Lines Matching refs:effectChains
1874 void ThreadBase::lockEffectChains_l(Vector<sp<IAfEffectChain>>& effectChains) in lockEffectChains_l() argument
1877 effectChains = mEffectChains; in lockEffectChains_l()
1878 for (const auto& effectChain : effectChains) { in lockEffectChains_l()
1883 void ThreadBase::unlockEffectChains(const Vector<sp<IAfEffectChain>>& effectChains) in unlockEffectChains() argument
1886 for (const auto& effectChain : effectChains) { in unlockEffectChains()
3312 Vector<sp<IAfEffectChain>> effectChains = mEffectChains; in readOutputParameters_l() local
3313 for (size_t i = 0; i < effectChains.size(); i ++) { in readOutputParameters_l()
3314 mAfThreadCallback->moveEffectChain_ll(effectChains[i]->sessionId(), in readOutputParameters_l()
4060 Vector<sp<IAfEffectChain>> effectChains; in threadLoop() local
4244 lockEffectChains_l(effectChains); in threadLoop()
4362 for (size_t i = 0; i < effectChains.size(); i ++) { in threadLoop()
4363 effectChains[i]->process_l(); in threadLoop()
4366 && activeHapticSessionId == effectChains[i]->sessionId()) { in threadLoop()
4380 (uint8_t*)effectChains[i]->outBuffer() + audioBufferSize, in threadLoop()
4382 (const uint8_t*)effectChains[i]->inBuffer() + audioBufferSize, in threadLoop()
4393 for (size_t i = 0; i < effectChains.size(); i ++) { in threadLoop()
4394 effectChains[i]->process_l(); in threadLoop()
4459 unlockEffectChains(effectChains); in threadLoop()
4645 effectChains.clear(); in threadLoop()
8286 Vector<sp<IAfEffectChain>> effectChains; in threadLoop() local
8455 lockEffectChains_l(effectChains); in threadLoop()
8460 size_t size = effectChains.size(); in threadLoop()
8463 effectChains[i]->process_l(); in threadLoop()
8801 unlockEffectChains(effectChains); in threadLoop()
10557 Vector<sp<IAfEffectChain>> effectChains; in threadLoop() local
10595 lockEffectChains_l(effectChains); in threadLoop()
10598 for (size_t i = 0; i < effectChains.size(); i ++) { in threadLoop()
10599 effectChains[i]->process_l(); // Thread is not locked, but effect chain is locked in threadLoop()
10603 unlockEffectChains(effectChains); in threadLoop()