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Lines Matching refs:runSync

51     mContext = mRenderThread.queue().runSync([=, this]() -> CanvasContext* {  in RenderProxy()
71 mRenderThread.queue().runSync([this]() { delete mContext; }); in destroyContext()
81 return mRenderThread.queue().runSync([this]() -> bool { in loadSystemProperties()
93 mRenderThread.queue().runSync([this, name]() { mContext->setName(std::string(name)); }); in setName()
136 return mRenderThread.queue().runSync([this]() -> bool { return mContext->pauseSurface(); }); in pause()
140 mRenderThread.queue().runSync([this, stopped]() { mContext->setStopped(stopped); }); in setStopped()
161 return mRenderThread.queue().runSync( in setColorMode()
189 mRenderThread.queue().runSync([this]() { mContext->destroy(); }); in destroy()
199 return mRenderThread.queue().runSync([this]() -> auto { in createTextureLayer()
205 mRenderThread.queue().runSync([&]() { mContext->buildLayer(node); }); in buildLayer()
211 return thread.queue().runSync([&]() -> bool { in copyLayerInto()
226 return mRenderThread.queue().runSync([&]() { layer->detachSurfaceTexture(); }); in detachSurfaceTexture()
231 return mRenderThread.queue().runSync([&]() { mContext->destroyHardwareResources(); }); in destroyHardwareResources()
265 RenderThread::getInstance().queue().runSync( in overrideProperty()
270 mRenderThread.queue().runSync([]() {}); in fence()
274 static int maxTextureSize = RenderThread::getInstance().queue().runSync( in maxTextureSize()
280 mRenderThread.queue().runSync([this]() { mContext->stopDrawing(); }); in stopDrawing()
296 mRenderThread.queue().runSync([&]() { in dumpProfileInfo()
312 mRenderThread.queue().runSync([this]() { in resetProfileInfo()
319 return mRenderThread.queue().runSync([&]() -> auto { in frameTimePercentile()
328 thread.queue().runSync([&]() { in dumpGraphicsMemory()
347 thread.queue().runSync([&]() { thread.getMemoryUsage(cpuUsage, gpuUsage); }); in getMemoryUsage()
381 mRenderThread.queue().runSync([=, this]() { mContext->prepareAndDraw(node); }); in drawRenderNode()
482 return thread.queue().runSync( in copyHWBitmapInto()
493 return thread.queue().runSync( in copyImageInto()