/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ syntax = "proto2"; package android.os.statsd.input; import "frameworks/proto_logging/stats/atom_field_options.proto"; option java_package = "com.android.os.input"; option java_multiple_files = true; /** * Logs input device information when input device is registered with Android device. * Reported at when a new input device is found by EventHub. * * Logged from: * frameworks/native/services/inputflinger */ message InputDeviceRegistered { // The Input Device Name optional string name = 1; // The Input Device Vendor ID optional int32 vendor_id = 2; // The Input Device Product ID optional int32 product_id = 3; // The Input Device Version ID optional int32 version_id = 4; // The Input Device Bus ID optional int32 bus_id = 5; // The Input Device identifier generated from kernel device. // Hash algorithm: HMAC-SHA256 optional string obfuscated_id = 6; // The Input Device Classes optional int32 device_classes = 7; } /** * Logs basic timing information about touch events. * Reported at most every 5 minutes while device is being interacted with. * * Logged from: * frameworks/native/services/inputflinger */ message TouchEventReported { /** * The fields latency_{min|max|mean|stdev} represent minimum, maximum, mean, * and the standard deviation of the time spent processing touchscreen events * in the kernel and inputflinger. The units are microseconds. * * On supported devices, the starting point is taken during the hard interrupt inside the * kernel touch driver. On all other devices, the starting point is taken inside * the kernel's input event subsystem upon receipt of the input event. * The ending point is taken inside InputDispatcher, just after the input event * is sent to the app. */ // Minimum value optional float latency_min_micros = 1; // Maximum value optional float latency_max_micros = 2; // Average value optional float latency_mean_micros = 3; // Standard deviation optional float latency_stdev_micros = 4; // Number of touch events (input_event) in this report optional int32 count = 5; } /** * Logs slow input events. * The reports are rate-limited via a configurable server flag. * * Logged from: * frameworks/native/services/inputflinger */ message SlowInputEventReported { /** * This is logged when a slow input event occurs. The threshold for what is considered a slow * event is applied to the 'end_to_end' latency number, and is configurable via a server flag. * * The goal of this data is to identify the bottlenecks in processing of input events. * All of the *_micros fields below are durations. The start and end points for each value * are described in the comments. */ // Whether or not this is a DOWN event. If false, this is a MOVE event optional bool is_down = 1; // Start: the input event was created (touch events: the touch interrupt received in the driver) // End: the event was read in userspace (in EventHub) optional int32 event_to_read_micros = 2; // Start: the event was read in EventHub // End: the event was send to the app via the InputChannel (written to the socket) optional int32 read_to_deliver_micros = 3; // Start: the input event was sent to the app // End: the app consumed the input event optional int32 deliver_to_consume_micros = 4; // Start: the app consumed the event // End: the app's 'finishInputEvent' call was received in inputflinger // The end point can also be called "the app finished processing input event" optional int32 consume_to_finish_micros = 5; // Start: the app consumed the input event // End: the app produced a buffer optional int32 consume_to_gpu_complete_micros = 6; // Start: the app produced a buffer // End: the frame was shown on the display optional int32 gpu_complete_to_present_micros = 7; // The end-to-end touch latency // Start: the input event was created (touch events: the touch interrupt received in the driver) // End: the frame was presented on the display optional int32 end_to_end_micros = 8; // Since the last time this atom was reported, how many total events occurred? optional int32 num_events_since_last_report = 9; // Since the last time this atom was reported, how many slow events did not get reported // due to rate limiting? optional int32 num_skipped_slow_events_since_last_report = 10; } /** * Logs gesture classification and timing information for touch events. * * Logged from: * frameworks/base/core/java/android/view/GestureDetector.java * frameworks/base/core/java/android/view/View.java */ message TouchGestureClassified { // The source of the classification (e.g. Java class name). optional string source = 1; enum Classification { UNKNOWN_CLASSIFICATION = 0; SINGLE_TAP = 1; DOUBLE_TAP = 2; LONG_PRESS = 3; DEEP_PRESS = 4; SCROLL = 5; } // The classification of the gesture. optional Classification classification = 2; // The interval from the start of a touch event stream until the // classification was made. optional int32 latency_millis = 3; // The distance from the location of the first touch event to the // location of the touch event when the classification was made. optional float displacement_px = 4; } /** * Logs input event statistics. * Pulls the statistics. * * Logged from: * frameworks/native/services/inputflinger */ message InputEventLatencySketch { /** * The 'bytes' field is the serialized KLL sketch. It is to be deserialized into an object of * KLL proto, which would then be converted into a KLL sketch. The KLL sketch is a histogram * of the data. * * The goal of this data is to identify the bottlenecks in processing of input events. * All sketches measure durations in a streaming fashion. * The units are "hundreds of microseconds", or 0.1 ms. They are chosen like this in order * to reduce the occupied space. * The start and end points for each value are described in the comments. * * We distinguish between 'DOWN' event latency (when the pointer first goes down), and 'MOVE' * event latency, which characterizes the scrolling experience. */ // -------------------------- DOWN event sketches ------ START --------------------------------- // Start: the input event was created (touch events: the touch interrupt received in the driver) // End: the event was read in userspace (in EventHub) optional bytes event_to_read_100micros_down_sketch = 1 [(android.os.statsd.log_mode) = MODE_BYTES]; // Start: the event was read in EventHub // End: the event was send to the app via the InputChannel (written to the socket) optional bytes read_to_deliver_100micros_down_sketch = 2 [(android.os.statsd.log_mode) = MODE_BYTES]; // Start: the input event was sent to the app // End: the app consumed the input event optional bytes deliver_to_consume_100micros_down_sketch = 3 [(android.os.statsd.log_mode) = MODE_BYTES]; // Start: the app consumed the event // End: the app's 'finishInputEvent' call was received in inputflinger // The end point can also be called "the app finished processing input event" optional bytes consume_to_finish_100micros_down_sketch = 4 [(android.os.statsd.log_mode) = MODE_BYTES]; // Start: the app consumed the input event // End: the app produced a buffer optional bytes consume_to_gpu_complete_100micros_down_sketch = 5 [(android.os.statsd.log_mode) = MODE_BYTES]; // Start: the app produced a buffer // End: the frame was shown on the display optional bytes gpu_complete_to_present_100micros_down_sketch = 6 [(android.os.statsd.log_mode) = MODE_BYTES]; // The end-to-end touch latency // Start: the input event was created (touch events: the touch interrupt received in the driver) // End: the frame was presented on the display optional bytes end_to_end_100micros_down_sketch = 7 [(android.os.statsd.log_mode) = MODE_BYTES]; // -------------------------- DOWN event sketches ------ END ----------------------------------- // -------------------------- MOVE event sketches ------ START --------------------------------- // Start: the input event was created (touch events: the touch interrupt received in the driver) // End: the event was read in userspace (in EventHub) optional bytes event_to_read_100micros_move_sketch = 8 [(android.os.statsd.log_mode) = MODE_BYTES]; // Start: the event was read in EventHub // End: the event was send to the app via the InputChannel (written to the socket) optional bytes read_to_deliver_100micros_move_sketch = 9 [(android.os.statsd.log_mode) = MODE_BYTES]; // Start: the input event was sent to the app // End: the app consumed the input event optional bytes deliver_to_consume_100micros_move_sketch = 10 [(android.os.statsd.log_mode) = MODE_BYTES]; // Start: the app consumed the event // End: the app's 'finishInputEvent' call was received in inputflinger // The end point can also be called "the app finished processing input event" optional bytes consume_to_finish_100micros_move_sketch = 11 [(android.os.statsd.log_mode) = MODE_BYTES]; // Start: the app consumed the input event // End: the app produced a buffer optional bytes consume_to_gpu_complete_100micros_move_sketch = 12 [(android.os.statsd.log_mode) = MODE_BYTES]; // Start: the app produced a buffer // End: the frame was shown on the display optional bytes gpu_complete_to_present_100micros_move_sketch = 13 [(android.os.statsd.log_mode) = MODE_BYTES]; // The end-to-end touch latency // Start: the input event was created (touch events: the touch interrupt received in the driver) // End: the frame was presented on the display optional bytes end_to_end_100micros_move_sketch = 14 [(android.os.statsd.log_mode) = MODE_BYTES]; // -------------------------- MOVE event sketches ------ END ----------------------------------- }