/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.navigationbar import com.android.internal.statusbar.RegisterStatusBarResult import com.android.systemui.dagger.SysUISingleton import com.android.systemui.statusbar.phone.BarTransitions import javax.inject.Inject /** A no-op version of [NavigationBarController] for variants like Arc and TV. */ @SysUISingleton class NavigationBarControllerEmptyImpl @Inject constructor() : NavigationBarController { override fun createNavigationBars( includeDefaultDisplay: Boolean, result: RegisterStatusBarResult?, ) {} override fun removeNavigationBar(displayId: Int) {} override fun checkNavBarModes(displayId: Int) {} override fun finishBarAnimations(displayId: Int) {} override fun touchAutoDim(displayId: Int) {} override fun transitionTo( displayId: Int, @BarTransitions.TransitionMode barMode: Int, animate: Boolean, ) {} override fun disableAnimationsDuringHide(displayId: Int, delay: Long) {} override fun getDefaultNavigationBarView(): NavigationBarView? = null override fun getNavigationBarView(displayId: Int): NavigationBarView? = null override fun isOverviewEnabled(displayId: Int) = false override fun getDefaultNavigationBar(): NavigationBar? = null }