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Lines Matching refs:InputMessage

47 std::unique_ptr<KeyEvent> createKeyEvent(const InputMessage& msg) {  in createKeyEvent()
57 std::unique_ptr<FocusEvent> createFocusEvent(const InputMessage& msg) { in createFocusEvent()
63 std::unique_ptr<CaptureEvent> createCaptureEvent(const InputMessage& msg) { in createCaptureEvent()
69 std::unique_ptr<DragEvent> createDragEvent(const InputMessage& msg) { in createDragEvent()
76 std::unique_ptr<MotionEvent> createMotionEvent(const InputMessage& msg) { in createMotionEvent()
107 void addSample(MotionEvent& event, const InputMessage& msg) { in addSample()
120 std::unique_ptr<TouchModeEvent> createTouchModeEvent(const InputMessage& msg) { in createTouchModeEvent()
126 std::string outboundMessageToString(const InputMessage& outboundMsg) { in outboundMessageToString()
128 case InputMessage::Type::FINISHED: { in outboundMessageToString()
133 case InputMessage::Type::TIMELINE: { in outboundMessageToString()
151 InputMessage createFinishedMessage(uint32_t seq, bool handled, nsecs_t consumeTime) { in createFinishedMessage()
152 InputMessage msg; in createFinishedMessage()
153 msg.header.type = InputMessage::Type::FINISHED; in createFinishedMessage()
160 InputMessage createTimelineMessage(int32_t inputEventId, nsecs_t gpuCompletedTime, in createTimelineMessage()
162 InputMessage msg; in createTimelineMessage()
163 msg.header.type = InputMessage::Type::TIMELINE; in createTimelineMessage()
219 std::vector<InputMessage> messages = readAllMessages(); in handleReceiveCallback()
236 const InputMessage& outboundMsg = mOutboundQueue.front(); in processOutboundEvents()
240 if (outboundMsg.header.type == InputMessage::Type::FINISHED) { in processOutboundEvents()
313 void InputConsumerNoResampling::handleMessages(std::vector<InputMessage>&& messages) { in handleMessages()
315 for (const InputMessage& msg : messages) { in handleMessages()
316 if (msg.header.type == InputMessage::Type::MOTION) { in handleMessages()
362 std::vector<InputMessage> InputConsumerNoResampling::readAllMessages() { in readAllMessages()
363 std::vector<InputMessage> messages; in readAllMessages()
365 InputMessage msg; in readAllMessages()
400 void InputConsumerNoResampling::handleMessage(const InputMessage& msg) const { in handleMessage()
402 case InputMessage::Type::KEY: { in handleMessage()
408 case InputMessage::Type::MOTION: { in handleMessage()
414 case InputMessage::Type::FINISHED: in handleMessage()
415 case InputMessage::Type::TIMELINE: { in handleMessage()
422 case InputMessage::Type::FOCUS: { in handleMessage()
428 case InputMessage::Type::CAPTURE: { in handleMessage()
434 case InputMessage::Type::DRAG: { in handleMessage()
440 case InputMessage::Type::TOUCH_MODE: { in handleMessage()
460 const InputMessage& msg = messages.front(); in consumeBatchedInputEvents()
509 std::queue<InputMessage> tmpQueue = mOutboundQueue; in dump()
526 std::queue<InputMessage> tmpQueue = messages; in dump()
528 LOG_ALWAYS_FATAL_IF(tmpQueue.front().header.type != InputMessage::Type::MOTION); in dump()