• Home
  • Raw
  • Download

Lines Matching full:entrypoint

14 bool ValidateAccum(const Context *, angle::EntryPoint entryPoint, GLenum op, GLfloat value)  in ValidateAccum()  argument
19 bool ValidateBegin(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateBegin() argument
25 angle::EntryPoint entryPoint, in ValidateBitmap() argument
37 bool ValidateCallList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateCallList() argument
43 angle::EntryPoint entryPoint, in ValidateCallLists() argument
52 angle::EntryPoint entryPoint, in ValidateClearAccum() argument
61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth() argument
66 bool ValidateClearIndex(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateClearIndex() argument
72 angle::EntryPoint entryPoint, in ValidateClipPlane() argument
80 angle::EntryPoint entryPoint, in ValidateColor3b() argument
88 bool ValidateColor3bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) in ValidateColor3bv() argument
94 angle::EntryPoint entryPoint, in ValidateColor3d() argument
102 bool ValidateColor3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateColor3dv() argument
108 angle::EntryPoint entryPoint, in ValidateColor3f() argument
116 bool ValidateColor3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateColor3fv() argument
122 angle::EntryPoint entryPoint, in ValidateColor3i() argument
130 bool ValidateColor3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateColor3iv() argument
136 angle::EntryPoint entryPoint, in ValidateColor3s() argument
144 bool ValidateColor3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateColor3sv() argument
150 angle::EntryPoint entryPoint, in ValidateColor3ub() argument
158 bool ValidateColor3ubv(const Context *, angle::EntryPoint entryPoint, const GLubyte *v) in ValidateColor3ubv() argument
164 angle::EntryPoint entryPoint, in ValidateColor3ui() argument
172 bool ValidateColor3uiv(const Context *, angle::EntryPoint entryPoint, const GLuint *v) in ValidateColor3uiv() argument
178 angle::EntryPoint entryPoint, in ValidateColor3us() argument
186 bool ValidateColor3usv(const Context *, angle::EntryPoint entryPoint, const GLushort *v) in ValidateColor3usv() argument
192 angle::EntryPoint entryPoint, in ValidateColor4b() argument
201 bool ValidateColor4bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) in ValidateColor4bv() argument
207 angle::EntryPoint entryPoint, in ValidateColor4d() argument
216 bool ValidateColor4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateColor4dv() argument
221 bool ValidateColor4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateColor4fv() argument
227 angle::EntryPoint entryPoint, in ValidateColor4i() argument
236 bool ValidateColor4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateColor4iv() argument
242 angle::EntryPoint entryPoint, in ValidateColor4s() argument
251 bool ValidateColor4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateColor4sv() argument
256 bool ValidateColor4ubv(const Context *, angle::EntryPoint entryPoint, const GLubyte *v) in ValidateColor4ubv() argument
262 angle::EntryPoint entryPoint, in ValidateColor4ui() argument
271 bool ValidateColor4uiv(const Context *, angle::EntryPoint entryPoint, const GLuint *v) in ValidateColor4uiv() argument
277 angle::EntryPoint entryPoint, in ValidateColor4us() argument
286 bool ValidateColor4usv(const Context *, angle::EntryPoint entryPoint, const GLushort *v) in ValidateColor4usv() argument
291 bool ValidateColorMaterial(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum mode) in ValidateColorMaterial() argument
297 angle::EntryPoint entryPoint, in ValidateCopyPixels() argument
307 bool ValidateDeleteLists(const Context *, angle::EntryPoint entryPoint, GLuint list, GLsizei range) in ValidateDeleteLists() argument
312 bool ValidateDepthRange(const Context *, angle::EntryPoint entryPoint, GLdouble n, GLdouble f) in ValidateDepthRange() argument
317 bool ValidateDrawBuffer(const Context *, angle::EntryPoint entryPoint, GLenum buf) in ValidateDrawBuffer() argument
323 angle::EntryPoint entryPoint, in ValidateDrawPixels() argument
333 bool ValidateEdgeFlag(const Context *, angle::EntryPoint entryPoint, GLboolean flag) in ValidateEdgeFlag() argument
338 bool ValidateEdgeFlagv(const Context *, angle::EntryPoint entryPoint, const GLboolean *flag) in ValidateEdgeFlagv() argument
343 bool ValidateEnd(const Context *, angle::EntryPoint entryPoint) in ValidateEnd() argument
348 bool ValidateEndList(const Context *, angle::EntryPoint entryPoint) in ValidateEndList() argument
353 bool ValidateEvalCoord1d(const Context *, angle::EntryPoint entryPoint, GLdouble u) in ValidateEvalCoord1d() argument
358 bool ValidateEvalCoord1dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *u) in ValidateEvalCoord1dv() argument
363 bool ValidateEvalCoord1f(const Context *, angle::EntryPoint entryPoint, GLfloat u) in ValidateEvalCoord1f() argument
368 bool ValidateEvalCoord1fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *u) in ValidateEvalCoord1fv() argument
373 bool ValidateEvalCoord2d(const Context *, angle::EntryPoint entryPoint, GLdouble u, GLdouble v) in ValidateEvalCoord2d() argument
378 bool ValidateEvalCoord2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *u) in ValidateEvalCoord2dv() argument
383 bool ValidateEvalCoord2f(const Context *, angle::EntryPoint entryPoint, GLfloat u, GLfloat v) in ValidateEvalCoord2f() argument
388 bool ValidateEvalCoord2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *u) in ValidateEvalCoord2fv() argument
394 angle::EntryPoint entryPoint, in ValidateEvalMesh1() argument
403 angle::EntryPoint entryPoint, in ValidateEvalMesh2() argument
413 bool ValidateEvalPoint1(const Context *, angle::EntryPoint entryPoint, GLint i) in ValidateEvalPoint1() argument
418 bool ValidateEvalPoint2(const Context *, angle::EntryPoint entryPoint, GLint i, GLint j) in ValidateEvalPoint2() argument
424 angle::EntryPoint entryPoint, in ValidateFeedbackBuffer() argument
432 bool ValidateFogi(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLint param) in ValidateFogi() argument
437 bool ValidateFogiv(const Context *, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) in ValidateFogiv() argument
443 angle::EntryPoint entryPoint, in ValidateFrustum() argument
454 bool ValidateGenLists(const Context *, angle::EntryPoint entryPoint, GLsizei range) in ValidateGenLists() argument
460 angle::EntryPoint entryPoint, in ValidateGetClipPlane() argument
468 angle::EntryPoint entryPoint, in ValidateGetDoublev() argument
476 angle::EntryPoint entryPoint, in ValidateGetLightiv() argument
485 angle::EntryPoint entryPoint, in ValidateGetMapdv() argument
494 angle::EntryPoint entryPoint, in ValidateGetMapfv() argument
503 angle::EntryPoint entryPoint, in ValidateGetMapiv() argument
512 angle::EntryPoint entryPoint, in ValidateGetMaterialiv() argument
521 angle::EntryPoint entryPoint, in ValidateGetPixelMapfv() argument
529 angle::EntryPoint entryPoint, in ValidateGetPixelMapuiv() argument
537 angle::EntryPoint entryPoint, in ValidateGetPixelMapusv() argument
544 bool ValidateGetPolygonStipple(const Context *, angle::EntryPoint entryPoint, const GLubyte *mask) in ValidateGetPolygonStipple() argument
550 angle::EntryPoint entryPoint, in ValidateGetTexGendv() argument
559 angle::EntryPoint entryPoint, in ValidateGetTexGenfv() argument
568 angle::EntryPoint entryPoint, in ValidateGetTexGeniv() argument
577 angle::EntryPoint entryPoint, in ValidateGetTexImage() argument
587 bool ValidateIndexMask(const Context *, angle::EntryPoint entryPoint, GLuint mask) in ValidateIndexMask() argument
592 bool ValidateIndexd(const Context *, angle::EntryPoint entryPoint, GLdouble c) in ValidateIndexd() argument
597 bool ValidateIndexdv(const Context *, angle::EntryPoint entryPoint, const GLdouble *c) in ValidateIndexdv() argument
602 bool ValidateIndexf(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateIndexf() argument
607 bool ValidateIndexfv(const Context *, angle::EntryPoint entryPoint, const GLfloat *c) in ValidateIndexfv() argument
612 bool ValidateIndexi(const Context *, angle::EntryPoint entryPoint, GLint c) in ValidateIndexi() argument
617 bool ValidateIndexiv(const Context *, angle::EntryPoint entryPoint, const GLint *c) in ValidateIndexiv() argument
622 bool ValidateIndexs(const Context *, angle::EntryPoint entryPoint, GLshort c) in ValidateIndexs() argument
627 bool ValidateIndexsv(const Context *, angle::EntryPoint entryPoint, const GLshort *c) in ValidateIndexsv() argument
632 bool ValidateInitNames(const Context *, angle::EntryPoint entryPoint) in ValidateInitNames() argument
637 bool ValidateIsList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateIsList() argument
642 bool ValidateLightModeli(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLint param) in ValidateLightModeli() argument
648 angle::EntryPoint entryPoint, in ValidateLightModeliv() argument
656 angle::EntryPoint entryPoint, in ValidateLighti() argument
665 angle::EntryPoint entryPoint, in ValidateLightiv() argument
674 angle::EntryPoint entryPoint, in ValidateLineStipple() argument
681 bool ValidateListBase(const Context *, angle::EntryPoint entryPoint, GLuint base) in ValidateListBase() argument
686 bool ValidateLoadMatrixd(const Context *, angle::EntryPoint entryPoint, const GLdouble *m) in ValidateLoadMatrixd() argument
691 bool ValidateLoadName(const Context *, angle::EntryPoint entryPoint, GLuint name) in ValidateLoadName() argument
697 angle::EntryPoint entryPoint, in ValidateMap1d() argument
709 angle::EntryPoint entryPoint, in ValidateMap1f() argument
721 angle::EntryPoint entryPoint, in ValidateMap2d() argument
737 angle::EntryPoint entryPoint, in ValidateMap2f() argument
753 angle::EntryPoint entryPoint, in ValidateMapGrid1d() argument
762 angle::EntryPoint entryPoint, in ValidateMapGrid1f() argument
771 angle::EntryPoint entryPoint, in ValidateMapGrid2d() argument
783 angle::EntryPoint entryPoint, in ValidateMapGrid2f() argument
795 angle::EntryPoint entryPoint, in ValidateMateriali() argument
804 angle::EntryPoint entryPoint, in ValidateMaterialiv() argument
812 bool ValidateMultMatrixd(const Context *, angle::EntryPoint entryPoint, const GLdouble *m) in ValidateMultMatrixd() argument
817 bool ValidateNewList(const Context *, angle::EntryPoint entryPoint, GLuint list, GLenum mode) in ValidateNewList() argument
823 angle::EntryPoint entryPoint, in ValidateNormal3b() argument
831 bool ValidateNormal3bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) in ValidateNormal3bv() argument
837 angle::EntryPoint entryPoint, in ValidateNormal3d() argument
845 bool ValidateNormal3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateNormal3dv() argument
850 bool ValidateNormal3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateNormal3fv() argument
855 bool ValidateNormal3i(const Context *, angle::EntryPoint entryPoint, GLint nx, GLint ny, GLint nz) in ValidateNormal3i() argument
860 bool ValidateNormal3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateNormal3iv() argument
866 angle::EntryPoint entryPoint, in ValidateNormal3s() argument
874 bool ValidateNormal3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateNormal3sv() argument
880 angle::EntryPoint entryPoint, in ValidateOrtho() argument
891 bool ValidatePassThrough(const Context *, angle::EntryPoint entryPoint, GLfloat token) in ValidatePassThrough() argument
897 angle::EntryPoint entryPoint, in ValidatePixelMapfv() argument
906 angle::EntryPoint entryPoint, in ValidatePixelMapuiv() argument
915 angle::EntryPoint entryPoint, in ValidatePixelMapusv() argument
923 bool ValidatePixelStoref(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLfloat param) in ValidatePixelStoref() argument
929 angle::EntryPoint entryPoint, in ValidatePixelTransferf() argument
937 angle::EntryPoint entryPoint, in ValidatePixelTransferi() argument
945 angle::EntryPoint entryPoint, in ValidatePixelZoom() argument
954 angle::EntryPoint entryPoint, in ValidatePolygonMode() argument
961 bool ValidatePolygonStipple(const Context *, angle::EntryPoint entryPoint, const GLubyte *mask) in ValidatePolygonStipple() argument
966 bool ValidatePopAttrib(const Context *, angle::EntryPoint entryPoint) in ValidatePopAttrib() argument
971 bool ValidatePopName(const Context *, angle::EntryPoint entryPoint) in ValidatePopName() argument
976 bool ValidatePushAttrib(const Context *, angle::EntryPoint entryPoint, GLbitfield mask) in ValidatePushAttrib() argument
981 bool ValidatePushName(const Context *, angle::EntryPoint entryPoint, GLuint name) in ValidatePushName() argument
986 bool ValidateRasterPos2d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) in ValidateRasterPos2d() argument
991 bool ValidateRasterPos2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateRasterPos2dv() argument
996 bool ValidateRasterPos2f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) in ValidateRasterPos2f() argument
1001 bool ValidateRasterPos2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateRasterPos2fv() argument
1006 bool ValidateRasterPos2i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y) in ValidateRasterPos2i() argument
1011 bool ValidateRasterPos2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateRasterPos2iv() argument
1016 bool ValidateRasterPos2s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y) in ValidateRasterPos2s() argument
1021 bool ValidateRasterPos2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateRasterPos2sv() argument
1027 angle::EntryPoint entryPoint, in ValidateRasterPos3d() argument
1035 bool ValidateRasterPos3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateRasterPos3dv() argument
1041 angle::EntryPoint entryPoint, in ValidateRasterPos3f() argument
1049 bool ValidateRasterPos3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateRasterPos3fv() argument
1054 bool ValidateRasterPos3i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) in ValidateRasterPos3i() argument
1059 bool ValidateRasterPos3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateRasterPos3iv() argument
1065 angle::EntryPoint entryPoint, in ValidateRasterPos3s() argument
1073 bool ValidateRasterPos3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateRasterPos3sv() argument
1079 angle::EntryPoint entryPoint, in ValidateRasterPos4d() argument
1088 bool ValidateRasterPos4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateRasterPos4dv() argument
1094 angle::EntryPoint entryPoint, in ValidateRasterPos4f() argument
1103 bool ValidateRasterPos4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateRasterPos4fv() argument
1109 angle::EntryPoint entryPoint, in ValidateRasterPos4i() argument
1118 bool ValidateRasterPos4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateRasterPos4iv() argument
1124 angle::EntryPoint entryPoint, in ValidateRasterPos4s() argument
1133 bool ValidateRasterPos4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateRasterPos4sv() argument
1139 angle::EntryPoint entryPoint, in ValidateRectd() argument
1149 angle::EntryPoint entryPoint, in ValidateRectdv() argument
1157 angle::EntryPoint entryPoint, in ValidateRectf() argument
1167 angle::EntryPoint entryPoint, in ValidateRectfv() argument
1175 angle::EntryPoint entryPoint, in ValidateRecti() argument
1184 bool ValidateRectiv(const Context *, angle::EntryPoint entryPoint, const GLint *v1, const GLint *v2) in ValidateRectiv() argument
1190 angle::EntryPoint entryPoint, in ValidateRects() argument
1200 angle::EntryPoint entryPoint, in ValidateRectsv() argument
1207 bool ValidateRenderMode(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateRenderMode() argument
1213 angle::EntryPoint entryPoint, in ValidateRotated() argument
1223 angle::EntryPoint entryPoint, in ValidateScaled() argument
1232 angle::EntryPoint entryPoint, in ValidateSelectBuffer() argument
1239 bool ValidateTexCoord1d(const Context *, angle::EntryPoint entryPoint, GLdouble s) in ValidateTexCoord1d() argument
1244 bool ValidateTexCoord1dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateTexCoord1dv() argument
1249 bool ValidateTexCoord1f(const Context *, angle::EntryPoint entryPoint, GLfloat s) in ValidateTexCoord1f() argument
1254 bool ValidateTexCoord1fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateTexCoord1fv() argument
1259 bool ValidateTexCoord1i(const Context *, angle::EntryPoint entryPoint, GLint s) in ValidateTexCoord1i() argument
1264 bool ValidateTexCoord1iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateTexCoord1iv() argument
1269 bool ValidateTexCoord1s(const Context *, angle::EntryPoint entryPoint, GLshort s) in ValidateTexCoord1s() argument
1274 bool ValidateTexCoord1sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateTexCoord1sv() argument
1279 bool ValidateTexCoord2d(const Context *, angle::EntryPoint entryPoint, GLdouble s, GLdouble t) in ValidateTexCoord2d() argument
1284 bool ValidateTexCoord2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateTexCoord2dv() argument
1289 bool ValidateTexCoord2f(const Context *, angle::EntryPoint entryPoint, GLfloat s, GLfloat t) in ValidateTexCoord2f() argument
1294 bool ValidateTexCoord2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateTexCoord2fv() argument
1299 bool ValidateTexCoord2i(const Context *, angle::EntryPoint entryPoint, GLint s, GLint t) in ValidateTexCoord2i() argument
1304 bool ValidateTexCoord2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateTexCoord2iv() argument
1309 bool ValidateTexCoord2s(const Context *, angle::EntryPoint entryPoint, GLshort s, GLshort t) in ValidateTexCoord2s() argument
1314 bool ValidateTexCoord2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateTexCoord2sv() argument
1320 angle::EntryPoint entryPoint, in ValidateTexCoord3d() argument
1328 bool ValidateTexCoord3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateTexCoord3dv() argument
1334 angle::EntryPoint entryPoint, in ValidateTexCoord3f() argument
1342 bool ValidateTexCoord3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateTexCoord3fv() argument
1347 bool ValidateTexCoord3i(const Context *, angle::EntryPoint entryPoint, GLint s, GLint t, GLint r) in ValidateTexCoord3i() argument
1352 bool ValidateTexCoord3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateTexCoord3iv() argument
1358 angle::EntryPoint entryPoint, in ValidateTexCoord3s() argument
1366 bool ValidateTexCoord3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateTexCoord3sv() argument
1372 angle::EntryPoint entryPoint, in ValidateTexCoord4d() argument
1381 bool ValidateTexCoord4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateTexCoord4dv() argument
1387 angle::EntryPoint entryPoint, in ValidateTexCoord4f() argument
1396 bool ValidateTexCoord4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateTexCoord4fv() argument
1402 angle::EntryPoint entryPoint, in ValidateTexCoord4i() argument
1411 bool ValidateTexCoord4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateTexCoord4iv() argument
1417 angle::EntryPoint entryPoint, in ValidateTexCoord4s() argument
1426 bool ValidateTexCoord4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateTexCoord4sv() argument
1432 angle::EntryPoint entryPoint, in ValidateTexGend() argument
1441 angle::EntryPoint entryPoint, in ValidateTexGendv() argument
1450 angle::EntryPoint entryPoint, in ValidateTexGenf() argument
1458 angle::EntryPoint entryPoint, in ValidateTexGenfv() argument
1467 angle::EntryPoint entryPoint, in ValidateTexGeni() argument
1476 angle::EntryPoint entryPoint, in ValidateTexGeniv() argument
1485 angle::EntryPoint entryPoint, in ValidateTexImage1D() argument
1499 angle::EntryPoint entryPoint, in ValidateTranslated() argument
1507 bool ValidateVertex2d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) in ValidateVertex2d() argument
1512 bool ValidateVertex2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateVertex2dv() argument
1517 bool ValidateVertex2f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) in ValidateVertex2f() argument
1522 bool ValidateVertex2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateVertex2fv() argument
1527 bool ValidateVertex2i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y) in ValidateVertex2i() argument
1532 bool ValidateVertex2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateVertex2iv() argument
1537 bool ValidateVertex2s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y) in ValidateVertex2s() argument
1542 bool ValidateVertex2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateVertex2sv() argument
1548 angle::EntryPoint entryPoint, in ValidateVertex3d() argument
1556 bool ValidateVertex3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateVertex3dv() argument
1562 angle::EntryPoint entryPoint, in ValidateVertex3f() argument
1570 bool ValidateVertex3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateVertex3fv() argument
1575 bool ValidateVertex3i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) in ValidateVertex3i() argument
1580 bool ValidateVertex3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateVertex3iv() argument
1586 angle::EntryPoint entryPoint, in ValidateVertex3s() argument
1594 bool ValidateVertex3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateVertex3sv() argument
1600 angle::EntryPoint entryPoint, in ValidateVertex4d() argument
1609 bool ValidateVertex4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateVertex4dv() argument
1615 angle::EntryPoint entryPoint, in ValidateVertex4f() argument
1624 bool ValidateVertex4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateVertex4fv() argument
1630 angle::EntryPoint entryPoint, in ValidateVertex4i() argument
1639 bool ValidateVertex4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateVertex4iv() argument
1645 angle::EntryPoint entryPoint, in ValidateVertex4s() argument
1654 bool ValidateVertex4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateVertex4sv() argument
1660 angle::EntryPoint entryPoint, in ValidateAreTexturesResident() argument
1668 bool ValidateArrayElement(const Context *context, angle::EntryPoint entryPoint, GLint i) in ValidateArrayElement() argument
1674 angle::EntryPoint entryPoint, in ValidateCopyTexImage1D() argument
1687 angle::EntryPoint entryPoint, in ValidateCopyTexSubImage1D() argument
1699 angle::EntryPoint entryPoint, in ValidateEdgeFlagPointer() argument
1707 angle::EntryPoint entryPoint, in ValidateIndexPointer() argument
1715 bool ValidateIndexub(const Context *context, angle::EntryPoint entryPoint, GLubyte c) in ValidateIndexub() argument
1720 bool ValidateIndexubv(const Context *context, angle::EntryPoint entryPoint, const GLubyte *c) in ValidateIndexubv() argument
1726 angle::EntryPoint entryPoint, in ValidateInterleavedArrays() argument
1734 bool ValidatePopClientAttrib(const Context *context, angle::EntryPoint entryPoint) in ValidatePopClientAttrib() argument
1740 angle::EntryPoint entryPoint, in ValidatePrioritizeTextures() argument
1748 bool ValidatePushClientAttrib(const Context *context, angle::EntryPoint entryPoint, GLbitfield mask) in ValidatePushClientAttrib() argument
1754 angle::EntryPoint entryPoint, in ValidateTexSubImage1D() argument
1767 angle::EntryPoint entryPoint, in ValidateCompressedTexImage1D() argument
1780 angle::EntryPoint entryPoint, in ValidateCompressedTexSubImage1D() argument
1793 angle::EntryPoint entryPoint, in ValidateGetCompressedTexImage() argument
1802 angle::EntryPoint entryPoint, in ValidateLoadTransposeMatrixd() argument
1809 angle::EntryPoint entryPoint, in ValidateLoadTransposeMatrixf() argument
1816 angle::EntryPoint entryPoint, in ValidateMultTransposeMatrixd() argument
1823 angle::EntryPoint entryPoint, in ValidateMultTransposeMatrixf() argument
1830 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1d() argument
1838 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1dv() argument
1846 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1f() argument
1854 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1fv() argument
1862 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1i() argument
1870 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1iv() argument
1878 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1s() argument
1886 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1sv() argument
1894 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2d() argument
1903 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2dv() argument
1911 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2f() argument
1920 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2fv() argument
1928 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2i() argument
1937 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2iv() argument
1945 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2s() argument
1954 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2sv() argument
1962 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3d() argument
1972 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3dv() argument
1980 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3f() argument
1990 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3fv() argument
1998 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3i() argument
2008 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3iv() argument
2016 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3s() argument
2026 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3sv() argument
2034 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4d() argument
2045 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4dv() argument
2053 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4fv() argument
2061 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4i() argument
2072 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4iv() argument
2080 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4s() argument
2091 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4sv() argument
2099 angle::EntryPoint entryPoint, in ValidateFogCoordPointer() argument
2107 bool ValidateFogCoordd(const Context *context, angle::EntryPoint entryPoint, GLdouble coord) in ValidateFogCoordd() argument
2112 bool ValidateFogCoorddv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *coord) in ValidateFogCoorddv() argument
2117 bool ValidateFogCoordf(const Context *context, angle::EntryPoint entryPoint, GLfloat coord) in ValidateFogCoordf() argument
2122 bool ValidateFogCoordfv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *coord) in ValidateFogCoordfv() argument
2128 angle::EntryPoint entryPoint, in ValidateMultiDrawArrays() argument
2138 angle::EntryPoint entryPoint, in ValidateMultiDrawElements() argument
2149 angle::EntryPoint entryPoint, in ValidatePointParameteri() argument
2157 angle::EntryPoint entryPoint, in ValidatePointParameteriv() argument
2165 angle::EntryPoint entryPoint, in ValidateSecondaryColor3b() argument
2174 angle::EntryPoint entryPoint, in ValidateSecondaryColor3bv() argument
2181 angle::EntryPoint entryPoint, in ValidateSecondaryColor3d() argument
2190 angle::EntryPoint entryPoint, in ValidateSecondaryColor3dv() argument
2197 angle::EntryPoint entryPoint, in ValidateSecondaryColor3f() argument
2206 angle::EntryPoint entryPoint, in ValidateSecondaryColor3fv() argument
2213 angle::EntryPoint entryPoint, in ValidateSecondaryColor3i() argument
2221 bool ValidateSecondaryColor3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) in ValidateSecondaryColor3iv() argument
2227 angle::EntryPoint entryPoint, in ValidateSecondaryColor3s() argument
2236 angle::EntryPoint entryPoint, in ValidateSecondaryColor3sv() argument
2243 angle::EntryPoint entryPoint, in ValidateSecondaryColor3ub() argument
2252 angle::EntryPoint entryPoint, in ValidateSecondaryColor3ubv() argument
2259 angle::EntryPoint entryPoint, in ValidateSecondaryColor3ui() argument
2268 angle::EntryPoint entryPoint, in ValidateSecondaryColor3uiv() argument
2275 angle::EntryPoint entryPoint, in ValidateSecondaryColor3us() argument
2284 angle::EntryPoint entryPoint, in ValidateSecondaryColor3usv() argument
2291 angle::EntryPoint entryPoint, in ValidateSecondaryColorPointer() argument
2301 angle::EntryPoint entryPoint, in ValidateWindowPos2d() argument
2308 bool ValidateWindowPos2dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateWindowPos2dv() argument
2313 bool ValidateWindowPos2f(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) in ValidateWindowPos2f() argument
2318 bool ValidateWindowPos2fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateWindowPos2fv() argument
2323 bool ValidateWindowPos2i(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y) in ValidateWindowPos2i() argument
2328 bool ValidateWindowPos2iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) in ValidateWindowPos2iv() argument
2333 bool ValidateWindowPos2s(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y) in ValidateWindowPos2s() argument
2338 bool ValidateWindowPos2sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) in ValidateWindowPos2sv() argument
2344 angle::EntryPoint entryPoint, in ValidateWindowPos3d() argument
2352 bool ValidateWindowPos3dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateWindowPos3dv() argument
2358 angle::EntryPoint entryPoint, in ValidateWindowPos3f() argument
2366 bool ValidateWindowPos3fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateWindowPos3fv() argument
2372 angle::EntryPoint entryPoint, in ValidateWindowPos3i() argument
2380 bool ValidateWindowPos3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) in ValidateWindowPos3iv() argument
2386 angle::EntryPoint entryPoint, in ValidateWindowPos3s() argument
2394 bool ValidateWindowPos3sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) in ValidateWindowPos3sv() argument
2400 angle::EntryPoint entryPoint, in ValidateGetBufferSubData() argument
2410 angle::EntryPoint entryPoint, in ValidateGetQueryObjectiv() argument
2419 angle::EntryPoint entryPoint, in ValidateMapBuffer() argument