_CACHE = 100000; // Decides, based on the length of the trace and the number of rows // provided whether a TrackController subclass should cache its quantized // data. Returns the bucket size (in ns) if caching should happen and // undefined otherwise. export function calcCachedBucketSize(numRows: number): duration | undefined { // Ensure that we're not caching when the table size isn't even that big. if (numRows < MIN_TABLE_SIZE_TO_CACHE) { return undefined; } const traceDuration = globals.stateTraceTimeTP().duration; // For large traces, going through the raw table in the most zoomed-out // states can be very expensive as this can involve going through O(millions // of rows). The cost of this becomes high even for just iteration but is // especially slow as quantization involves a SQLite sort on the quantized // timestamp (for the group by). // // To get around this, we can cache a pre-quantized table which we can then // in zoomed-out situations and fall back to the real table when zoomed in // (which naturally constrains the amount of data by virtue of the window // covering a smaller timespan) // // This method computes that cached table by computing an approximation for // the bucket size we would use when totally zoomed out and then going a few // resolution levels down which ensures that our cached table works for more // than the literally most zoomed out state. Moving down a resolution level // is defined as moving down a power of 2; this matches the logic in // |globals.getCurResolution|. // // TODO(lalitm): in the future, we should consider having a whole set of // quantized tables each of which cover some portion of resolution lvel // range. As each table covers a large number of resolution levels, even 3-4 // tables should really cover the all concievable trace sizes. This set // could be computed by looking at the number of events being processed one // level below the cached table and computing another layer of caching if // that count is too high (with respect to MIN_TABLE_SIZE_TO_CACHE). // 4k monitors have 3840 horizontal pixels so use that for a worst case // approximation of the window width. const approxWidthPx = 3840n; // Compute the outermost bucket size. This acts as a starting point for // computing the cached size. const outermostBucketSize = BigintMath.bitCeil(traceDuration / approxWidthPx); const outermostResolutionLevel = BigintMath.log2(outermostBucketSize); // This constant decides how many resolution levels down from our outermost // bucket computation we want to be able to use the cached table. // We've chosen 7 as it empirically seems to be a good fit for trace data. const resolutionLevelsCovered = 7n; // If we've got less resolution levels in the trace than the number of // resolution levels we want to go down, bail out because this cached // table is really not going to be used enough. if (outermostResolutionLevel < resolutionLevelsCovered) { return Duration.MAX; } // Another way to look at moving down resolution levels is to consider how // many sub-intervals we are splitting the bucket into. const bucketSubIntervals = 1n << resolutionLevelsCovered; // Calculate the smallest bucket we want our table to be able to handle by // dividing the outermsot bucket by the number of subintervals we should // divide by. const cachedBucketSize = outermostBucketSize / bucketSubIntervals; return cachedBucketSize; }