Lines Matching full:thread
34 Thread *thread = egl::GetCurrentThread(); in EGL_ChooseConfig() local
48 ANGLE_EGL_SCOPED_CONTEXT_LOCK(ChooseConfig, thread, dpyPacked); in EGL_ChooseConfig()
51 ANGLE_EGL_VALIDATE(thread, ChooseConfig, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_ChooseConfig()
59 returnValue = ChooseConfig(thread, dpyPacked, attrib_listPacked, configs, config_size, in EGL_ChooseConfig()
63 ANGLE_CAPTURE_EGL(ChooseConfig, true, thread, dpyPacked, attrib_listPacked, configs, in EGL_ChooseConfig()
75 Thread *thread = egl::GetCurrentThread(); in EGL_CopyBuffers() local
88 ANGLE_EGL_SCOPED_CONTEXT_LOCK(CopyBuffers, thread, dpyPacked); in EGL_CopyBuffers()
91 ANGLE_EGL_VALIDATE(thread, CopyBuffers, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_CopyBuffers()
98 returnValue = CopyBuffers(thread, dpyPacked, surfacePacked, target); in EGL_CopyBuffers()
101 ANGLE_CAPTURE_EGL(CopyBuffers, true, thread, dpyPacked, surfacePacked, target, returnValue); in EGL_CopyBuffers()
113 Thread *thread = egl::GetCurrentThread(); in EGL_CreateContext() local
129 ANGLE_EGL_SCOPED_CONTEXT_LOCK(CreateContext, thread, dpyPacked, share_contextPacked); in EGL_CreateContext()
132 ANGLE_EGL_VALIDATE(thread, CreateContext, GetDisplayIfValid(dpyPacked), EGLContext, in EGL_CreateContext()
140 returnValue = CreateContext(thread, dpyPacked, configPacked, share_contextPacked, in EGL_CreateContext()
144 ANGLE_CAPTURE_EGL(CreateContext, true, thread, dpyPacked, configPacked, share_contextPacked, in EGL_CreateContext()
156 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePbufferSurface() local
170 ANGLE_EGL_SCOPED_CONTEXT_LOCK(CreatePbufferSurface, thread, dpyPacked); in EGL_CreatePbufferSurface()
173 ANGLE_EGL_VALIDATE(thread, CreatePbufferSurface, GetDisplayIfValid(dpyPacked), in EGL_CreatePbufferSurface()
181 returnValue = CreatePbufferSurface(thread, dpyPacked, configPacked, attrib_listPacked); in EGL_CreatePbufferSurface()
184 ANGLE_CAPTURE_EGL(CreatePbufferSurface, true, thread, dpyPacked, configPacked, in EGL_CreatePbufferSurface()
197 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePixmapSurface() local
211 ANGLE_EGL_SCOPED_CONTEXT_LOCK(CreatePixmapSurface, thread, dpyPacked); in EGL_CreatePixmapSurface()
214 ANGLE_EGL_VALIDATE(thread, CreatePixmapSurface, GetDisplayIfValid(dpyPacked), in EGL_CreatePixmapSurface()
223 CreatePixmapSurface(thread, dpyPacked, configPacked, pixmap, attrib_listPacked); in EGL_CreatePixmapSurface()
226 ANGLE_CAPTURE_EGL(CreatePixmapSurface, true, thread, dpyPacked, configPacked, pixmap, in EGL_CreatePixmapSurface()
239 Thread *thread = egl::GetCurrentThread(); in EGL_CreateWindowSurface() local
253 ANGLE_EGL_SCOPED_CONTEXT_LOCK(CreateWindowSurface, thread, dpyPacked); in EGL_CreateWindowSurface()
256 ANGLE_EGL_VALIDATE(thread, CreateWindowSurface, GetDisplayIfValid(dpyPacked), in EGL_CreateWindowSurface()
265 CreateWindowSurface(thread, dpyPacked, configPacked, win, attrib_listPacked); in EGL_CreateWindowSurface()
268 ANGLE_CAPTURE_EGL(CreateWindowSurface, true, thread, dpyPacked, configPacked, win, in EGL_CreateWindowSurface()
278 Thread *thread = egl::GetCurrentThread(); in EGL_DestroyContext() local
289 ANGLE_EGL_SCOPED_CONTEXT_LOCK(DestroyContext, thread, dpyPacked, ctxPacked); in EGL_DestroyContext()
292 ANGLE_EGL_VALIDATE(thread, DestroyContext, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_DestroyContext()
299 returnValue = DestroyContext(thread, dpyPacked, ctxPacked); in EGL_DestroyContext()
302 ANGLE_CAPTURE_EGL(DestroyContext, true, thread, dpyPacked, ctxPacked, returnValue); in EGL_DestroyContext()
311 Thread *thread = egl::GetCurrentThread(); in EGL_DestroySurface() local
322 ANGLE_EGL_SCOPED_CONTEXT_LOCK(DestroySurface, thread, dpyPacked); in EGL_DestroySurface()
325 ANGLE_EGL_VALIDATE(thread, DestroySurface, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_DestroySurface()
332 returnValue = DestroySurface(thread, dpyPacked, surfacePacked); in EGL_DestroySurface()
335 ANGLE_CAPTURE_EGL(DestroySurface, true, thread, dpyPacked, surfacePacked, returnValue); in EGL_DestroySurface()
347 Thread *thread = egl::GetCurrentThread(); in EGL_GetConfigAttrib() local
360 ANGLE_EGL_SCOPED_CONTEXT_LOCK(GetConfigAttrib, thread, dpyPacked, attribute); in EGL_GetConfigAttrib()
363 ANGLE_EGL_VALIDATE(thread, GetConfigAttrib, GetDisplayIfValid(dpyPacked), in EGL_GetConfigAttrib()
370 returnValue = GetConfigAttrib(thread, dpyPacked, configPacked, attribute, value); in EGL_GetConfigAttrib()
373 ANGLE_CAPTURE_EGL(GetConfigAttrib, true, thread, dpyPacked, configPacked, attribute, value, in EGL_GetConfigAttrib()
386 Thread *thread = egl::GetCurrentThread(); in EGL_GetConfigs() local
398 ANGLE_EGL_SCOPED_CONTEXT_LOCK(GetConfigs, thread, dpyPacked); in EGL_GetConfigs()
401 ANGLE_EGL_VALIDATE(thread, GetConfigs, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_GetConfigs()
408 returnValue = GetConfigs(thread, dpyPacked, configs, config_size, num_config); in EGL_GetConfigs()
411 ANGLE_CAPTURE_EGL(GetConfigs, true, thread, dpyPacked, configs, config_size, num_config, in EGL_GetConfigs()
421 Thread *thread = egl::GetCurrentThread(); in EGL_GetCurrentDisplay() local
428 ANGLE_EGL_VALIDATE(thread, GetCurrentDisplay, nullptr, EGLDisplay); in EGL_GetCurrentDisplay()
434 returnValue = GetCurrentDisplay(thread); in EGL_GetCurrentDisplay()
436 ANGLE_CAPTURE_EGL(GetCurrentDisplay, true, thread, returnValue); in EGL_GetCurrentDisplay()
445 Thread *thread = egl::GetCurrentThread(); in EGL_GetCurrentSurface() local
452 ANGLE_EGL_VALIDATE(thread, GetCurrentSurface, nullptr, EGLSurface, readdraw); in EGL_GetCurrentSurface()
458 returnValue = GetCurrentSurface(thread, readdraw); in EGL_GetCurrentSurface()
460 ANGLE_CAPTURE_EGL(GetCurrentSurface, true, thread, readdraw, returnValue); in EGL_GetCurrentSurface()
469 Thread *thread = egl::GetCurrentThread(); in EGL_GetDisplay() local
476 ANGLE_EGL_SCOPED_CONTEXT_LOCK(GetDisplay, thread); in EGL_GetDisplay()
479 ANGLE_EGL_VALIDATE(thread, GetDisplay, nullptr, EGLDisplay, display_id); in EGL_GetDisplay()
485 returnValue = GetDisplay(thread, display_id); in EGL_GetDisplay()
488 ANGLE_CAPTURE_EGL(GetDisplay, true, thread, display_id, returnValue); in EGL_GetDisplay()
497 Thread *thread = egl::GetCurrentThread(); in EGL_GetError() local
504 ANGLE_EGL_VALIDATE(thread, GetError, nullptr, EGLint); in EGL_GetError()
510 returnValue = GetError(thread); in EGL_GetError()
512 ANGLE_CAPTURE_EGL(GetError, true, thread, returnValue); in EGL_GetError()
521 Thread *thread = egl::GetCurrentThread(); in EGL_GetProcAddress() local
528 ANGLE_EGL_SCOPED_CONTEXT_LOCK(GetProcAddress, thread); in EGL_GetProcAddress()
531 ANGLE_EGL_VALIDATE(thread, GetProcAddress, nullptr, in EGL_GetProcAddress()
538 returnValue = GetProcAddress(thread, procname); in EGL_GetProcAddress()
541 ANGLE_CAPTURE_EGL(GetProcAddress, true, thread, procname, returnValue); in EGL_GetProcAddress()
550 Thread *thread = egl::GetCurrentThread(); in EGL_Initialize() local
561 ANGLE_EGL_SCOPED_CONTEXT_LOCK(Initialize, thread, dpyPacked); in EGL_Initialize()
564 ANGLE_EGL_VALIDATE(thread, Initialize, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_Initialize()
571 returnValue = Initialize(thread, dpyPacked, major, minor); in EGL_Initialize()
574 ANGLE_CAPTURE_EGL(Initialize, true, thread, dpyPacked, major, minor, returnValue); in EGL_Initialize()
586 Thread *thread = egl::GetCurrentThread(); in EGL_MakeCurrent() local
601 ANGLE_EGL_SCOPED_CONTEXT_LOCK(MakeCurrent, thread, dpyPacked, ctxPacked); in EGL_MakeCurrent()
604 ANGLE_EGL_VALIDATE(thread, MakeCurrent, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_MakeCurrent()
611 returnValue = MakeCurrent(thread, dpyPacked, drawPacked, readPacked, ctxPacked); in EGL_MakeCurrent()
614 ANGLE_CAPTURE_EGL(MakeCurrent, true, thread, dpyPacked, drawPacked, readPacked, ctxPacked, in EGL_MakeCurrent()
627 Thread *thread = egl::GetCurrentThread(); in EGL_QueryContext() local
640 ANGLE_EGL_SCOPED_CONTEXT_LOCK(QueryContext, thread, dpyPacked, ctxPacked, attribute); in EGL_QueryContext()
643 ANGLE_EGL_VALIDATE(thread, QueryContext, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_QueryContext()
650 returnValue = QueryContext(thread, dpyPacked, ctxPacked, attribute, value); in EGL_QueryContext()
653 ANGLE_CAPTURE_EGL(QueryContext, true, thread, dpyPacked, ctxPacked, attribute, value, in EGL_QueryContext()
663 Thread *thread = egl::GetCurrentThread(); in EGL_QueryString() local
672 ANGLE_EGL_SCOPED_CONTEXT_LOCK(QueryString, thread, dpyPacked); in EGL_QueryString()
675 ANGLE_EGL_VALIDATE(thread, QueryString, GetDisplayIfValid(dpyPacked), const char *, in EGL_QueryString()
682 returnValue = QueryString(thread, dpyPacked, name); in EGL_QueryString()
685 ANGLE_CAPTURE_EGL(QueryString, true, thread, dpyPacked, name, returnValue); in EGL_QueryString()
700 Thread *thread = egl::GetCurrentThread(); in EGL_QuerySurface() local
713 ANGLE_EGL_SCOPED_CONTEXT_LOCK(QuerySurface, thread, dpyPacked, attribute); in EGL_QuerySurface()
716 ANGLE_EGL_VALIDATE(thread, QuerySurface, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_QuerySurface()
723 returnValue = QuerySurface(thread, dpyPacked, surfacePacked, attribute, value); in EGL_QuerySurface()
726 ANGLE_CAPTURE_EGL(QuerySurface, true, thread, dpyPacked, surfacePacked, attribute, value, in EGL_QuerySurface()
736 Thread *thread = egl::GetCurrentThread(); in EGL_SwapBuffers() local
747 ANGLE_EGL_SCOPED_CONTEXT_LOCK(SwapBuffers, thread, dpyPacked); in EGL_SwapBuffers()
750 ANGLE_EGL_VALIDATE(thread, SwapBuffers, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_SwapBuffers()
757 returnValue = SwapBuffers(thread, dpyPacked, surfacePacked); in EGL_SwapBuffers()
760 ANGLE_CAPTURE_EGL(SwapBuffers, true, thread, dpyPacked, surfacePacked, returnValue); in EGL_SwapBuffers()
769 Thread *thread = egl::GetCurrentThread(); in EGL_Terminate() local
778 ANGLE_EGL_SCOPED_CONTEXT_LOCK(Terminate, thread, dpyPacked); in EGL_Terminate()
781 ANGLE_EGL_VALIDATE(thread, Terminate, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_Terminate()
788 returnValue = Terminate(thread, dpyPacked); in EGL_Terminate()
791 ANGLE_CAPTURE_EGL(Terminate, true, thread, dpyPacked, returnValue); in EGL_Terminate()
800 Thread *thread = egl::GetCurrentThread(); in EGL_WaitGL() local
807 ANGLE_EGL_SCOPED_CONTEXT_LOCK(WaitGL, thread); in EGL_WaitGL()
810 ANGLE_EGL_VALIDATE(thread, WaitGL, nullptr, EGLBoolean); in EGL_WaitGL()
816 returnValue = WaitGL(thread); in EGL_WaitGL()
819 ANGLE_CAPTURE_EGL(WaitGL, true, thread, returnValue); in EGL_WaitGL()
828 Thread *thread = egl::GetCurrentThread(); in EGL_WaitNative() local
835 ANGLE_EGL_SCOPED_CONTEXT_LOCK(WaitNative, thread); in EGL_WaitNative()
838 ANGLE_EGL_VALIDATE(thread, WaitNative, nullptr, EGLBoolean, engine); in EGL_WaitNative()
844 returnValue = WaitNative(thread, engine); in EGL_WaitNative()
847 ANGLE_CAPTURE_EGL(WaitNative, true, thread, engine, returnValue); in EGL_WaitNative()
857 Thread *thread = egl::GetCurrentThread(); in EGL_BindTexImage() local
868 ANGLE_EGL_SCOPED_CONTEXT_LOCK(BindTexImage, thread, dpyPacked); in EGL_BindTexImage()
871 ANGLE_EGL_VALIDATE(thread, BindTexImage, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_BindTexImage()
878 returnValue = BindTexImage(thread, dpyPacked, surfacePacked, buffer); in EGL_BindTexImage()
881 ANGLE_CAPTURE_EGL(BindTexImage, true, thread, dpyPacked, surfacePacked, buffer, in EGL_BindTexImage()
891 Thread *thread = egl::GetCurrentThread(); in EGL_ReleaseTexImage() local
903 ANGLE_EGL_SCOPED_CONTEXT_LOCK(ReleaseTexImage, thread, dpyPacked); in EGL_ReleaseTexImage()
906 ANGLE_EGL_VALIDATE(thread, ReleaseTexImage, GetDisplayIfValid(dpyPacked), in EGL_ReleaseTexImage()
913 returnValue = ReleaseTexImage(thread, dpyPacked, surfacePacked, buffer); in EGL_ReleaseTexImage()
916 ANGLE_CAPTURE_EGL(ReleaseTexImage, true, thread, dpyPacked, surfacePacked, buffer, in EGL_ReleaseTexImage()
929 Thread *thread = egl::GetCurrentThread(); in EGL_SurfaceAttrib() local
942 ANGLE_EGL_SCOPED_CONTEXT_LOCK(SurfaceAttrib, thread, dpyPacked, attribute); in EGL_SurfaceAttrib()
945 ANGLE_EGL_VALIDATE(thread, SurfaceAttrib, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_SurfaceAttrib()
952 returnValue = SurfaceAttrib(thread, dpyPacked, surfacePacked, attribute, value); in EGL_SurfaceAttrib()
955 ANGLE_CAPTURE_EGL(SurfaceAttrib, true, thread, dpyPacked, surfacePacked, attribute, value, in EGL_SurfaceAttrib()
965 Thread *thread = egl::GetCurrentThread(); in EGL_SwapInterval() local
974 ANGLE_EGL_SCOPED_CONTEXT_LOCK(SwapInterval, thread, dpyPacked); in EGL_SwapInterval()
977 ANGLE_EGL_VALIDATE(thread, SwapInterval, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_SwapInterval()
984 returnValue = SwapInterval(thread, dpyPacked, interval); in EGL_SwapInterval()
987 ANGLE_CAPTURE_EGL(SwapInterval, true, thread, dpyPacked, interval, returnValue); in EGL_SwapInterval()
997 Thread *thread = egl::GetCurrentThread(); in EGL_BindAPI() local
1004 ANGLE_EGL_SCOPED_CONTEXT_LOCK(BindAPI, thread); in EGL_BindAPI()
1007 ANGLE_EGL_VALIDATE(thread, BindAPI, nullptr, EGLBoolean, api); in EGL_BindAPI()
1013 returnValue = BindAPI(thread, api); in EGL_BindAPI()
1016 ANGLE_CAPTURE_EGL(BindAPI, true, thread, api, returnValue); in EGL_BindAPI()
1029 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePbufferFromClientBuffer() local
1044 ANGLE_EGL_SCOPED_CONTEXT_LOCK(CreatePbufferFromClientBuffer, thread, dpyPacked); in EGL_CreatePbufferFromClientBuffer()
1047 ANGLE_EGL_VALIDATE(thread, CreatePbufferFromClientBuffer, in EGL_CreatePbufferFromClientBuffer()
1056 returnValue = CreatePbufferFromClientBuffer(thread, dpyPacked, buftype, buffer, in EGL_CreatePbufferFromClientBuffer()
1060 ANGLE_CAPTURE_EGL(CreatePbufferFromClientBuffer, true, thread, dpyPacked, buftype, buffer, in EGL_CreatePbufferFromClientBuffer()
1070 Thread *thread = egl::GetCurrentThread(); in EGL_QueryAPI() local
1077 ANGLE_EGL_SCOPED_CONTEXT_LOCK(QueryAPI, thread); in EGL_QueryAPI()
1080 ANGLE_EGL_VALIDATE(thread, QueryAPI, nullptr, EGLenum); in EGL_QueryAPI()
1086 returnValue = QueryAPI(thread); in EGL_QueryAPI()
1089 ANGLE_CAPTURE_EGL(QueryAPI, true, thread, returnValue); in EGL_QueryAPI()
1098 Thread *thread = egl::GetCurrentThread(); in EGL_ReleaseThread() local
1105 ANGLE_EGL_SCOPED_CONTEXT_LOCK(ReleaseThread, thread); in EGL_ReleaseThread()
1108 ANGLE_EGL_VALIDATE(thread, ReleaseThread, nullptr, EGLBoolean); in EGL_ReleaseThread()
1114 returnValue = ReleaseThread(thread); in EGL_ReleaseThread()
1117 ANGLE_CAPTURE_EGL(ReleaseThread, true, thread, returnValue); in EGL_ReleaseThread()
1126 Thread *thread = egl::GetCurrentThread(); in EGL_WaitClient() local
1133 ANGLE_EGL_SCOPED_CONTEXT_LOCK(WaitClient, thread); in EGL_WaitClient()
1136 ANGLE_EGL_VALIDATE(thread, WaitClient, nullptr, EGLBoolean); in EGL_WaitClient()
1142 returnValue = WaitClient(thread); in EGL_WaitClient()
1145 ANGLE_CAPTURE_EGL(WaitClient, true, thread, returnValue); in EGL_WaitClient()
1155 Thread *thread = egl::GetCurrentThread(); in EGL_GetCurrentContext() local
1162 ANGLE_EGL_VALIDATE(thread, GetCurrentContext, nullptr, EGLContext); in EGL_GetCurrentContext()
1168 returnValue = GetCurrentContext(thread); in EGL_GetCurrentContext()
1170 ANGLE_CAPTURE_EGL(GetCurrentContext, true, thread, returnValue); in EGL_GetCurrentContext()
1180 Thread *thread = egl::GetCurrentThread(); in EGL_ClientWaitSync() local
1192 ANGLE_EGL_SCOPED_CONTEXT_LOCK(ClientWaitSync, thread, dpyPacked); in EGL_ClientWaitSync()
1195 ANGLE_EGL_VALIDATE(thread, ClientWaitSync, GetDisplayIfValid(dpyPacked), EGLint, in EGL_ClientWaitSync()
1202 returnValue = ClientWaitSync(thread, dpyPacked, syncPacked, flags, timeout); in EGL_ClientWaitSync()
1205 ANGLE_CAPTURE_EGL(ClientWaitSync, true, thread, dpyPacked, syncPacked, flags, timeout, in EGL_ClientWaitSync()
1219 Thread *thread = egl::GetCurrentThread(); in EGL_CreateImage() local
1234 ANGLE_EGL_SCOPED_CONTEXT_LOCK(CreateImage, thread, dpyPacked, ctxPacked); in EGL_CreateImage()
1237 ANGLE_EGL_VALIDATE(thread, CreateImage, GetDisplayIfValid(dpyPacked), EGLImage, in EGL_CreateImage()
1246 CreateImage(thread, dpyPacked, ctxPacked, target, buffer, attrib_listPacked); in EGL_CreateImage()
1249 ANGLE_CAPTURE_EGL(CreateImage, true, thread, dpyPacked, ctxPacked, target, buffer, in EGL_CreateImage()
1262 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePlatformPixmapSurface() local
1277 ANGLE_EGL_SCOPED_CONTEXT_LOCK(CreatePlatformPixmapSurface, thread, dpyPacked); in EGL_CreatePlatformPixmapSurface()
1280 ANGLE_EGL_VALIDATE(thread, CreatePlatformPixmapSurface, in EGL_CreatePlatformPixmapSurface()
1289 returnValue = CreatePlatformPixmapSurface(thread, dpyPacked, configPacked, in EGL_CreatePlatformPixmapSurface()
1293 ANGLE_CAPTURE_EGL(CreatePlatformPixmapSurface, true, thread, dpyPacked, configPacked, in EGL_CreatePlatformPixmapSurface()
1306 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePlatformWindowSurface() local
1321 ANGLE_EGL_SCOPED_CONTEXT_LOCK(CreatePlatformWindowSurface, thread, dpyPacked); in EGL_CreatePlatformWindowSurface()
1324 ANGLE_EGL_VALIDATE(thread, CreatePlatformWindowSurface, in EGL_CreatePlatformWindowSurface()
1333 returnValue = CreatePlatformWindowSurface(thread, dpyPacked, configPacked, in EGL_CreatePlatformWindowSurface()
1337 ANGLE_CAPTURE_EGL(CreatePlatformWindowSurface, true, thread, dpyPacked, configPacked, in EGL_CreatePlatformWindowSurface()
1347 Thread *thread = egl::GetCurrentThread(); in EGL_CreateSync() local
1359 ANGLE_EGL_SCOPED_CONTEXT_LOCK(CreateSync, thread, dpyPacked); in EGL_CreateSync()
1362 ANGLE_EGL_VALIDATE(thread, CreateSync, GetDisplayIfValid(dpyPacked), EGLSync, in EGL_CreateSync()
1370 returnValue = CreateSync(thread, dpyPacked, type, attrib_listPacked); in EGL_CreateSync()
1373 ANGLE_CAPTURE_EGL(CreateSync, true, thread, dpyPacked, type, attrib_listPacked, in EGL_CreateSync()
1383 Thread *thread = egl::GetCurrentThread(); in EGL_DestroyImage() local
1394 ANGLE_EGL_SCOPED_CONTEXT_LOCK(DestroyImage, thread, dpyPacked); in EGL_DestroyImage()
1397 ANGLE_EGL_VALIDATE(thread, DestroyImage, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_DestroyImage()
1404 returnValue = DestroyImage(thread, dpyPacked, imagePacked); in EGL_DestroyImage()
1407 ANGLE_CAPTURE_EGL(DestroyImage, true, thread, dpyPacked, imagePacked, returnValue); in EGL_DestroyImage()
1416 Thread *thread = egl::GetCurrentThread(); in EGL_DestroySync() local
1427 ANGLE_EGL_SCOPED_CONTEXT_LOCK(DestroySync, thread, dpyPacked); in EGL_DestroySync()
1430 ANGLE_EGL_VALIDATE(thread, DestroySync, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_DestroySync()
1437 returnValue = DestroySync(thread, dpyPacked, syncPacked); in EGL_DestroySync()
1440 ANGLE_CAPTURE_EGL(DestroySync, true, thread, dpyPacked, syncPacked, returnValue); in EGL_DestroySync()
1451 Thread *thread = egl::GetCurrentThread(); in EGL_GetPlatformDisplay() local
1463 ANGLE_EGL_SCOPED_CONTEXT_LOCK(GetPlatformDisplay, thread); in EGL_GetPlatformDisplay()
1466 ANGLE_EGL_VALIDATE(thread, GetPlatformDisplay, nullptr, EGLDisplay, platform, in EGL_GetPlatformDisplay()
1474 returnValue = GetPlatformDisplay(thread, platform, native_display, attrib_listPacked); in EGL_GetPlatformDisplay()
1477 ANGLE_CAPTURE_EGL(GetPlatformDisplay, true, thread, platform, native_display, in EGL_GetPlatformDisplay()
1490 Thread *thread = egl::GetCurrentThread(); in EGL_GetSyncAttrib() local
1503 ANGLE_EGL_SCOPED_CONTEXT_LOCK(GetSyncAttrib, thread, dpyPacked, attribute); in EGL_GetSyncAttrib()
1506 ANGLE_EGL_VALIDATE(thread, GetSyncAttrib, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_GetSyncAttrib()
1513 returnValue = GetSyncAttrib(thread, dpyPacked, syncPacked, attribute, value); in EGL_GetSyncAttrib()
1516 ANGLE_CAPTURE_EGL(GetSyncAttrib, true, thread, dpyPacked, syncPacked, attribute, value, in EGL_GetSyncAttrib()
1526 Thread *thread = egl::GetCurrentThread(); in EGL_WaitSync() local
1537 ANGLE_EGL_SCOPED_CONTEXT_LOCK(WaitSync, thread, dpyPacked); in EGL_WaitSync()
1540 ANGLE_EGL_VALIDATE(thread, WaitSync, GetDisplayIfValid(dpyPacked), EGLBoolean, in EGL_WaitSync()
1547 returnValue = WaitSync(thread, dpyPacked, syncPacked, flags); in EGL_WaitSync()
1550 ANGLE_CAPTURE_EGL(WaitSync, true, thread, dpyPacked, syncPacked, flags, returnValue); in EGL_WaitSync()