if (APPLE) set(oswindow-platform-sources osx/OSXWindow.mm) elseif (WIN32) set(oswindow-platform-sources windows/WindowsTimer.cpp windows/Windows_system_utils.cpp windows/win32/Win32Window.cpp) elseif(QNX) set(oswindow-platform-sources qnx/QNXWindow.cpp) else() set(oswindow-platform-sources x11/X11Window.cpp) endif() add_library( OSWindow OSWindow.cpp ${oswindow-platform-sources}) target_link_libraries( OSWindow PRIVATE aemu-base.headers gfxstream_egl_headers) target_include_directories( OSWindow PUBLIC . PRIVATE ${GFXSTREAM_REPO_ROOT}/include ${GFXSTREAM_REPO_ROOT}/third-party/glm/include) if (LINUX) target_link_libraries( OSWindow PRIVATE X11 ) elseif (APPLE) target_link_libraries( OSWindow PRIVATE "-framework AppKit -framework QuartzCore") endif()