Lines Matching +full:unused +full:- +full:but +full:- +full:set +full:- +full:variable
3 …ebugger that uses the [Debug Adapter Protocol](https://microsoft.github.io/debug-adapter-protocol).
5 This debugger is still actively being developed. Please see the [Known Issues](#Known-Issues).
9 …eds to be built using the CMake `SWIFTSHADER_ENABLE_VULKAN_DEBUGGER` flag (`-DSWIFTSHADER_ENABLE_V…
13 …EBUGGER_PORT` - set to an unused port number that will be used to create the DAP localhost socket.…
14 …- if defined, the debugger will block on `vkCreateDevice()` until a debugger connection is establi…
18 …variable set, you can connect to the debugger using the following Visual Studio Code `"debugServer…
29 Note that the `"type": "node"` field is unused, but is required.
31 …issues/148373102): Create a Visual Studio Code extension that provides a pre-built SwiftShader dri…
35 You can use the following function breakpoint names to set a breakpoint on the entry to all shaders…
40 # High-level Shader debugging
42 The debugger, will by default, automatically disassemble the SPIR-V shader code, and provide this a…
44 …-v/specs/unified1/OpenCL.DebugInfo.100.mobile.html) debug info instructions, then the debugger wil…
49 …nvocations. We may want to just-in-time recompile shaders that are actively being debugged to keep…
50 …](https://www.khronos.org/registry/spir-v/specs/unified1/OpenCL.DebugInfo.100.mobile.html) is stil…